/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.graphics; import android.annotation.NonNull; import android.graphics.drawable.AnimatedImageDrawable; import android.graphics.drawable.Drawable; /** * Helper interface for adding custom processing to an image. * *

The image being processed may be a {@link Drawable}, a {@link Bitmap}, or * a frame of an {@link AnimatedImageDrawable} produced by {@link ImageDecoder}. * This is called before the requested object is returned.

* *

This custom processing can even be applied to images that will be returned * as immutable objects, such as a {@link Bitmap} with {@code Config} * {@link Bitmap.Config#HARDWARE} returned by {@link ImageDecoder}.

* *

On an {@link AnimatedImageDrawable}, the callback will only be called once, * but the drawing commands will be applied to each frame, as if the {@link Canvas} * had been returned by {@link Picture#beginRecording Picture.beginRecording}.

* *

Supplied to ImageDecoder via {@link ImageDecoder#setPostProcessor setPostProcessor}.

*/ public interface PostProcessor { /** * Do any processing after (for example) decoding. * *

Drawing to the {@link Canvas} will behave as if the initial processing * (e.g. decoding) already exists in the Canvas. An implementation can draw * effects on top of this, or it can even draw behind it using * {@link PorterDuff.Mode#DST_OVER PorterDuff.Mode.DST_OVER}. A common * effect is to add transparency to the corners to achieve rounded corners. * That can be done with the following code:

* *
     *  Path path = new Path();
     *  path.setFillType(Path.FillType.INVERSE_EVEN_ODD);
     *  int width = canvas.getWidth();
     *  int height = canvas.getHeight();
     *  path.addRoundRect(0, 0, width, height, 20, 20, Path.Direction.CW);
     *  Paint paint = new Paint();
     *  paint.setAntiAlias(true);
     *  paint.setColor(Color.TRANSPARENT);
     *  paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
     *  canvas.drawPath(path, paint);
     *  return PixelFormat.TRANSLUCENT;
     *  
* * * @param canvas The {@link Canvas} to draw to. * @return Opacity of the result after drawing. * {@link PixelFormat#UNKNOWN PixelFormat.UNKNOWN} means that the * implementation did not change whether the image has alpha. Return * this unless you added transparency (e.g. with the code above, in * which case you should return * {@link PixelFormat#TRANSLUCENT PixelFormat.TRANSLUCENT}) or you * forced the image to be opaque (e.g. by drawing everywhere with an * opaque color and {@link PorterDuff.Mode#DST_OVER PorterDuff.Mode.DST_OVER}, * in which case you should return {@link PixelFormat#OPAQUE PixelFormat.OPAQUE}). * {@link PixelFormat#TRANSLUCENT PixelFormat.TRANSLUCENT} means that * the implementation added transparency. This is safe to return even * if the image already had transparency. This is also safe to return * if the result is opaque, though it may draw more slowly. * {@link PixelFormat#OPAQUE PixelFormat.OPAQUE} means that the * implementation forced the image to be opaque. This is safe to return * even if the image was already opaque. * {@link PixelFormat#TRANSPARENT PixelFormat.TRANSPARENT} (or any other * integer) is not allowed, and will result in throwing an * {@link java.lang.IllegalArgumentException}. */ @PixelFormat.Opacity public int onPostProcess(@NonNull Canvas canvas); }