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authorJustin Klaassen <justinklaassen@google.com>2018-04-15 00:41:15 -0400
committerJustin Klaassen <justinklaassen@google.com>2018-04-15 00:41:15 -0400
commitb8042fc9b036db0a6692ca853428fc6ab1e60892 (patch)
tree82669ea5d75238758e22d379a42baeada526219e /android/view/ThreadedRenderer.java
parent4d01eeaffaa720e4458a118baa137a11614f00f7 (diff)
downloadandroid-28-b8042fc9b036db0a6692ca853428fc6ab1e60892.tar.gz
/google/data/ro/projects/android/fetch_artifact \ --bid 4719250 \ --target sdk_phone_armv7-win_sdk \ sdk-repo-linux-sources-4719250.zip AndroidVersion.ApiLevel has been modified to appear as 28 Change-Id: I9ec0a12c9251b8449dba0d86b0cfdbcca16b0a7c
Diffstat (limited to 'android/view/ThreadedRenderer.java')
-rw-r--r--android/view/ThreadedRenderer.java15
1 files changed, 15 insertions, 0 deletions
diff --git a/android/view/ThreadedRenderer.java b/android/view/ThreadedRenderer.java
index 5eb7e9cb..e03f5faa 100644
--- a/android/view/ThreadedRenderer.java
+++ b/android/view/ThreadedRenderer.java
@@ -190,6 +190,10 @@ public final class ThreadedRenderer {
*/
public static final String DEBUG_FPS_DIVISOR = "debug.hwui.fps_divisor";
+ public static int EGL_CONTEXT_PRIORITY_HIGH_IMG = 0x3101;
+ public static int EGL_CONTEXT_PRIORITY_MEDIUM_IMG = 0x3102;
+ public static int EGL_CONTEXT_PRIORITY_LOW_IMG = 0x3103;
+
static {
// Try to check OpenGL support early if possible.
isAvailable();
@@ -1140,6 +1144,16 @@ public final class ThreadedRenderer {
nHackySetRTAnimationsEnabled(divisor <= 1);
}
+ /**
+ * Changes the OpenGL context priority if IMG_context_priority extension is available. Must be
+ * called before any OpenGL context is created.
+ *
+ * @param priority The priority to use. Must be one of EGL_CONTEXT_PRIORITY_* values.
+ */
+ public static void setContextPriority(int priority) {
+ nSetContextPriority(priority);
+ }
+
/** Not actually public - internal use only. This doc to make lint happy */
public static native void disableVsync();
@@ -1213,4 +1227,5 @@ public final class ThreadedRenderer {
private static native void nHackySetRTAnimationsEnabled(boolean enabled);
private static native void nSetDebuggingEnabled(boolean enabled);
private static native void nSetIsolatedProcess(boolean enabled);
+ private static native void nSetContextPriority(int priority);
}