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+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.animation;
+
+import android.content.pm.ActivityInfo.Config;
+import android.content.res.ConstantState;
+import android.util.StateSet;
+import android.view.View;
+
+import java.lang.ref.WeakReference;
+import java.util.ArrayList;
+
+/**
+ * Lets you define a number of Animators that will run on the attached View depending on the View's
+ * drawable state.
+ * <p>
+ * It can be defined in an XML file with the <code>&lt;selector></code> element.
+ * Each State Animator is defined in a nested <code>&lt;item></code> element.
+ *
+ * @attr ref android.R.styleable#DrawableStates_state_focused
+ * @attr ref android.R.styleable#DrawableStates_state_window_focused
+ * @attr ref android.R.styleable#DrawableStates_state_enabled
+ * @attr ref android.R.styleable#DrawableStates_state_checkable
+ * @attr ref android.R.styleable#DrawableStates_state_checked
+ * @attr ref android.R.styleable#DrawableStates_state_selected
+ * @attr ref android.R.styleable#DrawableStates_state_activated
+ * @attr ref android.R.styleable#DrawableStates_state_active
+ * @attr ref android.R.styleable#DrawableStates_state_single
+ * @attr ref android.R.styleable#DrawableStates_state_first
+ * @attr ref android.R.styleable#DrawableStates_state_middle
+ * @attr ref android.R.styleable#DrawableStates_state_last
+ * @attr ref android.R.styleable#DrawableStates_state_pressed
+ * @attr ref android.R.styleable#StateListAnimatorItem_animation
+ */
+public class StateListAnimator implements Cloneable {
+
+ private ArrayList<Tuple> mTuples = new ArrayList<Tuple>();
+ private Tuple mLastMatch = null;
+ private Animator mRunningAnimator = null;
+ private WeakReference<View> mViewRef;
+ private StateListAnimatorConstantState mConstantState;
+ private AnimatorListenerAdapter mAnimatorListener;
+ private @Config int mChangingConfigurations;
+
+ public StateListAnimator() {
+ initAnimatorListener();
+ }
+
+ private void initAnimatorListener() {
+ mAnimatorListener = new AnimatorListenerAdapter() {
+ @Override
+ public void onAnimationEnd(Animator animation) {
+ animation.setTarget(null);
+ if (mRunningAnimator == animation) {
+ mRunningAnimator = null;
+ }
+ }
+ };
+ }
+
+ /**
+ * Associates the given animator with the provided drawable state specs so that it will be run
+ * when the View's drawable state matches the specs.
+ *
+ * @param specs The drawable state specs to match against
+ * @param animator The animator to run when the specs match
+ */
+ public void addState(int[] specs, Animator animator) {
+ Tuple tuple = new Tuple(specs, animator);
+ tuple.mAnimator.addListener(mAnimatorListener);
+ mTuples.add(tuple);
+ mChangingConfigurations |= animator.getChangingConfigurations();
+ }
+
+ /**
+ * Returns the current {@link android.animation.Animator} which is started because of a state
+ * change.
+ *
+ * @return The currently running Animator or null if no Animator is running
+ * @hide
+ */
+ public Animator getRunningAnimator() {
+ return mRunningAnimator;
+ }
+
+ /**
+ * @hide
+ */
+ public View getTarget() {
+ return mViewRef == null ? null : mViewRef.get();
+ }
+
+ /**
+ * Called by View
+ * @hide
+ */
+ public void setTarget(View view) {
+ final View current = getTarget();
+ if (current == view) {
+ return;
+ }
+ if (current != null) {
+ clearTarget();
+ }
+ if (view != null) {
+ mViewRef = new WeakReference<View>(view);
+ }
+
+ }
+
+ private void clearTarget() {
+ final int size = mTuples.size();
+ for (int i = 0; i < size; i++) {
+ mTuples.get(i).mAnimator.setTarget(null);
+ }
+ mViewRef = null;
+ mLastMatch = null;
+ mRunningAnimator = null;
+ }
+
+ @Override
+ public StateListAnimator clone() {
+ try {
+ StateListAnimator clone = (StateListAnimator) super.clone();
+ clone.mTuples = new ArrayList<Tuple>(mTuples.size());
+ clone.mLastMatch = null;
+ clone.mRunningAnimator = null;
+ clone.mViewRef = null;
+ clone.mAnimatorListener = null;
+ clone.initAnimatorListener();
+ final int tupleSize = mTuples.size();
+ for (int i = 0; i < tupleSize; i++) {
+ final Tuple tuple = mTuples.get(i);
+ final Animator animatorClone = tuple.mAnimator.clone();
+ animatorClone.removeListener(mAnimatorListener);
+ clone.addState(tuple.mSpecs, animatorClone);
+ }
+ clone.setChangingConfigurations(getChangingConfigurations());
+ return clone;
+ } catch (CloneNotSupportedException e) {
+ throw new AssertionError("cannot clone state list animator", e);
+ }
+ }
+
+ /**
+ * Called by View
+ * @hide
+ */
+ public void setState(int[] state) {
+ Tuple match = null;
+ final int count = mTuples.size();
+ for (int i = 0; i < count; i++) {
+ final Tuple tuple = mTuples.get(i);
+ if (StateSet.stateSetMatches(tuple.mSpecs, state)) {
+ match = tuple;
+ break;
+ }
+ }
+ if (match == mLastMatch) {
+ return;
+ }
+ if (mLastMatch != null) {
+ cancel();
+ }
+ mLastMatch = match;
+ if (match != null) {
+ start(match);
+ }
+ }
+
+ private void start(Tuple match) {
+ match.mAnimator.setTarget(getTarget());
+ mRunningAnimator = match.mAnimator;
+ mRunningAnimator.start();
+ }
+
+ private void cancel() {
+ if (mRunningAnimator != null) {
+ mRunningAnimator.cancel();
+ mRunningAnimator = null;
+ }
+ }
+
+ /**
+ * @hide
+ */
+ public ArrayList<Tuple> getTuples() {
+ return mTuples;
+ }
+
+ /**
+ * If there is an animation running for a recent state change, ends it.
+ * <p>
+ * This causes the animation to assign the end value(s) to the View.
+ */
+ public void jumpToCurrentState() {
+ if (mRunningAnimator != null) {
+ mRunningAnimator.end();
+ }
+ }
+
+ /**
+ * Return a mask of the configuration parameters for which this animator may change, requiring
+ * that it be re-created. The default implementation returns whatever was provided through
+ * {@link #setChangingConfigurations(int)} or 0 by default.
+ *
+ * @return Returns a mask of the changing configuration parameters, as defined by
+ * {@link android.content.pm.ActivityInfo}.
+ *
+ * @see android.content.pm.ActivityInfo
+ * @hide
+ */
+ public @Config int getChangingConfigurations() {
+ return mChangingConfigurations;
+ }
+
+ /**
+ * Set a mask of the configuration parameters for which this animator may change, requiring
+ * that it should be recreated from resources instead of being cloned.
+ *
+ * @param configs A mask of the changing configuration parameters, as
+ * defined by {@link android.content.pm.ActivityInfo}.
+ *
+ * @see android.content.pm.ActivityInfo
+ * @hide
+ */
+ public void setChangingConfigurations(@Config int configs) {
+ mChangingConfigurations = configs;
+ }
+
+ /**
+ * Sets the changing configurations value to the union of the current changing configurations
+ * and the provided configs.
+ * This method is called while loading the animator.
+ * @hide
+ */
+ public void appendChangingConfigurations(@Config int configs) {
+ mChangingConfigurations |= configs;
+ }
+
+ /**
+ * Return a {@link android.content.res.ConstantState} instance that holds the shared state of
+ * this Animator.
+ * <p>
+ * This constant state is used to create new instances of this animator when needed. Default
+ * implementation creates a new {@link StateListAnimatorConstantState}. You can override this
+ * method to provide your custom logic or return null if you don't want this animator to be
+ * cached.
+ *
+ * @return The {@link android.content.res.ConstantState} associated to this Animator.
+ * @see android.content.res.ConstantState
+ * @see #clone()
+ * @hide
+ */
+ public ConstantState<StateListAnimator> createConstantState() {
+ return new StateListAnimatorConstantState(this);
+ }
+
+ /**
+ * @hide
+ */
+ public static class Tuple {
+
+ final int[] mSpecs;
+
+ final Animator mAnimator;
+
+ private Tuple(int[] specs, Animator animator) {
+ mSpecs = specs;
+ mAnimator = animator;
+ }
+
+ /**
+ * @hide
+ */
+ public int[] getSpecs() {
+ return mSpecs;
+ }
+
+ /**
+ * @hide
+ */
+ public Animator getAnimator() {
+ return mAnimator;
+ }
+ }
+
+ /**
+ * Creates a constant state which holds changing configurations information associated with the
+ * given Animator.
+ * <p>
+ * When new instance is called, default implementation clones the Animator.
+ */
+ private static class StateListAnimatorConstantState
+ extends ConstantState<StateListAnimator> {
+
+ final StateListAnimator mAnimator;
+
+ @Config int mChangingConf;
+
+ public StateListAnimatorConstantState(StateListAnimator animator) {
+ mAnimator = animator;
+ mAnimator.mConstantState = this;
+ mChangingConf = mAnimator.getChangingConfigurations();
+ }
+
+ @Override
+ public @Config int getChangingConfigurations() {
+ return mChangingConf;
+ }
+
+ @Override
+ public StateListAnimator newInstance() {
+ final StateListAnimator clone = mAnimator.clone();
+ clone.mConstantState = this;
+ return clone;
+ }
+ }
+}