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authorLouis Pullen-Freilich <lpf@google.com>2020-01-30 14:57:41 +0000
committerLouis Pullen-Freilich <lpf@google.com>2020-01-30 14:57:41 +0000
commitf597735774e931d682fb10e0d0590392f4a69c38 (patch)
tree0703233c41196e91688b326d9752fe6b96bac293 /renderscript/include/rs_core.rsh
parent4d41ab6f20370b87f434d78efcc6e05369550bc2 (diff)
download29.0.3-f597735774e931d682fb10e0d0590392f4a69c38.tar.gz
Adds prebuilts for build tools 29.0.3HEADmastermainandroidx-work-releaseandroidx-window-releaseandroidx-webkit-releaseandroidx-wear-wear-remote-interactions-releaseandroidx-wear-wear-phone-interactions-releaseandroidx-wear-wear-ongoing-releaseandroidx-wear-wear-input-releaseandroidx-wear-watchface-releaseandroidx-wear-tiles-releaseandroidx-wear-releaseandroidx-wear-platform-releaseandroidx-versionedparcelable-releaseandroidx-vectordrawable-releaseandroidx-transition-releaseandroidx-tracing-releaseandroidx-swiperefreshlayout-releaseandroidx-startup-releaseandroidx-sqlite-releaseandroidx-sqlite-inspection-releaseandroidx-slidingpanelayout-releaseandroidx-sharetarget-releaseandroidx-security-security-crypto-releaseandroidx-savedstate-releaseandroidx-room-releaseandroidx-resourceinspection-releaseandroidx-recyclerview-releaseandroidx-print-releaseandroidx-preference-releaseandroidx-paging-releaseandroidx-navigation-releaseandroidx-mediarouter-releaseandroidx-media2-releaseandroidx-media2-media2-widget-releaseandroidx-media-releaseandroidx-master-releaseandroidx-main-releaseandroidx-localbroadcastmanager-releaseandroidx-lifecycle-releaseandroidx-leanback-releaseandroidx-hilt-releaseandroidx-glance-releaseandroidx-g3-releaseandroidx-fragment-releaseandroidx-exifinterface-releaseandroidx-enterprise-releaseandroidx-emoji2-releaseandroidx-emoji-releaseandroidx-drawerlayout-releaseandroidx-draganddrop-releaseandroidx-datastore-releaseandroidx-customview-releaseandroidx-core-releaseandroidx-core-core-splashscreen-releaseandroidx-core-core-role-releaseandroidx-core-core-google-shortcuts-releaseandroidx-coordinatorlayout-releaseandroidx-concurrent-releaseandroidx-compose-releaseandroidx-compose-material3-releaseandroidx-compose-integration-releaseandroidx-collection-releaseandroidx-car-app-releaseandroidx-camerax-releaseandroidx-camera-releaseandroidx-browser-releaseandroidx-biometric-releaseandroidx-benchmark-releaseandroidx-autofill-releaseandroidx-arch-core-releaseandroidx-appcompat-releaseandroidx-annotation-releaseandroidx-annotation-annotation-experimental-releaseandroidx-activity-release
https://dl.google.com/android/repository/build-tools_r29.0.3-macosx.zip Change-Id: I4eb1d38e39d00d8a1c9ec94ca9928debe1c85aec
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+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// Don't edit this file! It is auto-generated by frameworks/rs/api/generate.sh.
+
+/*
+ * rs_core.rsh: Overview
+ *
+ * RenderScript is a high-performance runtime that provides compute operations at the native level.
+ * RenderScript code is compiled on devices at runtime to allow platform-independence as well.
+ *
+ * This reference documentation describes the RenderScript runtime APIs, which you can utilize
+ * to write RenderScript code in C99. The RenderScript compute header files are automatically
+ * included for you.
+ *
+ * To use RenderScript, you need to utilize the RenderScript runtime APIs documented here as well
+ * as the Android framework APIs for RenderScript. For documentation on the Android framework
+ * APIs, see the android.renderscript package reference.
+ *
+ * For more information on how to develop with RenderScript and how the runtime and Android
+ * framework APIs interact, see the RenderScript developer guide and the RenderScript samples.
+ */
+
+#ifndef RENDERSCRIPT_RS_CORE_RSH
+#define RENDERSCRIPT_RS_CORE_RSH
+
+#define RS_KERNEL __attribute__((kernel))
+
+#include "stdbool.h"
+
+#include "rs_value_types.rsh"
+#include "rs_object_types.rsh"
+
+#include "rs_allocation_create.rsh"
+#include "rs_allocation_data.rsh"
+#include "rs_atomic.rsh"
+#include "rs_convert.rsh"
+#include "rs_debug.rsh"
+#include "rs_for_each.rsh"
+#include "rs_io.rsh"
+#include "rs_math.rsh"
+#include "rs_matrix.rsh"
+#include "rs_object_info.rsh"
+#include "rs_quaternion.rsh"
+#include "rs_time.rsh"
+#include "rs_vector_math.rsh"
+
+#endif // RENDERSCRIPT_RS_CORE_RSH