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Diffstat (limited to 'share/cmake-3.5/Modules/FindOpenSceneGraph.cmake')
-rwxr-xr-x | share/cmake-3.5/Modules/FindOpenSceneGraph.cmake | 241 |
1 files changed, 241 insertions, 0 deletions
diff --git a/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake b/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake new file mode 100755 index 0000000..5a800e4 --- /dev/null +++ b/share/cmake-3.5/Modules/FindOpenSceneGraph.cmake @@ -0,0 +1,241 @@ +#.rst: +# FindOpenSceneGraph +# ------------------ +# +# Find OpenSceneGraph +# +# This module searches for the OpenSceneGraph core "osg" library as well +# as OpenThreads, and whatever additional COMPONENTS (nodekits) that you +# specify. +# +# :: +# +# See http://www.openscenegraph.org +# +# +# +# NOTE: To use this module effectively you must either require CMake >= +# 2.6.3 with cmake_minimum_required(VERSION 2.6.3) or download and place +# FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, and +# Find<etc>.cmake files into your CMAKE_MODULE_PATH. +# +# ================================== +# +# This module accepts the following variables (note mixed case) +# +# :: +# +# OpenSceneGraph_DEBUG - Enable debugging output +# +# +# +# :: +# +# OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced +# automatically +# +# +# +# The following environment variables are also respected for finding the +# OSG and it's various components. CMAKE_PREFIX_PATH can also be used +# for this (see find_library() CMake documentation). +# +# ``<MODULE>_DIR`` +# (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file) +# ``OSG_DIR`` +# .. +# ``OSGDIR`` +# .. +# ``OSG_ROOT`` +# .. +# +# +# [CMake 2.8.10]: The CMake variable OSG_DIR can now be used as well to +# influence detection, instead of needing to specify an environment +# variable. +# +# This module defines the following output variables: +# +# :: +# +# OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found? +# +# +# +# :: +# +# OPENSCENEGRAPH_VERSION - The version of the OSG which was found +# +# +# +# :: +# +# OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers +# +# +# +# :: +# +# OPENSCENEGRAPH_LIBRARIES - The OSG libraries +# +# +# +# ================================== Example Usage: +# +# :: +# +# find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil) +# # libOpenThreads & libosg automatically searched +# include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}) +# +# +# +# :: +# +# add_executable(foo foo.cc) +# target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES}) + +#============================================================================= +# Copyright 2009 Kitware, Inc. +# Copyright 2009-2012 Philip Lowman <philip@yhbt.com> +# +# Distributed under the OSI-approved BSD License (the "License"); +# see accompanying file Copyright.txt for details. +# +# This software is distributed WITHOUT ANY WARRANTY; without even the +# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the License for more information. +#============================================================================= +# (To distribute this file outside of CMake, substitute the full +# License text for the above reference.) + +# +# Naming convention: +# Local variables of the form _osg_foo +# Input variables of the form OpenSceneGraph_FOO +# Output variables of the form OPENSCENEGRAPH_FOO +# + +include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) + +set(_osg_modules_to_process) +foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS}) + list(APPEND _osg_modules_to_process ${_osg_component}) +endforeach() +list(APPEND _osg_modules_to_process "osg" "OpenThreads") +list(REMOVE_DUPLICATES _osg_modules_to_process) + +if(OpenSceneGraph_DEBUG) + message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " + "Components = ${_osg_modules_to_process}") +endif() + +# +# First we need to find and parse osg/Version +# +OSG_FIND_PATH(OSG osg/Version) +if(OpenSceneGraph_MARK_AS_ADVANCED) + OSG_MARK_AS_ADVANCED(OSG) +endif() + +# Try to ascertain the version... +if(OSG_INCLUDE_DIR) + if(OpenSceneGraph_DEBUG) + message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " + "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}") + endif() + + set(_osg_Version_file "${OSG_INCLUDE_DIR}/osg/Version") + if("${OSG_INCLUDE_DIR}" MATCHES "\\.framework$" AND NOT EXISTS "${_osg_Version_file}") + set(_osg_Version_file "${OSG_INCLUDE_DIR}/Headers/Version") + endif() + + if(EXISTS "${_osg_Version_file}") + file(STRINGS "${_osg_Version_file}" _osg_Version_contents + REGEX "#define (OSG_VERSION_[A-Z]+|OPENSCENEGRAPH_[A-Z]+_VERSION)[ \t]+[0-9]+") + else() + set(_osg_Version_contents "unknown") + endif() + + string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*" + _osg_old_defines "${_osg_Version_contents}") + string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*" + _osg_new_defines "${_osg_Version_contents}") + if(_osg_old_defines) + string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents}) + string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_MINOR ${_osg_Version_contents}) + string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_PATCH ${_osg_Version_contents}) + elseif(_osg_new_defines) + string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents}) + string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_MINOR ${_osg_Version_contents}) + string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*" + "\\1" _osg_VERSION_PATCH ${_osg_Version_contents}) + else() + message(WARNING "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " + "Failed to parse version number, please report this as a bug") + endif() + unset(_osg_Version_contents) + + set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}" + CACHE INTERNAL "The version of OSG which was detected") + if(OpenSceneGraph_DEBUG) + message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " + "Detected version ${OPENSCENEGRAPH_VERSION}") + endif() +endif() + +set(_osg_quiet) +if(OpenSceneGraph_FIND_QUIETLY) + set(_osg_quiet "QUIET") +endif() +# +# Here we call find_package() on all of the components +# +foreach(_osg_module ${_osg_modules_to_process}) + if(OpenSceneGraph_DEBUG) + message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " + "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})") + endif() + find_package(${_osg_module} ${_osg_quiet}) + + string(TOUPPER ${_osg_module} _osg_module_UC) + # append to list if module was found OR is required + if( ${_osg_module_UC}_FOUND OR OpenSceneGraph_FIND_REQUIRED ) + list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR}) + list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES}) + endif() + + if(OpenSceneGraph_MARK_AS_ADVANCED) + OSG_MARK_AS_ADVANCED(${_osg_module}) + endif() +endforeach() + +if(OPENSCENEGRAPH_INCLUDE_DIR) + list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR) +endif() + +# +# Check each module to see if it's found +# +set(_osg_component_founds) +if(OpenSceneGraph_FIND_REQUIRED) + foreach(_osg_module ${_osg_modules_to_process}) + string(TOUPPER ${_osg_module} _osg_module_UC) + list(APPEND _osg_component_founds ${_osg_module_UC}_FOUND) + endforeach() +endif() + +include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) +FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph + REQUIRED_VARS OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR ${_osg_component_founds} + VERSION_VAR OPENSCENEGRAPH_VERSION) + +unset(_osg_component_founds) + +set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR}) + |