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+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.view;
+
+import static android.view.WindowManager.LayoutParams.INVALID_WINDOW_TYPE;
+
+import android.graphics.Bitmap;
+import android.graphics.GraphicBuffer;
+import android.graphics.Rect;
+import android.graphics.Region;
+import android.os.Binder;
+import android.os.IBinder;
+import android.util.Log;
+import android.view.Surface.OutOfResourcesException;
+
+import dalvik.system.CloseGuard;
+
+/**
+ * SurfaceControl
+ * @hide
+ */
+public class SurfaceControl {
+ private static final String TAG = "SurfaceControl";
+
+ private static native long nativeCreate(SurfaceSession session, String name,
+ int w, int h, int format, int flags, long parentObject, int windowType, int ownerUid)
+ throws OutOfResourcesException;
+ private static native void nativeRelease(long nativeObject);
+ private static native void nativeDestroy(long nativeObject);
+ private static native void nativeDisconnect(long nativeObject);
+
+ private static native Bitmap nativeScreenshot(IBinder displayToken,
+ Rect sourceCrop, int width, int height, int minLayer, int maxLayer,
+ boolean allLayers, boolean useIdentityTransform, int rotation);
+ private static native GraphicBuffer nativeScreenshotToBuffer(IBinder displayToken,
+ Rect sourceCrop, int width, int height, int minLayer, int maxLayer,
+ boolean allLayers, boolean useIdentityTransform, int rotation);
+ private static native void nativeScreenshot(IBinder displayToken, Surface consumer,
+ Rect sourceCrop, int width, int height, int minLayer, int maxLayer,
+ boolean allLayers, boolean useIdentityTransform);
+
+ private static native void nativeOpenTransaction();
+ private static native void nativeCloseTransaction(boolean sync);
+ private static native void nativeSetAnimationTransaction();
+
+ private static native void nativeSetLayer(long nativeObject, int zorder);
+ private static native void nativeSetRelativeLayer(long nativeObject, IBinder relativeTo,
+ int zorder);
+ private static native void nativeSetPosition(long nativeObject, float x, float y);
+ private static native void nativeSetGeometryAppliesWithResize(long nativeObject);
+ private static native void nativeSetSize(long nativeObject, int w, int h);
+ private static native void nativeSetTransparentRegionHint(long nativeObject, Region region);
+ private static native void nativeSetAlpha(long nativeObject, float alpha);
+ private static native void nativeSetMatrix(long nativeObject, float dsdx, float dtdx,
+ float dtdy, float dsdy);
+ private static native void nativeSetFlags(long nativeObject, int flags, int mask);
+ private static native void nativeSetWindowCrop(long nativeObject, int l, int t, int r, int b);
+ private static native void nativeSetFinalCrop(long nativeObject, int l, int t, int r, int b);
+ private static native void nativeSetLayerStack(long nativeObject, int layerStack);
+
+ private static native boolean nativeClearContentFrameStats(long nativeObject);
+ private static native boolean nativeGetContentFrameStats(long nativeObject, WindowContentFrameStats outStats);
+ private static native boolean nativeClearAnimationFrameStats();
+ private static native boolean nativeGetAnimationFrameStats(WindowAnimationFrameStats outStats);
+
+ private static native IBinder nativeGetBuiltInDisplay(int physicalDisplayId);
+ private static native IBinder nativeCreateDisplay(String name, boolean secure);
+ private static native void nativeDestroyDisplay(IBinder displayToken);
+ private static native void nativeSetDisplaySurface(
+ IBinder displayToken, long nativeSurfaceObject);
+ private static native void nativeSetDisplayLayerStack(
+ IBinder displayToken, int layerStack);
+ private static native void nativeSetDisplayProjection(
+ IBinder displayToken, int orientation,
+ int l, int t, int r, int b,
+ int L, int T, int R, int B);
+ private static native void nativeSetDisplaySize(IBinder displayToken, int width, int height);
+ private static native SurfaceControl.PhysicalDisplayInfo[] nativeGetDisplayConfigs(
+ IBinder displayToken);
+ private static native int nativeGetActiveConfig(IBinder displayToken);
+ private static native boolean nativeSetActiveConfig(IBinder displayToken, int id);
+ private static native int[] nativeGetDisplayColorModes(IBinder displayToken);
+ private static native int nativeGetActiveColorMode(IBinder displayToken);
+ private static native boolean nativeSetActiveColorMode(IBinder displayToken,
+ int colorMode);
+ private static native void nativeSetDisplayPowerMode(
+ IBinder displayToken, int mode);
+ private static native void nativeDeferTransactionUntil(long nativeObject,
+ IBinder handle, long frame);
+ private static native void nativeDeferTransactionUntilSurface(long nativeObject,
+ long surfaceObject, long frame);
+ private static native void nativeReparentChildren(long nativeObject,
+ IBinder handle);
+ private static native void nativeReparentChild(long nativeObject,
+ IBinder parentHandle, IBinder childHandle);
+ private static native void nativeSeverChildren(long nativeObject);
+ private static native void nativeSetOverrideScalingMode(long nativeObject,
+ int scalingMode);
+ private static native IBinder nativeGetHandle(long nativeObject);
+ private static native boolean nativeGetTransformToDisplayInverse(long nativeObject);
+
+ private static native Display.HdrCapabilities nativeGetHdrCapabilities(IBinder displayToken);
+
+
+ private final CloseGuard mCloseGuard = CloseGuard.get();
+ private final String mName;
+ long mNativeObject; // package visibility only for Surface.java access
+
+ /* flags used in constructor (keep in sync with ISurfaceComposerClient.h) */
+
+ /**
+ * Surface creation flag: Surface is created hidden
+ */
+ public static final int HIDDEN = 0x00000004;
+
+ /**
+ * Surface creation flag: The surface contains secure content, special
+ * measures will be taken to disallow the surface's content to be copied
+ * from another process. In particular, screenshots and VNC servers will
+ * be disabled, but other measures can take place, for instance the
+ * surface might not be hardware accelerated.
+ *
+ */
+ public static final int SECURE = 0x00000080;
+
+ /**
+ * Surface creation flag: Creates a surface where color components are interpreted
+ * as "non pre-multiplied" by their alpha channel. Of course this flag is
+ * meaningless for surfaces without an alpha channel. By default
+ * surfaces are pre-multiplied, which means that each color component is
+ * already multiplied by its alpha value. In this case the blending
+ * equation used is:
+ * <p>
+ * <code>DEST = SRC + DEST * (1-SRC_ALPHA)</code>
+ * <p>
+ * By contrast, non pre-multiplied surfaces use the following equation:
+ * <p>
+ * <code>DEST = SRC * SRC_ALPHA * DEST * (1-SRC_ALPHA)</code>
+ * <p>
+ * pre-multiplied surfaces must always be used if transparent pixels are
+ * composited on top of each-other into the surface. A pre-multiplied
+ * surface can never lower the value of the alpha component of a given
+ * pixel.
+ * <p>
+ * In some rare situations, a non pre-multiplied surface is preferable.
+ *
+ */
+ public static final int NON_PREMULTIPLIED = 0x00000100;
+
+ /**
+ * Surface creation flag: Indicates that the surface must be considered opaque,
+ * even if its pixel format is set to translucent. This can be useful if an
+ * application needs full RGBA 8888 support for instance but will
+ * still draw every pixel opaque.
+ * <p>
+ * This flag is ignored if setAlpha() is used to make the surface non-opaque.
+ * Combined effects are (assuming a buffer format with an alpha channel):
+ * <ul>
+ * <li>OPAQUE + alpha(1.0) == opaque composition
+ * <li>OPAQUE + alpha(0.x) == blended composition
+ * <li>!OPAQUE + alpha(1.0) == blended composition
+ * <li>!OPAQUE + alpha(0.x) == blended composition
+ * </ul>
+ * If the underlying buffer lacks an alpha channel, the OPAQUE flag is effectively
+ * set automatically.
+ */
+ public static final int OPAQUE = 0x00000400;
+
+ /**
+ * Surface creation flag: Application requires a hardware-protected path to an
+ * external display sink. If a hardware-protected path is not available,
+ * then this surface will not be displayed on the external sink.
+ *
+ */
+ public static final int PROTECTED_APP = 0x00000800;
+
+ // 0x1000 is reserved for an independent DRM protected flag in framework
+
+ /**
+ * Surface creation flag: Window represents a cursor glyph.
+ */
+ public static final int CURSOR_WINDOW = 0x00002000;
+
+ /**
+ * Surface creation flag: Creates a normal surface.
+ * This is the default.
+ *
+ */
+ public static final int FX_SURFACE_NORMAL = 0x00000000;
+
+ /**
+ * Surface creation flag: Creates a Dim surface.
+ * Everything behind this surface is dimmed by the amount specified
+ * in {@link #setAlpha}. It is an error to lock a Dim surface, since it
+ * doesn't have a backing store.
+ *
+ */
+ public static final int FX_SURFACE_DIM = 0x00020000;
+
+ /**
+ * Mask used for FX values above.
+ *
+ */
+ public static final int FX_SURFACE_MASK = 0x000F0000;
+
+ /* flags used with setFlags() (keep in sync with ISurfaceComposer.h) */
+
+ /**
+ * Surface flag: Hide the surface.
+ * Equivalent to calling hide().
+ * Updates the value set during Surface creation (see {@link #HIDDEN}).
+ */
+ private static final int SURFACE_HIDDEN = 0x01;
+
+ /**
+ * Surface flag: composite without blending when possible.
+ * Updates the value set during Surface creation (see {@link #OPAQUE}).
+ */
+ private static final int SURFACE_OPAQUE = 0x02;
+
+
+ /* built-in physical display ids (keep in sync with ISurfaceComposer.h)
+ * these are different from the logical display ids used elsewhere in the framework */
+
+ /**
+ * Built-in physical display id: Main display.
+ * Use only with {@link SurfaceControl#getBuiltInDisplay(int)}.
+ */
+ public static final int BUILT_IN_DISPLAY_ID_MAIN = 0;
+
+ /**
+ * Built-in physical display id: Attached HDMI display.
+ * Use only with {@link SurfaceControl#getBuiltInDisplay(int)}.
+ */
+ public static final int BUILT_IN_DISPLAY_ID_HDMI = 1;
+
+ /* Display power modes * /
+
+ /**
+ * Display power mode off: used while blanking the screen.
+ * Use only with {@link SurfaceControl#setDisplayPowerMode}.
+ */
+ public static final int POWER_MODE_OFF = 0;
+
+ /**
+ * Display power mode doze: used while putting the screen into low power mode.
+ * Use only with {@link SurfaceControl#setDisplayPowerMode}.
+ */
+ public static final int POWER_MODE_DOZE = 1;
+
+ /**
+ * Display power mode normal: used while unblanking the screen.
+ * Use only with {@link SurfaceControl#setDisplayPowerMode}.
+ */
+ public static final int POWER_MODE_NORMAL = 2;
+
+ /**
+ * Display power mode doze: used while putting the screen into a suspended
+ * low power mode. Use only with {@link SurfaceControl#setDisplayPowerMode}.
+ */
+ public static final int POWER_MODE_DOZE_SUSPEND = 3;
+
+ /**
+ * A value for windowType used to indicate that the window should be omitted from screenshots
+ * and display mirroring. A temporary workaround until we express such things with
+ * the hierarchy.
+ * TODO: b/64227542
+ * @hide
+ */
+ public static final int WINDOW_TYPE_DONT_SCREENSHOT = 441731;
+
+ /**
+ * Create a surface with a name.
+ * <p>
+ * The surface creation flags specify what kind of surface to create and
+ * certain options such as whether the surface can be assumed to be opaque
+ * and whether it should be initially hidden. Surfaces should always be
+ * created with the {@link #HIDDEN} flag set to ensure that they are not
+ * made visible prematurely before all of the surface's properties have been
+ * configured.
+ * <p>
+ * Good practice is to first create the surface with the {@link #HIDDEN} flag
+ * specified, open a transaction, set the surface layer, layer stack, alpha,
+ * and position, call {@link #show} if appropriate, and close the transaction.
+ *
+ * @param session The surface session, must not be null.
+ * @param name The surface name, must not be null.
+ * @param w The surface initial width.
+ * @param h The surface initial height.
+ * @param flags The surface creation flags. Should always include {@link #HIDDEN}
+ * in the creation flags.
+ * @param windowType The type of the window as specified in WindowManager.java.
+ * @param ownerUid A unique per-app ID.
+ *
+ * @throws throws OutOfResourcesException If the SurfaceControl cannot be created.
+ */
+ public SurfaceControl(SurfaceSession session,
+ String name, int w, int h, int format, int flags, int windowType, int ownerUid)
+ throws OutOfResourcesException {
+ this(session, name, w, h, format, flags, null, windowType, ownerUid);
+ }
+
+ public SurfaceControl(SurfaceSession session,
+ String name, int w, int h, int format, int flags)
+ throws OutOfResourcesException {
+ this(session, name, w, h, format, flags, null, INVALID_WINDOW_TYPE, Binder.getCallingUid());
+ }
+
+ public SurfaceControl(SurfaceSession session, String name, int w, int h, int format, int flags,
+ SurfaceControl parent, int windowType, int ownerUid)
+ throws OutOfResourcesException {
+ if (session == null) {
+ throw new IllegalArgumentException("session must not be null");
+ }
+ if (name == null) {
+ throw new IllegalArgumentException("name must not be null");
+ }
+
+ if ((flags & SurfaceControl.HIDDEN) == 0) {
+ Log.w(TAG, "Surfaces should always be created with the HIDDEN flag set "
+ + "to ensure that they are not made visible prematurely before "
+ + "all of the surface's properties have been configured. "
+ + "Set the other properties and make the surface visible within "
+ + "a transaction. New surface name: " + name,
+ new Throwable());
+ }
+
+ mName = name;
+ mNativeObject = nativeCreate(session, name, w, h, format, flags,
+ parent != null ? parent.mNativeObject : 0, windowType, ownerUid);
+ if (mNativeObject == 0) {
+ throw new OutOfResourcesException(
+ "Couldn't allocate SurfaceControl native object");
+ }
+
+ mCloseGuard.open("release");
+ }
+
+ // This is a transfer constructor, useful for transferring a live SurfaceControl native
+ // object to another Java wrapper which could have some different behavior, e.g.
+ // event logging.
+ public SurfaceControl(SurfaceControl other) {
+ mName = other.mName;
+ mNativeObject = other.mNativeObject;
+ other.mCloseGuard.close();
+ other.mNativeObject = 0;
+ mCloseGuard.open("release");
+ }
+
+ @Override
+ protected void finalize() throws Throwable {
+ try {
+ if (mCloseGuard != null) {
+ mCloseGuard.warnIfOpen();
+ }
+ if (mNativeObject != 0) {
+ nativeRelease(mNativeObject);
+ }
+ } finally {
+ super.finalize();
+ }
+ }
+
+ @Override
+ public String toString() {
+ return "Surface(name=" + mName + ")";
+ }
+
+ /**
+ * Release the local reference to the server-side surface.
+ * Always call release() when you're done with a Surface.
+ * This will make the surface invalid.
+ */
+ public void release() {
+ if (mNativeObject != 0) {
+ nativeRelease(mNativeObject);
+ mNativeObject = 0;
+ }
+ mCloseGuard.close();
+ }
+
+ /**
+ * Free all server-side state associated with this surface and
+ * release this object's reference. This method can only be
+ * called from the process that created the service.
+ */
+ public void destroy() {
+ if (mNativeObject != 0) {
+ nativeDestroy(mNativeObject);
+ mNativeObject = 0;
+ }
+ mCloseGuard.close();
+ }
+
+ /**
+ * Disconnect any client still connected to the surface.
+ */
+ public void disconnect() {
+ if (mNativeObject != 0) {
+ nativeDisconnect(mNativeObject);
+ }
+ }
+
+ private void checkNotReleased() {
+ if (mNativeObject == 0) throw new NullPointerException(
+ "mNativeObject is null. Have you called release() already?");
+ }
+
+ /*
+ * set surface parameters.
+ * needs to be inside open/closeTransaction block
+ */
+
+ /** start a transaction */
+ public static void openTransaction() {
+ nativeOpenTransaction();
+ }
+
+ /** end a transaction */
+ public static void closeTransaction() {
+ nativeCloseTransaction(false);
+ }
+
+ public static void closeTransactionSync() {
+ nativeCloseTransaction(true);
+ }
+
+ public void deferTransactionUntil(IBinder handle, long frame) {
+ if (frame > 0) {
+ nativeDeferTransactionUntil(mNativeObject, handle, frame);
+ }
+ }
+
+ public void deferTransactionUntil(Surface barrier, long frame) {
+ if (frame > 0) {
+ nativeDeferTransactionUntilSurface(mNativeObject, barrier.mNativeObject, frame);
+ }
+ }
+
+ public void reparentChildren(IBinder newParentHandle) {
+ nativeReparentChildren(mNativeObject, newParentHandle);
+ }
+
+ /** Re-parents a specific child layer to a new parent */
+ public void reparentChild(IBinder newParentHandle, IBinder childHandle) {
+ nativeReparentChild(mNativeObject, newParentHandle, childHandle);
+ }
+
+ public void detachChildren() {
+ nativeSeverChildren(mNativeObject);
+ }
+
+ public void setOverrideScalingMode(int scalingMode) {
+ checkNotReleased();
+ nativeSetOverrideScalingMode(mNativeObject, scalingMode);
+ }
+
+ public IBinder getHandle() {
+ return nativeGetHandle(mNativeObject);
+ }
+
+ /** flag the transaction as an animation */
+ public static void setAnimationTransaction() {
+ nativeSetAnimationTransaction();
+ }
+
+ public void setLayer(int zorder) {
+ checkNotReleased();
+ nativeSetLayer(mNativeObject, zorder);
+ }
+
+ public void setRelativeLayer(IBinder relativeTo, int zorder) {
+ checkNotReleased();
+ nativeSetRelativeLayer(mNativeObject, relativeTo, zorder);
+ }
+
+ public void setPosition(float x, float y) {
+ checkNotReleased();
+ nativeSetPosition(mNativeObject, x, y);
+ }
+
+ /**
+ * If the buffer size changes in this transaction, position and crop updates specified
+ * in this transaction will not complete until a buffer of the new size
+ * arrives. As transform matrix and size are already frozen in this fashion,
+ * this enables totally freezing the surface until the resize has completed
+ * (at which point the geometry influencing aspects of this transaction will then occur)
+ */
+ public void setGeometryAppliesWithResize() {
+ checkNotReleased();
+ nativeSetGeometryAppliesWithResize(mNativeObject);
+ }
+
+ public void setSize(int w, int h) {
+ checkNotReleased();
+ nativeSetSize(mNativeObject, w, h);
+ }
+
+ public void hide() {
+ checkNotReleased();
+ nativeSetFlags(mNativeObject, SURFACE_HIDDEN, SURFACE_HIDDEN);
+ }
+
+ public void show() {
+ checkNotReleased();
+ nativeSetFlags(mNativeObject, 0, SURFACE_HIDDEN);
+ }
+
+ public void setTransparentRegionHint(Region region) {
+ checkNotReleased();
+ nativeSetTransparentRegionHint(mNativeObject, region);
+ }
+
+ public boolean clearContentFrameStats() {
+ checkNotReleased();
+ return nativeClearContentFrameStats(mNativeObject);
+ }
+
+ public boolean getContentFrameStats(WindowContentFrameStats outStats) {
+ checkNotReleased();
+ return nativeGetContentFrameStats(mNativeObject, outStats);
+ }
+
+ public static boolean clearAnimationFrameStats() {
+ return nativeClearAnimationFrameStats();
+ }
+
+ public static boolean getAnimationFrameStats(WindowAnimationFrameStats outStats) {
+ return nativeGetAnimationFrameStats(outStats);
+ }
+
+ /**
+ * Sets an alpha value for the entire Surface. This value is combined with the
+ * per-pixel alpha. It may be used with opaque Surfaces.
+ */
+ public void setAlpha(float alpha) {
+ checkNotReleased();
+ nativeSetAlpha(mNativeObject, alpha);
+ }
+
+ public void setMatrix(float dsdx, float dtdx, float dtdy, float dsdy) {
+ checkNotReleased();
+ nativeSetMatrix(mNativeObject, dsdx, dtdx, dtdy, dsdy);
+ }
+
+ public void setWindowCrop(Rect crop) {
+ checkNotReleased();
+ if (crop != null) {
+ nativeSetWindowCrop(mNativeObject,
+ crop.left, crop.top, crop.right, crop.bottom);
+ } else {
+ nativeSetWindowCrop(mNativeObject, 0, 0, 0, 0);
+ }
+ }
+
+ public void setFinalCrop(Rect crop) {
+ checkNotReleased();
+ if (crop != null) {
+ nativeSetFinalCrop(mNativeObject,
+ crop.left, crop.top, crop.right, crop.bottom);
+ } else {
+ nativeSetFinalCrop(mNativeObject, 0, 0, 0, 0);
+ }
+ }
+
+ public void setLayerStack(int layerStack) {
+ checkNotReleased();
+ nativeSetLayerStack(mNativeObject, layerStack);
+ }
+
+ /**
+ * Sets the opacity of the surface. Setting the flag is equivalent to creating the
+ * Surface with the {@link #OPAQUE} flag.
+ */
+ public void setOpaque(boolean isOpaque) {
+ checkNotReleased();
+ if (isOpaque) {
+ nativeSetFlags(mNativeObject, SURFACE_OPAQUE, SURFACE_OPAQUE);
+ } else {
+ nativeSetFlags(mNativeObject, 0, SURFACE_OPAQUE);
+ }
+ }
+
+ /**
+ * Sets the security of the surface. Setting the flag is equivalent to creating the
+ * Surface with the {@link #SECURE} flag.
+ */
+ public void setSecure(boolean isSecure) {
+ checkNotReleased();
+ if (isSecure) {
+ nativeSetFlags(mNativeObject, SECURE, SECURE);
+ } else {
+ nativeSetFlags(mNativeObject, 0, SECURE);
+ }
+ }
+
+ /*
+ * set display parameters.
+ * needs to be inside open/closeTransaction block
+ */
+
+ /**
+ * Describes the properties of a physical display known to surface flinger.
+ */
+ public static final class PhysicalDisplayInfo {
+ public int width;
+ public int height;
+ public float refreshRate;
+ public float density;
+ public float xDpi;
+ public float yDpi;
+ public boolean secure;
+ public long appVsyncOffsetNanos;
+ public long presentationDeadlineNanos;
+
+ public PhysicalDisplayInfo() {
+ }
+
+ public PhysicalDisplayInfo(PhysicalDisplayInfo other) {
+ copyFrom(other);
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ return o instanceof PhysicalDisplayInfo && equals((PhysicalDisplayInfo)o);
+ }
+
+ public boolean equals(PhysicalDisplayInfo other) {
+ return other != null
+ && width == other.width
+ && height == other.height
+ && refreshRate == other.refreshRate
+ && density == other.density
+ && xDpi == other.xDpi
+ && yDpi == other.yDpi
+ && secure == other.secure
+ && appVsyncOffsetNanos == other.appVsyncOffsetNanos
+ && presentationDeadlineNanos == other.presentationDeadlineNanos;
+ }
+
+ @Override
+ public int hashCode() {
+ return 0; // don't care
+ }
+
+ public void copyFrom(PhysicalDisplayInfo other) {
+ width = other.width;
+ height = other.height;
+ refreshRate = other.refreshRate;
+ density = other.density;
+ xDpi = other.xDpi;
+ yDpi = other.yDpi;
+ secure = other.secure;
+ appVsyncOffsetNanos = other.appVsyncOffsetNanos;
+ presentationDeadlineNanos = other.presentationDeadlineNanos;
+ }
+
+ // For debugging purposes
+ @Override
+ public String toString() {
+ return "PhysicalDisplayInfo{" + width + " x " + height + ", " + refreshRate + " fps, "
+ + "density " + density + ", " + xDpi + " x " + yDpi + " dpi, secure " + secure
+ + ", appVsyncOffset " + appVsyncOffsetNanos
+ + ", bufferDeadline " + presentationDeadlineNanos + "}";
+ }
+ }
+
+ public static void setDisplayPowerMode(IBinder displayToken, int mode) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ nativeSetDisplayPowerMode(displayToken, mode);
+ }
+
+ public static SurfaceControl.PhysicalDisplayInfo[] getDisplayConfigs(IBinder displayToken) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ return nativeGetDisplayConfigs(displayToken);
+ }
+
+ public static int getActiveConfig(IBinder displayToken) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ return nativeGetActiveConfig(displayToken);
+ }
+
+ public static boolean setActiveConfig(IBinder displayToken, int id) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ return nativeSetActiveConfig(displayToken, id);
+ }
+
+ public static int[] getDisplayColorModes(IBinder displayToken) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ return nativeGetDisplayColorModes(displayToken);
+ }
+
+ public static int getActiveColorMode(IBinder displayToken) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ return nativeGetActiveColorMode(displayToken);
+ }
+
+ public static boolean setActiveColorMode(IBinder displayToken, int colorMode) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ return nativeSetActiveColorMode(displayToken, colorMode);
+ }
+
+ public static void setDisplayProjection(IBinder displayToken,
+ int orientation, Rect layerStackRect, Rect displayRect) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ if (layerStackRect == null) {
+ throw new IllegalArgumentException("layerStackRect must not be null");
+ }
+ if (displayRect == null) {
+ throw new IllegalArgumentException("displayRect must not be null");
+ }
+ nativeSetDisplayProjection(displayToken, orientation,
+ layerStackRect.left, layerStackRect.top, layerStackRect.right, layerStackRect.bottom,
+ displayRect.left, displayRect.top, displayRect.right, displayRect.bottom);
+ }
+
+ public static void setDisplayLayerStack(IBinder displayToken, int layerStack) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ nativeSetDisplayLayerStack(displayToken, layerStack);
+ }
+
+ public static void setDisplaySurface(IBinder displayToken, Surface surface) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+
+ if (surface != null) {
+ synchronized (surface.mLock) {
+ nativeSetDisplaySurface(displayToken, surface.mNativeObject);
+ }
+ } else {
+ nativeSetDisplaySurface(displayToken, 0);
+ }
+ }
+
+ public static void setDisplaySize(IBinder displayToken, int width, int height) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ if (width <= 0 || height <= 0) {
+ throw new IllegalArgumentException("width and height must be positive");
+ }
+
+ nativeSetDisplaySize(displayToken, width, height);
+ }
+
+ public static Display.HdrCapabilities getHdrCapabilities(IBinder displayToken) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ return nativeGetHdrCapabilities(displayToken);
+ }
+
+ public static IBinder createDisplay(String name, boolean secure) {
+ if (name == null) {
+ throw new IllegalArgumentException("name must not be null");
+ }
+ return nativeCreateDisplay(name, secure);
+ }
+
+ public static void destroyDisplay(IBinder displayToken) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ nativeDestroyDisplay(displayToken);
+ }
+
+ public static IBinder getBuiltInDisplay(int builtInDisplayId) {
+ return nativeGetBuiltInDisplay(builtInDisplayId);
+ }
+
+ /**
+ * Copy the current screen contents into the provided {@link Surface}
+ *
+ * @param display The display to take the screenshot of.
+ * @param consumer The {@link Surface} to take the screenshot into.
+ * @param width The desired width of the returned bitmap; the raw
+ * screen will be scaled down to this size.
+ * @param height The desired height of the returned bitmap; the raw
+ * screen will be scaled down to this size.
+ * @param minLayer The lowest (bottom-most Z order) surface layer to
+ * include in the screenshot.
+ * @param maxLayer The highest (top-most Z order) surface layer to
+ * include in the screenshot.
+ * @param useIdentityTransform Replace whatever transformation (rotation,
+ * scaling, translation) the surface layers are currently using with the
+ * identity transformation while taking the screenshot.
+ */
+ public static void screenshot(IBinder display, Surface consumer,
+ int width, int height, int minLayer, int maxLayer,
+ boolean useIdentityTransform) {
+ screenshot(display, consumer, new Rect(), width, height, minLayer, maxLayer,
+ false, useIdentityTransform);
+ }
+
+ /**
+ * Copy the current screen contents into the provided {@link Surface}
+ *
+ * @param display The display to take the screenshot of.
+ * @param consumer The {@link Surface} to take the screenshot into.
+ * @param width The desired width of the returned bitmap; the raw
+ * screen will be scaled down to this size.
+ * @param height The desired height of the returned bitmap; the raw
+ * screen will be scaled down to this size.
+ */
+ public static void screenshot(IBinder display, Surface consumer,
+ int width, int height) {
+ screenshot(display, consumer, new Rect(), width, height, 0, 0, true, false);
+ }
+
+ /**
+ * Copy the current screen contents into the provided {@link Surface}
+ *
+ * @param display The display to take the screenshot of.
+ * @param consumer The {@link Surface} to take the screenshot into.
+ */
+ public static void screenshot(IBinder display, Surface consumer) {
+ screenshot(display, consumer, new Rect(), 0, 0, 0, 0, true, false);
+ }
+
+ /**
+ * Copy the current screen contents into a bitmap and return it.
+ *
+ * CAVEAT: Versions of screenshot that return a {@link Bitmap} can
+ * be extremely slow; avoid use unless absolutely necessary; prefer
+ * the versions that use a {@link Surface} instead, such as
+ * {@link SurfaceControl#screenshot(IBinder, Surface)}.
+ *
+ * @param sourceCrop The portion of the screen to capture into the Bitmap;
+ * caller may pass in 'new Rect()' if no cropping is desired.
+ * @param width The desired width of the returned bitmap; the raw
+ * screen will be scaled down to this size.
+ * @param height The desired height of the returned bitmap; the raw
+ * screen will be scaled down to this size.
+ * @param minLayer The lowest (bottom-most Z order) surface layer to
+ * include in the screenshot.
+ * @param maxLayer The highest (top-most Z order) surface layer to
+ * include in the screenshot.
+ * @param useIdentityTransform Replace whatever transformation (rotation,
+ * scaling, translation) the surface layers are currently using with the
+ * identity transformation while taking the screenshot.
+ * @param rotation Apply a custom clockwise rotation to the screenshot, i.e.
+ * Surface.ROTATION_0,90,180,270. Surfaceflinger will always take
+ * screenshots in its native portrait orientation by default, so this is
+ * useful for returning screenshots that are independent of device
+ * orientation.
+ * @return Returns a Bitmap containing the screen contents, or null
+ * if an error occurs. Make sure to call Bitmap.recycle() as soon as
+ * possible, once its content is not needed anymore.
+ */
+ public static Bitmap screenshot(Rect sourceCrop, int width, int height,
+ int minLayer, int maxLayer, boolean useIdentityTransform,
+ int rotation) {
+ // TODO: should take the display as a parameter
+ IBinder displayToken = SurfaceControl.getBuiltInDisplay(
+ SurfaceControl.BUILT_IN_DISPLAY_ID_MAIN);
+ return nativeScreenshot(displayToken, sourceCrop, width, height,
+ minLayer, maxLayer, false, useIdentityTransform, rotation);
+ }
+
+ /**
+ * Like {@link SurfaceControl#screenshot(Rect, int, int, int, int, boolean, int)}
+ * but returns a GraphicBuffer.
+ */
+ public static GraphicBuffer screenshotToBuffer(Rect sourceCrop, int width, int height,
+ int minLayer, int maxLayer, boolean useIdentityTransform,
+ int rotation) {
+ IBinder displayToken = SurfaceControl.getBuiltInDisplay(
+ SurfaceControl.BUILT_IN_DISPLAY_ID_MAIN);
+ return nativeScreenshotToBuffer(displayToken, sourceCrop, width, height,
+ minLayer, maxLayer, false, useIdentityTransform, rotation);
+ }
+
+ /**
+ * Like {@link SurfaceControl#screenshot(int, int, int, int, boolean)} but
+ * includes all Surfaces in the screenshot.
+ *
+ * @param width The desired width of the returned bitmap; the raw
+ * screen will be scaled down to this size.
+ * @param height The desired height of the returned bitmap; the raw
+ * screen will be scaled down to this size.
+ * @return Returns a Bitmap containing the screen contents, or null
+ * if an error occurs. Make sure to call Bitmap.recycle() as soon as
+ * possible, once its content is not needed anymore.
+ */
+ public static Bitmap screenshot(int width, int height) {
+ // TODO: should take the display as a parameter
+ IBinder displayToken = SurfaceControl.getBuiltInDisplay(
+ SurfaceControl.BUILT_IN_DISPLAY_ID_MAIN);
+ return nativeScreenshot(displayToken, new Rect(), width, height, 0, 0, true,
+ false, Surface.ROTATION_0);
+ }
+
+ private static void screenshot(IBinder display, Surface consumer, Rect sourceCrop,
+ int width, int height, int minLayer, int maxLayer, boolean allLayers,
+ boolean useIdentityTransform) {
+ if (display == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ if (consumer == null) {
+ throw new IllegalArgumentException("consumer must not be null");
+ }
+ nativeScreenshot(display, consumer, sourceCrop, width, height,
+ minLayer, maxLayer, allLayers, useIdentityTransform);
+ }
+}