diff options
Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLEnum.java')
-rw-r--r-- | eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLEnum.java | 1017 |
1 files changed, 0 insertions, 1017 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLEnum.java b/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLEnum.java deleted file mode 100644 index ceb9f1a51..000000000 --- a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLEnum.java +++ /dev/null @@ -1,1017 +0,0 @@ -/* - ** Copyright 2011, The Android Open Source Project - ** - ** Licensed under the Apache License, Version 2.0 (the "License"); - ** you may not use this file except in compliance with the License. - ** You may obtain a copy of the License at - ** - ** http://www.apache.org/licenses/LICENSE-2.0 - ** - ** Unless required by applicable law or agreed to in writing, software - ** distributed under the License is distributed on an "AS IS" BASIS, - ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - ** See the License for the specific language governing permissions and - ** limitations under the License. - */ - -// auto generated by generate_GLEnum_java.py" - -package com.android.ide.eclipse.gltrace; - -public enum GLEnum { - GL_NONE(0x0000), - GL_LINES(0x0001), - GL_LINE_LOOP(0x0002), - GL_LINE_STRIP(0x0003), - GL_TRIANGLES(0x0004), - GL_TRIANGLE_STRIP(0x0005), - GL_TRIANGLE_FAN(0x0006), - GL_ADD(0x0104), - GL_NEVER(0x0200), - GL_LESS(0x0201), - GL_EQUAL(0x0202), - GL_LEQUAL(0x0203), - GL_GREATER(0x0204), - GL_NOTEQUAL(0x0205), - GL_GEQUAL(0x0206), - GL_ALWAYS(0x0207), - GL_SRC_COLOR(0x0300), - GL_ONE_MINUS_SRC_COLOR(0x0301), - GL_SRC_ALPHA(0x0302), - GL_ONE_MINUS_SRC_ALPHA(0x0303), - GL_DST_ALPHA(0x0304), - GL_ONE_MINUS_DST_ALPHA(0x0305), - GL_DST_COLOR(0x0306), - GL_ONE_MINUS_DST_COLOR(0x0307), - GL_SRC_ALPHA_SATURATE(0x0308), - GL_FRONT(0x0404), - GL_BACK(0x0405), - GL_FRONT_AND_BACK(0x0408), - GL_INVALID_ENUM(0x0500), - GL_INVALID_VALUE(0x0501), - GL_INVALID_OPERATION(0x0502), - GL_STACK_OVERFLOW(0x0503), - GL_STACK_UNDERFLOW(0x0504), - GL_OUT_OF_MEMORY(0x0505), - GL_INVALID_FRAMEBUFFER_OPERATION(0x0506), - GL_EXP(0x0800), - GL_EXP2(0x0801), - GL_CW(0x0900), - GL_CCW(0x0901), - GL_CURRENT_COLOR(0x0B00), - GL_CURRENT_NORMAL(0x0B02), - GL_CURRENT_TEXTURE_COORDS(0x0B03), - GL_POINT_SMOOTH(0x0B10), - GL_POINT_SIZE(0x0B11), - GL_SMOOTH_POINT_SIZE_RANGE(0x0B12), - GL_LINE_SMOOTH(0x0B20), - GL_LINE_WIDTH(0x0B21), - GL_SMOOTH_LINE_WIDTH_RANGE(0x0B22), - GL_CULL_FACE(0x0B44), - GL_CULL_FACE_MODE(0x0B45), - GL_FRONT_FACE(0x0B46), - GL_LIGHTING(0x0B50), - GL_LIGHT_MODEL_TWO_SIDE(0x0B52), - GL_LIGHT_MODEL_AMBIENT(0x0B53), - GL_SHADE_MODEL(0x0B54), - GL_COLOR_MATERIAL(0x0B57), - GL_FOG(0x0B60), - GL_FOG_DENSITY(0x0B62), - GL_FOG_START(0x0B63), - GL_FOG_END(0x0B64), - GL_FOG_MODE(0x0B65), - GL_FOG_COLOR(0x0B66), - GL_DEPTH_RANGE(0x0B70), - GL_DEPTH_TEST(0x0B71), - GL_DEPTH_WRITEMASK(0x0B72), - GL_DEPTH_CLEAR_VALUE(0x0B73), - GL_DEPTH_FUNC(0x0B74), - GL_STENCIL_TEST(0x0B90), - GL_STENCIL_CLEAR_VALUE(0x0B91), - GL_STENCIL_FUNC(0x0B92), - GL_STENCIL_VALUE_MASK(0x0B93), - GL_STENCIL_FAIL(0x0B94), - GL_STENCIL_PASS_DEPTH_FAIL(0x0B95), - GL_STENCIL_PASS_DEPTH_PASS(0x0B96), - GL_STENCIL_REF(0x0B97), - GL_STENCIL_WRITEMASK(0x0B98), - GL_MATRIX_MODE(0x0BA0), - GL_NORMALIZE(0x0BA1), - GL_VIEWPORT(0x0BA2), - GL_MODELVIEW_STACK_DEPTH(0x0BA3), - GL_PROJECTION_STACK_DEPTH(0x0BA4), - GL_TEXTURE_STACK_DEPTH(0x0BA5), - GL_MODELVIEW_MATRIX(0x0BA6), - GL_PROJECTION_MATRIX(0x0BA7), - GL_TEXTURE_MATRIX(0x0BA8), - GL_ALPHA_TEST(0x0BC0), - GL_ALPHA_TEST_FUNC(0x0BC1), - GL_ALPHA_TEST_REF(0x0BC2), - GL_DITHER(0x0BD0), - GL_BLEND_DST(0x0BE0), - GL_BLEND_SRC(0x0BE1), - GL_BLEND(0x0BE2), - GL_LOGIC_OP_MODE(0x0BF0), - GL_COLOR_LOGIC_OP(0x0BF2), - GL_READ_BUFFER_NV(0x0C02), - GL_SCISSOR_BOX(0x0C10), - GL_SCISSOR_TEST(0x0C11), - GL_COLOR_CLEAR_VALUE(0x0C22), - GL_COLOR_WRITEMASK(0x0C23), - GL_PERSPECTIVE_CORRECTION_HINT(0x0C50), - GL_POINT_SMOOTH_HINT(0x0C51), - GL_LINE_SMOOTH_HINT(0x0C52), - GL_FOG_HINT(0x0C54), - GL_UNPACK_ROW_LENGTH(0x0CF2), - GL_UNPACK_SKIP_ROWS(0x0CF3), - GL_UNPACK_SKIP_PIXELS(0x0CF4), - GL_UNPACK_ALIGNMENT(0x0CF5), - GL_PACK_ALIGNMENT(0x0D05), - GL_ALPHA_SCALE(0x0D1C), - GL_MAX_LIGHTS(0x0D31), - GL_MAX_CLIP_PLANES(0x0D32), - GL_MAX_TEXTURE_SIZE(0x0D33), - GL_MAX_MODELVIEW_STACK_DEPTH(0x0D36), - GL_MAX_PROJECTION_STACK_DEPTH(0x0D38), - GL_MAX_TEXTURE_STACK_DEPTH(0x0D39), - GL_MAX_VIEWPORT_DIMS(0x0D3A), - GL_SUBPIXEL_BITS(0x0D50), - GL_RED_BITS(0x0D52), - GL_GREEN_BITS(0x0D53), - GL_BLUE_BITS(0x0D54), - GL_ALPHA_BITS(0x0D55), - GL_DEPTH_BITS(0x0D56), - GL_STENCIL_BITS(0x0D57), - GL_TEXTURE_2D(0x0DE1), - GL_DONT_CARE(0x1100), - GL_FASTEST(0x1101), - GL_NICEST(0x1102), - GL_AMBIENT(0x1200), - GL_DIFFUSE(0x1201), - GL_SPECULAR(0x1202), - GL_POSITION(0x1203), - GL_SPOT_DIRECTION(0x1204), - GL_SPOT_EXPONENT(0x1205), - GL_SPOT_CUTOFF(0x1206), - GL_CONSTANT_ATTENUATION(0x1207), - GL_LINEAR_ATTENUATION(0x1208), - GL_QUADRATIC_ATTENUATION(0x1209), - GL_BYTE(0x1400), - GL_UNSIGNED_BYTE(0x1401), - GL_SHORT(0x1402), - GL_UNSIGNED_SHORT(0x1403), - GL_INT(0x1404), - GL_UNSIGNED_INT(0x1405), - GL_FLOAT(0x1406), - GL_FIXED(0x140C), - GL_CLEAR(0x1500), - GL_AND(0x1501), - GL_AND_REVERSE(0x1502), - GL_COPY(0x1503), - GL_AND_INVERTED(0x1504), - GL_NOOP(0x1505), - GL_XOR(0x1506), - GL_OR(0x1507), - GL_NOR(0x1508), - GL_EQUIV(0x1509), - GL_INVERT(0x150A), - GL_OR_REVERSE(0x150B), - GL_COPY_INVERTED(0x150C), - GL_OR_INVERTED(0x150D), - GL_NAND(0x150E), - GL_SET(0x150F), - GL_EMISSION(0x1600), - GL_SHININESS(0x1601), - GL_AMBIENT_AND_DIFFUSE(0x1602), - GL_MODELVIEW(0x1700), - GL_PROJECTION(0x1701), - GL_TEXTURE(0x1702), - GL_COLOR_EXT(0x1800), - GL_DEPTH_EXT(0x1801), - GL_STENCIL_EXT(0x1802), - GL_STENCIL_INDEX(0x1901), - GL_DEPTH_COMPONENT(0x1902), - GL_RED_EXT(0x1903), - GL_ALPHA(0x1906), - GL_RGB(0x1907), - GL_RGBA(0x1908), - GL_LUMINANCE(0x1909), - GL_LUMINANCE_ALPHA(0x190A), - GL_FLAT(0x1D00), - GL_SMOOTH(0x1D01), - GL_KEEP(0x1E00), - GL_REPLACE(0x1E01), - GL_INCR(0x1E02), - GL_DECR(0x1E03), - GL_VENDOR(0x1F00), - GL_RENDERER(0x1F01), - GL_VERSION(0x1F02), - GL_EXTENSIONS(0x1F03), - GL_MODULATE(0x2100), - GL_DECAL(0x2101), - GL_TEXTURE_ENV_MODE(0x2200), - GL_TEXTURE_ENV_COLOR(0x2201), - GL_TEXTURE_ENV(0x2300), - GL_TEXTURE_GEN_MODE(0x2500), - GL_NEAREST(0x2600), - GL_LINEAR(0x2601), - GL_NEAREST_MIPMAP_NEAREST(0x2700), - GL_LINEAR_MIPMAP_NEAREST(0x2701), - GL_NEAREST_MIPMAP_LINEAR(0x2702), - GL_LINEAR_MIPMAP_LINEAR(0x2703), - GL_TEXTURE_MAG_FILTER(0x2800), - GL_TEXTURE_MIN_FILTER(0x2801), - GL_TEXTURE_WRAP_S(0x2802), - GL_TEXTURE_WRAP_T(0x2803), - GL_REPEAT(0x2901), - GL_POLYGON_OFFSET_UNITS(0x2A00), - GL_CLIP_PLANE0(0x3000), - GL_CLIP_PLANE1(0x3001), - GL_CLIP_PLANE2(0x3002), - GL_CLIP_PLANE3(0x3003), - GL_CLIP_PLANE4(0x3004), - GL_CLIP_PLANE5(0x3005), - GL_LIGHT0(0x4000), - GL_LIGHT1(0x4001), - GL_LIGHT2(0x4002), - GL_LIGHT3(0x4003), - GL_LIGHT4(0x4004), - GL_LIGHT5(0x4005), - GL_LIGHT6(0x4006), - GL_LIGHT7(0x4007), - GL_COVERAGE_BUFFER_BIT_NV(0x8000), - GL_CONSTANT_COLOR(0x8001), - GL_ONE_MINUS_CONSTANT_COLOR(0x8002), - GL_CONSTANT_ALPHA(0x8003), - GL_ONE_MINUS_CONSTANT_ALPHA(0x8004), - GL_BLEND_COLOR(0x8005), - GL_FUNC_ADD(0x8006), - GL_MIN_EXT(0x8007), - GL_MAX_EXT(0x8008), - GL_BLEND_EQUATION_RGB(0x8009), - GL_FUNC_SUBTRACT(0x800A), - GL_FUNC_REVERSE_SUBTRACT(0x800B), - GL_UNSIGNED_SHORT_4_4_4_4(0x8033), - GL_UNSIGNED_SHORT_5_5_5_1(0x8034), - GL_POLYGON_OFFSET_FILL(0x8037), - GL_POLYGON_OFFSET_FACTOR(0x8038), - GL_RESCALE_NORMAL(0x803A), - GL_ALPHA8_EXT(0x803C), - GL_LUMINANCE8_EXT(0x8040), - GL_LUMINANCE8_ALPHA8_EXT(0x8045), - GL_RGB8(0x8051), - GL_RGB10_EXT(0x8052), - GL_RGBA4(0x8056), - GL_RGB5_A1(0x8057), - GL_RGBA8(0x8058), - GL_RGB10_A2_EXT(0x8059), - GL_TEXTURE_BINDING_2D(0x8069), - GL_TEXTURE_BINDING_3D(0x806A), - GL_TEXTURE_3D(0x806F), - GL_TEXTURE_WRAP_R(0x8072), - GL_MAX_3D_TEXTURE_SIZE(0x8073), - GL_VERTEX_ARRAY(0x8074), - GL_NORMAL_ARRAY(0x8075), - GL_COLOR_ARRAY(0x8076), - GL_TEXTURE_COORD_ARRAY(0x8078), - GL_VERTEX_ARRAY_SIZE(0x807A), - GL_VERTEX_ARRAY_TYPE(0x807B), - GL_VERTEX_ARRAY_STRIDE(0x807C), - GL_NORMAL_ARRAY_TYPE(0x807E), - GL_NORMAL_ARRAY_STRIDE(0x807F), - GL_COLOR_ARRAY_SIZE(0x8081), - GL_COLOR_ARRAY_TYPE(0x8082), - GL_COLOR_ARRAY_STRIDE(0x8083), - GL_TEXTURE_COORD_ARRAY_SIZE(0x8088), - GL_TEXTURE_COORD_ARRAY_TYPE(0x8089), - GL_TEXTURE_COORD_ARRAY_STRIDE(0x808A), - GL_VERTEX_ARRAY_POINTER(0x808E), - GL_NORMAL_ARRAY_POINTER(0x808F), - GL_COLOR_ARRAY_POINTER(0x8090), - GL_TEXTURE_COORD_ARRAY_POINTER(0x8092), - GL_MULTISAMPLE(0x809D), - GL_SAMPLE_ALPHA_TO_COVERAGE(0x809E), - GL_SAMPLE_ALPHA_TO_ONE(0x809F), - GL_SAMPLE_COVERAGE(0x80A0), - GL_SAMPLE_BUFFERS(0x80A8), - GL_SAMPLES(0x80A9), - GL_SAMPLE_COVERAGE_VALUE(0x80AA), - GL_SAMPLE_COVERAGE_INVERT(0x80AB), - GL_BLEND_DST_RGB(0x80C8), - GL_BLEND_SRC_RGB(0x80C9), - GL_BLEND_DST_ALPHA(0x80CA), - GL_BLEND_SRC_ALPHA(0x80CB), - GL_BGRA_EXT(0x80E1), - GL_POINT_SIZE_MIN(0x8126), - GL_POINT_SIZE_MAX(0x8127), - GL_POINT_FADE_THRESHOLD_SIZE(0x8128), - GL_POINT_DISTANCE_ATTENUATION(0x8129), - GL_CLAMP_TO_EDGE(0x812F), - GL_GENERATE_MIPMAP(0x8191), - GL_GENERATE_MIPMAP_HINT(0x8192), - GL_DEPTH_COMPONENT16(0x81A5), - GL_DEPTH_COMPONENT24(0x81A6), - GL_DEPTH_COMPONENT32(0x81A7), - GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT(0x8210), - GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT(0x8211), - GL_RG_EXT(0x8227), - GL_R8_EXT(0x8229), - GL_RG8_EXT(0x822B), - GL_R16F_EXT(0x822D), - GL_RG16F_EXT(0x822F), - GL_LOSE_CONTEXT_ON_RESET_EXT(0x8252), - GL_GUILTY_CONTEXT_RESET_EXT(0x8253), - GL_INNOCENT_CONTEXT_RESET_EXT(0x8254), - GL_UNKNOWN_CONTEXT_RESET_EXT(0x8255), - GL_RESET_NOTIFICATION_STRATEGY_EXT(0x8256), - GL_PROGRAM_SEPARABLE_EXT(0x8258), - GL_ACTIVE_PROGRAM_EXT(0x8259), - GL_PROGRAM_PIPELINE_BINDING_EXT(0x825A), - GL_NO_RESET_NOTIFICATION_EXT(0x8261), - GL_UNSIGNED_SHORT_5_6_5(0x8363), - GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT(0x8365), - GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT(0x8366), - GL_UNSIGNED_INT_2_10_10_10_REV_EXT(0x8368), - GL_MIRRORED_REPEAT(0x8370), - GL_COMPRESSED_RGB_S3TC_DXT1_EXT(0x83F0), - GL_COMPRESSED_RGBA_S3TC_DXT1_EXT(0x83F1), - GL_ALIASED_POINT_SIZE_RANGE(0x846D), - GL_ALIASED_LINE_WIDTH_RANGE(0x846E), - GL_TEXTURE0(0x84C0), - GL_TEXTURE1(0x84C1), - GL_TEXTURE2(0x84C2), - GL_TEXTURE3(0x84C3), - GL_TEXTURE4(0x84C4), - GL_TEXTURE5(0x84C5), - GL_TEXTURE6(0x84C6), - GL_TEXTURE7(0x84C7), - GL_TEXTURE8(0x84C8), - GL_TEXTURE9(0x84C9), - GL_TEXTURE10(0x84CA), - GL_TEXTURE11(0x84CB), - GL_TEXTURE12(0x84CC), - GL_TEXTURE13(0x84CD), - GL_TEXTURE14(0x84CE), - GL_TEXTURE15(0x84CF), - GL_TEXTURE16(0x84D0), - GL_TEXTURE17(0x84D1), - GL_TEXTURE18(0x84D2), - GL_TEXTURE19(0x84D3), - GL_TEXTURE20(0x84D4), - GL_TEXTURE21(0x84D5), - GL_TEXTURE22(0x84D6), - GL_TEXTURE23(0x84D7), - GL_TEXTURE24(0x84D8), - GL_TEXTURE25(0x84D9), - GL_TEXTURE26(0x84DA), - GL_TEXTURE27(0x84DB), - GL_TEXTURE28(0x84DC), - GL_TEXTURE29(0x84DD), - GL_TEXTURE30(0x84DE), - GL_TEXTURE31(0x84DF), - GL_ACTIVE_TEXTURE(0x84E0), - GL_CLIENT_ACTIVE_TEXTURE(0x84E1), - GL_MAX_TEXTURE_UNITS(0x84E2), - GL_SUBTRACT(0x84E7), - GL_MAX_RENDERBUFFER_SIZE(0x84E8), - GL_ALL_COMPLETED_NV(0x84F2), - GL_FENCE_STATUS_NV(0x84F3), - GL_FENCE_CONDITION_NV(0x84F4), - GL_DEPTH_STENCIL(0x84F9), - GL_UNSIGNED_INT_24_8(0x84FA), - GL_MAX_TEXTURE_LOD_BIAS_EXT(0x84FD), - GL_TEXTURE_MAX_ANISOTROPY_EXT(0x84FE), - GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT(0x84FF), - GL_TEXTURE_FILTER_CONTROL_EXT(0x8500), - GL_TEXTURE_LOD_BIAS_EXT(0x8501), - GL_INCR_WRAP(0x8507), - GL_DECR_WRAP(0x8508), - GL_NORMAL_MAP(0x8511), - GL_REFLECTION_MAP(0x8512), - GL_TEXTURE_CUBE_MAP(0x8513), - GL_TEXTURE_BINDING_CUBE_MAP(0x8514), - GL_TEXTURE_CUBE_MAP_POSITIVE_X(0x8515), - GL_TEXTURE_CUBE_MAP_NEGATIVE_X(0x8516), - GL_TEXTURE_CUBE_MAP_POSITIVE_Y(0x8517), - GL_TEXTURE_CUBE_MAP_NEGATIVE_Y(0x8518), - GL_TEXTURE_CUBE_MAP_POSITIVE_Z(0x8519), - GL_TEXTURE_CUBE_MAP_NEGATIVE_Z(0x851A), - GL_MAX_CUBE_MAP_TEXTURE_SIZE(0x851C), - GL_COMBINE(0x8570), - GL_COMBINE_RGB(0x8571), - GL_COMBINE_ALPHA(0x8572), - GL_RGB_SCALE(0x8573), - GL_ADD_SIGNED(0x8574), - GL_INTERPOLATE(0x8575), - GL_CONSTANT(0x8576), - GL_PRIMARY_COLOR(0x8577), - GL_PREVIOUS(0x8578), - GL_SRC0_RGB(0x8580), - GL_SRC1_RGB(0x8581), - GL_SRC2_RGB(0x8582), - GL_SRC0_ALPHA(0x8588), - GL_SRC1_ALPHA(0x8589), - GL_SRC2_ALPHA(0x858A), - GL_OPERAND0_RGB(0x8590), - GL_OPERAND1_RGB(0x8591), - GL_OPERAND2_RGB(0x8592), - GL_OPERAND0_ALPHA(0x8598), - GL_OPERAND1_ALPHA(0x8599), - GL_OPERAND2_ALPHA(0x859A), - GL_VERTEX_ARRAY_BINDING(0x85B5), - GL_UNSIGNED_SHORT_8_8_APPLE(0x85BA), - GL_UNSIGNED_SHORT_8_8_REV_APPLE(0x85BB), - GL_VERTEX_ATTRIB_ARRAY_ENABLED(0x8622), - GL_VERTEX_ATTRIB_ARRAY_SIZE(0x8623), - GL_VERTEX_ATTRIB_ARRAY_STRIDE(0x8624), - GL_VERTEX_ATTRIB_ARRAY_TYPE(0x8625), - GL_CURRENT_VERTEX_ATTRIB(0x8626), - GL_VERTEX_ATTRIB_ARRAY_POINTER(0x8645), - GL_NUM_COMPRESSED_TEXTURE_FORMATS(0x86A2), - GL_COMPRESSED_TEXTURE_FORMATS(0x86A3), - GL_MAX_VERTEX_UNITS(0x86A4), - GL_WEIGHT_ARRAY_TYPE(0x86A9), - GL_WEIGHT_ARRAY_STRIDE(0x86AA), - GL_WEIGHT_ARRAY_SIZE(0x86AB), - GL_WEIGHT_ARRAY_POINTER(0x86AC), - GL_WEIGHT_ARRAY(0x86AD), - GL_DOT3_RGB(0x86AE), - GL_DOT3_RGBA(0x86AF), - GL_Z400_BINARY_AMD(0x8740), - GL_PROGRAM_BINARY_LENGTH(0x8741), - GL_BUFFER_SIZE(0x8764), - GL_BUFFER_USAGE(0x8765), - GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD(0x87EE), - GL_3DC_X_AMD(0x87F9), - GL_3DC_XY_AMD(0x87FA), - GL_NUM_PROGRAM_BINARY_FORMATS(0x87FE), - GL_PROGRAM_BINARY_FORMATS(0x87FF), - GL_STENCIL_BACK_FUNC(0x8800), - GL_STENCIL_BACK_FAIL(0x8801), - GL_STENCIL_BACK_PASS_DEPTH_FAIL(0x8802), - GL_STENCIL_BACK_PASS_DEPTH_PASS(0x8803), - GL_RGBA32F_EXT(0x8814), - GL_RGB32F_EXT(0x8815), - GL_ALPHA32F_EXT(0x8816), - GL_LUMINANCE32F_EXT(0x8818), - GL_LUMINANCE_ALPHA32F_EXT(0x8819), - GL_RGBA16F_EXT(0x881A), - GL_RGB16F_EXT(0x881B), - GL_ALPHA16F_EXT(0x881C), - GL_LUMINANCE16F_EXT(0x881E), - GL_LUMINANCE_ALPHA16F_EXT(0x881F), - GL_WRITEONLY_RENDERING_QCOM(0x8823), - GL_MAX_DRAW_BUFFERS_NV(0x8824), - GL_DRAW_BUFFER0_NV(0x8825), - GL_DRAW_BUFFER1_NV(0x8826), - GL_DRAW_BUFFER2_NV(0x8827), - GL_DRAW_BUFFER3_NV(0x8828), - GL_DRAW_BUFFER4_NV(0x8829), - GL_DRAW_BUFFER5_NV(0x882A), - GL_DRAW_BUFFER6_NV(0x882B), - GL_DRAW_BUFFER7_NV(0x882C), - GL_DRAW_BUFFER8_NV(0x882D), - GL_DRAW_BUFFER9_NV(0x882E), - GL_DRAW_BUFFER10_NV(0x882F), - GL_DRAW_BUFFER11_NV(0x8830), - GL_DRAW_BUFFER12_NV(0x8831), - GL_DRAW_BUFFER13_NV(0x8832), - GL_DRAW_BUFFER14_NV(0x8833), - GL_DRAW_BUFFER15_NV(0x8834), - GL_BLEND_EQUATION_ALPHA(0x883D), - GL_MATRIX_PALETTE(0x8840), - GL_MAX_PALETTE_MATRICES(0x8842), - GL_CURRENT_PALETTE_MATRIX(0x8843), - GL_MATRIX_INDEX_ARRAY(0x8844), - GL_MATRIX_INDEX_ARRAY_SIZE(0x8846), - GL_MATRIX_INDEX_ARRAY_TYPE(0x8847), - GL_MATRIX_INDEX_ARRAY_STRIDE(0x8848), - GL_MATRIX_INDEX_ARRAY_POINTER(0x8849), - GL_COMPARE_REF_TO_TEXTURE_EXT(0x884E), - GL_CURRENT_QUERY_EXT(0x8865), - GL_QUERY_RESULT_EXT(0x8866), - GL_QUERY_RESULT_AVAILABLE_EXT(0x8867), - GL_POINT_SPRITE(0x8861), - GL_COORD_REPLACE(0x8862), - GL_MAX_VERTEX_ATTRIBS(0x8869), - GL_VERTEX_ATTRIB_ARRAY_NORMALIZED(0x886A), - GL_MAX_TEXTURE_IMAGE_UNITS(0x8872), - GL_ARRAY_BUFFER(0x8892), - GL_ELEMENT_ARRAY_BUFFER(0x8893), - GL_ARRAY_BUFFER_BINDING(0x8894), - GL_ELEMENT_ARRAY_BUFFER_BINDING(0x8895), - GL_VERTEX_ARRAY_BUFFER_BINDING(0x8896), - GL_NORMAL_ARRAY_BUFFER_BINDING(0x8897), - GL_COLOR_ARRAY_BUFFER_BINDING(0x8898), - GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING(0x889A), - GL_WEIGHT_ARRAY_BUFFER_BINDING(0x889E), - GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING(0x889F), - GL_WRITE_ONLY(0x88B9), - GL_BUFFER_ACCESS(0x88BB), - GL_BUFFER_MAPPED(0x88BC), - GL_BUFFER_MAP_POINTER(0x88BD), - GL_STREAM_DRAW(0x88E0), - GL_STATIC_DRAW(0x88E4), - GL_DYNAMIC_DRAW(0x88E8), - GL_DEPTH24_STENCIL8(0x88F0), - GL_POINT_SIZE_ARRAY_TYPE(0x898A), - GL_POINT_SIZE_ARRAY_STRIDE(0x898B), - GL_POINT_SIZE_ARRAY_POINTER(0x898C), - GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS(0x898D), - GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS(0x898E), - GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS(0x898F), - GL_RGB_422_APPLE(0x8A1F), - GL_PROGRAM_PIPELINE_OBJECT_EXT(0x8A4F), - GL_FRAGMENT_SHADER(0x8B30), - GL_VERTEX_SHADER(0x8B31), - GL_PROGRAM_OBJECT_EXT(0x8B40), - GL_SHADER_OBJECT_EXT(0x8B48), - GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS(0x8B4C), - GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS(0x8B4D), - GL_SHADER_TYPE(0x8B4F), - GL_FLOAT_VEC2(0x8B50), - GL_FLOAT_VEC3(0x8B51), - GL_FLOAT_VEC4(0x8B52), - GL_INT_VEC2(0x8B53), - GL_INT_VEC3(0x8B54), - GL_INT_VEC4(0x8B55), - GL_BOOL(0x8B56), - GL_BOOL_VEC2(0x8B57), - GL_BOOL_VEC3(0x8B58), - GL_BOOL_VEC4(0x8B59), - GL_FLOAT_MAT2(0x8B5A), - GL_FLOAT_MAT3(0x8B5B), - GL_FLOAT_MAT4(0x8B5C), - GL_SAMPLER_2D(0x8B5E), - GL_SAMPLER_3D(0x8B5F), - GL_SAMPLER_CUBE(0x8B60), - GL_SAMPLER_2D_SHADOW_EXT(0x8B62), - GL_DELETE_STATUS(0x8B80), - GL_COMPILE_STATUS(0x8B81), - GL_LINK_STATUS(0x8B82), - GL_VALIDATE_STATUS(0x8B83), - GL_INFO_LOG_LENGTH(0x8B84), - GL_ATTACHED_SHADERS(0x8B85), - GL_ACTIVE_UNIFORMS(0x8B86), - GL_ACTIVE_UNIFORM_MAX_LENGTH(0x8B87), - GL_SHADER_SOURCE_LENGTH(0x8B88), - GL_ACTIVE_ATTRIBUTES(0x8B89), - GL_ACTIVE_ATTRIBUTE_MAX_LENGTH(0x8B8A), - GL_FRAGMENT_SHADER_DERIVATIVE_HINT(0x8B8B), - GL_SHADING_LANGUAGE_VERSION(0x8B8C), - GL_CURRENT_PROGRAM(0x8B8D), - GL_PALETTE4_RGB8(0x8B90), - GL_PALETTE4_RGBA8(0x8B91), - GL_PALETTE4_R5_G6_B5(0x8B92), - GL_PALETTE4_RGBA4(0x8B93), - GL_PALETTE4_RGB5_A1(0x8B94), - GL_PALETTE8_RGB8(0x8B95), - GL_PALETTE8_RGBA8(0x8B96), - GL_PALETTE8_R5_G6_B5(0x8B97), - GL_PALETTE8_RGBA4(0x8B98), - GL_PALETTE8_RGB5_A1(0x8B99), - GL_IMPLEMENTATION_COLOR_READ_TYPE(0x8B9A), - GL_IMPLEMENTATION_COLOR_READ_FORMAT(0x8B9B), - GL_POINT_SIZE_ARRAY(0x8B9C), - GL_TEXTURE_CROP_RECT(0x8B9D), - GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING(0x8B9E), - GL_POINT_SIZE_ARRAY_BUFFER_BINDING(0x8B9F), - GL_COUNTER_TYPE_AMD(0x8BC0), - GL_COUNTER_RANGE_AMD(0x8BC1), - GL_UNSIGNED_INT64_AMD(0x8BC2), - GL_PERCENTAGE_AMD(0x8BC3), - GL_PERFMON_RESULT_AVAILABLE_AMD(0x8BC4), - GL_PERFMON_RESULT_SIZE_AMD(0x8BC5), - GL_PERFMON_RESULT_AMD(0x8BC6), - GL_TEXTURE_WIDTH_QCOM(0x8BD2), - GL_TEXTURE_HEIGHT_QCOM(0x8BD3), - GL_TEXTURE_DEPTH_QCOM(0x8BD4), - GL_TEXTURE_INTERNAL_FORMAT_QCOM(0x8BD5), - GL_TEXTURE_FORMAT_QCOM(0x8BD6), - GL_TEXTURE_TYPE_QCOM(0x8BD7), - GL_TEXTURE_IMAGE_VALID_QCOM(0x8BD8), - GL_TEXTURE_NUM_LEVELS_QCOM(0x8BD9), - GL_TEXTURE_TARGET_QCOM(0x8BDA), - GL_TEXTURE_OBJECT_VALID_QCOM(0x8BDB), - GL_STATE_RESTORE(0x8BDC), - GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG(0x8C00), - GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG(0x8C01), - GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG(0x8C02), - GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG(0x8C03), - GL_MODULATE_COLOR_IMG(0x8C04), - GL_RECIP_ADD_SIGNED_ALPHA_IMG(0x8C05), - GL_TEXTURE_ALPHA_MODULATE_IMG(0x8C06), - GL_FACTOR_ALPHA_MODULATE_IMG(0x8C07), - GL_FRAGMENT_ALPHA_MODULATE_IMG(0x8C08), - GL_ADD_BLEND_IMG(0x8C09), - GL_SGX_BINARY_IMG(0x8C0A), - GL_UNSIGNED_NORMALIZED_EXT(0x8C17), - GL_ANY_SAMPLES_PASSED_EXT(0x8C2F), - GL_SRGB_EXT(0x8C40), - GL_SRGB_ALPHA_EXT(0x8C42), - GL_SRGB8_ALPHA8_EXT(0x8C43), - GL_ATC_RGB_AMD(0x8C92), - GL_ATC_RGBA_EXPLICIT_ALPHA_AMD(0x8C93), - GL_STENCIL_BACK_REF(0x8CA3), - GL_STENCIL_BACK_VALUE_MASK(0x8CA4), - GL_STENCIL_BACK_WRITEMASK(0x8CA5), - GL_FRAMEBUFFER_BINDING(0x8CA6), - GL_RENDERBUFFER_BINDING(0x8CA7), - GL_READ_FRAMEBUFFER_APPLE(0x8CA8), - GL_DRAW_FRAMEBUFFER_APPLE(0x8CA9), - GL_READ_FRAMEBUFFER_BINDING_APPLE(0x8CAA), - GL_RENDERBUFFER_SAMPLES_APPLE(0x8CAB), - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE(0x8CD0), - GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME(0x8CD1), - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL(0x8CD2), - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE(0x8CD3), - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET(0x8CD4), - GL_FRAMEBUFFER_COMPLETE(0x8CD5), - GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT(0x8CD6), - GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT(0x8CD7), - GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS(0x8CD9), - GL_FRAMEBUFFER_INCOMPLETE_FORMATS(0x8CDA), - GL_FRAMEBUFFER_UNSUPPORTED(0x8CDD), - GL_MAX_COLOR_ATTACHMENTS_NV(0x8CDF), - GL_COLOR_ATTACHMENT0(0x8CE0), - GL_COLOR_ATTACHMENT1_NV(0x8CE1), - GL_COLOR_ATTACHMENT2_NV(0x8CE2), - GL_COLOR_ATTACHMENT3_NV(0x8CE3), - GL_COLOR_ATTACHMENT4_NV(0x8CE4), - GL_COLOR_ATTACHMENT5_NV(0x8CE5), - GL_COLOR_ATTACHMENT6_NV(0x8CE6), - GL_COLOR_ATTACHMENT7_NV(0x8CE7), - GL_COLOR_ATTACHMENT8_NV(0x8CE8), - GL_COLOR_ATTACHMENT9_NV(0x8CE9), - GL_COLOR_ATTACHMENT10_NV(0x8CEA), - GL_COLOR_ATTACHMENT11_NV(0x8CEB), - GL_COLOR_ATTACHMENT12_NV(0x8CEC), - GL_COLOR_ATTACHMENT13_NV(0x8CED), - GL_COLOR_ATTACHMENT14_NV(0x8CEE), - GL_COLOR_ATTACHMENT15_NV(0x8CEF), - GL_DEPTH_ATTACHMENT(0x8D00), - GL_STENCIL_ATTACHMENT(0x8D20), - GL_FRAMEBUFFER(0x8D40), - GL_RENDERBUFFER(0x8D41), - GL_RENDERBUFFER_WIDTH(0x8D42), - GL_RENDERBUFFER_HEIGHT(0x8D43), - GL_RENDERBUFFER_INTERNAL_FORMAT(0x8D44), - GL_STENCIL_INDEX1(0x8D46), - GL_STENCIL_INDEX4(0x8D47), - GL_STENCIL_INDEX8(0x8D48), - GL_RENDERBUFFER_RED_SIZE(0x8D50), - GL_RENDERBUFFER_GREEN_SIZE(0x8D51), - GL_RENDERBUFFER_BLUE_SIZE(0x8D52), - GL_RENDERBUFFER_ALPHA_SIZE(0x8D53), - GL_RENDERBUFFER_DEPTH_SIZE(0x8D54), - GL_RENDERBUFFER_STENCIL_SIZE(0x8D55), - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE(0x8D56), - GL_MAX_SAMPLES_APPLE(0x8D57), - GL_TEXTURE_GEN_STR(0x8D60), - GL_HALF_FLOAT(0x8D61), - GL_RGB565(0x8D62), - GL_ETC1_RGB8(0x8D64), - GL_TEXTURE_EXTERNAL(0x8D65), - GL_SAMPLER_EXTERNAL(0x8D66), - GL_TEXTURE_BINDING_EXTERNAL(0x8D67), - GL_REQUIRED_TEXTURE_IMAGE_UNITS(0x8D68), - GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT(0x8D6A), - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT(0x8D6C), - GL_LOW_FLOAT(0x8DF0), - GL_MEDIUM_FLOAT(0x8DF1), - GL_HIGH_FLOAT(0x8DF2), - GL_LOW_INT(0x8DF3), - GL_MEDIUM_INT(0x8DF4), - GL_HIGH_INT(0x8DF5), - GL_UNSIGNED_INT_10_10_10_2(0x8DF6), - GL_INT_10_10_10_2(0x8DF7), - GL_SHADER_BINARY_FORMATS(0x8DF8), - GL_NUM_SHADER_BINARY_FORMATS(0x8DF9), - GL_SHADER_COMPILER(0x8DFA), - GL_MAX_VERTEX_UNIFORM_VECTORS(0x8DFB), - GL_MAX_VARYING_VECTORS(0x8DFC), - GL_MAX_FRAGMENT_UNIFORM_VECTORS(0x8DFD), - GL_DEPTH_COMPONENT16_NONLINEAR_NV(0x8E2C), - GL_COVERAGE_COMPONENT_NV(0x8ED0), - GL_COVERAGE_COMPONENT4_NV(0x8ED1), - GL_COVERAGE_ATTACHMENT_NV(0x8ED2), - GL_COVERAGE_BUFFERS_NV(0x8ED3), - GL_COVERAGE_SAMPLES_NV(0x8ED4), - GL_COVERAGE_ALL_FRAGMENTS_NV(0x8ED5), - GL_COVERAGE_EDGE_FRAGMENTS_NV(0x8ED6), - GL_COVERAGE_AUTOMATIC_NV(0x8ED7), - GL_MALI_SHADER_BINARY_ARM(0x8F60), - GL_PERFMON_GLOBAL_MODE_QCOM(0x8FA0), - GL_SHADER_BINARY_VIV(0x8FC4), - GL_CONTEXT_ROBUST_ACCESS_EXT(0x90F3), - GL_TEXTURE_IMMUTABLE_FORMAT_EXT(0x912F), - GL_SGX_PROGRAM_BINARY_IMG(0x9130), - GL_RENDERBUFFER_SAMPLES_EXT(0x9133), - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT(0x9134), - GL_MAX_SAMPLES_EXT(0x9135), - GL_TEXTURE_SAMPLES_IMG(0x9136), - GL_BUFFER_OBJECT_EXT(0x9151), - GL_QUERY_OBJECT_EXT(0x9153), - GL_VERTEX_ARRAY_OBJECT_EXT(0x9154), - GL_SHADER_BINARY_DMP(0x9250), - GL_BGRA8_EXT(0x93A1), - - // Constants defined by ES3 - GL_READ_BUFFER(0x0C02), - GL_PACK_ROW_LENGTH(0x0D02), - GL_PACK_SKIP_ROWS(0x0D03), - GL_PACK_SKIP_PIXELS(0x0D04), - GL_COLOR(0x1800), - GL_DEPTH(0x1801), - GL_STENCIL(0x1802), - GL_RED(0x1903), - GL_RGB10_A2(0x8059), - GL_UNPACK_SKIP_IMAGES(0x806D), - GL_UNPACK_IMAGE_HEIGHT(0x806E), - GL_UNSIGNED_INT_2_10_10_10_REV(0x8368), - GL_MAX_ELEMENTS_VERTICES(0x80E8), - GL_MAX_ELEMENTS_INDICES(0x80E9), - GL_TEXTURE_MIN_LOD(0x813A), - GL_TEXTURE_MAX_LOD(0x813B), - GL_TEXTURE_BASE_LEVEL(0x813C), - GL_TEXTURE_MAX_LEVEL(0x813D), - GL_MIN(0x8007), - GL_MAX(0x8008), - GL_MAX_TEXTURE_LOD_BIAS(0x84FD), - GL_TEXTURE_COMPARE_MODE(0x884C), - GL_TEXTURE_COMPARE_FUNC(0x884D), - GL_CURRENT_QUERY(0x8865), - GL_QUERY_RESULT(0x8866), - GL_QUERY_RESULT_AVAILABLE(0x8867), - GL_STREAM_READ(0x88E1), - GL_STREAM_COPY(0x88E2), - GL_STATIC_READ(0x88E5), - GL_STATIC_COPY(0x88E6), - GL_DYNAMIC_READ(0x88E9), - GL_DYNAMIC_COPY(0x88EA), - GL_MAX_DRAW_BUFFERS(0x8824), - GL_DRAW_BUFFER0(0x8825), - GL_DRAW_BUFFER1(0x8826), - GL_DRAW_BUFFER2(0x8827), - GL_DRAW_BUFFER3(0x8828), - GL_DRAW_BUFFER4(0x8829), - GL_DRAW_BUFFER5(0x882A), - GL_DRAW_BUFFER6(0x882B), - GL_DRAW_BUFFER7(0x882C), - GL_DRAW_BUFFER8(0x882D), - GL_DRAW_BUFFER9(0x882E), - GL_DRAW_BUFFER10(0x882F), - GL_DRAW_BUFFER11(0x8830), - GL_DRAW_BUFFER12(0x8831), - GL_DRAW_BUFFER13(0x8832), - GL_DRAW_BUFFER14(0x8833), - GL_DRAW_BUFFER15(0x8834), - GL_MAX_FRAGMENT_UNIFORM_COMPONENTS(0x8B49), - GL_MAX_VERTEX_UNIFORM_COMPONENTS(0x8B4A), - GL_SAMPLER_2D_SHADOW(0x8B62), - GL_PIXEL_PACK_BUFFER(0x88EB), - GL_PIXEL_UNPACK_BUFFER(0x88EC), - GL_PIXEL_PACK_BUFFER_BINDING(0x88ED), - GL_PIXEL_UNPACK_BUFFER_BINDING(0x88EF), - GL_FLOAT_MAT2x3(0x8B65), - GL_FLOAT_MAT2x4(0x8B66), - GL_FLOAT_MAT3x2(0x8B67), - GL_FLOAT_MAT3x4(0x8B68), - GL_FLOAT_MAT4x2(0x8B69), - GL_FLOAT_MAT4x3(0x8B6A), - GL_SRGB(0x8C40), - GL_SRGB8(0x8C41), - GL_SRGB8_ALPHA8(0x8C43), - GL_COMPARE_REF_TO_TEXTURE(0x884E), - GL_MAJOR_VERSION(0x821B), - GL_MINOR_VERSION(0x821C), - GL_NUM_EXTENSIONS(0x821D), - GL_RGBA32F(0x8814), - GL_RGB32F(0x8815), - GL_RGBA16F(0x881A), - GL_RGB16F(0x881B), - GL_VERTEX_ATTRIB_ARRAY_INTEGER(0x88FD), - GL_MAX_ARRAY_TEXTURE_LAYERS(0x88FF), - GL_MIN_PROGRAM_TEXEL_OFFSET(0x8904), - GL_MAX_PROGRAM_TEXEL_OFFSET(0x8905), - GL_MAX_VARYING_COMPONENTS(0x8B4B), - GL_TEXTURE_2D_ARRAY(0x8C1A), - GL_TEXTURE_BINDING_2D_ARRAY(0x8C1D), - GL_R11F_G11F_B10F(0x8C3A), - GL_UNSIGNED_INT_10F_11F_11F_REV(0x8C3B), - GL_RGB9_E5(0x8C3D), - GL_UNSIGNED_INT_5_9_9_9_REV(0x8C3E), - GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH(0x8C76), - GL_TRANSFORM_FEEDBACK_BUFFER_MODE(0x8C7F), - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS(0x8C80), - GL_TRANSFORM_FEEDBACK_VARYINGS(0x8C83), - GL_TRANSFORM_FEEDBACK_BUFFER_START(0x8C84), - GL_TRANSFORM_FEEDBACK_BUFFER_SIZE(0x8C85), - GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN(0x8C88), - GL_RASTERIZER_DISCARD(0x8C89), - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS(0x8C8A), - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS(0x8C8B), - GL_INTERLEAVED_ATTRIBS(0x8C8C), - GL_SEPARATE_ATTRIBS(0x8C8D), - GL_TRANSFORM_FEEDBACK_BUFFER(0x8C8E), - GL_TRANSFORM_FEEDBACK_BUFFER_BINDING(0x8C8F), - GL_RGBA32UI(0x8D70), - GL_RGB32UI(0x8D71), - GL_RGBA16UI(0x8D76), - GL_RGB16UI(0x8D77), - GL_RGBA8UI(0x8D7C), - GL_RGB8UI(0x8D7D), - GL_RGBA32I(0x8D82), - GL_RGB32I(0x8D83), - GL_RGBA16I(0x8D88), - GL_RGB16I(0x8D89), - GL_RGBA8I(0x8D8E), - GL_RGB8I(0x8D8F), - GL_RED_INTEGER(0x8D94), - GL_RGB_INTEGER(0x8D98), - GL_RGBA_INTEGER(0x8D99), - GL_SAMPLER_2D_ARRAY(0x8DC1), - GL_SAMPLER_2D_ARRAY_SHADOW(0x8DC4), - GL_SAMPLER_CUBE_SHADOW(0x8DC5), - GL_UNSIGNED_INT_VEC2(0x8DC6), - GL_UNSIGNED_INT_VEC3(0x8DC7), - GL_UNSIGNED_INT_VEC4(0x8DC8), - GL_INT_SAMPLER_2D(0x8DCA), - GL_INT_SAMPLER_3D(0x8DCB), - GL_INT_SAMPLER_CUBE(0x8DCC), - GL_INT_SAMPLER_2D_ARRAY(0x8DCF), - GL_UNSIGNED_INT_SAMPLER_2D(0x8DD2), - GL_UNSIGNED_INT_SAMPLER_3D(0x8DD3), - GL_UNSIGNED_INT_SAMPLER_CUBE(0x8DD4), - GL_UNSIGNED_INT_SAMPLER_2D_ARRAY(0x8DD7), - GL_BUFFER_ACCESS_FLAGS(0x911F), - GL_BUFFER_MAP_LENGTH(0x9120), - GL_BUFFER_MAP_OFFSET(0x9121), - GL_DEPTH_COMPONENT32F(0x8CAC), - GL_DEPTH32F_STENCIL8(0x8CAD), - GL_FLOAT_32_UNSIGNED_INT_24_8_REV(0x8DAD), - GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING(0x8210), - GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE(0x8211), - GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE(0x8212), - GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE(0x8213), - GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE(0x8214), - GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE(0x8215), - GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE(0x8216), - GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE(0x8217), - GL_FRAMEBUFFER_DEFAULT(0x8218), - GL_FRAMEBUFFER_UNDEFINED(0x8219), - GL_DEPTH_STENCIL_ATTACHMENT(0x821A), - GL_UNSIGNED_NORMALIZED(0x8C17), - GL_READ_FRAMEBUFFER(0x8CA8), - GL_DRAW_FRAMEBUFFER(0x8CA9), - GL_READ_FRAMEBUFFER_BINDING(0x8CAA), - GL_RENDERBUFFER_SAMPLES(0x8CAB), - GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER(0x8CD4), - GL_MAX_COLOR_ATTACHMENTS(0x8CDF), - GL_COLOR_ATTACHMENT1(0x8CE1), - GL_COLOR_ATTACHMENT2(0x8CE2), - GL_COLOR_ATTACHMENT3(0x8CE3), - GL_COLOR_ATTACHMENT4(0x8CE4), - GL_COLOR_ATTACHMENT5(0x8CE5), - GL_COLOR_ATTACHMENT6(0x8CE6), - GL_COLOR_ATTACHMENT7(0x8CE7), - GL_COLOR_ATTACHMENT8(0x8CE8), - GL_COLOR_ATTACHMENT9(0x8CE9), - GL_COLOR_ATTACHMENT10(0x8CEA), - GL_COLOR_ATTACHMENT11(0x8CEB), - GL_COLOR_ATTACHMENT12(0x8CEC), - GL_COLOR_ATTACHMENT13(0x8CED), - GL_COLOR_ATTACHMENT14(0x8CEE), - GL_COLOR_ATTACHMENT15(0x8CEF), - GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE(0x8D56), - GL_MAX_SAMPLES(0x8D57), - GL_MAP_READ_BIT(0x0001), - GL_MAP_WRITE_BIT(0x0002), - GL_MAP_INVALIDATE_RANGE_BIT(0x0004), - GL_MAP_INVALIDATE_BUFFER_BIT(0x0008), - GL_MAP_FLUSH_EXPLICIT_BIT(0x0010), - GL_MAP_UNSYNCHRONIZED_BIT(0x0020), - GL_RG(0x8227), - GL_RG_INTEGER(0x8228), - GL_R8(0x8229), - GL_RG8(0x822B), - GL_R16F(0x822D), - GL_R32F(0x822E), - GL_RG16F(0x822F), - GL_RG32F(0x8230), - GL_R8I(0x8231), - GL_R8UI(0x8232), - GL_R16I(0x8233), - GL_R16UI(0x8234), - GL_R32I(0x8235), - GL_R32UI(0x8236), - GL_RG8I(0x8237), - GL_RG8UI(0x8238), - GL_RG16I(0x8239), - GL_RG16UI(0x823A), - GL_RG32I(0x823B), - GL_RG32UI(0x823C), - GL_R8_SNORM(0x8F94), - GL_RG8_SNORM(0x8F95), - GL_RGB8_SNORM(0x8F96), - GL_RGBA8_SNORM(0x8F97), - GL_SIGNED_NORMALIZED(0x8F9C), - GL_PRIMITIVE_RESTART_FIXED_INDEX(0x8D69), - GL_COPY_READ_BUFFER(0x8F36), - GL_COPY_WRITE_BUFFER(0x8F37), - GL_UNIFORM_BUFFER(0x8A11), - GL_UNIFORM_BUFFER_BINDING(0x8A28), - GL_UNIFORM_BUFFER_START(0x8A29), - GL_UNIFORM_BUFFER_SIZE(0x8A2A), - GL_MAX_VERTEX_UNIFORM_BLOCKS(0x8A2B), - GL_MAX_FRAGMENT_UNIFORM_BLOCKS(0x8A2D), - GL_MAX_COMBINED_UNIFORM_BLOCKS(0x8A2E), - GL_MAX_UNIFORM_BUFFER_BINDINGS(0x8A2F), - GL_MAX_UNIFORM_BLOCK_SIZE(0x8A30), - GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS(0x8A31), - GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS(0x8A33), - GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT(0x8A34), - GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH(0x8A35), - GL_ACTIVE_UNIFORM_BLOCKS(0x8A36), - GL_UNIFORM_TYPE(0x8A37), - GL_UNIFORM_SIZE(0x8A38), - GL_UNIFORM_NAME_LENGTH(0x8A39), - GL_UNIFORM_BLOCK_INDEX(0x8A3A), - GL_UNIFORM_OFFSET(0x8A3B), - GL_UNIFORM_ARRAY_STRIDE(0x8A3C), - GL_UNIFORM_MATRIX_STRIDE(0x8A3D), - GL_UNIFORM_IS_ROW_MAJOR(0x8A3E), - GL_UNIFORM_BLOCK_BINDING(0x8A3F), - GL_UNIFORM_BLOCK_DATA_SIZE(0x8A40), - GL_UNIFORM_BLOCK_NAME_LENGTH(0x8A41), - GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS(0x8A42), - GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES(0x8A43), - GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER(0x8A44), - GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER(0x8A46), - GL_MAX_VERTEX_OUTPUT_COMPONENTS(0x9122), - GL_MAX_FRAGMENT_INPUT_COMPONENTS(0x9125), - GL_MAX_SERVER_WAIT_TIMEOUT(0x9111), - GL_OBJECT_TYPE(0x9112), - GL_SYNC_CONDITION(0x9113), - GL_SYNC_STATUS(0x9114), - GL_SYNC_FLAGS(0x9115), - GL_SYNC_FENCE(0x9116), - GL_SYNC_GPU_COMMANDS_COMPLETE(0x9117), - GL_UNSIGNALED(0x9118), - GL_SIGNALED(0x9119), - GL_ALREADY_SIGNALED(0x911A), - GL_TIMEOUT_EXPIRED(0x911B), - GL_CONDITION_SATISFIED(0x911C), - GL_WAIT_FAILED(0x911D), - GL_SYNC_FLUSH_COMMANDS_BIT(0x00000001), - GL_TIMEOUT_IGNORED(0xFFFFFFFFFFFFFFFFl), - GL_VERTEX_ATTRIB_ARRAY_DIVISOR(0x88FE), - GL_ANY_SAMPLES_PASSED(0x8C2F), - GL_ANY_SAMPLES_PASSED_CONSERVATIVE(0x8D6A), - GL_SAMPLER_BINDING(0x8919), - GL_RGB10_A2UI(0x906F), - GL_TEXTURE_SWIZZLE_R(0x8E42), - GL_TEXTURE_SWIZZLE_G(0x8E43), - GL_TEXTURE_SWIZZLE_B(0x8E44), - GL_TEXTURE_SWIZZLE_A(0x8E45), - GL_GREEN(0x1904), - GL_BLUE(0x1905), - GL_INT_2_10_10_10_REV(0x8D9F), - GL_TRANSFORM_FEEDBACK(0x8E22), - GL_TRANSFORM_FEEDBACK_PAUSED(0x8E23), - GL_TRANSFORM_FEEDBACK_ACTIVE(0x8E24), - GL_TRANSFORM_FEEDBACK_BINDING(0x8E25), - GL_PROGRAM_BINARY_RETRIEVABLE_HINT(0x8257), - GL_COMPRESSED_R11_EAC(0x9270), - GL_COMPRESSED_SIGNED_R11_EAC(0x9271), - GL_COMPRESSED_RG11_EAC(0x9272), - GL_COMPRESSED_SIGNED_RG11_EAC(0x9273), - GL_COMPRESSED_RGB8_ETC2(0x9274), - GL_COMPRESSED_SRGB8_ETC2(0x9275), - GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2(0x9276), - GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2(0x9277), - GL_COMPRESSED_RGBA8_ETC2_EAC(0x9278), - GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC(0x9279), - GL_TEXTURE_IMMUTABLE_FORMAT(0x912F), - GL_MAX_ELEMENT_INDEX(0x8D6B), - GL_NUM_SAMPLE_COUNTS(0x9380), - GL_TEXTURE_IMMUTABLE_LEVELS(0x82DF), - - GL_ALL_SHADER_BITS_EXT(0xFFFFFFFF), - ; - - public final long value; - GLEnum(final long value) { - this.value = value; - } - - private static final java.util.HashMap<Long, GLEnum> reverseMap = new java.util.HashMap<Long, GLEnum>(); - static { - for (GLEnum e : GLEnum.values()) - reverseMap.put(e.value, e); - } - - public static GLEnum valueOf(final long value) { - return reverseMap.get(value); - } -} |