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Diffstat (limited to 'com/android/systemui/ImageWallpaper.java')
-rw-r--r--com/android/systemui/ImageWallpaper.java517
1 files changed, 439 insertions, 78 deletions
diff --git a/com/android/systemui/ImageWallpaper.java b/com/android/systemui/ImageWallpaper.java
index 593bb508..907a79e7 100644
--- a/com/android/systemui/ImageWallpaper.java
+++ b/com/android/systemui/ImageWallpaper.java
@@ -16,6 +16,11 @@
package com.android.systemui;
+import static android.opengl.GLES20.*;
+
+import static javax.microedition.khronos.egl.EGL10.*;
+
+import android.app.ActivityManager;
import android.app.WallpaperManager;
import android.content.ComponentCallbacks2;
import android.graphics.Bitmap;
@@ -23,18 +28,31 @@ import android.graphics.Canvas;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region.Op;
+import android.opengl.GLUtils;
import android.os.AsyncTask;
+import android.os.SystemProperties;
import android.os.Trace;
+import android.renderscript.Matrix4f;
import android.service.wallpaper.WallpaperService;
import android.util.Log;
import android.view.Display;
import android.view.DisplayInfo;
+import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.WindowManager;
import java.io.FileDescriptor;
import java.io.IOException;
import java.io.PrintWriter;
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.nio.FloatBuffer;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.egl.EGLSurface;
/**
* Default built-in wallpaper that simply shows a static image.
@@ -46,13 +64,24 @@ public class ImageWallpaper extends WallpaperService {
private static final boolean DEBUG = false;
private static final String PROPERTY_KERNEL_QEMU = "ro.kernel.qemu";
- private WallpaperManager mWallpaperManager;
- private DrawableEngine mEngine;
+ static final boolean FIXED_SIZED_SURFACE = true;
+ static final boolean USE_OPENGL = true;
+
+ WallpaperManager mWallpaperManager;
+
+ DrawableEngine mEngine;
+
+ boolean mIsHwAccelerated;
@Override
public void onCreate() {
super.onCreate();
- mWallpaperManager = getSystemService(WallpaperManager.class);
+ mWallpaperManager = (WallpaperManager) getSystemService(WALLPAPER_SERVICE);
+
+ //noinspection PointlessBooleanExpression,ConstantConditions
+ if (FIXED_SIZED_SURFACE && USE_OPENGL) {
+ mIsHwAccelerated = ActivityManager.isHighEndGfx();
+ }
}
@Override
@@ -69,12 +98,15 @@ public class ImageWallpaper extends WallpaperService {
}
class DrawableEngine extends Engine {
+ static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+ static final int EGL_OPENGL_ES2_BIT = 4;
+
Bitmap mBackground;
int mBackgroundWidth = -1, mBackgroundHeight = -1;
int mLastSurfaceWidth = -1, mLastSurfaceHeight = -1;
int mLastRotation = -1;
- float mXOffset = 0f;
- float mYOffset = 0f;
+ float mXOffset = 0.5f;
+ float mYOffset = 0.5f;
float mScale = 1f;
private Display mDefaultDisplay;
@@ -85,6 +117,34 @@ public class ImageWallpaper extends WallpaperService {
int mLastXTranslation;
int mLastYTranslation;
+ private EGL10 mEgl;
+ private EGLDisplay mEglDisplay;
+ private EGLConfig mEglConfig;
+ private EGLContext mEglContext;
+ private EGLSurface mEglSurface;
+
+ private static final String sSimpleVS =
+ "attribute vec4 position;\n" +
+ "attribute vec2 texCoords;\n" +
+ "varying vec2 outTexCoords;\n" +
+ "uniform mat4 projection;\n" +
+ "\nvoid main(void) {\n" +
+ " outTexCoords = texCoords;\n" +
+ " gl_Position = projection * position;\n" +
+ "}\n\n";
+ private static final String sSimpleFS =
+ "precision mediump float;\n\n" +
+ "varying vec2 outTexCoords;\n" +
+ "uniform sampler2D texture;\n" +
+ "\nvoid main(void) {\n" +
+ " gl_FragColor = texture2D(texture, outTexCoords);\n" +
+ "}\n\n";
+
+ private static final int FLOAT_SIZE_BYTES = 4;
+ private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES = 5 * FLOAT_SIZE_BYTES;
+ private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 0;
+ private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3;
+
private int mRotationAtLastSurfaceSizeUpdate = -1;
private int mDisplayWidthAtLastSurfaceSizeUpdate = -1;
private int mDisplayHeightAtLastSurfaceSizeUpdate = -1;
@@ -94,14 +154,13 @@ public class ImageWallpaper extends WallpaperService {
private AsyncTask<Void, Void, Bitmap> mLoader;
private boolean mNeedsDrawAfterLoadingWallpaper;
private boolean mSurfaceValid;
- private boolean mSurfaceRedrawNeeded;
- DrawableEngine() {
+ public DrawableEngine() {
super();
setFixedSizeAllowed(true);
}
- void trimMemory(int level) {
+ public void trimMemory(int level) {
if (level >= ComponentCallbacks2.TRIM_MEMORY_RUNNING_LOW
&& level <= ComponentCallbacks2.TRIM_MEMORY_RUNNING_CRITICAL
&& mBackground != null) {
@@ -120,7 +179,6 @@ public class ImageWallpaper extends WallpaperService {
super.onCreate(surfaceHolder);
- //noinspection ConstantConditions
mDefaultDisplay = getSystemService(WindowManager.class).getDefaultDisplay();
setOffsetNotificationsEnabled(false);
@@ -141,7 +199,7 @@ public class ImageWallpaper extends WallpaperService {
// Load background image dimensions, if we haven't saved them yet
if (mBackgroundWidth <= 0 || mBackgroundHeight <= 0) {
// Need to load the image to get dimensions
- loadWallpaper(forDraw);
+ loadWallpaper(forDraw, false /* needsReset */);
if (DEBUG) {
Log.d(TAG, "Reloading, redoing updateSurfaceSize later.");
}
@@ -152,13 +210,16 @@ public class ImageWallpaper extends WallpaperService {
int surfaceWidth = Math.max(displayInfo.logicalWidth, mBackgroundWidth);
int surfaceHeight = Math.max(displayInfo.logicalHeight, mBackgroundHeight);
- // Used a fixed size surface, because we are special. We can do
- // this because we know the current design of window animations doesn't
- // cause this to break.
- surfaceHolder.setFixedSize(surfaceWidth, surfaceHeight);
- mLastRequestedWidth = surfaceWidth;
- mLastRequestedHeight = surfaceHeight;
-
+ if (FIXED_SIZED_SURFACE) {
+ // Used a fixed size surface, because we are special. We can do
+ // this because we know the current design of window animations doesn't
+ // cause this to break.
+ surfaceHolder.setFixedSize(surfaceWidth, surfaceHeight);
+ mLastRequestedWidth = surfaceWidth;
+ mLastRequestedHeight = surfaceHeight;
+ } else {
+ surfaceHolder.setSizeFromLayout();
+ }
return hasWallpaper;
}
@@ -239,13 +300,6 @@ public class ImageWallpaper extends WallpaperService {
Log.d(TAG, "onSurfaceRedrawNeeded");
}
super.onSurfaceRedrawNeeded(holder);
- // At the end of this method we should have drawn into the surface.
- // This means that the bitmap should be loaded synchronously if
- // it was already unloaded.
- if (mBackground == null) {
- updateBitmap(mWallpaperManager.getBitmap(true /* hardware */));
- }
- mSurfaceRedrawNeeded = true;
drawFrame();
}
@@ -282,8 +336,7 @@ public class ImageWallpaper extends WallpaperService {
boolean surfaceDimensionsChanged = dw != mLastSurfaceWidth
|| dh != mLastSurfaceHeight;
- boolean redrawNeeded = surfaceDimensionsChanged || newRotation != mLastRotation
- || mSurfaceRedrawNeeded;
+ boolean redrawNeeded = surfaceDimensionsChanged || newRotation != mLastRotation;
if (!redrawNeeded && !mOffsetsChanged) {
if (DEBUG) {
Log.d(TAG, "Suppressed drawFrame since redraw is not needed "
@@ -292,24 +345,40 @@ public class ImageWallpaper extends WallpaperService {
return;
}
mLastRotation = newRotation;
- mSurfaceRedrawNeeded = false;
// Load bitmap if it is not yet loaded
if (mBackground == null) {
- loadWallpaper(true);
+ if (DEBUG) {
+ Log.d(TAG, "Reloading bitmap: mBackground, bgw, bgh, dw, dh = " +
+ mBackground + ", " +
+ ((mBackground == null) ? 0 : mBackground.getWidth()) + ", " +
+ ((mBackground == null) ? 0 : mBackground.getHeight()) + ", " +
+ dw + ", " + dh);
+ }
+ loadWallpaper(true /* needDraw */, true /* needReset */);
if (DEBUG) {
Log.d(TAG, "Reloading, resuming draw later");
}
return;
}
- // Left align the scaled image
+ // Center the scaled image
mScale = Math.max(1f, Math.max(dw / (float) mBackground.getWidth(),
dh / (float) mBackground.getHeight()));
- final int availw = (int) (mBackground.getWidth() * mScale) - dw;
- final int availh = (int) (mBackground.getHeight() * mScale) - dh;
- int xPixels = (int) (availw * mXOffset);
- int yPixels = (int) (availh * mYOffset);
+ final int availw = dw - (int) (mBackground.getWidth() * mScale);
+ final int availh = dh - (int) (mBackground.getHeight() * mScale);
+ int xPixels = availw / 2;
+ int yPixels = availh / 2;
+
+ // Adjust the image for xOffset/yOffset values. If window manager is handling offsets,
+ // mXOffset and mYOffset are set to 0.5f by default and therefore xPixels and yPixels
+ // will remain unchanged
+ final int availwUnscaled = dw - mBackground.getWidth();
+ final int availhUnscaled = dh - mBackground.getHeight();
+ if (availwUnscaled < 0)
+ xPixels += (int) (availwUnscaled * (mXOffset - .5f) + .5f);
+ if (availhUnscaled < 0)
+ yPixels += (int) (availhUnscaled * (mYOffset - .5f) + .5f);
mOffsetsChanged = false;
if (surfaceDimensionsChanged) {
@@ -330,7 +399,21 @@ public class ImageWallpaper extends WallpaperService {
Log.d(TAG, "Redrawing wallpaper");
}
- drawWallpaperWithCanvas(sh, availw, availh, xPixels, yPixels);
+ if (mIsHwAccelerated) {
+ if (!drawWallpaperWithOpenGL(sh, availw, availh, xPixels, yPixels)) {
+ drawWallpaperWithCanvas(sh, availw, availh, xPixels, yPixels);
+ }
+ } else {
+ drawWallpaperWithCanvas(sh, availw, availh, xPixels, yPixels);
+ if (FIXED_SIZED_SURFACE) {
+ // If the surface is fixed-size, we should only need to
+ // draw it once and then we'll let the window manager
+ // position it appropriately. As such, we no longer needed
+ // the loaded bitmap. Yay!
+ // hw-accelerated renderer retains bitmap for faster rotation
+ unloadWallpaper(false /* forgetSize */);
+ }
+ }
} finally {
Trace.traceEnd(Trace.TRACE_TAG_VIEW);
}
@@ -345,20 +428,28 @@ public class ImageWallpaper extends WallpaperService {
*
* If {@param needsReset} is set also clears the cache in WallpaperManager first.
*/
- private void loadWallpaper(boolean needsDraw) {
+ private void loadWallpaper(boolean needsDraw, boolean needsReset) {
mNeedsDrawAfterLoadingWallpaper |= needsDraw;
if (mLoader != null) {
- if (DEBUG) {
- Log.d(TAG, "Skipping loadWallpaper, already in flight ");
+ if (needsReset) {
+ mLoader.cancel(false /* interrupt */);
+ mLoader = null;
+ } else {
+ if (DEBUG) {
+ Log.d(TAG, "Skipping loadWallpaper, already in flight ");
+ }
+ return;
}
- return;
}
mLoader = new AsyncTask<Void, Void, Bitmap>() {
@Override
protected Bitmap doInBackground(Void... params) {
Throwable exception;
try {
- return mWallpaperManager.getBitmap(true /* hardware */);
+ if (needsReset) {
+ mWallpaperManager.forgetLoadedWallpaper();
+ }
+ return mWallpaperManager.getBitmap();
} catch (RuntimeException | OutOfMemoryError e) {
exception = e;
}
@@ -367,33 +458,48 @@ public class ImageWallpaper extends WallpaperService {
return null;
}
- // Note that if we do fail at this, and the default wallpaper can't
- // be loaded, we will go into a cycle. Don't do a build where the
- // default wallpaper can't be loaded.
- Log.w(TAG, "Unable to load wallpaper!", exception);
- try {
- mWallpaperManager.clear();
- } catch (IOException ex) {
- // now we're really screwed.
- Log.w(TAG, "Unable reset to default wallpaper!", ex);
- }
-
- if (isCancelled()) {
- return null;
- }
-
- try {
- return mWallpaperManager.getBitmap(true /* hardware */);
- } catch (RuntimeException | OutOfMemoryError e) {
- Log.w(TAG, "Unable to load default wallpaper!", e);
+ if (exception != null) {
+ // Note that if we do fail at this, and the default wallpaper can't
+ // be loaded, we will go into a cycle. Don't do a build where the
+ // default wallpaper can't be loaded.
+ Log.w(TAG, "Unable to load wallpaper!", exception);
+ try {
+ mWallpaperManager.clear();
+ } catch (IOException ex) {
+ // now we're really screwed.
+ Log.w(TAG, "Unable reset to default wallpaper!", ex);
+ }
+
+ if (isCancelled()) {
+ return null;
+ }
+
+ try {
+ return mWallpaperManager.getBitmap();
+ } catch (RuntimeException | OutOfMemoryError e) {
+ Log.w(TAG, "Unable to load default wallpaper!", e);
+ }
}
return null;
}
@Override
protected void onPostExecute(Bitmap b) {
- updateBitmap(b);
+ mBackground = null;
+ mBackgroundWidth = -1;
+ mBackgroundHeight = -1;
+
+ if (b != null) {
+ mBackground = b;
+ mBackgroundWidth = mBackground.getWidth();
+ mBackgroundHeight = mBackground.getHeight();
+ }
+ if (DEBUG) {
+ Log.d(TAG, "Wallpaper loaded: " + mBackground);
+ }
+ updateSurfaceSize(getSurfaceHolder(), getDefaultDisplayInfo(),
+ false /* forDraw */);
if (mNeedsDrawAfterLoadingWallpaper) {
drawFrame();
}
@@ -404,24 +510,6 @@ public class ImageWallpaper extends WallpaperService {
}.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR);
}
- private void updateBitmap(Bitmap bitmap) {
- mBackground = null;
- mBackgroundWidth = -1;
- mBackgroundHeight = -1;
-
- if (bitmap != null) {
- mBackground = bitmap;
- mBackgroundWidth = mBackground.getWidth();
- mBackgroundHeight = mBackground.getHeight();
- }
-
- if (DEBUG) {
- Log.d(TAG, "Wallpaper loaded: " + mBackground);
- }
- updateSurfaceSize(getSurfaceHolder(), getDefaultDisplayInfo(),
- false /* forDraw */);
- }
-
private void unloadWallpaper(boolean forgetSize) {
if (mLoader != null) {
mLoader.cancel(false);
@@ -476,7 +564,7 @@ public class ImageWallpaper extends WallpaperService {
}
private void drawWallpaperWithCanvas(SurfaceHolder sh, int w, int h, int left, int top) {
- Canvas c = sh.lockHardwareCanvas();
+ Canvas c = sh.lockCanvas();
if (c != null) {
try {
if (DEBUG) {
@@ -502,5 +590,278 @@ public class ImageWallpaper extends WallpaperService {
}
}
}
+
+ private boolean drawWallpaperWithOpenGL(SurfaceHolder sh, int w, int h, int left, int top) {
+ if (!initGL(sh)) return false;
+
+ final float right = left + mBackground.getWidth() * mScale;
+ final float bottom = top + mBackground.getHeight() * mScale;
+
+ final Rect frame = sh.getSurfaceFrame();
+ final Matrix4f ortho = new Matrix4f();
+ ortho.loadOrtho(0.0f, frame.width(), frame.height(), 0.0f, -1.0f, 1.0f);
+
+ final FloatBuffer triangleVertices = createMesh(left, top, right, bottom);
+
+ final int texture = loadTexture(mBackground);
+ final int program = buildProgram(sSimpleVS, sSimpleFS);
+
+ final int attribPosition = glGetAttribLocation(program, "position");
+ final int attribTexCoords = glGetAttribLocation(program, "texCoords");
+ final int uniformTexture = glGetUniformLocation(program, "texture");
+ final int uniformProjection = glGetUniformLocation(program, "projection");
+
+ checkGlError();
+
+ glViewport(0, 0, frame.width(), frame.height());
+ glBindTexture(GL_TEXTURE_2D, texture);
+
+ glUseProgram(program);
+ glEnableVertexAttribArray(attribPosition);
+ glEnableVertexAttribArray(attribTexCoords);
+ glUniform1i(uniformTexture, 0);
+ glUniformMatrix4fv(uniformProjection, 1, false, ortho.getArray(), 0);
+
+ checkGlError();
+
+ if (w > 0 || h > 0) {
+ glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+
+ // drawQuad
+ triangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
+ glVertexAttribPointer(attribPosition, 3, GL_FLOAT, false,
+ TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
+
+ triangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
+ glVertexAttribPointer(attribTexCoords, 3, GL_FLOAT, false,
+ TRIANGLE_VERTICES_DATA_STRIDE_BYTES, triangleVertices);
+
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+
+ boolean status = mEgl.eglSwapBuffers(mEglDisplay, mEglSurface);
+ checkEglError();
+
+ finishGL(texture, program);
+
+ return status;
+ }
+
+ private FloatBuffer createMesh(int left, int top, float right, float bottom) {
+ final float[] verticesData = {
+ // X, Y, Z, U, V
+ left, bottom, 0.0f, 0.0f, 1.0f,
+ right, bottom, 0.0f, 1.0f, 1.0f,
+ left, top, 0.0f, 0.0f, 0.0f,
+ right, top, 0.0f, 1.0f, 0.0f,
+ };
+
+ final int bytes = verticesData.length * FLOAT_SIZE_BYTES;
+ final FloatBuffer triangleVertices = ByteBuffer.allocateDirect(bytes).order(
+ ByteOrder.nativeOrder()).asFloatBuffer();
+ triangleVertices.put(verticesData).position(0);
+ return triangleVertices;
+ }
+
+ private int loadTexture(Bitmap bitmap) {
+ int[] textures = new int[1];
+
+ glActiveTexture(GL_TEXTURE0);
+ glGenTextures(1, textures, 0);
+ checkGlError();
+
+ int texture = textures[0];
+ glBindTexture(GL_TEXTURE_2D, texture);
+ checkGlError();
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ GLUtils.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap, GL_UNSIGNED_BYTE, 0);
+ checkGlError();
+
+ return texture;
+ }
+
+ private int buildProgram(String vertex, String fragment) {
+ int vertexShader = buildShader(vertex, GL_VERTEX_SHADER);
+ if (vertexShader == 0) return 0;
+
+ int fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER);
+ if (fragmentShader == 0) return 0;
+
+ int program = glCreateProgram();
+ glAttachShader(program, vertexShader);
+ glAttachShader(program, fragmentShader);
+ glLinkProgram(program);
+ checkGlError();
+
+ glDeleteShader(vertexShader);
+ glDeleteShader(fragmentShader);
+
+ int[] status = new int[1];
+ glGetProgramiv(program, GL_LINK_STATUS, status, 0);
+ if (status[0] != GL_TRUE) {
+ String error = glGetProgramInfoLog(program);
+ Log.d(GL_LOG_TAG, "Error while linking program:\n" + error);
+ glDeleteProgram(program);
+ return 0;
+ }
+
+ return program;
+ }
+
+ private int buildShader(String source, int type) {
+ int shader = glCreateShader(type);
+
+ glShaderSource(shader, source);
+ checkGlError();
+
+ glCompileShader(shader);
+ checkGlError();
+
+ int[] status = new int[1];
+ glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0);
+ if (status[0] != GL_TRUE) {
+ String error = glGetShaderInfoLog(shader);
+ Log.d(GL_LOG_TAG, "Error while compiling shader:\n" + error);
+ glDeleteShader(shader);
+ return 0;
+ }
+
+ return shader;
+ }
+
+ private void checkEglError() {
+ int error = mEgl.eglGetError();
+ if (error != EGL_SUCCESS) {
+ Log.w(GL_LOG_TAG, "EGL error = " + GLUtils.getEGLErrorString(error));
+ }
+ }
+
+ private void checkGlError() {
+ int error = glGetError();
+ if (error != GL_NO_ERROR) {
+ Log.w(GL_LOG_TAG, "GL error = 0x" + Integer.toHexString(error), new Throwable());
+ }
+ }
+
+ private void finishGL(int texture, int program) {
+ int[] textures = new int[1];
+ textures[0] = texture;
+ glDeleteTextures(1, textures, 0);
+ glDeleteProgram(program);
+ mEgl.eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
+ mEgl.eglDestroyContext(mEglDisplay, mEglContext);
+ mEgl.eglTerminate(mEglDisplay);
+ }
+
+ private boolean initGL(SurfaceHolder surfaceHolder) {
+ mEgl = (EGL10) EGLContext.getEGL();
+
+ mEglDisplay = mEgl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ if (mEglDisplay == EGL_NO_DISPLAY) {
+ throw new RuntimeException("eglGetDisplay failed " +
+ GLUtils.getEGLErrorString(mEgl.eglGetError()));
+ }
+
+ int[] version = new int[2];
+ if (!mEgl.eglInitialize(mEglDisplay, version)) {
+ throw new RuntimeException("eglInitialize failed " +
+ GLUtils.getEGLErrorString(mEgl.eglGetError()));
+ }
+
+ mEglConfig = chooseEglConfig();
+ if (mEglConfig == null) {
+ throw new RuntimeException("eglConfig not initialized");
+ }
+
+ mEglContext = createContext(mEgl, mEglDisplay, mEglConfig);
+ if (mEglContext == EGL_NO_CONTEXT) {
+ throw new RuntimeException("createContext failed " +
+ GLUtils.getEGLErrorString(mEgl.eglGetError()));
+ }
+
+ int attribs[] = {
+ EGL_WIDTH, 1,
+ EGL_HEIGHT, 1,
+ EGL_NONE
+ };
+ EGLSurface tmpSurface = mEgl.eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
+ mEgl.eglMakeCurrent(mEglDisplay, tmpSurface, tmpSurface, mEglContext);
+
+ int[] maxSize = new int[1];
+ Rect frame = surfaceHolder.getSurfaceFrame();
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, maxSize, 0);
+
+ mEgl.eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ mEgl.eglDestroySurface(mEglDisplay, tmpSurface);
+
+ if(frame.width() > maxSize[0] || frame.height() > maxSize[0]) {
+ mEgl.eglDestroyContext(mEglDisplay, mEglContext);
+ mEgl.eglTerminate(mEglDisplay);
+ Log.e(GL_LOG_TAG, "requested texture size " +
+ frame.width() + "x" + frame.height() + " exceeds the support maximum of " +
+ maxSize[0] + "x" + maxSize[0]);
+ return false;
+ }
+
+ mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay, mEglConfig, surfaceHolder, null);
+ if (mEglSurface == null || mEglSurface == EGL_NO_SURFACE) {
+ int error = mEgl.eglGetError();
+ if (error == EGL_BAD_NATIVE_WINDOW || error == EGL_BAD_ALLOC) {
+ Log.e(GL_LOG_TAG, "createWindowSurface returned " +
+ GLUtils.getEGLErrorString(error) + ".");
+ return false;
+ }
+ throw new RuntimeException("createWindowSurface failed " +
+ GLUtils.getEGLErrorString(error));
+ }
+
+ if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
+ throw new RuntimeException("eglMakeCurrent failed " +
+ GLUtils.getEGLErrorString(mEgl.eglGetError()));
+ }
+
+ return true;
+ }
+
+
+ EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) {
+ int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
+ return egl.eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, attrib_list);
+ }
+
+ private EGLConfig chooseEglConfig() {
+ int[] configsCount = new int[1];
+ EGLConfig[] configs = new EGLConfig[1];
+ int[] configSpec = getConfig();
+ if (!mEgl.eglChooseConfig(mEglDisplay, configSpec, configs, 1, configsCount)) {
+ throw new IllegalArgumentException("eglChooseConfig failed " +
+ GLUtils.getEGLErrorString(mEgl.eglGetError()));
+ } else if (configsCount[0] > 0) {
+ return configs[0];
+ }
+ return null;
+ }
+
+ private int[] getConfig() {
+ return new int[] {
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 0,
+ EGL_DEPTH_SIZE, 0,
+ EGL_STENCIL_SIZE, 0,
+ EGL_CONFIG_CAVEAT, EGL_NONE,
+ EGL_NONE
+ };
+ }
}
}