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Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TexturePropertyAccessor.java')
-rw-r--r--eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TexturePropertyAccessor.java86
1 files changed, 0 insertions, 86 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TexturePropertyAccessor.java b/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TexturePropertyAccessor.java
deleted file mode 100644
index 10758d819..000000000
--- a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TexturePropertyAccessor.java
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.ide.eclipse.gltrace.state.transforms;
-
-import com.android.ide.eclipse.gltrace.state.GLIntegerProperty;
-import com.android.ide.eclipse.gltrace.state.GLStateType;
-import com.android.ide.eclipse.gltrace.state.IGLProperty;
-
-/**
- * The {@link TexturePropertyAccessor} provides the ability to access a
- * texture property. Texture properties are accessed by first identifying the active
- * texture unit ({@link GLStateType#ACTIVE_TEXTURE_UNIT}), and then identifying the texture
- * that is bound to that unit.
- */
-public class TexturePropertyAccessor implements IGLPropertyAccessor {
- private final int mContextId;
- private final GLStateType mTargetUnitType;
- private final int mMipmapLevel;
- private final GLStateType mTextureType;
- private TextureUnitPropertyAccessor mTextureUnitPropertyAccessor;
-
- public TexturePropertyAccessor(int contextId, GLStateType textureUnitTarget, int level,
- GLStateType textureTargetName) {
- mContextId = contextId;
- mTargetUnitType = textureUnitTarget;
- mMipmapLevel = level;
- mTextureType = textureTargetName;
- mTextureUnitPropertyAccessor = new TextureUnitPropertyAccessor(mContextId,
- mTargetUnitType);
- }
-
- public TexturePropertyAccessor(int contextId, GLStateType textureUnitTarget,
- GLStateType textureTargetName) {
- this(contextId, textureUnitTarget, -1, textureTargetName);
- }
-
- @Override
- public IGLProperty getProperty(IGLProperty state) {
- // identify the texture that is bound in the current active texture unit
- IGLProperty targetTexture = mTextureUnitPropertyAccessor.getProperty(state);
- if (!(targetTexture instanceof GLIntegerProperty)) {
- return null;
- }
- Integer textureId = (Integer) targetTexture.getValue();
-
- // now extract the required property from the selected texture
- IGLPropertyAccessor textureAccessor;
- if (mMipmapLevel >= 0) {
- textureAccessor = GLPropertyAccessor.makeAccessor(mContextId,
- GLStateType.TEXTURE_STATE,
- GLStateType.TEXTURES,
- textureId,
- GLStateType.TEXTURE_MIPMAPS,
- Integer.valueOf(mMipmapLevel),
- mTextureType);
- } else {
- textureAccessor = GLPropertyAccessor.makeAccessor(mContextId,
- GLStateType.TEXTURE_STATE,
- GLStateType.TEXTURES,
- textureId,
- mTextureType);
- }
-
- return textureAccessor.getProperty(state);
- }
-
- @Override
- public String getPath() {
- return String.format("TEXTURE_STATE/TEXTURES/${activeTexture}/%s", mTextureType);
- }
-
-}