diff options
Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLTracePerspective.java')
-rw-r--r-- | eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLTracePerspective.java | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLTracePerspective.java b/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLTracePerspective.java deleted file mode 100644 index 30bb1d532..000000000 --- a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/GLTracePerspective.java +++ /dev/null @@ -1,56 +0,0 @@ -/* - * Copyright (C) 2011 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.ide.eclipse.gltrace; - -import com.android.ide.eclipse.gltrace.views.FrameSummaryView; -import com.android.ide.eclipse.gltrace.views.StateView; -import com.android.ide.eclipse.gltrace.views.detail.DetailsView; - -import org.eclipse.ui.IFolderLayout; -import org.eclipse.ui.IPageLayout; -import org.eclipse.ui.IPerspectiveFactory; - -public class GLTracePerspective implements IPerspectiveFactory { - private static final String STATE_FOLDER_ID = "stateFolder"; //$NON-NLS-1$ - private static final String FB_FOLDER_ID = "fbFolder"; //$NON-NLS-1$ - private static final String TEXTURE_VIEW_FOLDER_ID = "textureViewFolder"; //$NON-NLS-1$ - - @Override - public void createInitialLayout(IPageLayout layout) { - // Create a 3 column layout - // The first column contains the function trace in an editor. - // The second column contains the GL State View. - // The third column contains the texture view and the top and the framebuffer at the bottom. - - // Add the OpenGL state view to the right of the editor - IFolderLayout column2 = layout.createFolder(STATE_FOLDER_ID, IPageLayout.RIGHT, 0.65f, - layout.getEditorArea()); - column2.addView(StateView.ID); - - // Add the Texture View in the 3rd column - IFolderLayout column3 = layout.createFolder(FB_FOLDER_ID, IPageLayout.RIGHT, 0.6f, - STATE_FOLDER_ID); - column3.addView(DetailsView.ID); - - // Add the OpenGL Framebuffer view below the texture view (bottom of 3rd column) - IFolderLayout column3bottom = layout.createFolder(TEXTURE_VIEW_FOLDER_ID, - IPageLayout.BOTTOM, - 0.5f, - FB_FOLDER_ID); - column3bottom.addView(FrameSummaryView.ID); - } -} |