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author | Jason Monk <jmonk@google.com> | 2017-10-19 18:17:34 +0000 |
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committer | Jason Monk <jmonk@google.com> | 2017-10-19 18:17:34 +0000 |
commit | 8340dfee17f46c2bb369063027aef2600410e3b0 (patch) | |
tree | 65d568b6b4c5b770e5740a8b4bf85a1a438398a4 /data/res/values/attrs.xml | |
parent | 182f282b645d07bae5ff481bd8631d11bccb49be (diff) | |
download | android-28-8340dfee17f46c2bb369063027aef2600410e3b0.tar.gz |
Revert "Import Android SDK Platform P [4402356]"
This reverts commit 182f282b645d07bae5ff481bd8631d11bccb49be.
Change-Id: I739cf5a1961f0cbc489947ee834dafbc590b15ef
Diffstat (limited to 'data/res/values/attrs.xml')
-rw-r--r-- | data/res/values/attrs.xml | 24 |
1 files changed, 6 insertions, 18 deletions
diff --git a/data/res/values/attrs.xml b/data/res/values/attrs.xml index 4b9839fe..11cdb76f 100644 --- a/data/res/values/attrs.xml +++ b/data/res/values/attrs.xml @@ -2546,24 +2546,16 @@ <attr name="filterTouchesWhenObscured" format="boolean" /> <!-- Defines the quality of translucent drawing caches. This property is used - only when the drawing cache is enabled and translucent. The default value is auto. - Deprecated: The view drawing cache was largely made obsolete with the introduction of - hardware-accelerated rendering in API 11. --> + only when the drawing cache is enabled and translucent. The default value is auto. --> <attr name="drawingCacheQuality"> <!-- Lets the framework decide what quality level should be used - for the drawing cache. - Deprecated: The view drawing cache was largely made obsolete with the introduction - of hardware-accelerated rendering in API 11. --> + for the drawing cache. --> <enum name="auto" value="0" /> <!-- Low quality. When set to low quality, the drawing cache uses a lower color - depth, thus losing precision in rendering gradients, but uses less memory. - Deprecated: The view drawing cache was largely made obsolete with the introduction - of hardware-accelerated rendering in API 11. --> + depth, thus losing precision in rendering gradients, but uses less memory. --> <enum name="low" value="1" /> <!-- High quality. When set to high quality, the drawing cache uses a higher - color depth but uses more memory. - Deprecated: The view drawing cache was largely made obsolete with the introduction - of hardware-accelerated rendering in API 11. --> + color depth but uses more memory. --> <enum name="high" value="2" /> </attr> @@ -3068,9 +3060,7 @@ instance during a scrolling.) This property lets you persist the cache in memory after its initial usage. Persisting the cache consumes more memory but may prevent frequent garbage collection is the cache is created - over and over again. By default the persistence is set to scrolling. - Deprecated: The view drawing cache was largely made obsolete with the introduction of - hardware-accelerated rendering in API 11. --> + over and over again. By default the persistence is set to scrolling. --> <attr name="persistentDrawingCache"> <!-- The drawing cache is not persisted after use. --> <flag name="none" value="0x0" /> @@ -3082,9 +3072,7 @@ <flag name="all" value="0x3" /> </attr> <!-- Defines whether the ViewGroup should always draw its children using their - drawing cache or not. The default value is true. - Deprecated: The view drawing cache was largely made obsolete with the introduction of - hardware-accelerated rendering in API 11. --> + drawing cache or not. The default value is true. --> <attr name="alwaysDrawnWithCache" format="boolean" /> <!-- Sets whether this ViewGroup's drawable states also include its children's drawable states. This is used, for example, to |