diff options
Diffstat (limited to 'eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TextureUnitPropertyAccessor.java')
-rw-r--r-- | eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TextureUnitPropertyAccessor.java | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TextureUnitPropertyAccessor.java b/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TextureUnitPropertyAccessor.java deleted file mode 100644 index 2489e14db..000000000 --- a/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/TextureUnitPropertyAccessor.java +++ /dev/null @@ -1,64 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.ide.eclipse.gltrace.state.transforms; - -import com.android.ide.eclipse.gltrace.state.GLIntegerProperty; -import com.android.ide.eclipse.gltrace.state.GLStateType; -import com.android.ide.eclipse.gltrace.state.IGLProperty; - -/** - * The {@link TextureUnitPropertyAccessor} provides the ability to access a - * texture unit property that is indexed based on the run time value of the - * {@link GLStateType#ACTIVE_TEXTURE_UNIT} property. - */ -public class TextureUnitPropertyAccessor implements IGLPropertyAccessor { - private final int mContextId; - private final IGLPropertyAccessor mActiveTextureAccessor; - private final GLStateType mTargetType; - - public TextureUnitPropertyAccessor(int contextId, GLStateType targetPropertyType) { - mContextId = contextId; - mTargetType = targetPropertyType; - - mActiveTextureAccessor = GLPropertyAccessor.makeAccessor(mContextId, - GLStateType.TEXTURE_STATE, - GLStateType.ACTIVE_TEXTURE_UNIT); - } - - @Override - public IGLProperty getProperty(IGLProperty state) { - // first extract the current active texture unit - IGLProperty activeTextureProperty = mActiveTextureAccessor.getProperty(state); - if (!(activeTextureProperty instanceof GLIntegerProperty)) { - return null; - } - Integer activeTexture = (Integer) activeTextureProperty.getValue(); - - // extract the required property for the current texture unit - IGLPropertyAccessor targetAccessor = GLPropertyAccessor.makeAccessor(mContextId, - GLStateType.TEXTURE_STATE, - GLStateType.TEXTURE_UNITS, - activeTexture, - mTargetType); - return targetAccessor.getProperty(state); - } - - @Override - public String getPath() { - return String.format("TEXTURE_STATE/TEXTURE_UNITS/${activeTextureUnit}/%s", mTargetType); - } -} |