aboutsummaryrefslogtreecommitdiff
path: root/eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in
diff options
context:
space:
mode:
Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in')
-rw-r--r--eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in549
1 files changed, 0 insertions, 549 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in b/eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in
deleted file mode 100644
index 46f27974b..000000000
--- a/eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in
+++ /dev/null
@@ -1,549 +0,0 @@
-# com.android.ide.eclipse.gltrace.glentries, v1
-# This file is a slightly processed version of $ANDROID_SRC/frameworks/base/opengl/libs/entries.in
-# The only differences are that the GL_ENTRY() text is removed, and all pointers are associated
-# with the data type as opposed to the variable name. e.g. "void *data" will is converted to
-# "void* data".
-void, eglCreateContext, int version, int context
-void, eglMakeCurrent, int context
-void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program
-void, glActiveTexture, GLenum texture
-void, glAlphaFunc, GLenum func, GLclampf ref
-void, glAlphaFuncQCOM, GLenum func, GLclampf ref
-void, glAlphaFuncx, GLenum func, GLclampx ref
-void, glAlphaFuncxOES, GLenum func, GLclampx ref
-void, glAttachShader, GLuint program, GLuint shader
-void, glBeginPerfMonitorAMD, GLuint monitor
-void, glBeginQuery, GLenum target, GLuint id
-void, glBeginQueryEXT, GLenum target, GLuint id
-void, glBeginTransformFeedback, GLenum primitiveMode
-void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name
-void, glBindBuffer, GLenum target, GLuint buffer
-void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer
-void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size
-void, glBindFramebuffer, GLenum target, GLuint framebuffer
-void, glBindFramebufferOES, GLenum target, GLuint framebuffer
-void, glBindProgramPipelineEXT, GLuint pipeline
-void, glBindRenderbuffer, GLenum target, GLuint renderbuffer
-void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer
-void, glBindSampler, GLuint unit, GLuint sampler
-void, glBindTexture, GLenum target, GLuint texture
-void, glBindTransformFeedback, GLenum target, GLuint id
-void, glBindVertexArray, GLuint array
-void, glBindVertexArrayOES, GLuint array
-void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha
-void, glBlendEquation, GLenum mode
-void, glBlendEquationOES, GLenum mode
-void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha
-void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha
-void, glBlendFunc, GLenum sfactor, GLenum dfactor
-void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha
-void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha
-void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter
-void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter
-void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage
-void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data
-GLenum, glCheckFramebufferStatus, GLenum target
-GLenum, glCheckFramebufferStatusOES, GLenum target
-void, glClear, GLbitfield mask
-void, glClearBufferfi, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil
-void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat* value
-void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint* value
-void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint* value
-void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha
-void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha
-void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha
-void, glClearDepthf, GLclampf depth
-void, glClearDepthfOES, GLclampf depth
-void, glClearDepthx, GLclampx depth
-void, glClearDepthxOES, GLclampx depth
-void, glClearStencil, GLint s
-void, glClientActiveTexture, GLenum texture
-GLenum, glClientWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout
-void, glClipPlanef, GLenum plane, const GLfloat* equation
-void, glClipPlanefIMG, GLenum p, const GLfloat* eqn
-void, glClipPlanefOES, GLenum plane, const GLfloat* equation
-void, glClipPlanex, GLenum plane, const GLfixed* equation
-void, glClipPlanexIMG, GLenum p, const GLfixed* eqn
-void, glClipPlanexOES, GLenum plane, const GLfixed* equation
-void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha
-void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha
-void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha
-void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha
-void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha
-void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
-void, glCompileShader, GLuint shader
-void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data
-void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data
-void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data
-void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data
-void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data
-void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data
-void, glCopyBufferSubData, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size
-void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border
-void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height
-void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height
-void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height
-void, glCoverageMaskNV, GLboolean mask
-void, glCoverageOperationNV, GLenum operation
-GLuint, glCreateProgram, void
-GLuint, glCreateShader, GLenum type
-GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar** strings
-void, glCullFace, GLenum mode
-void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex
-void, glDeleteBuffers, GLsizei n, const GLuint* buffers
-void, glDeleteFencesNV, GLsizei n, const GLuint* fences
-void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers
-void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers
-void, glDeletePerfMonitorsAMD, GLsizei n, GLuint* monitors
-void, glDeleteProgram, GLuint program
-void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint* pipelines
-void, glDeleteQueries, GLsizei n, const GLuint* ids
-void, glDeleteQueriesEXT, GLsizei n, const GLuint* ids
-void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers
-void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers
-void, glDeleteSamplers, GLsizei count, const GLuint* samplers
-void, glDeleteShader, GLuint shader
-void, glDeleteSync, GLsync sync
-void, glDeleteTextures, GLsizei n, const GLuint* textures
-void, glDeleteTransformFeedbacks, GLsizei n, const GLuint* ids
-void, glDeleteVertexArrays, GLsizei n, const GLuint* arrays
-void, glDeleteVertexArraysOES, GLsizei n, const GLuint* arrays
-void, glDepthFunc, GLenum func
-void, glDepthMask, GLboolean flag
-void, glDepthRangef, GLclampf zNear, GLclampf zFar
-void, glDepthRangefOES, GLclampf zNear, GLclampf zFar
-void, glDepthRangex, GLclampx zNear, GLclampx zFar
-void, glDepthRangexOES, GLclampx zNear, GLclampx zFar
-void, glDetachShader, GLuint program, GLuint shader
-void, glDisable, GLenum cap
-void, glDisableClientState, GLenum array
-void, glDisableDriverControlQCOM, GLuint driverControl
-void, glDisableVertexAttribArray, GLuint index
-void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum* attachments
-void, glDrawArrays, GLenum mode, GLint first, GLsizei count
-void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei instanceCount
-void, glDrawBuffers, GLsizei n, const GLenum* bufs
-void, glDrawBuffersNV, GLsizei n, const GLenum* bufs
-void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices
-void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount
-void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices
-void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height
-void, glDrawTexfvOES, const GLfloat* coords
-void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height
-void, glDrawTexivOES, const GLint* coords
-void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height
-void, glDrawTexsvOES, const GLshort* coords
-void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height
-void, glDrawTexxvOES, const GLfixed* coords
-void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image
-void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image
-void, glEnable, GLenum cap
-void, glEnableClientState, GLenum array
-void, glEnableDriverControlQCOM, GLuint driverControl
-void, glEnableVertexAttribArray, GLuint index
-void, glEndPerfMonitorAMD, GLuint monitor
-void, glEndQuery, GLenum target
-void, glEndQueryEXT, GLenum target
-void, glEndTilingQCOM, GLbitfield preserveMask
-void, glEndTransformFeedback, void
-void, glExtGetBufferPointervQCOM, GLenum target, GLvoid** params
-void, glExtGetBuffersQCOM, GLuint* buffers, GLint maxBuffers, GLint* numBuffers
-void, glExtGetFramebuffersQCOM, GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers
-void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar* source, GLint* length
-void, glExtGetProgramsQCOM, GLuint* programs, GLint maxPrograms, GLint* numPrograms
-void, glExtGetRenderbuffersQCOM, GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers
-void, glExtGetShadersQCOM, GLuint* shaders, GLint maxShaders, GLint* numShaders
-void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params
-void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels
-void, glExtGetTexturesQCOM, GLuint* textures, GLint maxTextures, GLint* numTextures
-GLboolean, glExtIsProgramBinaryQCOM, GLuint program
-void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param
-GLsync, glFenceSync, GLenum condition, GLbitfield flags
-void, glFinish, void
-void, glFinishFenceNV, GLuint fence
-void, glFlush, void
-void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length
-void, glFogf, GLenum pname, GLfloat param
-void, glFogfv, GLenum pname, const GLfloat* params
-void, glFogx, GLenum pname, GLfixed param
-void, glFogxOES, GLenum pname, GLfixed param
-void, glFogxv, GLenum pname, const GLfixed* params
-void, glFogxvOES, GLenum pname, const GLfixed* params
-void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer
-void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer
-void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level
-void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples
-void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples
-void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level
-void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset
-void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer
-void, glFrontFace, GLenum mode
-void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
-void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
-void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
-void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
-void, glGenBuffers, GLsizei n, GLuint* buffers
-void, glGenFencesNV, GLsizei n, GLuint* fences
-void, glGenFramebuffers, GLsizei n, GLuint* framebuffers
-void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers
-void, glGenPerfMonitorsAMD, GLsizei n, GLuint* monitors
-void, glGenProgramPipelinesEXT, GLsizei n, GLuint* pipelines
-void, glGenQueries, GLsizei n, GLuint* ids
-void, glGenQueriesEXT, GLsizei n, GLuint* ids
-void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers
-void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers
-void, glGenSamplers, GLsizei count, GLuint* samplers
-void, glGenTextures, GLsizei n, GLuint* textures
-void, glGenTransformFeedbacks, GLsizei n, GLuint* ids
-void, glGenVertexArrays, GLsizei n, GLuint* arrays
-void, glGenVertexArraysOES, GLsizei n, GLuint* arrays
-void, glGenerateMipmap, GLenum target
-void, glGenerateMipmapOES, GLenum target
-void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name
-void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name
-void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName
-void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params
-void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params
-void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders
-GLint, glGetAttribLocation, GLuint program, const GLchar* name
-void, glGetBooleanv, GLenum pname, GLboolean* params
-void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64* params
-void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint* params
-void, glGetBufferPointerv, GLenum target, GLenum pname, GLvoid** params
-void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid** params
-void, glGetClipPlanef, GLenum pname, GLfloat eqn[4]
-void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4]
-void, glGetClipPlanex, GLenum pname, GLfixed eqn[4]
-void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4]
-void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString
-void, glGetDriverControlsQCOM, GLint* num, GLsizei size, GLuint* driverControls
-GLenum, glGetError, void
-void, glGetFenceivNV, GLuint fence, GLenum pname, GLint* params
-void, glGetFixedv, GLenum pname, GLfixed* params
-void, glGetFixedvOES, GLenum pname, GLfixed* params
-void, glGetFloatv, GLenum pname, GLfloat* params
-GLint, glGetFragDataLocation, GLuint program, const GLchar* name
-void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params
-void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params
-GLenum, glGetGraphicsResetStatusEXT, void
-void, glGetInteger64i_v, GLenum target, GLuint index, GLint64* data
-void, glGetInteger64v, GLenum pname, GLint64* params
-void, glGetIntegeri_v, GLenum target, GLuint index, GLint* data
-void, glGetIntegerv, GLenum pname, GLint* params
-void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params
-void, glGetLightfv, GLenum light, GLenum pname, GLfloat* params
-void, glGetLightxv, GLenum light, GLenum pname, GLfixed* params
-void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed* params
-void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat* params
-void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed* params
-void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed* params
-void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label
-void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten
-void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid* data
-void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString
-void, glGetPerfMonitorCountersAMD, GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters
-void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString
-void, glGetPerfMonitorGroupsAMD, GLint* numGroups, GLsizei groupsSize, GLuint* groups
-void, glGetPointerv, GLenum pname, GLvoid** params
-void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary
-void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary
-void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog
-void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog
-void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint* params
-void, glGetProgramiv, GLuint program, GLenum pname, GLint* params
-void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint* params
-void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint* params
-void, glGetQueryiv, GLenum target, GLenum pname, GLint* params
-void, glGetQueryivEXT, GLenum target, GLenum pname, GLint* params
-void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params
-void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params
-void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat* params
-void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint* params
-void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog
-void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision
-void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source
-void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params
-const GLchar* , glGetString, GLenum name
-const GLubyte*, glGetStringi, GLenum name, GLuint index
-void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values
-void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat* params
-void, glGetTexEnviv, GLenum env, GLenum pname, GLint* params
-void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed* params
-void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed* params
-void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat* params
-void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint* params
-void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed* params
-void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat* params
-void, glGetTexParameteriv, GLenum target, GLenum pname, GLint* params
-void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed* params
-void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed* params
-void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name
-GLuint, glGetUniformBlockIndex, GLuint program, const GLchar* uniformBlockName
-void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices
-GLint, glGetUniformLocation, GLuint program, const GLchar* name
-void, glGetUniformfv, GLuint program, GLint location, GLfloat* params
-void, glGetUniformiv, GLuint program, GLint location, GLint* params
-void, glGetUniformuiv, GLuint program, GLint location, GLuint* params
-void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint* params
-void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint* params
-void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer
-void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params
-void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params
-void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, float* params
-void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint* params
-void, glHint, GLenum target, GLenum mode
-void, glInsertEventMarkerEXT, GLsizei length, const GLchar* marker
-void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments
-void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height
-GLboolean, glIsBuffer, GLuint buffer
-GLboolean, glIsEnabled, GLenum cap
-GLboolean, glIsFenceNV, GLuint fence
-GLboolean, glIsFramebuffer, GLuint framebuffer
-GLboolean, glIsFramebufferOES, GLuint framebuffer
-GLboolean, glIsProgram, GLuint program
-GLboolean, glIsProgramPipelineEXT, GLuint pipeline
-GLboolean, glIsQuery, GLuint id
-GLboolean, glIsQueryEXT, GLuint id
-GLboolean, glIsRenderbuffer, GLuint renderbuffer
-GLboolean, glIsRenderbufferOES, GLuint renderbuffer
-GLboolean, glIsSampler, GLuint sampler
-GLboolean, glIsShader, GLuint shader
-GLboolean, glIsSync, GLsync sync
-GLboolean, glIsTexture, GLuint texture
-GLboolean, glIsTransformFeedback, GLuint id
-GLboolean, glIsVertexArray, GLuint array
-GLboolean, glIsVertexArrayOES, GLuint array
-void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar* label
-void, glLightModelf, GLenum pname, GLfloat param
-void, glLightModelfv, GLenum pname, const GLfloat* params
-void, glLightModelx, GLenum pname, GLfixed param
-void, glLightModelxOES, GLenum pname, GLfixed param
-void, glLightModelxv, GLenum pname, const GLfixed* params
-void, glLightModelxvOES, GLenum pname, const GLfixed* params
-void, glLightf, GLenum light, GLenum pname, GLfloat param
-void, glLightfv, GLenum light, GLenum pname, const GLfloat* params
-void, glLightx, GLenum light, GLenum pname, GLfixed param
-void, glLightxOES, GLenum light, GLenum pname, GLfixed param
-void, glLightxv, GLenum light, GLenum pname, const GLfixed* params
-void, glLightxvOES, GLenum light, GLenum pname, const GLfixed* params
-void, glLineWidth, GLfloat width
-void, glLineWidthx, GLfixed width
-void, glLineWidthxOES, GLfixed width
-void, glLinkProgram, GLuint program
-void, glLoadIdentity, void
-void, glLoadMatrixf, const GLfloat* m
-void, glLoadMatrixx, const GLfixed* m
-void, glLoadMatrixxOES, const GLfixed* m
-void, glLoadPaletteFromModelViewMatrixOES, void
-void, glLogicOp, GLenum opcode
-void*, glMapBufferOES, GLenum target, GLenum access
-GLvoid*, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access
-void, glMaterialf, GLenum face, GLenum pname, GLfloat param
-void, glMaterialfv, GLenum face, GLenum pname, const GLfloat* params
-void, glMaterialx, GLenum face, GLenum pname, GLfixed param
-void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param
-void, glMaterialxv, GLenum face, GLenum pname, const GLfixed* params
-void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed* params
-void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
-void, glMatrixMode, GLenum mode
-void, glMultMatrixf, const GLfloat* m
-void, glMultMatrixx, const GLfixed* m
-void, glMultMatrixxOES, const GLfixed* m
-void, glMultiDrawArraysEXT, GLenum mode, GLint* first, GLsizei* count, GLsizei primcount
-void, glMultiDrawElementsEXT, GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount
-void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q
-void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q
-void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q
-void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz
-void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz
-void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz
-void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid* pointer
-void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
-void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
-void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
-void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
-void, glPauseTransformFeedback, void
-void, glPixelStorei, GLenum pname, GLint param
-void, glPointParameterf, GLenum pname, GLfloat param
-void, glPointParameterfv, GLenum pname, const GLfloat* params
-void, glPointParameterx, GLenum pname, GLfixed param
-void, glPointParameterxOES, GLenum pname, GLfixed param
-void, glPointParameterxv, GLenum pname, const GLfixed* params
-void, glPointParameterxvOES, GLenum pname, const GLfixed* params
-void, glPointSize, GLfloat size
-void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid* pointer
-void, glPointSizex, GLfixed size
-void, glPointSizexOES, GLfixed size
-void, glPolygonOffset, GLfloat factor, GLfloat units
-void, glPolygonOffsetx, GLfixed factor, GLfixed units
-void, glPolygonOffsetxOES, GLfixed factor, GLfixed units
-void, glPopGroupMarkerEXT, void
-void, glPopMatrix, void
-void, glProgramBinary, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length
-void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length
-void, glProgramParameteri, GLuint program, GLenum pname, GLint value
-void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value
-void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat x
-void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
-void, glProgramUniform1iEXT, GLuint program, GLint location, GLint x
-void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
-void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat x, GLfloat y
-void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
-void, glProgramUniform2iEXT, GLuint program, GLint location, GLint x, GLint y
-void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
-void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z
-void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
-void, glProgramUniform3iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z
-void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
-void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w
-void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
-void, glProgramUniform4iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w
-void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
-void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glPushGroupMarkerEXT, GLsizei length, const GLchar* marker
-void, glPushMatrix, void
-GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16]
-void, glReadBuffer, GLenum mode
-void, glReadBufferNV, GLenum mode
-void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels
-void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data
-void, glReleaseShaderCompiler, void
-void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height
-void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
-void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
-void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
-void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
-void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
-void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height
-void, glResolveMultisampleFramebufferAPPLE, void
-void, glResumeTransformFeedback, void
-void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z
-void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z
-void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z
-void, glSampleCoverage, GLclampf value, GLboolean invert
-void, glSampleCoveragex, GLclampx value, GLboolean invert
-void, glSampleCoveragexOES, GLclampx value, GLboolean invert
-void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param
-void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat* param
-void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param
-void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint* param
-void, glScalef, GLfloat x, GLfloat y, GLfloat z
-void, glScalex, GLfixed x, GLfixed y, GLfixed z
-void, glScalexOES, GLfixed x, GLfixed y, GLfixed z
-void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height
-void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* countersList
-void, glSetFenceNV, GLuint fence, GLenum condition
-void, glShadeModel, GLenum mode
-void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length
-void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length
-void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask
-void, glStencilFunc, GLenum func, GLint ref, GLuint mask
-void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask
-void, glStencilMask, GLuint mask
-void, glStencilMaskSeparate, GLenum face, GLuint mask
-void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass
-void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass
-GLboolean, glTestFenceNV, GLuint fence
-void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
-void, glTexEnvf, GLenum target, GLenum pname, GLfloat param
-void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat* params
-void, glTexEnvi, GLenum target, GLenum pname, GLint param
-void, glTexEnviv, GLenum target, GLenum pname, const GLint* params
-void, glTexEnvx, GLenum target, GLenum pname, GLfixed param
-void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param
-void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed* params
-void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed* params
-void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param
-void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat* params
-void, glTexGeniOES, GLenum coord, GLenum pname, GLint param
-void, glTexGenivOES, GLenum coord, GLenum pname, const GLint* params
-void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param
-void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed* params
-void, glTexImage2D, GLenum target, GLint level, GLEnum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels
-void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels
-void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels
-void, glTexParameterf, GLenum target, GLenum pname, GLfloat param
-void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat* params
-void, glTexParameteri, GLenum target, GLenum pname, GLint param
-void, glTexParameteriv, GLenum target, GLenum pname, const GLint* params
-void, glTexParameterx, GLenum target, GLenum pname, GLfixed param
-void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param
-void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed* params
-void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed* params
-void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width
-void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height
-void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height
-void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth
-void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth
-void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels
-void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels
-void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels
-void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width
-void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height
-void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth
-void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode
-void, glTranslatef, GLfloat x, GLfloat y, GLfloat z
-void, glTranslatex, GLfixed x, GLfixed y, GLfixed z
-void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z
-void, glUniform1f, GLint location, GLfloat x
-void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v
-void, glUniform1i, GLint location, GLint x
-void, glUniform1iv, GLint location, GLsizei count, const GLint* v
-void, glUniform1ui, GLint location, GLuint v0
-void, glUniform1uiv, GLint location, GLsizei count, const GLuint* value
-void, glUniform2f, GLint location, GLfloat x, GLfloat y
-void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v
-void, glUniform2i, GLint location, GLint x, GLint y
-void, glUniform2iv, GLint location, GLsizei count, const GLint* v
-void, glUniform2ui, GLint location, GLuint v0, GLuint v1
-void, glUniform2uiv, GLint location, GLsizei count, const GLuint* value
-void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z
-void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v
-void, glUniform3i, GLint location, GLint x, GLint y, GLint z
-void, glUniform3iv, GLint location, GLsizei count, const GLint* v
-void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2
-void, glUniform3uiv, GLint location, GLsizei count, const GLuint* value
-void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w
-void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v
-void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w
-void, glUniform4iv, GLint location, GLsizei count, const GLint* v
-void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3
-void, glUniform4uiv, GLint location, GLsizei count, const GLuint* value
-void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding
-void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
-GLboolean, glUnmapBuffer, GLenum target
-GLboolean, glUnmapBufferOES, GLenum target
-void, glUseProgram, GLuint program
-void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program
-void, glValidateProgram, GLuint program
-void, glValidateProgramPipelineEXT, GLuint pipeline
-void, glVertexAttrib1f, GLuint indx, GLfloat x
-void, glVertexAttrib1fv, GLuint indx, const GLfloat* values
-void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y
-void, glVertexAttrib2fv, GLuint indx, const GLfloat* values
-void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z
-void, glVertexAttrib3fv, GLuint indx, const GLfloat* values
-void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w
-void, glVertexAttrib4fv, GLuint indx, const GLfloat* values
-void, glVertexAttribDivisor, GLuint index, GLuint divisor
-void, glVertexAttribI4i, GLuint index, GLint x, GLint y, GLint z, GLint w
-void, glVertexAttribI4iv, GLuint index, const GLint* v
-void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w
-void, glVertexAttribI4uiv, GLuint index, const GLuint* v
-void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
-void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr
-void, glVertexAttribPointerData, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLuint minIndex, GLuint maxIndex
-void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
-void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height
-void, glWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout
-void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer