Age | Commit message (Collapse) | Author |
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Previous commit didn't match the patches that were submitted and had
some debug messages left in. Recompiled in clean workspace.
Change-Id: I4d4442c212834cdd368895be8d00db055a6cf171
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Missed the win64 section in previous commit that added the pdbfilename.
Added patch file that replicates changes to the win64 template.
Updated binaries after running build script with --gcc-version=4.8.3
Change-Id: Ieeb9159073275201cd9582d960e2631e4f039955
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Breakpad makes use of *_s secure variants
Change-Id: I3d514d5f6d204c9f4448e34bb37a62704a93a2e6
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Updating binutils from 2.22 to 2.25 as necessary for breakpad
integration in the emulator.
Added patch for binutils 2.25 to add correct section header sizes for
variable length build-id section filename
Change-Id: I9794952f710499f022cbffab25eceaf512b22cfd
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Add a symbolic link from the mingw prebuilt to the bionic stdatomic.h.
Change-Id: Id2c863d96b1ea7ff7b4fc54c3b245e36f0145337
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The previous binaries were based on GC 4.8.1 which unfortunately
generated buggy binaries that sometimes would crash when started
under Wine.
This patch updates the toolchain to GCC 4.8.3, which was done by
running the build script with --gcc-version=4.8.3.
The original build script under $AOSP/ndk/build/tools/ will be
updated by a future patch (in a different git repository).
Change-Id: I0845fcd0e92318f16212b3949a6dbfe8d85c8696
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This patch adds the binaries of a new prebuilt cross-toolchain
that can be used to build Win32 and Win64 binaries on Linux.
This is to be used to build official Windows binaries for the
Android SDK, in particular to get a working emulator + GPU emulation
libraries.
See README for details.
BUG=15402623
Change-Id: I090543141b33babf99b9ecaea3dbdd5c3cc03d8e
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