summaryrefslogtreecommitdiff
path: root/com/android/server/wm/InputMonitor.java
blob: 238cb9f1dfea997b371f1edc89ec78e0b8daea7b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.server.wm;

import static android.view.Display.DEFAULT_DISPLAY;
import static android.view.WindowManager.INPUT_CONSUMER_NAVIGATION;
import static android.view.WindowManager.INPUT_CONSUMER_PIP;
import static android.view.WindowManager.INPUT_CONSUMER_WALLPAPER;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL;
import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS;
import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY;
import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_DRAG;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS_LIGHT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_INPUT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_TASK_POSITIONING;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;

import android.app.ActivityManager;
import android.graphics.Rect;
import android.os.Debug;
import android.os.Looper;
import android.os.RemoteException;
import android.util.ArrayMap;
import android.util.Log;
import android.util.Slog;
import android.view.InputChannel;
import android.view.InputEventReceiver;
import android.view.KeyEvent;
import android.view.WindowManager;

import android.view.WindowManagerPolicy;

import com.android.server.input.InputApplicationHandle;
import com.android.server.input.InputManagerService;
import com.android.server.input.InputWindowHandle;

import java.io.PrintWriter;
import java.util.Arrays;
import java.util.Set;
import java.util.function.Consumer;

final class InputMonitor implements InputManagerService.WindowManagerCallbacks {
    private final WindowManagerService mService;

    // Current window with input focus for keys and other non-touch events.  May be null.
    private WindowState mInputFocus;

    // When true, prevents input dispatch from proceeding until set to false again.
    private boolean mInputDispatchFrozen;

    // The reason the input is currently frozen or null if the input isn't frozen.
    private String mInputFreezeReason = null;

    // When true, input dispatch proceeds normally.  Otherwise all events are dropped.
    // Initially false, so that input does not get dispatched until boot is finished at
    // which point the ActivityManager will enable dispatching.
    private boolean mInputDispatchEnabled;

    // When true, need to call updateInputWindowsLw().
    private boolean mUpdateInputWindowsNeeded = true;

    // Array of window handles to provide to the input dispatcher.
    private InputWindowHandle[] mInputWindowHandles;
    private int mInputWindowHandleCount;
    private InputWindowHandle mFocusedInputWindowHandle;

    private boolean mAddInputConsumerHandle;
    private boolean mAddPipInputConsumerHandle;
    private boolean mAddWallpaperInputConsumerHandle;
    private boolean mDisableWallpaperTouchEvents;
    private final Rect mTmpRect = new Rect();
    private final UpdateInputForAllWindowsConsumer mUpdateInputForAllWindowsConsumer =
            new UpdateInputForAllWindowsConsumer();

    // Set to true when the first input device configuration change notification
    // is received to indicate that the input devices are ready.
    private final Object mInputDevicesReadyMonitor = new Object();
    private boolean mInputDevicesReady;

    /**
     * The set of input consumer added to the window manager by name, which consumes input events
     * for the windows below it.
     */
    private final ArrayMap<String, InputConsumerImpl> mInputConsumers = new ArrayMap();

    private static final class EventReceiverInputConsumer extends InputConsumerImpl
            implements WindowManagerPolicy.InputConsumer {
        private InputMonitor mInputMonitor;
        private final InputEventReceiver mInputEventReceiver;

        EventReceiverInputConsumer(WindowManagerService service, InputMonitor monitor,
                                   Looper looper, String name,
                                   InputEventReceiver.Factory inputEventReceiverFactory) {
            super(service, name, null);
            mInputMonitor = monitor;
            mInputEventReceiver = inputEventReceiverFactory.createInputEventReceiver(
                    mClientChannel, looper);
        }

        @Override
        public void dismiss() {
            synchronized (mService.mWindowMap) {
                if (mInputMonitor.destroyInputConsumer(mWindowHandle.name)) {
                    mInputEventReceiver.dispose();
                }
            }
        }
    }

    public InputMonitor(WindowManagerService service) {
        mService = service;
    }

    private void addInputConsumer(String name, InputConsumerImpl consumer) {
        mInputConsumers.put(name, consumer);
        updateInputWindowsLw(true /* force */);
    }

    boolean destroyInputConsumer(String name) {
        if (disposeInputConsumer(mInputConsumers.remove(name))) {
            updateInputWindowsLw(true /* force */);
            return true;
        }
        return false;
    }

    private boolean disposeInputConsumer(InputConsumerImpl consumer) {
        if (consumer != null) {
            consumer.disposeChannelsLw();
            return true;
        }
        return false;
    }

    InputConsumerImpl getInputConsumer(String name, int displayId) {
        // TODO(multi-display): Allow input consumers on non-default displays?
        return (displayId == DEFAULT_DISPLAY) ? mInputConsumers.get(name) : null;
    }

    void layoutInputConsumers(int dw, int dh) {
        for (int i = mInputConsumers.size() - 1; i >= 0; i--) {
            mInputConsumers.valueAt(i).layout(dw, dh);
        }
    }

    WindowManagerPolicy.InputConsumer createInputConsumer(Looper looper, String name,
            InputEventReceiver.Factory inputEventReceiverFactory) {
        if (mInputConsumers.containsKey(name)) {
            throw new IllegalStateException("Existing input consumer found with name: " + name);
        }

        final EventReceiverInputConsumer consumer = new EventReceiverInputConsumer(mService,
                this, looper, name, inputEventReceiverFactory);
        addInputConsumer(name, consumer);
        return consumer;
    }

    void createInputConsumer(String name, InputChannel inputChannel) {
        if (mInputConsumers.containsKey(name)) {
            throw new IllegalStateException("Existing input consumer found with name: " + name);
        }

        final InputConsumerImpl consumer = new InputConsumerImpl(mService, name, inputChannel);
        switch (name) {
            case INPUT_CONSUMER_WALLPAPER:
                consumer.mWindowHandle.hasWallpaper = true;
                break;
            case INPUT_CONSUMER_PIP:
                // The touchable region of the Pip input window is cropped to the bounds of the
                // stack, and we need FLAG_NOT_TOUCH_MODAL to ensure other events fall through
                consumer.mWindowHandle.layoutParamsFlags |= FLAG_NOT_TOUCH_MODAL;
                break;
        }
        addInputConsumer(name, consumer);
    }

    /* Notifies the window manager about a broken input channel.
     *
     * Called by the InputManager.
     */
    @Override
    public void notifyInputChannelBroken(InputWindowHandle inputWindowHandle) {
        if (inputWindowHandle == null) {
            return;
        }

        synchronized (mService.mWindowMap) {
            WindowState windowState = (WindowState) inputWindowHandle.windowState;
            if (windowState != null) {
                Slog.i(TAG_WM, "WINDOW DIED " + windowState);
                windowState.removeIfPossible();
            }
        }
    }

    /* Notifies the window manager about an application that is not responding.
     * Returns a new timeout to continue waiting in nanoseconds, or 0 to abort dispatch.
     *
     * Called by the InputManager.
     */
    @Override
    public long notifyANR(InputApplicationHandle inputApplicationHandle,
            InputWindowHandle inputWindowHandle, String reason) {
        AppWindowToken appWindowToken = null;
        WindowState windowState = null;
        boolean aboveSystem = false;
        synchronized (mService.mWindowMap) {
            if (inputWindowHandle != null) {
                windowState = (WindowState) inputWindowHandle.windowState;
                if (windowState != null) {
                    appWindowToken = windowState.mAppToken;
                }
            }
            if (appWindowToken == null && inputApplicationHandle != null) {
                appWindowToken = (AppWindowToken)inputApplicationHandle.appWindowToken;
            }

            if (windowState != null) {
                Slog.i(TAG_WM, "Input event dispatching timed out "
                        + "sending to " + windowState.mAttrs.getTitle()
                        + ".  Reason: " + reason);
                // Figure out whether this window is layered above system windows.
                // We need to do this here to help the activity manager know how to
                // layer its ANR dialog.
                int systemAlertLayer = mService.mPolicy.getWindowLayerFromTypeLw(
                        TYPE_APPLICATION_OVERLAY, windowState.mOwnerCanAddInternalSystemWindow);
                aboveSystem = windowState.mBaseLayer > systemAlertLayer;
            } else if (appWindowToken != null) {
                Slog.i(TAG_WM, "Input event dispatching timed out "
                        + "sending to application " + appWindowToken.stringName
                        + ".  Reason: " + reason);
            } else {
                Slog.i(TAG_WM, "Input event dispatching timed out "
                        + ".  Reason: " + reason);
            }

            mService.saveANRStateLocked(appWindowToken, windowState, reason);
        }

        // All the calls below need to happen without the WM lock held since they call into AM.
        mService.mAmInternal.saveANRState(reason);

        if (appWindowToken != null && appWindowToken.appToken != null) {
            // Notify the activity manager about the timeout and let it decide whether
            // to abort dispatching or keep waiting.
            final AppWindowContainerController controller = appWindowToken.getController();
            final boolean abort = controller != null
                    && controller.keyDispatchingTimedOut(reason,
                            (windowState != null) ? windowState.mSession.mPid : -1);
            if (!abort) {
                // The activity manager declined to abort dispatching.
                // Wait a bit longer and timeout again later.
                return appWindowToken.mInputDispatchingTimeoutNanos;
            }
        } else if (windowState != null) {
            try {
                // Notify the activity manager about the timeout and let it decide whether
                // to abort dispatching or keep waiting.
                long timeout = ActivityManager.getService().inputDispatchingTimedOut(
                        windowState.mSession.mPid, aboveSystem, reason);
                if (timeout >= 0) {
                    // The activity manager declined to abort dispatching.
                    // Wait a bit longer and timeout again later.
                    return timeout * 1000000L; // nanoseconds
                }
            } catch (RemoteException ex) {
            }
        }
        return 0; // abort dispatching
    }

    private void addInputWindowHandle(final InputWindowHandle windowHandle) {
        if (mInputWindowHandles == null) {
            mInputWindowHandles = new InputWindowHandle[16];
        }
        if (mInputWindowHandleCount >= mInputWindowHandles.length) {
            mInputWindowHandles = Arrays.copyOf(mInputWindowHandles,
                    mInputWindowHandleCount * 2);
        }
        mInputWindowHandles[mInputWindowHandleCount++] = windowHandle;
    }

    void addInputWindowHandle(final InputWindowHandle inputWindowHandle,
            final WindowState child, int flags, final int type, final boolean isVisible,
            final boolean hasFocus, final boolean hasWallpaper) {
        // Add a window to our list of input windows.
        inputWindowHandle.name = child.toString();
        flags = child.getTouchableRegion(inputWindowHandle.touchableRegion, flags);
        inputWindowHandle.layoutParamsFlags = flags;
        inputWindowHandle.layoutParamsType = type;
        inputWindowHandle.dispatchingTimeoutNanos = child.getInputDispatchingTimeoutNanos();
        inputWindowHandle.visible = isVisible;
        inputWindowHandle.canReceiveKeys = child.canReceiveKeys();
        inputWindowHandle.hasFocus = hasFocus;
        inputWindowHandle.hasWallpaper = hasWallpaper;
        inputWindowHandle.paused = child.mAppToken != null ? child.mAppToken.paused : false;
        inputWindowHandle.layer = child.mLayer;
        inputWindowHandle.ownerPid = child.mSession.mPid;
        inputWindowHandle.ownerUid = child.mSession.mUid;
        inputWindowHandle.inputFeatures = child.mAttrs.inputFeatures;

        final Rect frame = child.mFrame;
        inputWindowHandle.frameLeft = frame.left;
        inputWindowHandle.frameTop = frame.top;
        inputWindowHandle.frameRight = frame.right;
        inputWindowHandle.frameBottom = frame.bottom;

        if (child.mGlobalScale != 1) {
            // If we are scaling the window, input coordinates need
            // to be inversely scaled to map from what is on screen
            // to what is actually being touched in the UI.
            inputWindowHandle.scaleFactor = 1.0f/child.mGlobalScale;
        } else {
            inputWindowHandle.scaleFactor = 1;
        }

        if (DEBUG_INPUT) {
            Slog.d(TAG_WM, "addInputWindowHandle: "
                    + child + ", " + inputWindowHandle);
        }
        addInputWindowHandle(inputWindowHandle);
        if (hasFocus) {
            mFocusedInputWindowHandle = inputWindowHandle;
        }
    }

    private void clearInputWindowHandlesLw() {
        while (mInputWindowHandleCount != 0) {
            mInputWindowHandles[--mInputWindowHandleCount] = null;
        }
        mFocusedInputWindowHandle = null;
    }

    void setUpdateInputWindowsNeededLw() {
        mUpdateInputWindowsNeeded = true;
    }

    /* Updates the cached window information provided to the input dispatcher. */
    void updateInputWindowsLw(boolean force) {
        if (!force && !mUpdateInputWindowsNeeded) {
            return;
        }
        mUpdateInputWindowsNeeded = false;

        if (false) Slog.d(TAG_WM, ">>>>>> ENTERED updateInputWindowsLw");

        // Populate the input window list with information about all of the windows that
        // could potentially receive input.
        // As an optimization, we could try to prune the list of windows but this turns
        // out to be difficult because only the native code knows for sure which window
        // currently has touch focus.

        // If there's a drag in flight, provide a pseudo-window to catch drag input
        final boolean inDrag = (mService.mDragState != null);
        if (inDrag) {
            if (DEBUG_DRAG) {
                Log.d(TAG_WM, "Inserting drag window");
            }
            final InputWindowHandle dragWindowHandle = mService.mDragState.getInputWindowHandle();
            if (dragWindowHandle != null) {
                addInputWindowHandle(dragWindowHandle);
            } else {
                Slog.w(TAG_WM, "Drag is in progress but there is no "
                        + "drag window handle.");
            }
        }

        final boolean inPositioning = (mService.mTaskPositioner != null);
        if (inPositioning) {
            if (DEBUG_TASK_POSITIONING) {
                Log.d(TAG_WM, "Inserting window handle for repositioning");
            }
            final InputWindowHandle dragWindowHandle = mService.mTaskPositioner.mDragWindowHandle;
            if (dragWindowHandle != null) {
                addInputWindowHandle(dragWindowHandle);
            } else {
                Slog.e(TAG_WM,
                        "Repositioning is in progress but there is no drag window handle.");
            }
        }

        // Add all windows on the default display.
        mUpdateInputForAllWindowsConsumer.updateInputWindows(inDrag);

        if (false) Slog.d(TAG_WM, "<<<<<<< EXITED updateInputWindowsLw");
    }

    /* Notifies that the input device configuration has changed. */
    @Override
    public void notifyConfigurationChanged() {
        // TODO(multi-display): Notify proper displays that are associated with this input device.
        mService.sendNewConfiguration(DEFAULT_DISPLAY);

        synchronized (mInputDevicesReadyMonitor) {
            if (!mInputDevicesReady) {
                mInputDevicesReady = true;
                mInputDevicesReadyMonitor.notifyAll();
            }
        }
    }

    /* Waits until the built-in input devices have been configured. */
    public boolean waitForInputDevicesReady(long timeoutMillis) {
        synchronized (mInputDevicesReadyMonitor) {
            if (!mInputDevicesReady) {
                try {
                    mInputDevicesReadyMonitor.wait(timeoutMillis);
                } catch (InterruptedException ex) {
                }
            }
            return mInputDevicesReady;
        }
    }

    /* Notifies that the lid switch changed state. */
    @Override
    public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen) {
        mService.mPolicy.notifyLidSwitchChanged(whenNanos, lidOpen);
    }

    /* Notifies that the camera lens cover state has changed. */
    @Override
    public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered) {
        mService.mPolicy.notifyCameraLensCoverSwitchChanged(whenNanos, lensCovered);
    }

    /* Provides an opportunity for the window manager policy to intercept early key
     * processing as soon as the key has been read from the device. */
    @Override
    public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) {
        return mService.mPolicy.interceptKeyBeforeQueueing(event, policyFlags);
    }

    /* Provides an opportunity for the window manager policy to intercept early motion event
     * processing when the device is in a non-interactive state since these events are normally
     * dropped. */
    @Override
    public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags) {
        return mService.mPolicy.interceptMotionBeforeQueueingNonInteractive(
                whenNanos, policyFlags);
    }

    /* Provides an opportunity for the window manager policy to process a key before
     * ordinary dispatch. */
    @Override
    public long interceptKeyBeforeDispatching(
            InputWindowHandle focus, KeyEvent event, int policyFlags) {
        WindowState windowState = focus != null ? (WindowState) focus.windowState : null;
        return mService.mPolicy.interceptKeyBeforeDispatching(windowState, event, policyFlags);
    }

    /* Provides an opportunity for the window manager policy to process a key that
     * the application did not handle. */
    @Override
    public KeyEvent dispatchUnhandledKey(
            InputWindowHandle focus, KeyEvent event, int policyFlags) {
        WindowState windowState = focus != null ? (WindowState) focus.windowState : null;
        return mService.mPolicy.dispatchUnhandledKey(windowState, event, policyFlags);
    }

    /* Callback to get pointer layer. */
    @Override
    public int getPointerLayer() {
        return mService.mPolicy.getWindowLayerFromTypeLw(WindowManager.LayoutParams.TYPE_POINTER)
                * WindowManagerService.TYPE_LAYER_MULTIPLIER
                + WindowManagerService.TYPE_LAYER_OFFSET;
    }

    /* Called when the current input focus changes.
     * Layer assignment is assumed to be complete by the time this is called.
     */
    public void setInputFocusLw(WindowState newWindow, boolean updateInputWindows) {
        if (DEBUG_FOCUS_LIGHT || DEBUG_INPUT) {
            Slog.d(TAG_WM, "Input focus has changed to " + newWindow);
        }

        if (newWindow != mInputFocus) {
            if (newWindow != null && newWindow.canReceiveKeys()) {
                // Displaying a window implicitly causes dispatching to be unpaused.
                // This is to protect against bugs if someone pauses dispatching but
                // forgets to resume.
                newWindow.mToken.paused = false;
            }

            mInputFocus = newWindow;
            setUpdateInputWindowsNeededLw();

            if (updateInputWindows) {
                updateInputWindowsLw(false /*force*/);
            }
        }
    }

    public void setFocusedAppLw(AppWindowToken newApp) {
        // Focused app has changed.
        if (newApp == null) {
            mService.mInputManager.setFocusedApplication(null);
        } else {
            final InputApplicationHandle handle = newApp.mInputApplicationHandle;
            handle.name = newApp.toString();
            handle.dispatchingTimeoutNanos = newApp.mInputDispatchingTimeoutNanos;

            mService.mInputManager.setFocusedApplication(handle);
        }
    }

    public void pauseDispatchingLw(WindowToken window) {
        if (! window.paused) {
            if (DEBUG_INPUT) {
                Slog.v(TAG_WM, "Pausing WindowToken " + window);
            }

            window.paused = true;
            updateInputWindowsLw(true /*force*/);
        }
    }

    public void resumeDispatchingLw(WindowToken window) {
        if (window.paused) {
            if (DEBUG_INPUT) {
                Slog.v(TAG_WM, "Resuming WindowToken " + window);
            }

            window.paused = false;
            updateInputWindowsLw(true /*force*/);
        }
    }

    public void freezeInputDispatchingLw() {
        if (!mInputDispatchFrozen) {
            if (DEBUG_INPUT) {
                Slog.v(TAG_WM, "Freezing input dispatching");
            }

            mInputDispatchFrozen = true;

            if (DEBUG_INPUT || true) {
                mInputFreezeReason = Debug.getCallers(6);
            }
            updateInputDispatchModeLw();
        }
    }

    public void thawInputDispatchingLw() {
        if (mInputDispatchFrozen) {
            if (DEBUG_INPUT) {
                Slog.v(TAG_WM, "Thawing input dispatching");
            }

            mInputDispatchFrozen = false;
            mInputFreezeReason = null;
            updateInputDispatchModeLw();
        }
    }

    public void setEventDispatchingLw(boolean enabled) {
        if (mInputDispatchEnabled != enabled) {
            if (DEBUG_INPUT) {
                Slog.v(TAG_WM, "Setting event dispatching to " + enabled);
            }

            mInputDispatchEnabled = enabled;
            updateInputDispatchModeLw();
        }
    }

    private void updateInputDispatchModeLw() {
        mService.mInputManager.setInputDispatchMode(mInputDispatchEnabled, mInputDispatchFrozen);
    }

    void dump(PrintWriter pw, String prefix) {
        if (mInputFreezeReason != null) {
            pw.println(prefix + "mInputFreezeReason=" + mInputFreezeReason);
        }
        final Set<String> inputConsumerKeys = mInputConsumers.keySet();
        if (!inputConsumerKeys.isEmpty()) {
            pw.println(prefix + "InputConsumers:");
            for (String key : inputConsumerKeys) {
                pw.println(prefix + "  name=" + key);
            }
        }
    }

    private final class UpdateInputForAllWindowsConsumer implements Consumer<WindowState> {

        InputConsumerImpl navInputConsumer;
        InputConsumerImpl pipInputConsumer;
        InputConsumerImpl wallpaperInputConsumer;
        Rect pipTouchableBounds;
        boolean inDrag;
        WallpaperController wallpaperController;

        private void updateInputWindows(boolean inDrag) {

            // TODO: multi-display
            navInputConsumer = getInputConsumer(INPUT_CONSUMER_NAVIGATION, DEFAULT_DISPLAY);
            pipInputConsumer = getInputConsumer(INPUT_CONSUMER_PIP, DEFAULT_DISPLAY);
            wallpaperInputConsumer = getInputConsumer(INPUT_CONSUMER_WALLPAPER, DEFAULT_DISPLAY);
            mAddInputConsumerHandle = navInputConsumer != null;
            mAddPipInputConsumerHandle = pipInputConsumer != null;
            mAddWallpaperInputConsumerHandle = wallpaperInputConsumer != null;
            mTmpRect.setEmpty();
            pipTouchableBounds = mAddPipInputConsumerHandle ? mTmpRect : null;
            mDisableWallpaperTouchEvents = false;
            this.inDrag = inDrag;
            wallpaperController = mService.mRoot.mWallpaperController;

            mService.mRoot.forAllWindows(this, true /* traverseTopToBottom */);
            if (mAddWallpaperInputConsumerHandle) {
                // No visible wallpaper found, add the wallpaper input consumer at the end.
                addInputWindowHandle(wallpaperInputConsumer.mWindowHandle);
            }

            // Send windows to native code.
            mService.mInputManager.setInputWindows(mInputWindowHandles, mFocusedInputWindowHandle);

            clearInputWindowHandlesLw();
        }

        @Override
        public void accept(WindowState w) {
            final InputChannel inputChannel = w.mInputChannel;
            final InputWindowHandle inputWindowHandle = w.mInputWindowHandle;
            if (inputChannel == null || inputWindowHandle == null || w.mRemoved
                    || w.canReceiveTouchInput()) {
                // Skip this window because it cannot possibly receive input.
                return;
            }

            final int flags = w.mAttrs.flags;
            final int privateFlags = w.mAttrs.privateFlags;
            final int type = w.mAttrs.type;
            final boolean hasFocus = w == mInputFocus;
            final boolean isVisible = w.isVisibleLw();

            if (w.inPinnedWindowingMode()) {
                if (mAddPipInputConsumerHandle
                        && (inputWindowHandle.layer <= pipInputConsumer.mWindowHandle.layer)) {
                    // Update the bounds of the Pip input consumer to match the Pinned stack
                    w.getStack().getBounds(pipTouchableBounds);
                    pipInputConsumer.mWindowHandle.touchableRegion.set(pipTouchableBounds);
                    addInputWindowHandle(pipInputConsumer.mWindowHandle);
                    mAddPipInputConsumerHandle = false;
                }
                // TODO: Fix w.canReceiveTouchInput() to handle this case
                if (!hasFocus) {
                    // Skip this pinned stack window if it does not have focus
                    return;
                }
            }

            if (mAddInputConsumerHandle
                    && inputWindowHandle.layer <= navInputConsumer.mWindowHandle.layer) {
                addInputWindowHandle(navInputConsumer.mWindowHandle);
                mAddInputConsumerHandle = false;
            }

            if (mAddWallpaperInputConsumerHandle) {
                if (w.mAttrs.type == TYPE_WALLPAPER && w.isVisibleLw()) {
                    // Add the wallpaper input consumer above the first visible wallpaper.
                    addInputWindowHandle(wallpaperInputConsumer.mWindowHandle);
                    mAddWallpaperInputConsumerHandle = false;
                }
            }

            if ((privateFlags & PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS) != 0) {
                mDisableWallpaperTouchEvents = true;
            }
            final boolean hasWallpaper = wallpaperController.isWallpaperTarget(w)
                    && (privateFlags & PRIVATE_FLAG_KEYGUARD) == 0
                    && !mDisableWallpaperTouchEvents;

            // If there's a drag in progress and 'child' is a potential drop target,
            // make sure it's been told about the drag
            if (inDrag && isVisible && w.getDisplayContent().isDefaultDisplay) {
                mService.mDragState.sendDragStartedIfNeededLw(w);
            }

            addInputWindowHandle(
                    inputWindowHandle, w, flags, type, isVisible, hasFocus, hasWallpaper);
        }
    }
}