diff options
Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TexturePropertyAccessor.java')
-rw-r--r-- | eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TexturePropertyAccessor.java | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TexturePropertyAccessor.java b/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TexturePropertyAccessor.java deleted file mode 100644 index 10758d819..000000000 --- a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TexturePropertyAccessor.java +++ /dev/null @@ -1,86 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.ide.eclipse.gltrace.state.transforms; - -import com.android.ide.eclipse.gltrace.state.GLIntegerProperty; -import com.android.ide.eclipse.gltrace.state.GLStateType; -import com.android.ide.eclipse.gltrace.state.IGLProperty; - -/** - * The {@link TexturePropertyAccessor} provides the ability to access a - * texture property. Texture properties are accessed by first identifying the active - * texture unit ({@link GLStateType#ACTIVE_TEXTURE_UNIT}), and then identifying the texture - * that is bound to that unit. - */ -public class TexturePropertyAccessor implements IGLPropertyAccessor { - private final int mContextId; - private final GLStateType mTargetUnitType; - private final int mMipmapLevel; - private final GLStateType mTextureType; - private TextureUnitPropertyAccessor mTextureUnitPropertyAccessor; - - public TexturePropertyAccessor(int contextId, GLStateType textureUnitTarget, int level, - GLStateType textureTargetName) { - mContextId = contextId; - mTargetUnitType = textureUnitTarget; - mMipmapLevel = level; - mTextureType = textureTargetName; - mTextureUnitPropertyAccessor = new TextureUnitPropertyAccessor(mContextId, - mTargetUnitType); - } - - public TexturePropertyAccessor(int contextId, GLStateType textureUnitTarget, - GLStateType textureTargetName) { - this(contextId, textureUnitTarget, -1, textureTargetName); - } - - @Override - public IGLProperty getProperty(IGLProperty state) { - // identify the texture that is bound in the current active texture unit - IGLProperty targetTexture = mTextureUnitPropertyAccessor.getProperty(state); - if (!(targetTexture instanceof GLIntegerProperty)) { - return null; - } - Integer textureId = (Integer) targetTexture.getValue(); - - // now extract the required property from the selected texture - IGLPropertyAccessor textureAccessor; - if (mMipmapLevel >= 0) { - textureAccessor = GLPropertyAccessor.makeAccessor(mContextId, - GLStateType.TEXTURE_STATE, - GLStateType.TEXTURES, - textureId, - GLStateType.TEXTURE_MIPMAPS, - Integer.valueOf(mMipmapLevel), - mTextureType); - } else { - textureAccessor = GLPropertyAccessor.makeAccessor(mContextId, - GLStateType.TEXTURE_STATE, - GLStateType.TEXTURES, - textureId, - mTextureType); - } - - return textureAccessor.getProperty(state); - } - - @Override - public String getPath() { - return String.format("TEXTURE_STATE/TEXTURES/${activeTexture}/%s", mTextureType); - } - -} |