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Diffstat (limited to 'systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js')
-rw-r--r-- | systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js | 130 |
1 files changed, 0 insertions, 130 deletions
diff --git a/systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js b/systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js deleted file mode 100644 index 9a35de3..0000000 --- a/systrace/catapult/third_party/polymer/components/web-animations-js/src/matrix-interpolation.js +++ /dev/null @@ -1,130 +0,0 @@ -// Copyright 2014 Google Inc. All rights reserved. -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. - -(function(scope, testing) { - var composeMatrix = (function() { - function multiply(a, b) { - var result = [[0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]]; - for (var i = 0; i < 4; i++) { - for (var j = 0; j < 4; j++) { - for (var k = 0; k < 4; k++) { - result[i][j] += b[i][k] * a[k][j]; - } - } - } - return result; - } - - function is2D(m) { - return ( - m[0][2] == 0 && - m[0][3] == 0 && - m[1][2] == 0 && - m[1][3] == 0 && - m[2][0] == 0 && - m[2][1] == 0 && - m[2][2] == 1 && - m[2][3] == 0 && - m[3][2] == 0 && - m[3][3] == 1); - } - - function composeMatrix(translate, scale, skew, quat, perspective) { - var matrix = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; - - for (var i = 0; i < 4; i++) { - matrix[i][3] = perspective[i]; - } - - for (var i = 0; i < 3; i++) { - for (var j = 0; j < 3; j++) { - matrix[3][i] += translate[j] * matrix[j][i]; - } - } - - var x = quat[0], y = quat[1], z = quat[2], w = quat[3]; - - var rotMatrix = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; - - rotMatrix[0][0] = 1 - 2 * (y * y + z * z); - rotMatrix[0][1] = 2 * (x * y - z * w); - rotMatrix[0][2] = 2 * (x * z + y * w); - rotMatrix[1][0] = 2 * (x * y + z * w); - rotMatrix[1][1] = 1 - 2 * (x * x + z * z); - rotMatrix[1][2] = 2 * (y * z - x * w); - rotMatrix[2][0] = 2 * (x * z - y * w); - rotMatrix[2][1] = 2 * (y * z + x * w); - rotMatrix[2][2] = 1 - 2 * (x * x + y * y); - - matrix = multiply(matrix, rotMatrix); - - var temp = [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], [0, 0, 0, 1]]; - if (skew[2]) { - temp[2][1] = skew[2]; - matrix = multiply(matrix, temp); - } - - if (skew[1]) { - temp[2][1] = 0; - temp[2][0] = skew[0]; - matrix = multiply(matrix, temp); - } - - if (skew[0]) { - temp[2][0] = 0; - temp[1][0] = skew[0]; - matrix = multiply(matrix, temp); - } - - for (var i = 0; i < 3; i++) { - for (var j = 0; j < 3; j++) { - matrix[i][j] *= scale[i]; - } - } - - if (is2D(matrix)) { - return [matrix[0][0], matrix[0][1], matrix[1][0], matrix[1][1], matrix[3][0], matrix[3][1]]; - } - return matrix[0].concat(matrix[1], matrix[2], matrix[3]); - } - return composeMatrix; - })(); - - function clamp(x, min, max) { - return Math.max(Math.min(x, max), min); - }; - - function quat(fromQ, toQ, f) { - var product = scope.dot(fromQ, toQ); - product = clamp(product, -1.0, 1.0); - - var quat = []; - if (product === 1.0) { - quat = fromQ; - } else { - var theta = Math.acos(product); - var w = Math.sin(f * theta) * 1 / Math.sqrt(1 - product * product); - - for (var i = 0; i < 4; i++) { - quat.push(fromQ[i] * (Math.cos(f * theta) - product * w) + - toQ[i] * w); - } - } - return quat; - } - - scope.composeMatrix = composeMatrix; - scope.quat = quat; - -})(webAnimations1, webAnimationsTesting); |