diff options
Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in')
-rw-r--r-- | eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in | 549 |
1 files changed, 0 insertions, 549 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in b/eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in deleted file mode 100644 index 46f27974b..000000000 --- a/eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in +++ /dev/null @@ -1,549 +0,0 @@ -# com.android.ide.eclipse.gltrace.glentries, v1 -# This file is a slightly processed version of $ANDROID_SRC/frameworks/base/opengl/libs/entries.in -# The only differences are that the GL_ENTRY() text is removed, and all pointers are associated -# with the data type as opposed to the variable name. e.g. "void *data" will is converted to -# "void* data". -void, eglCreateContext, int version, int context -void, eglMakeCurrent, int context -void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program -void, glActiveTexture, GLenum texture -void, glAlphaFunc, GLenum func, GLclampf ref -void, glAlphaFuncQCOM, GLenum func, GLclampf ref -void, glAlphaFuncx, GLenum func, GLclampx ref -void, glAlphaFuncxOES, GLenum func, GLclampx ref -void, glAttachShader, GLuint program, GLuint shader -void, glBeginPerfMonitorAMD, GLuint monitor -void, glBeginQuery, GLenum target, GLuint id -void, glBeginQueryEXT, GLenum target, GLuint id -void, glBeginTransformFeedback, GLenum primitiveMode -void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name -void, glBindBuffer, GLenum target, GLuint buffer -void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer -void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size -void, glBindFramebuffer, GLenum target, GLuint framebuffer -void, glBindFramebufferOES, GLenum target, GLuint framebuffer -void, glBindProgramPipelineEXT, GLuint pipeline -void, glBindRenderbuffer, GLenum target, GLuint renderbuffer -void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer -void, glBindSampler, GLuint unit, GLuint sampler -void, glBindTexture, GLenum target, GLuint texture -void, glBindTransformFeedback, GLenum target, GLuint id -void, glBindVertexArray, GLuint array -void, glBindVertexArrayOES, GLuint array -void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha -void, glBlendEquation, GLenum mode -void, glBlendEquationOES, GLenum mode -void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha -void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha -void, glBlendFunc, GLenum sfactor, GLenum dfactor -void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha -void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha -void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter -void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter -void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage -void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data -GLenum, glCheckFramebufferStatus, GLenum target -GLenum, glCheckFramebufferStatusOES, GLenum target -void, glClear, GLbitfield mask -void, glClearBufferfi, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil -void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat* value -void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint* value -void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint* value -void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha -void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha -void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha -void, glClearDepthf, GLclampf depth -void, glClearDepthfOES, GLclampf depth -void, glClearDepthx, GLclampx depth -void, glClearDepthxOES, GLclampx depth -void, glClearStencil, GLint s -void, glClientActiveTexture, GLenum texture -GLenum, glClientWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout -void, glClipPlanef, GLenum plane, const GLfloat* equation -void, glClipPlanefIMG, GLenum p, const GLfloat* eqn -void, glClipPlanefOES, GLenum plane, const GLfloat* equation -void, glClipPlanex, GLenum plane, const GLfixed* equation -void, glClipPlanexIMG, GLenum p, const GLfixed* eqn -void, glClipPlanexOES, GLenum plane, const GLfixed* equation -void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha -void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha -void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha -void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha -void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha -void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer -void, glCompileShader, GLuint shader -void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data -void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data -void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data -void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data -void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data -void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data -void, glCopyBufferSubData, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size -void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border -void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height -void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height -void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height -void, glCoverageMaskNV, GLboolean mask -void, glCoverageOperationNV, GLenum operation -GLuint, glCreateProgram, void -GLuint, glCreateShader, GLenum type -GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar** strings -void, glCullFace, GLenum mode -void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex -void, glDeleteBuffers, GLsizei n, const GLuint* buffers -void, glDeleteFencesNV, GLsizei n, const GLuint* fences -void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers -void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers -void, glDeletePerfMonitorsAMD, GLsizei n, GLuint* monitors -void, glDeleteProgram, GLuint program -void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint* pipelines -void, glDeleteQueries, GLsizei n, const GLuint* ids -void, glDeleteQueriesEXT, GLsizei n, const GLuint* ids -void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers -void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers -void, glDeleteSamplers, GLsizei count, const GLuint* samplers -void, glDeleteShader, GLuint shader -void, glDeleteSync, GLsync sync -void, glDeleteTextures, GLsizei n, const GLuint* textures -void, glDeleteTransformFeedbacks, GLsizei n, const GLuint* ids -void, glDeleteVertexArrays, GLsizei n, const GLuint* arrays -void, glDeleteVertexArraysOES, GLsizei n, const GLuint* arrays -void, glDepthFunc, GLenum func -void, glDepthMask, GLboolean flag -void, glDepthRangef, GLclampf zNear, GLclampf zFar -void, glDepthRangefOES, GLclampf zNear, GLclampf zFar -void, glDepthRangex, GLclampx zNear, GLclampx zFar -void, glDepthRangexOES, GLclampx zNear, GLclampx zFar -void, glDetachShader, GLuint program, GLuint shader -void, glDisable, GLenum cap -void, glDisableClientState, GLenum array -void, glDisableDriverControlQCOM, GLuint driverControl -void, glDisableVertexAttribArray, GLuint index -void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum* attachments -void, glDrawArrays, GLenum mode, GLint first, GLsizei count -void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei instanceCount -void, glDrawBuffers, GLsizei n, const GLenum* bufs -void, glDrawBuffersNV, GLsizei n, const GLenum* bufs -void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices -void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount -void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices -void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height -void, glDrawTexfvOES, const GLfloat* coords -void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height -void, glDrawTexivOES, const GLint* coords -void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height -void, glDrawTexsvOES, const GLshort* coords -void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height -void, glDrawTexxvOES, const GLfixed* coords -void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image -void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image -void, glEnable, GLenum cap -void, glEnableClientState, GLenum array -void, glEnableDriverControlQCOM, GLuint driverControl -void, glEnableVertexAttribArray, GLuint index -void, glEndPerfMonitorAMD, GLuint monitor -void, glEndQuery, GLenum target -void, glEndQueryEXT, GLenum target -void, glEndTilingQCOM, GLbitfield preserveMask -void, glEndTransformFeedback, void -void, glExtGetBufferPointervQCOM, GLenum target, GLvoid** params -void, glExtGetBuffersQCOM, GLuint* buffers, GLint maxBuffers, GLint* numBuffers -void, glExtGetFramebuffersQCOM, GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers -void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar* source, GLint* length -void, glExtGetProgramsQCOM, GLuint* programs, GLint maxPrograms, GLint* numPrograms -void, glExtGetRenderbuffersQCOM, GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers -void, glExtGetShadersQCOM, GLuint* shaders, GLint maxShaders, GLint* numShaders -void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params -void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels -void, glExtGetTexturesQCOM, GLuint* textures, GLint maxTextures, GLint* numTextures -GLboolean, glExtIsProgramBinaryQCOM, GLuint program -void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param -GLsync, glFenceSync, GLenum condition, GLbitfield flags -void, glFinish, void -void, glFinishFenceNV, GLuint fence -void, glFlush, void -void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length -void, glFogf, GLenum pname, GLfloat param -void, glFogfv, GLenum pname, const GLfloat* params -void, glFogx, GLenum pname, GLfixed param -void, glFogxOES, GLenum pname, GLfixed param -void, glFogxv, GLenum pname, const GLfixed* params -void, glFogxvOES, GLenum pname, const GLfixed* params -void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer -void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer -void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level -void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples -void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples -void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level -void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset -void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer -void, glFrontFace, GLenum mode -void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar -void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar -void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar -void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar -void, glGenBuffers, GLsizei n, GLuint* buffers -void, glGenFencesNV, GLsizei n, GLuint* fences -void, glGenFramebuffers, GLsizei n, GLuint* framebuffers -void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers -void, glGenPerfMonitorsAMD, GLsizei n, GLuint* monitors -void, glGenProgramPipelinesEXT, GLsizei n, GLuint* pipelines -void, glGenQueries, GLsizei n, GLuint* ids -void, glGenQueriesEXT, GLsizei n, GLuint* ids -void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers -void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers -void, glGenSamplers, GLsizei count, GLuint* samplers -void, glGenTextures, GLsizei n, GLuint* textures -void, glGenTransformFeedbacks, GLsizei n, GLuint* ids -void, glGenVertexArrays, GLsizei n, GLuint* arrays -void, glGenVertexArraysOES, GLsizei n, GLuint* arrays -void, glGenerateMipmap, GLenum target -void, glGenerateMipmapOES, GLenum target -void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name -void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name -void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName -void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params -void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params -void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders -GLint, glGetAttribLocation, GLuint program, const GLchar* name -void, glGetBooleanv, GLenum pname, GLboolean* params -void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64* params -void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint* params -void, glGetBufferPointerv, GLenum target, GLenum pname, GLvoid** params -void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid** params -void, glGetClipPlanef, GLenum pname, GLfloat eqn[4] -void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4] -void, glGetClipPlanex, GLenum pname, GLfixed eqn[4] -void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4] -void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString -void, glGetDriverControlsQCOM, GLint* num, GLsizei size, GLuint* driverControls -GLenum, glGetError, void -void, glGetFenceivNV, GLuint fence, GLenum pname, GLint* params -void, glGetFixedv, GLenum pname, GLfixed* params -void, glGetFixedvOES, GLenum pname, GLfixed* params -void, glGetFloatv, GLenum pname, GLfloat* params -GLint, glGetFragDataLocation, GLuint program, const GLchar* name -void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params -void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params -GLenum, glGetGraphicsResetStatusEXT, void -void, glGetInteger64i_v, GLenum target, GLuint index, GLint64* data -void, glGetInteger64v, GLenum pname, GLint64* params -void, glGetIntegeri_v, GLenum target, GLuint index, GLint* data -void, glGetIntegerv, GLenum pname, GLint* params -void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params -void, glGetLightfv, GLenum light, GLenum pname, GLfloat* params -void, glGetLightxv, GLenum light, GLenum pname, GLfixed* params -void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed* params -void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat* params -void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed* params -void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed* params -void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label -void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten -void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid* data -void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString -void, glGetPerfMonitorCountersAMD, GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters -void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString -void, glGetPerfMonitorGroupsAMD, GLint* numGroups, GLsizei groupsSize, GLuint* groups -void, glGetPointerv, GLenum pname, GLvoid** params -void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary -void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary -void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog -void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog -void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint* params -void, glGetProgramiv, GLuint program, GLenum pname, GLint* params -void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint* params -void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint* params -void, glGetQueryiv, GLenum target, GLenum pname, GLint* params -void, glGetQueryivEXT, GLenum target, GLenum pname, GLint* params -void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params -void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params -void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat* params -void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint* params -void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog -void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision -void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source -void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params -const GLchar* , glGetString, GLenum name -const GLubyte*, glGetStringi, GLenum name, GLuint index -void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values -void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat* params -void, glGetTexEnviv, GLenum env, GLenum pname, GLint* params -void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed* params -void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed* params -void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat* params -void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint* params -void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed* params -void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat* params -void, glGetTexParameteriv, GLenum target, GLenum pname, GLint* params -void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed* params -void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed* params -void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name -GLuint, glGetUniformBlockIndex, GLuint program, const GLchar* uniformBlockName -void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices -GLint, glGetUniformLocation, GLuint program, const GLchar* name -void, glGetUniformfv, GLuint program, GLint location, GLfloat* params -void, glGetUniformiv, GLuint program, GLint location, GLint* params -void, glGetUniformuiv, GLuint program, GLint location, GLuint* params -void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint* params -void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint* params -void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer -void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params -void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params -void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, float* params -void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint* params -void, glHint, GLenum target, GLenum mode -void, glInsertEventMarkerEXT, GLsizei length, const GLchar* marker -void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments -void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height -GLboolean, glIsBuffer, GLuint buffer -GLboolean, glIsEnabled, GLenum cap -GLboolean, glIsFenceNV, GLuint fence -GLboolean, glIsFramebuffer, GLuint framebuffer -GLboolean, glIsFramebufferOES, GLuint framebuffer -GLboolean, glIsProgram, GLuint program -GLboolean, glIsProgramPipelineEXT, GLuint pipeline -GLboolean, glIsQuery, GLuint id -GLboolean, glIsQueryEXT, GLuint id -GLboolean, glIsRenderbuffer, GLuint renderbuffer -GLboolean, glIsRenderbufferOES, GLuint renderbuffer -GLboolean, glIsSampler, GLuint sampler -GLboolean, glIsShader, GLuint shader -GLboolean, glIsSync, GLsync sync -GLboolean, glIsTexture, GLuint texture -GLboolean, glIsTransformFeedback, GLuint id -GLboolean, glIsVertexArray, GLuint array -GLboolean, glIsVertexArrayOES, GLuint array -void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar* label -void, glLightModelf, GLenum pname, GLfloat param -void, glLightModelfv, GLenum pname, const GLfloat* params -void, glLightModelx, GLenum pname, GLfixed param -void, glLightModelxOES, GLenum pname, GLfixed param -void, glLightModelxv, GLenum pname, const GLfixed* params -void, glLightModelxvOES, GLenum pname, const GLfixed* params -void, glLightf, GLenum light, GLenum pname, GLfloat param -void, glLightfv, GLenum light, GLenum pname, const GLfloat* params -void, glLightx, GLenum light, GLenum pname, GLfixed param -void, glLightxOES, GLenum light, GLenum pname, GLfixed param -void, glLightxv, GLenum light, GLenum pname, const GLfixed* params -void, glLightxvOES, GLenum light, GLenum pname, const GLfixed* params -void, glLineWidth, GLfloat width -void, glLineWidthx, GLfixed width -void, glLineWidthxOES, GLfixed width -void, glLinkProgram, GLuint program -void, glLoadIdentity, void -void, glLoadMatrixf, const GLfloat* m -void, glLoadMatrixx, const GLfixed* m -void, glLoadMatrixxOES, const GLfixed* m -void, glLoadPaletteFromModelViewMatrixOES, void -void, glLogicOp, GLenum opcode -void*, glMapBufferOES, GLenum target, GLenum access -GLvoid*, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access -void, glMaterialf, GLenum face, GLenum pname, GLfloat param -void, glMaterialfv, GLenum face, GLenum pname, const GLfloat* params -void, glMaterialx, GLenum face, GLenum pname, GLfixed param -void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param -void, glMaterialxv, GLenum face, GLenum pname, const GLfixed* params -void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed* params -void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer -void, glMatrixMode, GLenum mode -void, glMultMatrixf, const GLfloat* m -void, glMultMatrixx, const GLfixed* m -void, glMultMatrixxOES, const GLfixed* m -void, glMultiDrawArraysEXT, GLenum mode, GLint* first, GLsizei* count, GLsizei primcount -void, glMultiDrawElementsEXT, GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount -void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q -void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q -void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q -void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz -void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz -void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz -void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid* pointer -void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar -void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar -void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar -void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar -void, glPauseTransformFeedback, void -void, glPixelStorei, GLenum pname, GLint param -void, glPointParameterf, GLenum pname, GLfloat param -void, glPointParameterfv, GLenum pname, const GLfloat* params -void, glPointParameterx, GLenum pname, GLfixed param -void, glPointParameterxOES, GLenum pname, GLfixed param -void, glPointParameterxv, GLenum pname, const GLfixed* params -void, glPointParameterxvOES, GLenum pname, const GLfixed* params -void, glPointSize, GLfloat size -void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid* pointer -void, glPointSizex, GLfixed size -void, glPointSizexOES, GLfixed size -void, glPolygonOffset, GLfloat factor, GLfloat units -void, glPolygonOffsetx, GLfixed factor, GLfixed units -void, glPolygonOffsetxOES, GLfixed factor, GLfixed units -void, glPopGroupMarkerEXT, void -void, glPopMatrix, void -void, glProgramBinary, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length -void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length -void, glProgramParameteri, GLuint program, GLenum pname, GLint value -void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value -void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat x -void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value -void, glProgramUniform1iEXT, GLuint program, GLint location, GLint x -void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value -void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat x, GLfloat y -void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value -void, glProgramUniform2iEXT, GLuint program, GLint location, GLint x, GLint y -void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value -void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z -void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value -void, glProgramUniform3iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z -void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value -void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w -void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value -void, glProgramUniform4iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w -void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value -void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glPushGroupMarkerEXT, GLsizei length, const GLchar* marker -void, glPushMatrix, void -GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16] -void, glReadBuffer, GLenum mode -void, glReadBufferNV, GLenum mode -void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels -void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data -void, glReleaseShaderCompiler, void -void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height -void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height -void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height -void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height -void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height -void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height -void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height -void, glResolveMultisampleFramebufferAPPLE, void -void, glResumeTransformFeedback, void -void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z -void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z -void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z -void, glSampleCoverage, GLclampf value, GLboolean invert -void, glSampleCoveragex, GLclampx value, GLboolean invert -void, glSampleCoveragexOES, GLclampx value, GLboolean invert -void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param -void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat* param -void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param -void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint* param -void, glScalef, GLfloat x, GLfloat y, GLfloat z -void, glScalex, GLfixed x, GLfixed y, GLfixed z -void, glScalexOES, GLfixed x, GLfixed y, GLfixed z -void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height -void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* countersList -void, glSetFenceNV, GLuint fence, GLenum condition -void, glShadeModel, GLenum mode -void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length -void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length -void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask -void, glStencilFunc, GLenum func, GLint ref, GLuint mask -void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask -void, glStencilMask, GLuint mask -void, glStencilMaskSeparate, GLenum face, GLuint mask -void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass -void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass -GLboolean, glTestFenceNV, GLuint fence -void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer -void, glTexEnvf, GLenum target, GLenum pname, GLfloat param -void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat* params -void, glTexEnvi, GLenum target, GLenum pname, GLint param -void, glTexEnviv, GLenum target, GLenum pname, const GLint* params -void, glTexEnvx, GLenum target, GLenum pname, GLfixed param -void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param -void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed* params -void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed* params -void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param -void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat* params -void, glTexGeniOES, GLenum coord, GLenum pname, GLint param -void, glTexGenivOES, GLenum coord, GLenum pname, const GLint* params -void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param -void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed* params -void, glTexImage2D, GLenum target, GLint level, GLEnum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels -void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels -void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels -void, glTexParameterf, GLenum target, GLenum pname, GLfloat param -void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat* params -void, glTexParameteri, GLenum target, GLenum pname, GLint param -void, glTexParameteriv, GLenum target, GLenum pname, const GLint* params -void, glTexParameterx, GLenum target, GLenum pname, GLfixed param -void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param -void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed* params -void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed* params -void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width -void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height -void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height -void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth -void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth -void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels -void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels -void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels -void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width -void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height -void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth -void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode -void, glTranslatef, GLfloat x, GLfloat y, GLfloat z -void, glTranslatex, GLfixed x, GLfixed y, GLfixed z -void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z -void, glUniform1f, GLint location, GLfloat x -void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v -void, glUniform1i, GLint location, GLint x -void, glUniform1iv, GLint location, GLsizei count, const GLint* v -void, glUniform1ui, GLint location, GLuint v0 -void, glUniform1uiv, GLint location, GLsizei count, const GLuint* value -void, glUniform2f, GLint location, GLfloat x, GLfloat y -void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v -void, glUniform2i, GLint location, GLint x, GLint y -void, glUniform2iv, GLint location, GLsizei count, const GLint* v -void, glUniform2ui, GLint location, GLuint v0, GLuint v1 -void, glUniform2uiv, GLint location, GLsizei count, const GLuint* value -void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z -void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v -void, glUniform3i, GLint location, GLint x, GLint y, GLint z -void, glUniform3iv, GLint location, GLsizei count, const GLint* v -void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2 -void, glUniform3uiv, GLint location, GLsizei count, const GLuint* value -void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w -void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v -void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w -void, glUniform4iv, GLint location, GLsizei count, const GLint* v -void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 -void, glUniform4uiv, GLint location, GLsizei count, const GLuint* value -void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding -void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value -GLboolean, glUnmapBuffer, GLenum target -GLboolean, glUnmapBufferOES, GLenum target -void, glUseProgram, GLuint program -void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program -void, glValidateProgram, GLuint program -void, glValidateProgramPipelineEXT, GLuint pipeline -void, glVertexAttrib1f, GLuint indx, GLfloat x -void, glVertexAttrib1fv, GLuint indx, const GLfloat* values -void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y -void, glVertexAttrib2fv, GLuint indx, const GLfloat* values -void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z -void, glVertexAttrib3fv, GLuint indx, const GLfloat* values -void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w -void, glVertexAttrib4fv, GLuint indx, const GLfloat* values -void, glVertexAttribDivisor, GLuint index, GLuint divisor -void, glVertexAttribI4i, GLuint index, GLint x, GLint y, GLint z, GLint w -void, glVertexAttribI4iv, GLuint index, const GLint* v -void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w -void, glVertexAttribI4uiv, GLuint index, const GLuint* v -void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer -void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr -void, glVertexAttribPointerData, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLuint minIndex, GLuint maxIndex -void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer -void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height -void, glWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout -void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer |