summaryrefslogtreecommitdiff
path: root/systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js
diff options
context:
space:
mode:
Diffstat (limited to 'systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js')
-rw-r--r--systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js130
1 files changed, 0 insertions, 130 deletions
diff --git a/systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js b/systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js
deleted file mode 100644
index 9a35de3..0000000
--- a/systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js
+++ /dev/null
@@ -1,130 +0,0 @@
-// Copyright 2014 Google Inc. All rights reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-(function(scope, testing) {
- var composeMatrix = (function() {
- function multiply(a, b) {
- var result = [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]];
- for (var i = 0; i < 4; i++) {
- for (var j = 0; j < 4; j++) {
- for (var k = 0; k < 4; k++) {
- result[i][j] += b[i][k] * a[k][j];
- }
- }
- }
- return result;
- }
-
- function is2D(m) {
- return (
- m[0][2] == 0 &&
- m[0][3] == 0 &&
- m[1][2] == 0 &&
- m[1][3] == 0 &&
- m[2][0] == 0 &&
- m[2][1] == 0 &&
- m[2][2] == 1 &&
- m[2][3] == 0 &&
- m[3][2] == 0 &&
- m[3][3] == 1);
- }
-
- function composeMatrix(translate, scale, skew, quat, perspective) {
- var matrix = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]];
-
- for (var i = 0; i < 4; i++) {
- matrix[i][3] = perspective[i];
- }
-
- for (var i = 0; i < 3; i++) {
- for (var j = 0; j < 3; j++) {
- matrix[3][i] += translate[j] * matrix[j][i];
- }
- }
-
- var x = quat[0], y = quat[1], z = quat[2], w = quat[3];
-
- var rotMatrix = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]];
-
- rotMatrix[0][0] = 1 - 2 * (y * y + z * z);
- rotMatrix[0][1] = 2 * (x * y - z * w);
- rotMatrix[0][2] = 2 * (x * z + y * w);
- rotMatrix[1][0] = 2 * (x * y + z * w);
- rotMatrix[1][1] = 1 - 2 * (x * x + z * z);
- rotMatrix[1][2] = 2 * (y * z - x * w);
- rotMatrix[2][0] = 2 * (x * z - y * w);
- rotMatrix[2][1] = 2 * (y * z + x * w);
- rotMatrix[2][2] = 1 - 2 * (x * x + y * y);
-
- matrix = multiply(matrix, rotMatrix);
-
- var temp = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]];
- if (skew[2]) {
- temp[2][1] = skew[2];
- matrix = multiply(matrix, temp);
- }
-
- if (skew[1]) {
- temp[2][1] = 0;
- temp[2][0] = skew[0];
- matrix = multiply(matrix, temp);
- }
-
- if (skew[0]) {
- temp[2][0] = 0;
- temp[1][0] = skew[0];
- matrix = multiply(matrix, temp);
- }
-
- for (var i = 0; i < 3; i++) {
- for (var j = 0; j < 3; j++) {
- matrix[i][j] *= scale[i];
- }
- }
-
- if (is2D(matrix)) {
- return [matrix[0][0], matrix[0][1], matrix[1][0], matrix[1][1], matrix[3][0], matrix[3][1]];
- }
- return matrix[0].concat(matrix[1], matrix[2], matrix[3]);
- }
- return composeMatrix;
- })();
-
- function clamp(x, min, max) {
- return Math.max(Math.min(x, max), min);
- };
-
- function quat(fromQ, toQ, f) {
- var product = scope.dot(fromQ, toQ);
- product = clamp(product, -1.0, 1.0);
-
- var quat = [];
- if (product === 1.0) {
- quat = fromQ;
- } else {
- var theta = Math.acos(product);
- var w = Math.sin(f * theta) * 1 / Math.sqrt(1 - product * product);
-
- for (var i = 0; i < 4; i++) {
- quat.push(fromQ[i] * (Math.cos(f * theta) - product * w) +
- toQ[i] * w);
- }
- }
- return quat;
- }
-
- scope.composeMatrix = composeMatrix;
- scope.quat = quat;
-
-})(webAnimations1, webAnimationsTesting);