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-<!--
-@license
-Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
-This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
-The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
-The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
-Code distributed by Google as part of the polymer project is also
-subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
--->
-
-<link rel="import" href="../polymer/polymer.html">
-<link rel="import" href="../iron-meta/iron-meta.html">
-
-<script>
- /**
- * The `iron-iconset-svg` element allows users to define their own icon sets
- * that contain svg icons. The svg icon elements should be children of the
- * `iron-iconset-svg` element. Multiple icons should be given distinct id's.
- *
- * Using svg elements to create icons has a few advantages over traditional
- * bitmap graphics like jpg or png. Icons that use svg are vector based so
- * they are resolution independent and should look good on any device. They
- * are stylable via css. Icons can be themed, colorized, and even animated.
- *
- * Example:
- *
- * <iron-iconset-svg name="my-svg-icons" size="24">
- * <svg>
- * <defs>
- * <g id="shape">
- * <rect x="12" y="0" width="12" height="24" />
- * <circle cx="12" cy="12" r="12" />
- * </g>
- * </defs>
- * </svg>
- * </iron-iconset-svg>
- *
- * This will automatically register the icon set "my-svg-icons" to the iconset
- * database. To use these icons from within another element, make a
- * `iron-iconset` element and call the `byId` method
- * to retrieve a given iconset. To apply a particular icon inside an
- * element use the `applyIcon` method. For example:
- *
- * iconset.applyIcon(iconNode, 'car');
- *
- * @element iron-iconset-svg
- * @demo demo/index.html
- * @implements {Polymer.Iconset}
- */
- Polymer({
- is: 'iron-iconset-svg',
-
- properties: {
-
- /**
- * The name of the iconset.
- */
- name: {
- type: String,
- observer: '_nameChanged'
- },
-
- /**
- * The size of an individual icon. Note that icons must be square.
- */
- size: {
- type: Number,
- value: 24
- },
-
- /**
- * Set to true to enable mirroring of icons where specified when they are
- * stamped. Icons that should be mirrored should be decorated with a
- * `mirror-in-rtl` attribute.
- *
- * NOTE: For performance reasons, direction will be resolved once per
- * document per iconset, so moving icons in and out of RTL subtrees will
- * not cause their mirrored state to change.
- */
- rtlMirroring: {
- type: Boolean,
- value: false
- }
- },
-
- attached: function() {
- this.style.display = 'none';
- },
-
- /**
- * Construct an array of all icon names in this iconset.
- *
- * @return {!Array} Array of icon names.
- */
- getIconNames: function() {
- this._icons = this._createIconMap();
- return Object.keys(this._icons).map(function(n) {
- return this.name + ':' + n;
- }, this);
- },
-
- /**
- * Applies an icon to the given element.
- *
- * An svg icon is prepended to the element's shadowRoot if it exists,
- * otherwise to the element itself.
- *
- * If RTL mirroring is enabled, and the icon is marked to be mirrored in
- * RTL, the element will be tested (once and only once ever for each
- * iconset) to determine the direction of the subtree the element is in.
- * This direction will apply to all future icon applications, although only
- * icons marked to be mirrored will be affected.
- *
- * @method applyIcon
- * @param {Element} element Element to which the icon is applied.
- * @param {string} iconName Name of the icon to apply.
- * @return {?Element} The svg element which renders the icon.
- */
- applyIcon: function(element, iconName) {
- // insert svg element into shadow root, if it exists
- element = element.root || element;
- // Remove old svg element
- this.removeIcon(element);
- // install new svg element
- var svg = this._cloneIcon(iconName,
- this.rtlMirroring && this._targetIsRTL(element));
- if (svg) {
- var pde = Polymer.dom(element);
- pde.insertBefore(svg, pde.childNodes[0]);
- return element._svgIcon = svg;
- }
- return null;
- },
-
- /**
- * Remove an icon from the given element by undoing the changes effected
- * by `applyIcon`.
- *
- * @param {Element} element The element from which the icon is removed.
- */
- removeIcon: function(element) {
- // Remove old svg element
- element = element.root || element;
- if (element._svgIcon) {
- Polymer.dom(element).removeChild(element._svgIcon);
- element._svgIcon = null;
- }
- },
-
- /**
- * Measures and memoizes the direction of the element. Note that this
- * measurement is only done once and the result is memoized for future
- * invocations.
- */
- _targetIsRTL: function(target) {
- if (this.__targetIsRTL == null) {
- if (target && target.nodeType !== Node.ELEMENT_NODE) {
- target = target.host;
- }
-
- this.__targetIsRTL = target &&
- window.getComputedStyle(target)['direction'] === 'rtl';
- }
-
- return this.__targetIsRTL;
- },
-
- /**
- *
- * When name is changed, register iconset metadata
- *
- */
- _nameChanged: function() {
- new Polymer.IronMeta({type: 'iconset', key: this.name, value: this});
- this.async(function() {
- this.fire('iron-iconset-added', this, {node: window});
- });
- },
-
- /**
- * Create a map of child SVG elements by id.
- *
- * @return {!Object} Map of id's to SVG elements.
- */
- _createIconMap: function() {
- // Objects chained to Object.prototype (`{}`) have members. Specifically,
- // on FF there is a `watch` method that confuses the icon map, so we
- // need to use a null-based object here.
- var icons = Object.create(null);
- Polymer.dom(this).querySelectorAll('[id]')
- .forEach(function(icon) {
- icons[icon.id] = icon;
- });
- return icons;
- },
-
- /**
- * Produce installable clone of the SVG element matching `id` in this
- * iconset, or `undefined` if there is no matching element.
- *
- * @return {Element} Returns an installable clone of the SVG element
- * matching `id`.
- */
- _cloneIcon: function(id, mirrorAllowed) {
- // create the icon map on-demand, since the iconset itself has no discrete
- // signal to know when it's children are fully parsed
- this._icons = this._icons || this._createIconMap();
- return this._prepareSvgClone(this._icons[id], this.size, mirrorAllowed);
- },
-
- /**
- * @param {Element} sourceSvg
- * @param {number} size
- * @param {Boolean} mirrorAllowed
- * @return {Element}
- */
- _prepareSvgClone: function(sourceSvg, size, mirrorAllowed) {
- if (sourceSvg) {
- var content = sourceSvg.cloneNode(true),
- svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'),
- viewBox = content.getAttribute('viewBox') || '0 0 ' + size + ' ' + size,
- cssText = 'pointer-events: none; display: block; width: 100%; height: 100%;';
-
- if (mirrorAllowed && content.hasAttribute('mirror-in-rtl')) {
- cssText += '-webkit-transform:scale(-1,1);transform:scale(-1,1);';
- }
-
- svg.setAttribute('viewBox', viewBox);
- svg.setAttribute('preserveAspectRatio', 'xMidYMid meet');
- svg.setAttribute('focusable', 'false');
- // TODO(dfreedm): `pointer-events: none` works around https://crbug.com/370136
- // TODO(sjmiles): inline style may not be ideal, but avoids requiring a shadow-root
- svg.style.cssText = cssText;
- svg.appendChild(content).removeAttribute('id');
- return svg;
- }
- return null;
- }
-
- });
-
-</script>