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Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/Gesture.java')
-rw-r--r-- | eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/Gesture.java | 156 |
1 files changed, 0 insertions, 156 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/Gesture.java b/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/Gesture.java deleted file mode 100644 index a35d19078..000000000 --- a/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/Gesture.java +++ /dev/null @@ -1,156 +0,0 @@ -/* - * Copyright (C) 2010 The Android Open Source Project - * - * Licensed under the Eclipse Public License, Version 1.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.eclipse.org/org/documents/epl-v10.php - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.ide.eclipse.adt.internal.editors.layout.gle2; - -import com.android.utils.Pair; - -import org.eclipse.swt.events.KeyEvent; - -import java.util.Collections; -import java.util.List; - -/** - * A gesture is a mouse or keyboard driven user operation, such as a - * swipe-select or a resize. It can be thought of as a session, since it is - * initiated, updated during user manipulation, and finally completed or - * canceled. A gesture is associated with a single undo transaction (although - * some gestures don't actually edit anything, such as a selection), and a - * gesture can have a number of graphics {@link Overlay}s which are added and - * cleaned up on behalf of the gesture by the system. - * <p/> - * Gestures are typically mouse oriented. If a mouse wishes to integrate - * with the native drag & drop support, it should also implement - * the {@link DropGesture} interface, which is a sub interface of this - * {@link Gesture} interface. There are pros and cons to using native drag - * & drop, so various gestures will differ in whether they use it. - * In particular, you should use drag & drop if your gesture should: - * <ul> - * <li> Show a native drag & drop cursor - * <li> Copy or move data, especially if this applies outside the canvas - * control window or even the application itself - * </ul> - * You might want to avoid using native drag & drop if your gesture should: - * <ul> - * <li> Continue updating itself even when the mouse cursor leaves the - * canvas window (in a drag & gesture, as soon as you leave the canvas - * the drag source is no longer informed of mouse updates, whereas a regular - * mouse listener is) - * <li> Respond to modifier keys (for example, if toggling the Shift key - * should constrain motion as is common during resizing, and so on) - * <li> Use no special cursor (for example, during a marquee selection gesture we - * don't want a native drag & drop cursor) - * </ul> - * <p/> - * Examples of gestures: - * <ul> - * <li>Move (dragging to reorder or change hierarchy of views or change visual - * layout attributes) - * <li>Marquee (swiping out a rectangle to make a selection) - * <li>Resize (dragging some edge or corner of a widget to change its size, for - * example to some new fixed size, or to "attach" it to some other edge.) - * <li>Inline Editing (editing the text of some text-oriented widget like a - * label or a button) - * <li>Link (associate two or more widgets in some way, such as an - * "is required" widget linked to a text field) - * </ul> - */ -public abstract class Gesture { - /** Start mouse coordinate, in control coordinates. */ - protected ControlPoint mStart; - - /** Initial SWT mask when the gesture started. */ - protected int mStartMask; - - /** - * Returns a list of overlays, from bottom to top (where the later overlays - * are painted on top of earlier ones if they overlap). - * - * @return A list of overlays to paint for this gesture, if applicable. - * Should not be null, but can be empty. - */ - public List<Overlay> createOverlays() { - return Collections.emptyList(); - } - - /** - * Handles initialization of this gesture. Called when the gesture is - * starting. - * - * @param pos The most recent mouse coordinate applicable to this - * gesture, relative to the canvas control. - * @param startMask The initial SWT mask for the gesture, if known, or - * otherwise 0. - */ - public void begin(ControlPoint pos, int startMask) { - mStart = pos; - mStartMask = startMask; - } - - /** - * Handles updating of the gesture state for a new mouse position. - * - * @param pos The most recent mouse coordinate applicable to this - * gesture, relative to the canvas control. - */ - public void update(ControlPoint pos) { - } - - /** - * Handles termination of the gesture. This method is called when the - * gesture has terminated (either through successful completion, or because - * it was canceled). - * - * @param pos The most recent mouse coordinate applicable to this - * gesture, relative to the canvas control. - * @param canceled True if the gesture was canceled, and false otherwise. - */ - public void end(ControlPoint pos, boolean canceled) { - } - - /** - * Handles a key press during the gesture. May be called repeatedly when the - * user is holding the key for several seconds. - * - * @param event The SWT event for the key press, - * @return true if this gesture consumed the key press, otherwise return false - */ - public boolean keyPressed(KeyEvent event) { - return false; - } - - /** - * Handles a key release during the gesture. - * - * @param event The SWT event for the key release, - * @return true if this gesture consumed the key press, otherwise return false - */ - public boolean keyReleased(KeyEvent event) { - return false; - } - - /** - * Returns whether tooltips should be display below and to the right of the mouse - * cursor. - * - * @return a pair of booleans, the first indicating whether the tooltip should be - * below and the second indicating whether the tooltip should be displayed to - * the right of the mouse cursor. - */ - public Pair<Boolean, Boolean> getTooltipPosition() { - return Pair.of(true, true); - } -} |