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Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLEnum.java')
-rw-r--r--eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLEnum.java1017
1 files changed, 1017 insertions, 0 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLEnum.java b/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLEnum.java
new file mode 100644
index 000000000..ceb9f1a51
--- /dev/null
+++ b/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLEnum.java
@@ -0,0 +1,1017 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+// auto generated by generate_GLEnum_java.py"
+
+package com.android.ide.eclipse.gltrace;
+
+public enum GLEnum {
+ GL_NONE(0x0000),
+ GL_LINES(0x0001),
+ GL_LINE_LOOP(0x0002),
+ GL_LINE_STRIP(0x0003),
+ GL_TRIANGLES(0x0004),
+ GL_TRIANGLE_STRIP(0x0005),
+ GL_TRIANGLE_FAN(0x0006),
+ GL_ADD(0x0104),
+ GL_NEVER(0x0200),
+ GL_LESS(0x0201),
+ GL_EQUAL(0x0202),
+ GL_LEQUAL(0x0203),
+ GL_GREATER(0x0204),
+ GL_NOTEQUAL(0x0205),
+ GL_GEQUAL(0x0206),
+ GL_ALWAYS(0x0207),
+ GL_SRC_COLOR(0x0300),
+ GL_ONE_MINUS_SRC_COLOR(0x0301),
+ GL_SRC_ALPHA(0x0302),
+ GL_ONE_MINUS_SRC_ALPHA(0x0303),
+ GL_DST_ALPHA(0x0304),
+ GL_ONE_MINUS_DST_ALPHA(0x0305),
+ GL_DST_COLOR(0x0306),
+ GL_ONE_MINUS_DST_COLOR(0x0307),
+ GL_SRC_ALPHA_SATURATE(0x0308),
+ GL_FRONT(0x0404),
+ GL_BACK(0x0405),
+ GL_FRONT_AND_BACK(0x0408),
+ GL_INVALID_ENUM(0x0500),
+ GL_INVALID_VALUE(0x0501),
+ GL_INVALID_OPERATION(0x0502),
+ GL_STACK_OVERFLOW(0x0503),
+ GL_STACK_UNDERFLOW(0x0504),
+ GL_OUT_OF_MEMORY(0x0505),
+ GL_INVALID_FRAMEBUFFER_OPERATION(0x0506),
+ GL_EXP(0x0800),
+ GL_EXP2(0x0801),
+ GL_CW(0x0900),
+ GL_CCW(0x0901),
+ GL_CURRENT_COLOR(0x0B00),
+ GL_CURRENT_NORMAL(0x0B02),
+ GL_CURRENT_TEXTURE_COORDS(0x0B03),
+ GL_POINT_SMOOTH(0x0B10),
+ GL_POINT_SIZE(0x0B11),
+ GL_SMOOTH_POINT_SIZE_RANGE(0x0B12),
+ GL_LINE_SMOOTH(0x0B20),
+ GL_LINE_WIDTH(0x0B21),
+ GL_SMOOTH_LINE_WIDTH_RANGE(0x0B22),
+ GL_CULL_FACE(0x0B44),
+ GL_CULL_FACE_MODE(0x0B45),
+ GL_FRONT_FACE(0x0B46),
+ GL_LIGHTING(0x0B50),
+ GL_LIGHT_MODEL_TWO_SIDE(0x0B52),
+ GL_LIGHT_MODEL_AMBIENT(0x0B53),
+ GL_SHADE_MODEL(0x0B54),
+ GL_COLOR_MATERIAL(0x0B57),
+ GL_FOG(0x0B60),
+ GL_FOG_DENSITY(0x0B62),
+ GL_FOG_START(0x0B63),
+ GL_FOG_END(0x0B64),
+ GL_FOG_MODE(0x0B65),
+ GL_FOG_COLOR(0x0B66),
+ GL_DEPTH_RANGE(0x0B70),
+ GL_DEPTH_TEST(0x0B71),
+ GL_DEPTH_WRITEMASK(0x0B72),
+ GL_DEPTH_CLEAR_VALUE(0x0B73),
+ GL_DEPTH_FUNC(0x0B74),
+ GL_STENCIL_TEST(0x0B90),
+ GL_STENCIL_CLEAR_VALUE(0x0B91),
+ GL_STENCIL_FUNC(0x0B92),
+ GL_STENCIL_VALUE_MASK(0x0B93),
+ GL_STENCIL_FAIL(0x0B94),
+ GL_STENCIL_PASS_DEPTH_FAIL(0x0B95),
+ GL_STENCIL_PASS_DEPTH_PASS(0x0B96),
+ GL_STENCIL_REF(0x0B97),
+ GL_STENCIL_WRITEMASK(0x0B98),
+ GL_MATRIX_MODE(0x0BA0),
+ GL_NORMALIZE(0x0BA1),
+ GL_VIEWPORT(0x0BA2),
+ GL_MODELVIEW_STACK_DEPTH(0x0BA3),
+ GL_PROJECTION_STACK_DEPTH(0x0BA4),
+ GL_TEXTURE_STACK_DEPTH(0x0BA5),
+ GL_MODELVIEW_MATRIX(0x0BA6),
+ GL_PROJECTION_MATRIX(0x0BA7),
+ GL_TEXTURE_MATRIX(0x0BA8),
+ GL_ALPHA_TEST(0x0BC0),
+ GL_ALPHA_TEST_FUNC(0x0BC1),
+ GL_ALPHA_TEST_REF(0x0BC2),
+ GL_DITHER(0x0BD0),
+ GL_BLEND_DST(0x0BE0),
+ GL_BLEND_SRC(0x0BE1),
+ GL_BLEND(0x0BE2),
+ GL_LOGIC_OP_MODE(0x0BF0),
+ GL_COLOR_LOGIC_OP(0x0BF2),
+ GL_READ_BUFFER_NV(0x0C02),
+ GL_SCISSOR_BOX(0x0C10),
+ GL_SCISSOR_TEST(0x0C11),
+ GL_COLOR_CLEAR_VALUE(0x0C22),
+ GL_COLOR_WRITEMASK(0x0C23),
+ GL_PERSPECTIVE_CORRECTION_HINT(0x0C50),
+ GL_POINT_SMOOTH_HINT(0x0C51),
+ GL_LINE_SMOOTH_HINT(0x0C52),
+ GL_FOG_HINT(0x0C54),
+ GL_UNPACK_ROW_LENGTH(0x0CF2),
+ GL_UNPACK_SKIP_ROWS(0x0CF3),
+ GL_UNPACK_SKIP_PIXELS(0x0CF4),
+ GL_UNPACK_ALIGNMENT(0x0CF5),
+ GL_PACK_ALIGNMENT(0x0D05),
+ GL_ALPHA_SCALE(0x0D1C),
+ GL_MAX_LIGHTS(0x0D31),
+ GL_MAX_CLIP_PLANES(0x0D32),
+ GL_MAX_TEXTURE_SIZE(0x0D33),
+ GL_MAX_MODELVIEW_STACK_DEPTH(0x0D36),
+ GL_MAX_PROJECTION_STACK_DEPTH(0x0D38),
+ GL_MAX_TEXTURE_STACK_DEPTH(0x0D39),
+ GL_MAX_VIEWPORT_DIMS(0x0D3A),
+ GL_SUBPIXEL_BITS(0x0D50),
+ GL_RED_BITS(0x0D52),
+ GL_GREEN_BITS(0x0D53),
+ GL_BLUE_BITS(0x0D54),
+ GL_ALPHA_BITS(0x0D55),
+ GL_DEPTH_BITS(0x0D56),
+ GL_STENCIL_BITS(0x0D57),
+ GL_TEXTURE_2D(0x0DE1),
+ GL_DONT_CARE(0x1100),
+ GL_FASTEST(0x1101),
+ GL_NICEST(0x1102),
+ GL_AMBIENT(0x1200),
+ GL_DIFFUSE(0x1201),
+ GL_SPECULAR(0x1202),
+ GL_POSITION(0x1203),
+ GL_SPOT_DIRECTION(0x1204),
+ GL_SPOT_EXPONENT(0x1205),
+ GL_SPOT_CUTOFF(0x1206),
+ GL_CONSTANT_ATTENUATION(0x1207),
+ GL_LINEAR_ATTENUATION(0x1208),
+ GL_QUADRATIC_ATTENUATION(0x1209),
+ GL_BYTE(0x1400),
+ GL_UNSIGNED_BYTE(0x1401),
+ GL_SHORT(0x1402),
+ GL_UNSIGNED_SHORT(0x1403),
+ GL_INT(0x1404),
+ GL_UNSIGNED_INT(0x1405),
+ GL_FLOAT(0x1406),
+ GL_FIXED(0x140C),
+ GL_CLEAR(0x1500),
+ GL_AND(0x1501),
+ GL_AND_REVERSE(0x1502),
+ GL_COPY(0x1503),
+ GL_AND_INVERTED(0x1504),
+ GL_NOOP(0x1505),
+ GL_XOR(0x1506),
+ GL_OR(0x1507),
+ GL_NOR(0x1508),
+ GL_EQUIV(0x1509),
+ GL_INVERT(0x150A),
+ GL_OR_REVERSE(0x150B),
+ GL_COPY_INVERTED(0x150C),
+ GL_OR_INVERTED(0x150D),
+ GL_NAND(0x150E),
+ GL_SET(0x150F),
+ GL_EMISSION(0x1600),
+ GL_SHININESS(0x1601),
+ GL_AMBIENT_AND_DIFFUSE(0x1602),
+ GL_MODELVIEW(0x1700),
+ GL_PROJECTION(0x1701),
+ GL_TEXTURE(0x1702),
+ GL_COLOR_EXT(0x1800),
+ GL_DEPTH_EXT(0x1801),
+ GL_STENCIL_EXT(0x1802),
+ GL_STENCIL_INDEX(0x1901),
+ GL_DEPTH_COMPONENT(0x1902),
+ GL_RED_EXT(0x1903),
+ GL_ALPHA(0x1906),
+ GL_RGB(0x1907),
+ GL_RGBA(0x1908),
+ GL_LUMINANCE(0x1909),
+ GL_LUMINANCE_ALPHA(0x190A),
+ GL_FLAT(0x1D00),
+ GL_SMOOTH(0x1D01),
+ GL_KEEP(0x1E00),
+ GL_REPLACE(0x1E01),
+ GL_INCR(0x1E02),
+ GL_DECR(0x1E03),
+ GL_VENDOR(0x1F00),
+ GL_RENDERER(0x1F01),
+ GL_VERSION(0x1F02),
+ GL_EXTENSIONS(0x1F03),
+ GL_MODULATE(0x2100),
+ GL_DECAL(0x2101),
+ GL_TEXTURE_ENV_MODE(0x2200),
+ GL_TEXTURE_ENV_COLOR(0x2201),
+ GL_TEXTURE_ENV(0x2300),
+ GL_TEXTURE_GEN_MODE(0x2500),
+ GL_NEAREST(0x2600),
+ GL_LINEAR(0x2601),
+ GL_NEAREST_MIPMAP_NEAREST(0x2700),
+ GL_LINEAR_MIPMAP_NEAREST(0x2701),
+ GL_NEAREST_MIPMAP_LINEAR(0x2702),
+ GL_LINEAR_MIPMAP_LINEAR(0x2703),
+ GL_TEXTURE_MAG_FILTER(0x2800),
+ GL_TEXTURE_MIN_FILTER(0x2801),
+ GL_TEXTURE_WRAP_S(0x2802),
+ GL_TEXTURE_WRAP_T(0x2803),
+ GL_REPEAT(0x2901),
+ GL_POLYGON_OFFSET_UNITS(0x2A00),
+ GL_CLIP_PLANE0(0x3000),
+ GL_CLIP_PLANE1(0x3001),
+ GL_CLIP_PLANE2(0x3002),
+ GL_CLIP_PLANE3(0x3003),
+ GL_CLIP_PLANE4(0x3004),
+ GL_CLIP_PLANE5(0x3005),
+ GL_LIGHT0(0x4000),
+ GL_LIGHT1(0x4001),
+ GL_LIGHT2(0x4002),
+ GL_LIGHT3(0x4003),
+ GL_LIGHT4(0x4004),
+ GL_LIGHT5(0x4005),
+ GL_LIGHT6(0x4006),
+ GL_LIGHT7(0x4007),
+ GL_COVERAGE_BUFFER_BIT_NV(0x8000),
+ GL_CONSTANT_COLOR(0x8001),
+ GL_ONE_MINUS_CONSTANT_COLOR(0x8002),
+ GL_CONSTANT_ALPHA(0x8003),
+ GL_ONE_MINUS_CONSTANT_ALPHA(0x8004),
+ GL_BLEND_COLOR(0x8005),
+ GL_FUNC_ADD(0x8006),
+ GL_MIN_EXT(0x8007),
+ GL_MAX_EXT(0x8008),
+ GL_BLEND_EQUATION_RGB(0x8009),
+ GL_FUNC_SUBTRACT(0x800A),
+ GL_FUNC_REVERSE_SUBTRACT(0x800B),
+ GL_UNSIGNED_SHORT_4_4_4_4(0x8033),
+ GL_UNSIGNED_SHORT_5_5_5_1(0x8034),
+ GL_POLYGON_OFFSET_FILL(0x8037),
+ GL_POLYGON_OFFSET_FACTOR(0x8038),
+ GL_RESCALE_NORMAL(0x803A),
+ GL_ALPHA8_EXT(0x803C),
+ GL_LUMINANCE8_EXT(0x8040),
+ GL_LUMINANCE8_ALPHA8_EXT(0x8045),
+ GL_RGB8(0x8051),
+ GL_RGB10_EXT(0x8052),
+ GL_RGBA4(0x8056),
+ GL_RGB5_A1(0x8057),
+ GL_RGBA8(0x8058),
+ GL_RGB10_A2_EXT(0x8059),
+ GL_TEXTURE_BINDING_2D(0x8069),
+ GL_TEXTURE_BINDING_3D(0x806A),
+ GL_TEXTURE_3D(0x806F),
+ GL_TEXTURE_WRAP_R(0x8072),
+ GL_MAX_3D_TEXTURE_SIZE(0x8073),
+ GL_VERTEX_ARRAY(0x8074),
+ GL_NORMAL_ARRAY(0x8075),
+ GL_COLOR_ARRAY(0x8076),
+ GL_TEXTURE_COORD_ARRAY(0x8078),
+ GL_VERTEX_ARRAY_SIZE(0x807A),
+ GL_VERTEX_ARRAY_TYPE(0x807B),
+ GL_VERTEX_ARRAY_STRIDE(0x807C),
+ GL_NORMAL_ARRAY_TYPE(0x807E),
+ GL_NORMAL_ARRAY_STRIDE(0x807F),
+ GL_COLOR_ARRAY_SIZE(0x8081),
+ GL_COLOR_ARRAY_TYPE(0x8082),
+ GL_COLOR_ARRAY_STRIDE(0x8083),
+ GL_TEXTURE_COORD_ARRAY_SIZE(0x8088),
+ GL_TEXTURE_COORD_ARRAY_TYPE(0x8089),
+ GL_TEXTURE_COORD_ARRAY_STRIDE(0x808A),
+ GL_VERTEX_ARRAY_POINTER(0x808E),
+ GL_NORMAL_ARRAY_POINTER(0x808F),
+ GL_COLOR_ARRAY_POINTER(0x8090),
+ GL_TEXTURE_COORD_ARRAY_POINTER(0x8092),
+ GL_MULTISAMPLE(0x809D),
+ GL_SAMPLE_ALPHA_TO_COVERAGE(0x809E),
+ GL_SAMPLE_ALPHA_TO_ONE(0x809F),
+ GL_SAMPLE_COVERAGE(0x80A0),
+ GL_SAMPLE_BUFFERS(0x80A8),
+ GL_SAMPLES(0x80A9),
+ GL_SAMPLE_COVERAGE_VALUE(0x80AA),
+ GL_SAMPLE_COVERAGE_INVERT(0x80AB),
+ GL_BLEND_DST_RGB(0x80C8),
+ GL_BLEND_SRC_RGB(0x80C9),
+ GL_BLEND_DST_ALPHA(0x80CA),
+ GL_BLEND_SRC_ALPHA(0x80CB),
+ GL_BGRA_EXT(0x80E1),
+ GL_POINT_SIZE_MIN(0x8126),
+ GL_POINT_SIZE_MAX(0x8127),
+ GL_POINT_FADE_THRESHOLD_SIZE(0x8128),
+ GL_POINT_DISTANCE_ATTENUATION(0x8129),
+ GL_CLAMP_TO_EDGE(0x812F),
+ GL_GENERATE_MIPMAP(0x8191),
+ GL_GENERATE_MIPMAP_HINT(0x8192),
+ GL_DEPTH_COMPONENT16(0x81A5),
+ GL_DEPTH_COMPONENT24(0x81A6),
+ GL_DEPTH_COMPONENT32(0x81A7),
+ GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT(0x8210),
+ GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT(0x8211),
+ GL_RG_EXT(0x8227),
+ GL_R8_EXT(0x8229),
+ GL_RG8_EXT(0x822B),
+ GL_R16F_EXT(0x822D),
+ GL_RG16F_EXT(0x822F),
+ GL_LOSE_CONTEXT_ON_RESET_EXT(0x8252),
+ GL_GUILTY_CONTEXT_RESET_EXT(0x8253),
+ GL_INNOCENT_CONTEXT_RESET_EXT(0x8254),
+ GL_UNKNOWN_CONTEXT_RESET_EXT(0x8255),
+ GL_RESET_NOTIFICATION_STRATEGY_EXT(0x8256),
+ GL_PROGRAM_SEPARABLE_EXT(0x8258),
+ GL_ACTIVE_PROGRAM_EXT(0x8259),
+ GL_PROGRAM_PIPELINE_BINDING_EXT(0x825A),
+ GL_NO_RESET_NOTIFICATION_EXT(0x8261),
+ GL_UNSIGNED_SHORT_5_6_5(0x8363),
+ GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT(0x8365),
+ GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT(0x8366),
+ GL_UNSIGNED_INT_2_10_10_10_REV_EXT(0x8368),
+ GL_MIRRORED_REPEAT(0x8370),
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT(0x83F0),
+ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT(0x83F1),
+ GL_ALIASED_POINT_SIZE_RANGE(0x846D),
+ GL_ALIASED_LINE_WIDTH_RANGE(0x846E),
+ GL_TEXTURE0(0x84C0),
+ GL_TEXTURE1(0x84C1),
+ GL_TEXTURE2(0x84C2),
+ GL_TEXTURE3(0x84C3),
+ GL_TEXTURE4(0x84C4),
+ GL_TEXTURE5(0x84C5),
+ GL_TEXTURE6(0x84C6),
+ GL_TEXTURE7(0x84C7),
+ GL_TEXTURE8(0x84C8),
+ GL_TEXTURE9(0x84C9),
+ GL_TEXTURE10(0x84CA),
+ GL_TEXTURE11(0x84CB),
+ GL_TEXTURE12(0x84CC),
+ GL_TEXTURE13(0x84CD),
+ GL_TEXTURE14(0x84CE),
+ GL_TEXTURE15(0x84CF),
+ GL_TEXTURE16(0x84D0),
+ GL_TEXTURE17(0x84D1),
+ GL_TEXTURE18(0x84D2),
+ GL_TEXTURE19(0x84D3),
+ GL_TEXTURE20(0x84D4),
+ GL_TEXTURE21(0x84D5),
+ GL_TEXTURE22(0x84D6),
+ GL_TEXTURE23(0x84D7),
+ GL_TEXTURE24(0x84D8),
+ GL_TEXTURE25(0x84D9),
+ GL_TEXTURE26(0x84DA),
+ GL_TEXTURE27(0x84DB),
+ GL_TEXTURE28(0x84DC),
+ GL_TEXTURE29(0x84DD),
+ GL_TEXTURE30(0x84DE),
+ GL_TEXTURE31(0x84DF),
+ GL_ACTIVE_TEXTURE(0x84E0),
+ GL_CLIENT_ACTIVE_TEXTURE(0x84E1),
+ GL_MAX_TEXTURE_UNITS(0x84E2),
+ GL_SUBTRACT(0x84E7),
+ GL_MAX_RENDERBUFFER_SIZE(0x84E8),
+ GL_ALL_COMPLETED_NV(0x84F2),
+ GL_FENCE_STATUS_NV(0x84F3),
+ GL_FENCE_CONDITION_NV(0x84F4),
+ GL_DEPTH_STENCIL(0x84F9),
+ GL_UNSIGNED_INT_24_8(0x84FA),
+ GL_MAX_TEXTURE_LOD_BIAS_EXT(0x84FD),
+ GL_TEXTURE_MAX_ANISOTROPY_EXT(0x84FE),
+ GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT(0x84FF),
+ GL_TEXTURE_FILTER_CONTROL_EXT(0x8500),
+ GL_TEXTURE_LOD_BIAS_EXT(0x8501),
+ GL_INCR_WRAP(0x8507),
+ GL_DECR_WRAP(0x8508),
+ GL_NORMAL_MAP(0x8511),
+ GL_REFLECTION_MAP(0x8512),
+ GL_TEXTURE_CUBE_MAP(0x8513),
+ GL_TEXTURE_BINDING_CUBE_MAP(0x8514),
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X(0x8515),
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X(0x8516),
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y(0x8517),
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y(0x8518),
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z(0x8519),
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z(0x851A),
+ GL_MAX_CUBE_MAP_TEXTURE_SIZE(0x851C),
+ GL_COMBINE(0x8570),
+ GL_COMBINE_RGB(0x8571),
+ GL_COMBINE_ALPHA(0x8572),
+ GL_RGB_SCALE(0x8573),
+ GL_ADD_SIGNED(0x8574),
+ GL_INTERPOLATE(0x8575),
+ GL_CONSTANT(0x8576),
+ GL_PRIMARY_COLOR(0x8577),
+ GL_PREVIOUS(0x8578),
+ GL_SRC0_RGB(0x8580),
+ GL_SRC1_RGB(0x8581),
+ GL_SRC2_RGB(0x8582),
+ GL_SRC0_ALPHA(0x8588),
+ GL_SRC1_ALPHA(0x8589),
+ GL_SRC2_ALPHA(0x858A),
+ GL_OPERAND0_RGB(0x8590),
+ GL_OPERAND1_RGB(0x8591),
+ GL_OPERAND2_RGB(0x8592),
+ GL_OPERAND0_ALPHA(0x8598),
+ GL_OPERAND1_ALPHA(0x8599),
+ GL_OPERAND2_ALPHA(0x859A),
+ GL_VERTEX_ARRAY_BINDING(0x85B5),
+ GL_UNSIGNED_SHORT_8_8_APPLE(0x85BA),
+ GL_UNSIGNED_SHORT_8_8_REV_APPLE(0x85BB),
+ GL_VERTEX_ATTRIB_ARRAY_ENABLED(0x8622),
+ GL_VERTEX_ATTRIB_ARRAY_SIZE(0x8623),
+ GL_VERTEX_ATTRIB_ARRAY_STRIDE(0x8624),
+ GL_VERTEX_ATTRIB_ARRAY_TYPE(0x8625),
+ GL_CURRENT_VERTEX_ATTRIB(0x8626),
+ GL_VERTEX_ATTRIB_ARRAY_POINTER(0x8645),
+ GL_NUM_COMPRESSED_TEXTURE_FORMATS(0x86A2),
+ GL_COMPRESSED_TEXTURE_FORMATS(0x86A3),
+ GL_MAX_VERTEX_UNITS(0x86A4),
+ GL_WEIGHT_ARRAY_TYPE(0x86A9),
+ GL_WEIGHT_ARRAY_STRIDE(0x86AA),
+ GL_WEIGHT_ARRAY_SIZE(0x86AB),
+ GL_WEIGHT_ARRAY_POINTER(0x86AC),
+ GL_WEIGHT_ARRAY(0x86AD),
+ GL_DOT3_RGB(0x86AE),
+ GL_DOT3_RGBA(0x86AF),
+ GL_Z400_BINARY_AMD(0x8740),
+ GL_PROGRAM_BINARY_LENGTH(0x8741),
+ GL_BUFFER_SIZE(0x8764),
+ GL_BUFFER_USAGE(0x8765),
+ GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD(0x87EE),
+ GL_3DC_X_AMD(0x87F9),
+ GL_3DC_XY_AMD(0x87FA),
+ GL_NUM_PROGRAM_BINARY_FORMATS(0x87FE),
+ GL_PROGRAM_BINARY_FORMATS(0x87FF),
+ GL_STENCIL_BACK_FUNC(0x8800),
+ GL_STENCIL_BACK_FAIL(0x8801),
+ GL_STENCIL_BACK_PASS_DEPTH_FAIL(0x8802),
+ GL_STENCIL_BACK_PASS_DEPTH_PASS(0x8803),
+ GL_RGBA32F_EXT(0x8814),
+ GL_RGB32F_EXT(0x8815),
+ GL_ALPHA32F_EXT(0x8816),
+ GL_LUMINANCE32F_EXT(0x8818),
+ GL_LUMINANCE_ALPHA32F_EXT(0x8819),
+ GL_RGBA16F_EXT(0x881A),
+ GL_RGB16F_EXT(0x881B),
+ GL_ALPHA16F_EXT(0x881C),
+ GL_LUMINANCE16F_EXT(0x881E),
+ GL_LUMINANCE_ALPHA16F_EXT(0x881F),
+ GL_WRITEONLY_RENDERING_QCOM(0x8823),
+ GL_MAX_DRAW_BUFFERS_NV(0x8824),
+ GL_DRAW_BUFFER0_NV(0x8825),
+ GL_DRAW_BUFFER1_NV(0x8826),
+ GL_DRAW_BUFFER2_NV(0x8827),
+ GL_DRAW_BUFFER3_NV(0x8828),
+ GL_DRAW_BUFFER4_NV(0x8829),
+ GL_DRAW_BUFFER5_NV(0x882A),
+ GL_DRAW_BUFFER6_NV(0x882B),
+ GL_DRAW_BUFFER7_NV(0x882C),
+ GL_DRAW_BUFFER8_NV(0x882D),
+ GL_DRAW_BUFFER9_NV(0x882E),
+ GL_DRAW_BUFFER10_NV(0x882F),
+ GL_DRAW_BUFFER11_NV(0x8830),
+ GL_DRAW_BUFFER12_NV(0x8831),
+ GL_DRAW_BUFFER13_NV(0x8832),
+ GL_DRAW_BUFFER14_NV(0x8833),
+ GL_DRAW_BUFFER15_NV(0x8834),
+ GL_BLEND_EQUATION_ALPHA(0x883D),
+ GL_MATRIX_PALETTE(0x8840),
+ GL_MAX_PALETTE_MATRICES(0x8842),
+ GL_CURRENT_PALETTE_MATRIX(0x8843),
+ GL_MATRIX_INDEX_ARRAY(0x8844),
+ GL_MATRIX_INDEX_ARRAY_SIZE(0x8846),
+ GL_MATRIX_INDEX_ARRAY_TYPE(0x8847),
+ GL_MATRIX_INDEX_ARRAY_STRIDE(0x8848),
+ GL_MATRIX_INDEX_ARRAY_POINTER(0x8849),
+ GL_COMPARE_REF_TO_TEXTURE_EXT(0x884E),
+ GL_CURRENT_QUERY_EXT(0x8865),
+ GL_QUERY_RESULT_EXT(0x8866),
+ GL_QUERY_RESULT_AVAILABLE_EXT(0x8867),
+ GL_POINT_SPRITE(0x8861),
+ GL_COORD_REPLACE(0x8862),
+ GL_MAX_VERTEX_ATTRIBS(0x8869),
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED(0x886A),
+ GL_MAX_TEXTURE_IMAGE_UNITS(0x8872),
+ GL_ARRAY_BUFFER(0x8892),
+ GL_ELEMENT_ARRAY_BUFFER(0x8893),
+ GL_ARRAY_BUFFER_BINDING(0x8894),
+ GL_ELEMENT_ARRAY_BUFFER_BINDING(0x8895),
+ GL_VERTEX_ARRAY_BUFFER_BINDING(0x8896),
+ GL_NORMAL_ARRAY_BUFFER_BINDING(0x8897),
+ GL_COLOR_ARRAY_BUFFER_BINDING(0x8898),
+ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING(0x889A),
+ GL_WEIGHT_ARRAY_BUFFER_BINDING(0x889E),
+ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING(0x889F),
+ GL_WRITE_ONLY(0x88B9),
+ GL_BUFFER_ACCESS(0x88BB),
+ GL_BUFFER_MAPPED(0x88BC),
+ GL_BUFFER_MAP_POINTER(0x88BD),
+ GL_STREAM_DRAW(0x88E0),
+ GL_STATIC_DRAW(0x88E4),
+ GL_DYNAMIC_DRAW(0x88E8),
+ GL_DEPTH24_STENCIL8(0x88F0),
+ GL_POINT_SIZE_ARRAY_TYPE(0x898A),
+ GL_POINT_SIZE_ARRAY_STRIDE(0x898B),
+ GL_POINT_SIZE_ARRAY_POINTER(0x898C),
+ GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS(0x898D),
+ GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS(0x898E),
+ GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS(0x898F),
+ GL_RGB_422_APPLE(0x8A1F),
+ GL_PROGRAM_PIPELINE_OBJECT_EXT(0x8A4F),
+ GL_FRAGMENT_SHADER(0x8B30),
+ GL_VERTEX_SHADER(0x8B31),
+ GL_PROGRAM_OBJECT_EXT(0x8B40),
+ GL_SHADER_OBJECT_EXT(0x8B48),
+ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS(0x8B4C),
+ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS(0x8B4D),
+ GL_SHADER_TYPE(0x8B4F),
+ GL_FLOAT_VEC2(0x8B50),
+ GL_FLOAT_VEC3(0x8B51),
+ GL_FLOAT_VEC4(0x8B52),
+ GL_INT_VEC2(0x8B53),
+ GL_INT_VEC3(0x8B54),
+ GL_INT_VEC4(0x8B55),
+ GL_BOOL(0x8B56),
+ GL_BOOL_VEC2(0x8B57),
+ GL_BOOL_VEC3(0x8B58),
+ GL_BOOL_VEC4(0x8B59),
+ GL_FLOAT_MAT2(0x8B5A),
+ GL_FLOAT_MAT3(0x8B5B),
+ GL_FLOAT_MAT4(0x8B5C),
+ GL_SAMPLER_2D(0x8B5E),
+ GL_SAMPLER_3D(0x8B5F),
+ GL_SAMPLER_CUBE(0x8B60),
+ GL_SAMPLER_2D_SHADOW_EXT(0x8B62),
+ GL_DELETE_STATUS(0x8B80),
+ GL_COMPILE_STATUS(0x8B81),
+ GL_LINK_STATUS(0x8B82),
+ GL_VALIDATE_STATUS(0x8B83),
+ GL_INFO_LOG_LENGTH(0x8B84),
+ GL_ATTACHED_SHADERS(0x8B85),
+ GL_ACTIVE_UNIFORMS(0x8B86),
+ GL_ACTIVE_UNIFORM_MAX_LENGTH(0x8B87),
+ GL_SHADER_SOURCE_LENGTH(0x8B88),
+ GL_ACTIVE_ATTRIBUTES(0x8B89),
+ GL_ACTIVE_ATTRIBUTE_MAX_LENGTH(0x8B8A),
+ GL_FRAGMENT_SHADER_DERIVATIVE_HINT(0x8B8B),
+ GL_SHADING_LANGUAGE_VERSION(0x8B8C),
+ GL_CURRENT_PROGRAM(0x8B8D),
+ GL_PALETTE4_RGB8(0x8B90),
+ GL_PALETTE4_RGBA8(0x8B91),
+ GL_PALETTE4_R5_G6_B5(0x8B92),
+ GL_PALETTE4_RGBA4(0x8B93),
+ GL_PALETTE4_RGB5_A1(0x8B94),
+ GL_PALETTE8_RGB8(0x8B95),
+ GL_PALETTE8_RGBA8(0x8B96),
+ GL_PALETTE8_R5_G6_B5(0x8B97),
+ GL_PALETTE8_RGBA4(0x8B98),
+ GL_PALETTE8_RGB5_A1(0x8B99),
+ GL_IMPLEMENTATION_COLOR_READ_TYPE(0x8B9A),
+ GL_IMPLEMENTATION_COLOR_READ_FORMAT(0x8B9B),
+ GL_POINT_SIZE_ARRAY(0x8B9C),
+ GL_TEXTURE_CROP_RECT(0x8B9D),
+ GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING(0x8B9E),
+ GL_POINT_SIZE_ARRAY_BUFFER_BINDING(0x8B9F),
+ GL_COUNTER_TYPE_AMD(0x8BC0),
+ GL_COUNTER_RANGE_AMD(0x8BC1),
+ GL_UNSIGNED_INT64_AMD(0x8BC2),
+ GL_PERCENTAGE_AMD(0x8BC3),
+ GL_PERFMON_RESULT_AVAILABLE_AMD(0x8BC4),
+ GL_PERFMON_RESULT_SIZE_AMD(0x8BC5),
+ GL_PERFMON_RESULT_AMD(0x8BC6),
+ GL_TEXTURE_WIDTH_QCOM(0x8BD2),
+ GL_TEXTURE_HEIGHT_QCOM(0x8BD3),
+ GL_TEXTURE_DEPTH_QCOM(0x8BD4),
+ GL_TEXTURE_INTERNAL_FORMAT_QCOM(0x8BD5),
+ GL_TEXTURE_FORMAT_QCOM(0x8BD6),
+ GL_TEXTURE_TYPE_QCOM(0x8BD7),
+ GL_TEXTURE_IMAGE_VALID_QCOM(0x8BD8),
+ GL_TEXTURE_NUM_LEVELS_QCOM(0x8BD9),
+ GL_TEXTURE_TARGET_QCOM(0x8BDA),
+ GL_TEXTURE_OBJECT_VALID_QCOM(0x8BDB),
+ GL_STATE_RESTORE(0x8BDC),
+ GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG(0x8C00),
+ GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG(0x8C01),
+ GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG(0x8C02),
+ GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG(0x8C03),
+ GL_MODULATE_COLOR_IMG(0x8C04),
+ GL_RECIP_ADD_SIGNED_ALPHA_IMG(0x8C05),
+ GL_TEXTURE_ALPHA_MODULATE_IMG(0x8C06),
+ GL_FACTOR_ALPHA_MODULATE_IMG(0x8C07),
+ GL_FRAGMENT_ALPHA_MODULATE_IMG(0x8C08),
+ GL_ADD_BLEND_IMG(0x8C09),
+ GL_SGX_BINARY_IMG(0x8C0A),
+ GL_UNSIGNED_NORMALIZED_EXT(0x8C17),
+ GL_ANY_SAMPLES_PASSED_EXT(0x8C2F),
+ GL_SRGB_EXT(0x8C40),
+ GL_SRGB_ALPHA_EXT(0x8C42),
+ GL_SRGB8_ALPHA8_EXT(0x8C43),
+ GL_ATC_RGB_AMD(0x8C92),
+ GL_ATC_RGBA_EXPLICIT_ALPHA_AMD(0x8C93),
+ GL_STENCIL_BACK_REF(0x8CA3),
+ GL_STENCIL_BACK_VALUE_MASK(0x8CA4),
+ GL_STENCIL_BACK_WRITEMASK(0x8CA5),
+ GL_FRAMEBUFFER_BINDING(0x8CA6),
+ GL_RENDERBUFFER_BINDING(0x8CA7),
+ GL_READ_FRAMEBUFFER_APPLE(0x8CA8),
+ GL_DRAW_FRAMEBUFFER_APPLE(0x8CA9),
+ GL_READ_FRAMEBUFFER_BINDING_APPLE(0x8CAA),
+ GL_RENDERBUFFER_SAMPLES_APPLE(0x8CAB),
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE(0x8CD0),
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME(0x8CD1),
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL(0x8CD2),
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE(0x8CD3),
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET(0x8CD4),
+ GL_FRAMEBUFFER_COMPLETE(0x8CD5),
+ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT(0x8CD6),
+ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT(0x8CD7),
+ GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS(0x8CD9),
+ GL_FRAMEBUFFER_INCOMPLETE_FORMATS(0x8CDA),
+ GL_FRAMEBUFFER_UNSUPPORTED(0x8CDD),
+ GL_MAX_COLOR_ATTACHMENTS_NV(0x8CDF),
+ GL_COLOR_ATTACHMENT0(0x8CE0),
+ GL_COLOR_ATTACHMENT1_NV(0x8CE1),
+ GL_COLOR_ATTACHMENT2_NV(0x8CE2),
+ GL_COLOR_ATTACHMENT3_NV(0x8CE3),
+ GL_COLOR_ATTACHMENT4_NV(0x8CE4),
+ GL_COLOR_ATTACHMENT5_NV(0x8CE5),
+ GL_COLOR_ATTACHMENT6_NV(0x8CE6),
+ GL_COLOR_ATTACHMENT7_NV(0x8CE7),
+ GL_COLOR_ATTACHMENT8_NV(0x8CE8),
+ GL_COLOR_ATTACHMENT9_NV(0x8CE9),
+ GL_COLOR_ATTACHMENT10_NV(0x8CEA),
+ GL_COLOR_ATTACHMENT11_NV(0x8CEB),
+ GL_COLOR_ATTACHMENT12_NV(0x8CEC),
+ GL_COLOR_ATTACHMENT13_NV(0x8CED),
+ GL_COLOR_ATTACHMENT14_NV(0x8CEE),
+ GL_COLOR_ATTACHMENT15_NV(0x8CEF),
+ GL_DEPTH_ATTACHMENT(0x8D00),
+ GL_STENCIL_ATTACHMENT(0x8D20),
+ GL_FRAMEBUFFER(0x8D40),
+ GL_RENDERBUFFER(0x8D41),
+ GL_RENDERBUFFER_WIDTH(0x8D42),
+ GL_RENDERBUFFER_HEIGHT(0x8D43),
+ GL_RENDERBUFFER_INTERNAL_FORMAT(0x8D44),
+ GL_STENCIL_INDEX1(0x8D46),
+ GL_STENCIL_INDEX4(0x8D47),
+ GL_STENCIL_INDEX8(0x8D48),
+ GL_RENDERBUFFER_RED_SIZE(0x8D50),
+ GL_RENDERBUFFER_GREEN_SIZE(0x8D51),
+ GL_RENDERBUFFER_BLUE_SIZE(0x8D52),
+ GL_RENDERBUFFER_ALPHA_SIZE(0x8D53),
+ GL_RENDERBUFFER_DEPTH_SIZE(0x8D54),
+ GL_RENDERBUFFER_STENCIL_SIZE(0x8D55),
+ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE(0x8D56),
+ GL_MAX_SAMPLES_APPLE(0x8D57),
+ GL_TEXTURE_GEN_STR(0x8D60),
+ GL_HALF_FLOAT(0x8D61),
+ GL_RGB565(0x8D62),
+ GL_ETC1_RGB8(0x8D64),
+ GL_TEXTURE_EXTERNAL(0x8D65),
+ GL_SAMPLER_EXTERNAL(0x8D66),
+ GL_TEXTURE_BINDING_EXTERNAL(0x8D67),
+ GL_REQUIRED_TEXTURE_IMAGE_UNITS(0x8D68),
+ GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT(0x8D6A),
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT(0x8D6C),
+ GL_LOW_FLOAT(0x8DF0),
+ GL_MEDIUM_FLOAT(0x8DF1),
+ GL_HIGH_FLOAT(0x8DF2),
+ GL_LOW_INT(0x8DF3),
+ GL_MEDIUM_INT(0x8DF4),
+ GL_HIGH_INT(0x8DF5),
+ GL_UNSIGNED_INT_10_10_10_2(0x8DF6),
+ GL_INT_10_10_10_2(0x8DF7),
+ GL_SHADER_BINARY_FORMATS(0x8DF8),
+ GL_NUM_SHADER_BINARY_FORMATS(0x8DF9),
+ GL_SHADER_COMPILER(0x8DFA),
+ GL_MAX_VERTEX_UNIFORM_VECTORS(0x8DFB),
+ GL_MAX_VARYING_VECTORS(0x8DFC),
+ GL_MAX_FRAGMENT_UNIFORM_VECTORS(0x8DFD),
+ GL_DEPTH_COMPONENT16_NONLINEAR_NV(0x8E2C),
+ GL_COVERAGE_COMPONENT_NV(0x8ED0),
+ GL_COVERAGE_COMPONENT4_NV(0x8ED1),
+ GL_COVERAGE_ATTACHMENT_NV(0x8ED2),
+ GL_COVERAGE_BUFFERS_NV(0x8ED3),
+ GL_COVERAGE_SAMPLES_NV(0x8ED4),
+ GL_COVERAGE_ALL_FRAGMENTS_NV(0x8ED5),
+ GL_COVERAGE_EDGE_FRAGMENTS_NV(0x8ED6),
+ GL_COVERAGE_AUTOMATIC_NV(0x8ED7),
+ GL_MALI_SHADER_BINARY_ARM(0x8F60),
+ GL_PERFMON_GLOBAL_MODE_QCOM(0x8FA0),
+ GL_SHADER_BINARY_VIV(0x8FC4),
+ GL_CONTEXT_ROBUST_ACCESS_EXT(0x90F3),
+ GL_TEXTURE_IMMUTABLE_FORMAT_EXT(0x912F),
+ GL_SGX_PROGRAM_BINARY_IMG(0x9130),
+ GL_RENDERBUFFER_SAMPLES_EXT(0x9133),
+ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT(0x9134),
+ GL_MAX_SAMPLES_EXT(0x9135),
+ GL_TEXTURE_SAMPLES_IMG(0x9136),
+ GL_BUFFER_OBJECT_EXT(0x9151),
+ GL_QUERY_OBJECT_EXT(0x9153),
+ GL_VERTEX_ARRAY_OBJECT_EXT(0x9154),
+ GL_SHADER_BINARY_DMP(0x9250),
+ GL_BGRA8_EXT(0x93A1),
+
+ // Constants defined by ES3
+ GL_READ_BUFFER(0x0C02),
+ GL_PACK_ROW_LENGTH(0x0D02),
+ GL_PACK_SKIP_ROWS(0x0D03),
+ GL_PACK_SKIP_PIXELS(0x0D04),
+ GL_COLOR(0x1800),
+ GL_DEPTH(0x1801),
+ GL_STENCIL(0x1802),
+ GL_RED(0x1903),
+ GL_RGB10_A2(0x8059),
+ GL_UNPACK_SKIP_IMAGES(0x806D),
+ GL_UNPACK_IMAGE_HEIGHT(0x806E),
+ GL_UNSIGNED_INT_2_10_10_10_REV(0x8368),
+ GL_MAX_ELEMENTS_VERTICES(0x80E8),
+ GL_MAX_ELEMENTS_INDICES(0x80E9),
+ GL_TEXTURE_MIN_LOD(0x813A),
+ GL_TEXTURE_MAX_LOD(0x813B),
+ GL_TEXTURE_BASE_LEVEL(0x813C),
+ GL_TEXTURE_MAX_LEVEL(0x813D),
+ GL_MIN(0x8007),
+ GL_MAX(0x8008),
+ GL_MAX_TEXTURE_LOD_BIAS(0x84FD),
+ GL_TEXTURE_COMPARE_MODE(0x884C),
+ GL_TEXTURE_COMPARE_FUNC(0x884D),
+ GL_CURRENT_QUERY(0x8865),
+ GL_QUERY_RESULT(0x8866),
+ GL_QUERY_RESULT_AVAILABLE(0x8867),
+ GL_STREAM_READ(0x88E1),
+ GL_STREAM_COPY(0x88E2),
+ GL_STATIC_READ(0x88E5),
+ GL_STATIC_COPY(0x88E6),
+ GL_DYNAMIC_READ(0x88E9),
+ GL_DYNAMIC_COPY(0x88EA),
+ GL_MAX_DRAW_BUFFERS(0x8824),
+ GL_DRAW_BUFFER0(0x8825),
+ GL_DRAW_BUFFER1(0x8826),
+ GL_DRAW_BUFFER2(0x8827),
+ GL_DRAW_BUFFER3(0x8828),
+ GL_DRAW_BUFFER4(0x8829),
+ GL_DRAW_BUFFER5(0x882A),
+ GL_DRAW_BUFFER6(0x882B),
+ GL_DRAW_BUFFER7(0x882C),
+ GL_DRAW_BUFFER8(0x882D),
+ GL_DRAW_BUFFER9(0x882E),
+ GL_DRAW_BUFFER10(0x882F),
+ GL_DRAW_BUFFER11(0x8830),
+ GL_DRAW_BUFFER12(0x8831),
+ GL_DRAW_BUFFER13(0x8832),
+ GL_DRAW_BUFFER14(0x8833),
+ GL_DRAW_BUFFER15(0x8834),
+ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS(0x8B49),
+ GL_MAX_VERTEX_UNIFORM_COMPONENTS(0x8B4A),
+ GL_SAMPLER_2D_SHADOW(0x8B62),
+ GL_PIXEL_PACK_BUFFER(0x88EB),
+ GL_PIXEL_UNPACK_BUFFER(0x88EC),
+ GL_PIXEL_PACK_BUFFER_BINDING(0x88ED),
+ GL_PIXEL_UNPACK_BUFFER_BINDING(0x88EF),
+ GL_FLOAT_MAT2x3(0x8B65),
+ GL_FLOAT_MAT2x4(0x8B66),
+ GL_FLOAT_MAT3x2(0x8B67),
+ GL_FLOAT_MAT3x4(0x8B68),
+ GL_FLOAT_MAT4x2(0x8B69),
+ GL_FLOAT_MAT4x3(0x8B6A),
+ GL_SRGB(0x8C40),
+ GL_SRGB8(0x8C41),
+ GL_SRGB8_ALPHA8(0x8C43),
+ GL_COMPARE_REF_TO_TEXTURE(0x884E),
+ GL_MAJOR_VERSION(0x821B),
+ GL_MINOR_VERSION(0x821C),
+ GL_NUM_EXTENSIONS(0x821D),
+ GL_RGBA32F(0x8814),
+ GL_RGB32F(0x8815),
+ GL_RGBA16F(0x881A),
+ GL_RGB16F(0x881B),
+ GL_VERTEX_ATTRIB_ARRAY_INTEGER(0x88FD),
+ GL_MAX_ARRAY_TEXTURE_LAYERS(0x88FF),
+ GL_MIN_PROGRAM_TEXEL_OFFSET(0x8904),
+ GL_MAX_PROGRAM_TEXEL_OFFSET(0x8905),
+ GL_MAX_VARYING_COMPONENTS(0x8B4B),
+ GL_TEXTURE_2D_ARRAY(0x8C1A),
+ GL_TEXTURE_BINDING_2D_ARRAY(0x8C1D),
+ GL_R11F_G11F_B10F(0x8C3A),
+ GL_UNSIGNED_INT_10F_11F_11F_REV(0x8C3B),
+ GL_RGB9_E5(0x8C3D),
+ GL_UNSIGNED_INT_5_9_9_9_REV(0x8C3E),
+ GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH(0x8C76),
+ GL_TRANSFORM_FEEDBACK_BUFFER_MODE(0x8C7F),
+ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS(0x8C80),
+ GL_TRANSFORM_FEEDBACK_VARYINGS(0x8C83),
+ GL_TRANSFORM_FEEDBACK_BUFFER_START(0x8C84),
+ GL_TRANSFORM_FEEDBACK_BUFFER_SIZE(0x8C85),
+ GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN(0x8C88),
+ GL_RASTERIZER_DISCARD(0x8C89),
+ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS(0x8C8A),
+ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS(0x8C8B),
+ GL_INTERLEAVED_ATTRIBS(0x8C8C),
+ GL_SEPARATE_ATTRIBS(0x8C8D),
+ GL_TRANSFORM_FEEDBACK_BUFFER(0x8C8E),
+ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING(0x8C8F),
+ GL_RGBA32UI(0x8D70),
+ GL_RGB32UI(0x8D71),
+ GL_RGBA16UI(0x8D76),
+ GL_RGB16UI(0x8D77),
+ GL_RGBA8UI(0x8D7C),
+ GL_RGB8UI(0x8D7D),
+ GL_RGBA32I(0x8D82),
+ GL_RGB32I(0x8D83),
+ GL_RGBA16I(0x8D88),
+ GL_RGB16I(0x8D89),
+ GL_RGBA8I(0x8D8E),
+ GL_RGB8I(0x8D8F),
+ GL_RED_INTEGER(0x8D94),
+ GL_RGB_INTEGER(0x8D98),
+ GL_RGBA_INTEGER(0x8D99),
+ GL_SAMPLER_2D_ARRAY(0x8DC1),
+ GL_SAMPLER_2D_ARRAY_SHADOW(0x8DC4),
+ GL_SAMPLER_CUBE_SHADOW(0x8DC5),
+ GL_UNSIGNED_INT_VEC2(0x8DC6),
+ GL_UNSIGNED_INT_VEC3(0x8DC7),
+ GL_UNSIGNED_INT_VEC4(0x8DC8),
+ GL_INT_SAMPLER_2D(0x8DCA),
+ GL_INT_SAMPLER_3D(0x8DCB),
+ GL_INT_SAMPLER_CUBE(0x8DCC),
+ GL_INT_SAMPLER_2D_ARRAY(0x8DCF),
+ GL_UNSIGNED_INT_SAMPLER_2D(0x8DD2),
+ GL_UNSIGNED_INT_SAMPLER_3D(0x8DD3),
+ GL_UNSIGNED_INT_SAMPLER_CUBE(0x8DD4),
+ GL_UNSIGNED_INT_SAMPLER_2D_ARRAY(0x8DD7),
+ GL_BUFFER_ACCESS_FLAGS(0x911F),
+ GL_BUFFER_MAP_LENGTH(0x9120),
+ GL_BUFFER_MAP_OFFSET(0x9121),
+ GL_DEPTH_COMPONENT32F(0x8CAC),
+ GL_DEPTH32F_STENCIL8(0x8CAD),
+ GL_FLOAT_32_UNSIGNED_INT_24_8_REV(0x8DAD),
+ GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING(0x8210),
+ GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE(0x8211),
+ GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE(0x8212),
+ GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE(0x8213),
+ GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE(0x8214),
+ GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE(0x8215),
+ GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE(0x8216),
+ GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE(0x8217),
+ GL_FRAMEBUFFER_DEFAULT(0x8218),
+ GL_FRAMEBUFFER_UNDEFINED(0x8219),
+ GL_DEPTH_STENCIL_ATTACHMENT(0x821A),
+ GL_UNSIGNED_NORMALIZED(0x8C17),
+ GL_READ_FRAMEBUFFER(0x8CA8),
+ GL_DRAW_FRAMEBUFFER(0x8CA9),
+ GL_READ_FRAMEBUFFER_BINDING(0x8CAA),
+ GL_RENDERBUFFER_SAMPLES(0x8CAB),
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER(0x8CD4),
+ GL_MAX_COLOR_ATTACHMENTS(0x8CDF),
+ GL_COLOR_ATTACHMENT1(0x8CE1),
+ GL_COLOR_ATTACHMENT2(0x8CE2),
+ GL_COLOR_ATTACHMENT3(0x8CE3),
+ GL_COLOR_ATTACHMENT4(0x8CE4),
+ GL_COLOR_ATTACHMENT5(0x8CE5),
+ GL_COLOR_ATTACHMENT6(0x8CE6),
+ GL_COLOR_ATTACHMENT7(0x8CE7),
+ GL_COLOR_ATTACHMENT8(0x8CE8),
+ GL_COLOR_ATTACHMENT9(0x8CE9),
+ GL_COLOR_ATTACHMENT10(0x8CEA),
+ GL_COLOR_ATTACHMENT11(0x8CEB),
+ GL_COLOR_ATTACHMENT12(0x8CEC),
+ GL_COLOR_ATTACHMENT13(0x8CED),
+ GL_COLOR_ATTACHMENT14(0x8CEE),
+ GL_COLOR_ATTACHMENT15(0x8CEF),
+ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE(0x8D56),
+ GL_MAX_SAMPLES(0x8D57),
+ GL_MAP_READ_BIT(0x0001),
+ GL_MAP_WRITE_BIT(0x0002),
+ GL_MAP_INVALIDATE_RANGE_BIT(0x0004),
+ GL_MAP_INVALIDATE_BUFFER_BIT(0x0008),
+ GL_MAP_FLUSH_EXPLICIT_BIT(0x0010),
+ GL_MAP_UNSYNCHRONIZED_BIT(0x0020),
+ GL_RG(0x8227),
+ GL_RG_INTEGER(0x8228),
+ GL_R8(0x8229),
+ GL_RG8(0x822B),
+ GL_R16F(0x822D),
+ GL_R32F(0x822E),
+ GL_RG16F(0x822F),
+ GL_RG32F(0x8230),
+ GL_R8I(0x8231),
+ GL_R8UI(0x8232),
+ GL_R16I(0x8233),
+ GL_R16UI(0x8234),
+ GL_R32I(0x8235),
+ GL_R32UI(0x8236),
+ GL_RG8I(0x8237),
+ GL_RG8UI(0x8238),
+ GL_RG16I(0x8239),
+ GL_RG16UI(0x823A),
+ GL_RG32I(0x823B),
+ GL_RG32UI(0x823C),
+ GL_R8_SNORM(0x8F94),
+ GL_RG8_SNORM(0x8F95),
+ GL_RGB8_SNORM(0x8F96),
+ GL_RGBA8_SNORM(0x8F97),
+ GL_SIGNED_NORMALIZED(0x8F9C),
+ GL_PRIMITIVE_RESTART_FIXED_INDEX(0x8D69),
+ GL_COPY_READ_BUFFER(0x8F36),
+ GL_COPY_WRITE_BUFFER(0x8F37),
+ GL_UNIFORM_BUFFER(0x8A11),
+ GL_UNIFORM_BUFFER_BINDING(0x8A28),
+ GL_UNIFORM_BUFFER_START(0x8A29),
+ GL_UNIFORM_BUFFER_SIZE(0x8A2A),
+ GL_MAX_VERTEX_UNIFORM_BLOCKS(0x8A2B),
+ GL_MAX_FRAGMENT_UNIFORM_BLOCKS(0x8A2D),
+ GL_MAX_COMBINED_UNIFORM_BLOCKS(0x8A2E),
+ GL_MAX_UNIFORM_BUFFER_BINDINGS(0x8A2F),
+ GL_MAX_UNIFORM_BLOCK_SIZE(0x8A30),
+ GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS(0x8A31),
+ GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS(0x8A33),
+ GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT(0x8A34),
+ GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH(0x8A35),
+ GL_ACTIVE_UNIFORM_BLOCKS(0x8A36),
+ GL_UNIFORM_TYPE(0x8A37),
+ GL_UNIFORM_SIZE(0x8A38),
+ GL_UNIFORM_NAME_LENGTH(0x8A39),
+ GL_UNIFORM_BLOCK_INDEX(0x8A3A),
+ GL_UNIFORM_OFFSET(0x8A3B),
+ GL_UNIFORM_ARRAY_STRIDE(0x8A3C),
+ GL_UNIFORM_MATRIX_STRIDE(0x8A3D),
+ GL_UNIFORM_IS_ROW_MAJOR(0x8A3E),
+ GL_UNIFORM_BLOCK_BINDING(0x8A3F),
+ GL_UNIFORM_BLOCK_DATA_SIZE(0x8A40),
+ GL_UNIFORM_BLOCK_NAME_LENGTH(0x8A41),
+ GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS(0x8A42),
+ GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES(0x8A43),
+ GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER(0x8A44),
+ GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER(0x8A46),
+ GL_MAX_VERTEX_OUTPUT_COMPONENTS(0x9122),
+ GL_MAX_FRAGMENT_INPUT_COMPONENTS(0x9125),
+ GL_MAX_SERVER_WAIT_TIMEOUT(0x9111),
+ GL_OBJECT_TYPE(0x9112),
+ GL_SYNC_CONDITION(0x9113),
+ GL_SYNC_STATUS(0x9114),
+ GL_SYNC_FLAGS(0x9115),
+ GL_SYNC_FENCE(0x9116),
+ GL_SYNC_GPU_COMMANDS_COMPLETE(0x9117),
+ GL_UNSIGNALED(0x9118),
+ GL_SIGNALED(0x9119),
+ GL_ALREADY_SIGNALED(0x911A),
+ GL_TIMEOUT_EXPIRED(0x911B),
+ GL_CONDITION_SATISFIED(0x911C),
+ GL_WAIT_FAILED(0x911D),
+ GL_SYNC_FLUSH_COMMANDS_BIT(0x00000001),
+ GL_TIMEOUT_IGNORED(0xFFFFFFFFFFFFFFFFl),
+ GL_VERTEX_ATTRIB_ARRAY_DIVISOR(0x88FE),
+ GL_ANY_SAMPLES_PASSED(0x8C2F),
+ GL_ANY_SAMPLES_PASSED_CONSERVATIVE(0x8D6A),
+ GL_SAMPLER_BINDING(0x8919),
+ GL_RGB10_A2UI(0x906F),
+ GL_TEXTURE_SWIZZLE_R(0x8E42),
+ GL_TEXTURE_SWIZZLE_G(0x8E43),
+ GL_TEXTURE_SWIZZLE_B(0x8E44),
+ GL_TEXTURE_SWIZZLE_A(0x8E45),
+ GL_GREEN(0x1904),
+ GL_BLUE(0x1905),
+ GL_INT_2_10_10_10_REV(0x8D9F),
+ GL_TRANSFORM_FEEDBACK(0x8E22),
+ GL_TRANSFORM_FEEDBACK_PAUSED(0x8E23),
+ GL_TRANSFORM_FEEDBACK_ACTIVE(0x8E24),
+ GL_TRANSFORM_FEEDBACK_BINDING(0x8E25),
+ GL_PROGRAM_BINARY_RETRIEVABLE_HINT(0x8257),
+ GL_COMPRESSED_R11_EAC(0x9270),
+ GL_COMPRESSED_SIGNED_R11_EAC(0x9271),
+ GL_COMPRESSED_RG11_EAC(0x9272),
+ GL_COMPRESSED_SIGNED_RG11_EAC(0x9273),
+ GL_COMPRESSED_RGB8_ETC2(0x9274),
+ GL_COMPRESSED_SRGB8_ETC2(0x9275),
+ GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2(0x9276),
+ GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2(0x9277),
+ GL_COMPRESSED_RGBA8_ETC2_EAC(0x9278),
+ GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC(0x9279),
+ GL_TEXTURE_IMMUTABLE_FORMAT(0x912F),
+ GL_MAX_ELEMENT_INDEX(0x8D6B),
+ GL_NUM_SAMPLE_COUNTS(0x9380),
+ GL_TEXTURE_IMMUTABLE_LEVELS(0x82DF),
+
+ GL_ALL_SHADER_BITS_EXT(0xFFFFFFFF),
+ ;
+
+ public final long value;
+ GLEnum(final long value) {
+ this.value = value;
+ }
+
+ private static final java.util.HashMap<Long, GLEnum> reverseMap = new java.util.HashMap<Long, GLEnum>();
+ static {
+ for (GLEnum e : GLEnum.values())
+ reverseMap.put(e.value, e);
+ }
+
+ public static GLEnum valueOf(final long value) {
+ return reverseMap.get(value);
+ }
+}