diff options
Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in')
-rw-r--r-- | eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in | 549 |
1 files changed, 549 insertions, 0 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in b/eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in new file mode 100644 index 000000000..46f27974b --- /dev/null +++ b/eclipse/plugins/com.android.ide.eclipse.gldebugger/entries.in @@ -0,0 +1,549 @@ +# com.android.ide.eclipse.gltrace.glentries, v1 +# This file is a slightly processed version of $ANDROID_SRC/frameworks/base/opengl/libs/entries.in +# The only differences are that the GL_ENTRY() text is removed, and all pointers are associated +# with the data type as opposed to the variable name. e.g. "void *data" will is converted to +# "void* data". +void, eglCreateContext, int version, int context +void, eglMakeCurrent, int context +void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program +void, glActiveTexture, GLenum texture +void, glAlphaFunc, GLenum func, GLclampf ref +void, glAlphaFuncQCOM, GLenum func, GLclampf ref +void, glAlphaFuncx, GLenum func, GLclampx ref +void, glAlphaFuncxOES, GLenum func, GLclampx ref +void, glAttachShader, GLuint program, GLuint shader +void, glBeginPerfMonitorAMD, GLuint monitor +void, glBeginQuery, GLenum target, GLuint id +void, glBeginQueryEXT, GLenum target, GLuint id +void, glBeginTransformFeedback, GLenum primitiveMode +void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name +void, glBindBuffer, GLenum target, GLuint buffer +void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer +void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size +void, glBindFramebuffer, GLenum target, GLuint framebuffer +void, glBindFramebufferOES, GLenum target, GLuint framebuffer +void, glBindProgramPipelineEXT, GLuint pipeline +void, glBindRenderbuffer, GLenum target, GLuint renderbuffer +void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer +void, glBindSampler, GLuint unit, GLuint sampler +void, glBindTexture, GLenum target, GLuint texture +void, glBindTransformFeedback, GLenum target, GLuint id +void, glBindVertexArray, GLuint array +void, glBindVertexArrayOES, GLuint array +void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha +void, glBlendEquation, GLenum mode +void, glBlendEquationOES, GLenum mode +void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha +void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha +void, glBlendFunc, GLenum sfactor, GLenum dfactor +void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha +void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha +void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter +void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter +void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage +void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data +GLenum, glCheckFramebufferStatus, GLenum target +GLenum, glCheckFramebufferStatusOES, GLenum target +void, glClear, GLbitfield mask +void, glClearBufferfi, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil +void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat* value +void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint* value +void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint* value +void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha +void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha +void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha +void, glClearDepthf, GLclampf depth +void, glClearDepthfOES, GLclampf depth +void, glClearDepthx, GLclampx depth +void, glClearDepthxOES, GLclampx depth +void, glClearStencil, GLint s +void, glClientActiveTexture, GLenum texture +GLenum, glClientWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout +void, glClipPlanef, GLenum plane, const GLfloat* equation +void, glClipPlanefIMG, GLenum p, const GLfloat* eqn +void, glClipPlanefOES, GLenum plane, const GLfloat* equation +void, glClipPlanex, GLenum plane, const GLfixed* equation +void, glClipPlanexIMG, GLenum p, const GLfixed* eqn +void, glClipPlanexOES, GLenum plane, const GLfixed* equation +void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha +void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha +void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha +void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha +void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha +void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer +void, glCompileShader, GLuint shader +void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data +void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data +void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data +void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data +void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data +void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data +void, glCopyBufferSubData, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size +void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border +void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height +void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height +void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height +void, glCoverageMaskNV, GLboolean mask +void, glCoverageOperationNV, GLenum operation +GLuint, glCreateProgram, void +GLuint, glCreateShader, GLenum type +GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar** strings +void, glCullFace, GLenum mode +void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex +void, glDeleteBuffers, GLsizei n, const GLuint* buffers +void, glDeleteFencesNV, GLsizei n, const GLuint* fences +void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers +void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers +void, glDeletePerfMonitorsAMD, GLsizei n, GLuint* monitors +void, glDeleteProgram, GLuint program +void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint* pipelines +void, glDeleteQueries, GLsizei n, const GLuint* ids +void, glDeleteQueriesEXT, GLsizei n, const GLuint* ids +void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers +void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers +void, glDeleteSamplers, GLsizei count, const GLuint* samplers +void, glDeleteShader, GLuint shader +void, glDeleteSync, GLsync sync +void, glDeleteTextures, GLsizei n, const GLuint* textures +void, glDeleteTransformFeedbacks, GLsizei n, const GLuint* ids +void, glDeleteVertexArrays, GLsizei n, const GLuint* arrays +void, glDeleteVertexArraysOES, GLsizei n, const GLuint* arrays +void, glDepthFunc, GLenum func +void, glDepthMask, GLboolean flag +void, glDepthRangef, GLclampf zNear, GLclampf zFar +void, glDepthRangefOES, GLclampf zNear, GLclampf zFar +void, glDepthRangex, GLclampx zNear, GLclampx zFar +void, glDepthRangexOES, GLclampx zNear, GLclampx zFar +void, glDetachShader, GLuint program, GLuint shader +void, glDisable, GLenum cap +void, glDisableClientState, GLenum array +void, glDisableDriverControlQCOM, GLuint driverControl +void, glDisableVertexAttribArray, GLuint index +void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum* attachments +void, glDrawArrays, GLenum mode, GLint first, GLsizei count +void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei instanceCount +void, glDrawBuffers, GLsizei n, const GLenum* bufs +void, glDrawBuffersNV, GLsizei n, const GLenum* bufs +void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices +void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount +void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices +void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height +void, glDrawTexfvOES, const GLfloat* coords +void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height +void, glDrawTexivOES, const GLint* coords +void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height +void, glDrawTexsvOES, const GLshort* coords +void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height +void, glDrawTexxvOES, const GLfixed* coords +void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image +void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image +void, glEnable, GLenum cap +void, glEnableClientState, GLenum array +void, glEnableDriverControlQCOM, GLuint driverControl +void, glEnableVertexAttribArray, GLuint index +void, glEndPerfMonitorAMD, GLuint monitor +void, glEndQuery, GLenum target +void, glEndQueryEXT, GLenum target +void, glEndTilingQCOM, GLbitfield preserveMask +void, glEndTransformFeedback, void +void, glExtGetBufferPointervQCOM, GLenum target, GLvoid** params +void, glExtGetBuffersQCOM, GLuint* buffers, GLint maxBuffers, GLint* numBuffers +void, glExtGetFramebuffersQCOM, GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers +void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar* source, GLint* length +void, glExtGetProgramsQCOM, GLuint* programs, GLint maxPrograms, GLint* numPrograms +void, glExtGetRenderbuffersQCOM, GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers +void, glExtGetShadersQCOM, GLuint* shaders, GLint maxShaders, GLint* numShaders +void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params +void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels +void, glExtGetTexturesQCOM, GLuint* textures, GLint maxTextures, GLint* numTextures +GLboolean, glExtIsProgramBinaryQCOM, GLuint program +void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param +GLsync, glFenceSync, GLenum condition, GLbitfield flags +void, glFinish, void +void, glFinishFenceNV, GLuint fence +void, glFlush, void +void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length +void, glFogf, GLenum pname, GLfloat param +void, glFogfv, GLenum pname, const GLfloat* params +void, glFogx, GLenum pname, GLfixed param +void, glFogxOES, GLenum pname, GLfixed param +void, glFogxv, GLenum pname, const GLfixed* params +void, glFogxvOES, GLenum pname, const GLfixed* params +void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer +void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer +void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level +void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples +void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples +void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level +void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset +void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer +void, glFrontFace, GLenum mode +void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar +void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar +void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar +void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar +void, glGenBuffers, GLsizei n, GLuint* buffers +void, glGenFencesNV, GLsizei n, GLuint* fences +void, glGenFramebuffers, GLsizei n, GLuint* framebuffers +void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers +void, glGenPerfMonitorsAMD, GLsizei n, GLuint* monitors +void, glGenProgramPipelinesEXT, GLsizei n, GLuint* pipelines +void, glGenQueries, GLsizei n, GLuint* ids +void, glGenQueriesEXT, GLsizei n, GLuint* ids +void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers +void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers +void, glGenSamplers, GLsizei count, GLuint* samplers +void, glGenTextures, GLsizei n, GLuint* textures +void, glGenTransformFeedbacks, GLsizei n, GLuint* ids +void, glGenVertexArrays, GLsizei n, GLuint* arrays +void, glGenVertexArraysOES, GLsizei n, GLuint* arrays +void, glGenerateMipmap, GLenum target +void, glGenerateMipmapOES, GLenum target +void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name +void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name +void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName +void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params +void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params +void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders +GLint, glGetAttribLocation, GLuint program, const GLchar* name +void, glGetBooleanv, GLenum pname, GLboolean* params +void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64* params +void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint* params +void, glGetBufferPointerv, GLenum target, GLenum pname, GLvoid** params +void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid** params +void, glGetClipPlanef, GLenum pname, GLfloat eqn[4] +void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4] +void, glGetClipPlanex, GLenum pname, GLfixed eqn[4] +void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4] +void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString +void, glGetDriverControlsQCOM, GLint* num, GLsizei size, GLuint* driverControls +GLenum, glGetError, void +void, glGetFenceivNV, GLuint fence, GLenum pname, GLint* params +void, glGetFixedv, GLenum pname, GLfixed* params +void, glGetFixedvOES, GLenum pname, GLfixed* params +void, glGetFloatv, GLenum pname, GLfloat* params +GLint, glGetFragDataLocation, GLuint program, const GLchar* name +void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params +void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params +GLenum, glGetGraphicsResetStatusEXT, void +void, glGetInteger64i_v, GLenum target, GLuint index, GLint64* data +void, glGetInteger64v, GLenum pname, GLint64* params +void, glGetIntegeri_v, GLenum target, GLuint index, GLint* data +void, glGetIntegerv, GLenum pname, GLint* params +void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params +void, glGetLightfv, GLenum light, GLenum pname, GLfloat* params +void, glGetLightxv, GLenum light, GLenum pname, GLfixed* params +void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed* params +void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat* params +void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed* params +void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed* params +void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label +void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten +void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid* data +void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString +void, glGetPerfMonitorCountersAMD, GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters +void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString +void, glGetPerfMonitorGroupsAMD, GLint* numGroups, GLsizei groupsSize, GLuint* groups +void, glGetPointerv, GLenum pname, GLvoid** params +void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary +void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary +void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog +void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog +void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint* params +void, glGetProgramiv, GLuint program, GLenum pname, GLint* params +void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint* params +void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint* params +void, glGetQueryiv, GLenum target, GLenum pname, GLint* params +void, glGetQueryivEXT, GLenum target, GLenum pname, GLint* params +void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params +void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params +void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat* params +void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint* params +void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog +void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision +void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source +void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params +const GLchar* , glGetString, GLenum name +const GLubyte*, glGetStringi, GLenum name, GLuint index +void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values +void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat* params +void, glGetTexEnviv, GLenum env, GLenum pname, GLint* params +void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed* params +void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed* params +void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat* params +void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint* params +void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed* params +void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat* params +void, glGetTexParameteriv, GLenum target, GLenum pname, GLint* params +void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed* params +void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed* params +void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name +GLuint, glGetUniformBlockIndex, GLuint program, const GLchar* uniformBlockName +void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices +GLint, glGetUniformLocation, GLuint program, const GLchar* name +void, glGetUniformfv, GLuint program, GLint location, GLfloat* params +void, glGetUniformiv, GLuint program, GLint location, GLint* params +void, glGetUniformuiv, GLuint program, GLint location, GLuint* params +void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint* params +void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint* params +void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer +void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params +void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params +void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, float* params +void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint* params +void, glHint, GLenum target, GLenum mode +void, glInsertEventMarkerEXT, GLsizei length, const GLchar* marker +void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments +void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height +GLboolean, glIsBuffer, GLuint buffer +GLboolean, glIsEnabled, GLenum cap +GLboolean, glIsFenceNV, GLuint fence +GLboolean, glIsFramebuffer, GLuint framebuffer +GLboolean, glIsFramebufferOES, GLuint framebuffer +GLboolean, glIsProgram, GLuint program +GLboolean, glIsProgramPipelineEXT, GLuint pipeline +GLboolean, glIsQuery, GLuint id +GLboolean, glIsQueryEXT, GLuint id +GLboolean, glIsRenderbuffer, GLuint renderbuffer +GLboolean, glIsRenderbufferOES, GLuint renderbuffer +GLboolean, glIsSampler, GLuint sampler +GLboolean, glIsShader, GLuint shader +GLboolean, glIsSync, GLsync sync +GLboolean, glIsTexture, GLuint texture +GLboolean, glIsTransformFeedback, GLuint id +GLboolean, glIsVertexArray, GLuint array +GLboolean, glIsVertexArrayOES, GLuint array +void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar* label +void, glLightModelf, GLenum pname, GLfloat param +void, glLightModelfv, GLenum pname, const GLfloat* params +void, glLightModelx, GLenum pname, GLfixed param +void, glLightModelxOES, GLenum pname, GLfixed param +void, glLightModelxv, GLenum pname, const GLfixed* params +void, glLightModelxvOES, GLenum pname, const GLfixed* params +void, glLightf, GLenum light, GLenum pname, GLfloat param +void, glLightfv, GLenum light, GLenum pname, const GLfloat* params +void, glLightx, GLenum light, GLenum pname, GLfixed param +void, glLightxOES, GLenum light, GLenum pname, GLfixed param +void, glLightxv, GLenum light, GLenum pname, const GLfixed* params +void, glLightxvOES, GLenum light, GLenum pname, const GLfixed* params +void, glLineWidth, GLfloat width +void, glLineWidthx, GLfixed width +void, glLineWidthxOES, GLfixed width +void, glLinkProgram, GLuint program +void, glLoadIdentity, void +void, glLoadMatrixf, const GLfloat* m +void, glLoadMatrixx, const GLfixed* m +void, glLoadMatrixxOES, const GLfixed* m +void, glLoadPaletteFromModelViewMatrixOES, void +void, glLogicOp, GLenum opcode +void*, glMapBufferOES, GLenum target, GLenum access +GLvoid*, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access +void, glMaterialf, GLenum face, GLenum pname, GLfloat param +void, glMaterialfv, GLenum face, GLenum pname, const GLfloat* params +void, glMaterialx, GLenum face, GLenum pname, GLfixed param +void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param +void, glMaterialxv, GLenum face, GLenum pname, const GLfixed* params +void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed* params +void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer +void, glMatrixMode, GLenum mode +void, glMultMatrixf, const GLfloat* m +void, glMultMatrixx, const GLfixed* m +void, glMultMatrixxOES, const GLfixed* m +void, glMultiDrawArraysEXT, GLenum mode, GLint* first, GLsizei* count, GLsizei primcount +void, glMultiDrawElementsEXT, GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount +void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q +void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q +void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q +void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz +void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz +void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz +void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid* pointer +void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar +void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar +void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar +void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar +void, glPauseTransformFeedback, void +void, glPixelStorei, GLenum pname, GLint param +void, glPointParameterf, GLenum pname, GLfloat param +void, glPointParameterfv, GLenum pname, const GLfloat* params +void, glPointParameterx, GLenum pname, GLfixed param +void, glPointParameterxOES, GLenum pname, GLfixed param +void, glPointParameterxv, GLenum pname, const GLfixed* params +void, glPointParameterxvOES, GLenum pname, const GLfixed* params +void, glPointSize, GLfloat size +void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid* pointer +void, glPointSizex, GLfixed size +void, glPointSizexOES, GLfixed size +void, glPolygonOffset, GLfloat factor, GLfloat units +void, glPolygonOffsetx, GLfixed factor, GLfixed units +void, glPolygonOffsetxOES, GLfixed factor, GLfixed units +void, glPopGroupMarkerEXT, void +void, glPopMatrix, void +void, glProgramBinary, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length +void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length +void, glProgramParameteri, GLuint program, GLenum pname, GLint value +void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value +void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat x +void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value +void, glProgramUniform1iEXT, GLuint program, GLint location, GLint x +void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value +void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat x, GLfloat y +void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value +void, glProgramUniform2iEXT, GLuint program, GLint location, GLint x, GLint y +void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value +void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z +void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value +void, glProgramUniform3iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z +void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value +void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w +void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value +void, glProgramUniform4iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w +void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value +void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glPushGroupMarkerEXT, GLsizei length, const GLchar* marker +void, glPushMatrix, void +GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16] +void, glReadBuffer, GLenum mode +void, glReadBufferNV, GLenum mode +void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels +void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data +void, glReleaseShaderCompiler, void +void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height +void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height +void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height +void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height +void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height +void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height +void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height +void, glResolveMultisampleFramebufferAPPLE, void +void, glResumeTransformFeedback, void +void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z +void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z +void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z +void, glSampleCoverage, GLclampf value, GLboolean invert +void, glSampleCoveragex, GLclampx value, GLboolean invert +void, glSampleCoveragexOES, GLclampx value, GLboolean invert +void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param +void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat* param +void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param +void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint* param +void, glScalef, GLfloat x, GLfloat y, GLfloat z +void, glScalex, GLfixed x, GLfixed y, GLfixed z +void, glScalexOES, GLfixed x, GLfixed y, GLfixed z +void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height +void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* countersList +void, glSetFenceNV, GLuint fence, GLenum condition +void, glShadeModel, GLenum mode +void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length +void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length +void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask +void, glStencilFunc, GLenum func, GLint ref, GLuint mask +void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask +void, glStencilMask, GLuint mask +void, glStencilMaskSeparate, GLenum face, GLuint mask +void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass +void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass +GLboolean, glTestFenceNV, GLuint fence +void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer +void, glTexEnvf, GLenum target, GLenum pname, GLfloat param +void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat* params +void, glTexEnvi, GLenum target, GLenum pname, GLint param +void, glTexEnviv, GLenum target, GLenum pname, const GLint* params +void, glTexEnvx, GLenum target, GLenum pname, GLfixed param +void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param +void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed* params +void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed* params +void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param +void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat* params +void, glTexGeniOES, GLenum coord, GLenum pname, GLint param +void, glTexGenivOES, GLenum coord, GLenum pname, const GLint* params +void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param +void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed* params +void, glTexImage2D, GLenum target, GLint level, GLEnum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels +void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels +void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels +void, glTexParameterf, GLenum target, GLenum pname, GLfloat param +void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat* params +void, glTexParameteri, GLenum target, GLenum pname, GLint param +void, glTexParameteriv, GLenum target, GLenum pname, const GLint* params +void, glTexParameterx, GLenum target, GLenum pname, GLfixed param +void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param +void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed* params +void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed* params +void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width +void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height +void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height +void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth +void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth +void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels +void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels +void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels +void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width +void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height +void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth +void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode +void, glTranslatef, GLfloat x, GLfloat y, GLfloat z +void, glTranslatex, GLfixed x, GLfixed y, GLfixed z +void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z +void, glUniform1f, GLint location, GLfloat x +void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v +void, glUniform1i, GLint location, GLint x +void, glUniform1iv, GLint location, GLsizei count, const GLint* v +void, glUniform1ui, GLint location, GLuint v0 +void, glUniform1uiv, GLint location, GLsizei count, const GLuint* value +void, glUniform2f, GLint location, GLfloat x, GLfloat y +void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v +void, glUniform2i, GLint location, GLint x, GLint y +void, glUniform2iv, GLint location, GLsizei count, const GLint* v +void, glUniform2ui, GLint location, GLuint v0, GLuint v1 +void, glUniform2uiv, GLint location, GLsizei count, const GLuint* value +void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z +void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v +void, glUniform3i, GLint location, GLint x, GLint y, GLint z +void, glUniform3iv, GLint location, GLsizei count, const GLint* v +void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2 +void, glUniform3uiv, GLint location, GLsizei count, const GLuint* value +void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w +void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v +void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w +void, glUniform4iv, GLint location, GLsizei count, const GLint* v +void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 +void, glUniform4uiv, GLint location, GLsizei count, const GLuint* value +void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding +void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value +GLboolean, glUnmapBuffer, GLenum target +GLboolean, glUnmapBufferOES, GLenum target +void, glUseProgram, GLuint program +void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program +void, glValidateProgram, GLuint program +void, glValidateProgramPipelineEXT, GLuint pipeline +void, glVertexAttrib1f, GLuint indx, GLfloat x +void, glVertexAttrib1fv, GLuint indx, const GLfloat* values +void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y +void, glVertexAttrib2fv, GLuint indx, const GLfloat* values +void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z +void, glVertexAttrib3fv, GLuint indx, const GLfloat* values +void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w +void, glVertexAttrib4fv, GLuint indx, const GLfloat* values +void, glVertexAttribDivisor, GLuint index, GLuint divisor +void, glVertexAttribI4i, GLuint index, GLint x, GLint y, GLint z, GLint w +void, glVertexAttribI4iv, GLuint index, const GLint* v +void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w +void, glVertexAttribI4uiv, GLuint index, const GLuint* v +void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer +void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr +void, glVertexAttribPointerData, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLuint minIndex, GLuint maxIndex +void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer +void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height +void, glWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout +void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer |