# com.android.ide.eclipse.gltrace.glentries, v1 # This file is a slightly processed version of $ANDROID_SRC/frameworks/base/opengl/libs/entries.in # The only differences are that the GL_ENTRY() text is removed, and all pointers are associated # with the data type as opposed to the variable name. e.g. "void *data" will is converted to # "void* data". void, eglCreateContext, int version, int context void, eglMakeCurrent, int context void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program void, glActiveTexture, GLenum texture void, glAlphaFunc, GLenum func, GLclampf ref void, glAlphaFuncQCOM, GLenum func, GLclampf ref void, glAlphaFuncx, GLenum func, GLclampx ref void, glAlphaFuncxOES, GLenum func, GLclampx ref void, glAttachShader, GLuint program, GLuint shader void, glBeginPerfMonitorAMD, GLuint monitor void, glBeginQuery, GLenum target, GLuint id void, glBeginQueryEXT, GLenum target, GLuint id void, glBeginTransformFeedback, GLenum primitiveMode void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name void, glBindBuffer, GLenum target, GLuint buffer void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size void, glBindFramebuffer, GLenum target, GLuint framebuffer void, glBindFramebufferOES, GLenum target, GLuint framebuffer void, glBindProgramPipelineEXT, GLuint pipeline void, glBindRenderbuffer, GLenum target, GLuint renderbuffer void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer void, glBindSampler, GLuint unit, GLuint sampler void, glBindTexture, GLenum target, GLuint texture void, glBindTransformFeedback, GLenum target, GLuint id void, glBindVertexArray, GLuint array void, glBindVertexArrayOES, GLuint array void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha void, glBlendEquation, GLenum mode void, glBlendEquationOES, GLenum mode void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha void, glBlendFunc, GLenum sfactor, GLenum dfactor void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data GLenum, glCheckFramebufferStatus, GLenum target GLenum, glCheckFramebufferStatusOES, GLenum target void, glClear, GLbitfield mask void, glClearBufferfi, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat* value void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint* value void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint* value void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha void, glClearDepthf, GLclampf depth void, glClearDepthfOES, GLclampf depth void, glClearDepthx, GLclampx depth void, glClearDepthxOES, GLclampx depth void, glClearStencil, GLint s void, glClientActiveTexture, GLenum texture GLenum, glClientWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout void, glClipPlanef, GLenum plane, const GLfloat* equation void, glClipPlanefIMG, GLenum p, const GLfloat* eqn void, glClipPlanefOES, GLenum plane, const GLfloat* equation void, glClipPlanex, GLenum plane, const GLfixed* equation void, glClipPlanexIMG, GLenum p, const GLfixed* eqn void, glClipPlanexOES, GLenum plane, const GLfixed* equation void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer void, glCompileShader, GLuint shader void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data void, glCopyBufferSubData, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height void, glCoverageMaskNV, GLboolean mask void, glCoverageOperationNV, GLenum operation GLuint, glCreateProgram, void GLuint, glCreateShader, GLenum type GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar** strings void, glCullFace, GLenum mode void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex void, glDeleteBuffers, GLsizei n, const GLuint* buffers void, glDeleteFencesNV, GLsizei n, const GLuint* fences void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers void, glDeletePerfMonitorsAMD, GLsizei n, GLuint* monitors void, glDeleteProgram, GLuint program void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint* pipelines void, glDeleteQueries, GLsizei n, const GLuint* ids void, glDeleteQueriesEXT, GLsizei n, const GLuint* ids void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers void, glDeleteSamplers, GLsizei count, const GLuint* samplers void, glDeleteShader, GLuint shader void, glDeleteSync, GLsync sync void, glDeleteTextures, GLsizei n, const GLuint* textures void, glDeleteTransformFeedbacks, GLsizei n, const GLuint* ids void, glDeleteVertexArrays, GLsizei n, const GLuint* arrays void, glDeleteVertexArraysOES, GLsizei n, const GLuint* arrays void, glDepthFunc, GLenum func void, glDepthMask, GLboolean flag void, glDepthRangef, GLclampf zNear, GLclampf zFar void, glDepthRangefOES, GLclampf zNear, GLclampf zFar void, glDepthRangex, GLclampx zNear, GLclampx zFar void, glDepthRangexOES, GLclampx zNear, GLclampx zFar void, glDetachShader, GLuint program, GLuint shader void, glDisable, GLenum cap void, glDisableClientState, GLenum array void, glDisableDriverControlQCOM, GLuint driverControl void, glDisableVertexAttribArray, GLuint index void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum* attachments void, glDrawArrays, GLenum mode, GLint first, GLsizei count void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei instanceCount void, glDrawBuffers, GLsizei n, const GLenum* bufs void, glDrawBuffersNV, GLsizei n, const GLenum* bufs void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height void, glDrawTexfvOES, const GLfloat* coords void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height void, glDrawTexivOES, const GLint* coords void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height void, glDrawTexsvOES, const GLshort* coords void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height void, glDrawTexxvOES, const GLfixed* coords void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image void, glEnable, GLenum cap void, glEnableClientState, GLenum array void, glEnableDriverControlQCOM, GLuint driverControl void, glEnableVertexAttribArray, GLuint index void, glEndPerfMonitorAMD, GLuint monitor void, glEndQuery, GLenum target void, glEndQueryEXT, GLenum target void, glEndTilingQCOM, GLbitfield preserveMask void, glEndTransformFeedback, void void, glExtGetBufferPointervQCOM, GLenum target, GLvoid** params void, glExtGetBuffersQCOM, GLuint* buffers, GLint maxBuffers, GLint* numBuffers void, glExtGetFramebuffersQCOM, GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar* source, GLint* length void, glExtGetProgramsQCOM, GLuint* programs, GLint maxPrograms, GLint* numPrograms void, glExtGetRenderbuffersQCOM, GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers void, glExtGetShadersQCOM, GLuint* shaders, GLint maxShaders, GLint* numShaders void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels void, glExtGetTexturesQCOM, GLuint* textures, GLint maxTextures, GLint* numTextures GLboolean, glExtIsProgramBinaryQCOM, GLuint program void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param GLsync, glFenceSync, GLenum condition, GLbitfield flags void, glFinish, void void, glFinishFenceNV, GLuint fence void, glFlush, void void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length void, glFogf, GLenum pname, GLfloat param void, glFogfv, GLenum pname, const GLfloat* params void, glFogx, GLenum pname, GLfixed param void, glFogxOES, GLenum pname, GLfixed param void, glFogxv, GLenum pname, const GLfixed* params void, glFogxvOES, GLenum pname, const GLfixed* params void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer void, glFrontFace, GLenum mode void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar void, glGenBuffers, GLsizei n, GLuint* buffers void, glGenFencesNV, GLsizei n, GLuint* fences void, glGenFramebuffers, GLsizei n, GLuint* framebuffers void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers void, glGenPerfMonitorsAMD, GLsizei n, GLuint* monitors void, glGenProgramPipelinesEXT, GLsizei n, GLuint* pipelines void, glGenQueries, GLsizei n, GLuint* ids void, glGenQueriesEXT, GLsizei n, GLuint* ids void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers void, glGenSamplers, GLsizei count, GLuint* samplers void, glGenTextures, GLsizei n, GLuint* textures void, glGenTransformFeedbacks, GLsizei n, GLuint* ids void, glGenVertexArrays, GLsizei n, GLuint* arrays void, glGenVertexArraysOES, GLsizei n, GLuint* arrays void, glGenerateMipmap, GLenum target void, glGenerateMipmapOES, GLenum target void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders GLint, glGetAttribLocation, GLuint program, const GLchar* name void, glGetBooleanv, GLenum pname, GLboolean* params void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64* params void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint* params void, glGetBufferPointerv, GLenum target, GLenum pname, GLvoid** params void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid** params void, glGetClipPlanef, GLenum pname, GLfloat eqn[4] void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4] void, glGetClipPlanex, GLenum pname, GLfixed eqn[4] void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4] void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString void, glGetDriverControlsQCOM, GLint* num, GLsizei size, GLuint* driverControls GLenum, glGetError, void void, glGetFenceivNV, GLuint fence, GLenum pname, GLint* params void, glGetFixedv, GLenum pname, GLfixed* params void, glGetFixedvOES, GLenum pname, GLfixed* params void, glGetFloatv, GLenum pname, GLfloat* params GLint, glGetFragDataLocation, GLuint program, const GLchar* name void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params GLenum, glGetGraphicsResetStatusEXT, void void, glGetInteger64i_v, GLenum target, GLuint index, GLint64* data void, glGetInteger64v, GLenum pname, GLint64* params void, glGetIntegeri_v, GLenum target, GLuint index, GLint* data void, glGetIntegerv, GLenum pname, GLint* params void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params void, glGetLightfv, GLenum light, GLenum pname, GLfloat* params void, glGetLightxv, GLenum light, GLenum pname, GLfixed* params void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed* params void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat* params void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed* params void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed* params void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid* data void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString void, glGetPerfMonitorCountersAMD, GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString void, glGetPerfMonitorGroupsAMD, GLint* numGroups, GLsizei groupsSize, GLuint* groups void, glGetPointerv, GLenum pname, GLvoid** params void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint* params void, glGetProgramiv, GLuint program, GLenum pname, GLint* params void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint* params void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint* params void, glGetQueryiv, GLenum target, GLenum pname, GLint* params void, glGetQueryivEXT, GLenum target, GLenum pname, GLint* params void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat* params void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint* params void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params const GLchar* , glGetString, GLenum name const GLubyte*, glGetStringi, GLenum name, GLuint index void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat* params void, glGetTexEnviv, GLenum env, GLenum pname, GLint* params void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed* params void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed* params void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat* params void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint* params void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed* params void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat* params void, glGetTexParameteriv, GLenum target, GLenum pname, GLint* params void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed* params void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed* params void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name GLuint, glGetUniformBlockIndex, GLuint program, const GLchar* uniformBlockName void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices GLint, glGetUniformLocation, GLuint program, const GLchar* name void, glGetUniformfv, GLuint program, GLint location, GLfloat* params void, glGetUniformiv, GLuint program, GLint location, GLint* params void, glGetUniformuiv, GLuint program, GLint location, GLuint* params void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint* params void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint* params void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, float* params void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint* params void, glHint, GLenum target, GLenum mode void, glInsertEventMarkerEXT, GLsizei length, const GLchar* marker void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height GLboolean, glIsBuffer, GLuint buffer GLboolean, glIsEnabled, GLenum cap GLboolean, glIsFenceNV, GLuint fence GLboolean, glIsFramebuffer, GLuint framebuffer GLboolean, glIsFramebufferOES, GLuint framebuffer GLboolean, glIsProgram, GLuint program GLboolean, glIsProgramPipelineEXT, GLuint pipeline GLboolean, glIsQuery, GLuint id GLboolean, glIsQueryEXT, GLuint id GLboolean, glIsRenderbuffer, GLuint renderbuffer GLboolean, glIsRenderbufferOES, GLuint renderbuffer GLboolean, glIsSampler, GLuint sampler GLboolean, glIsShader, GLuint shader GLboolean, glIsSync, GLsync sync GLboolean, glIsTexture, GLuint texture GLboolean, glIsTransformFeedback, GLuint id GLboolean, glIsVertexArray, GLuint array GLboolean, glIsVertexArrayOES, GLuint array void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar* label void, glLightModelf, GLenum pname, GLfloat param void, glLightModelfv, GLenum pname, const GLfloat* params void, glLightModelx, GLenum pname, GLfixed param void, glLightModelxOES, GLenum pname, GLfixed param void, glLightModelxv, GLenum pname, const GLfixed* params void, glLightModelxvOES, GLenum pname, const GLfixed* params void, glLightf, GLenum light, GLenum pname, GLfloat param void, glLightfv, GLenum light, GLenum pname, const GLfloat* params void, glLightx, GLenum light, GLenum pname, GLfixed param void, glLightxOES, GLenum light, GLenum pname, GLfixed param void, glLightxv, GLenum light, GLenum pname, const GLfixed* params void, glLightxvOES, GLenum light, GLenum pname, const GLfixed* params void, glLineWidth, GLfloat width void, glLineWidthx, GLfixed width void, glLineWidthxOES, GLfixed width void, glLinkProgram, GLuint program void, glLoadIdentity, void void, glLoadMatrixf, const GLfloat* m void, glLoadMatrixx, const GLfixed* m void, glLoadMatrixxOES, const GLfixed* m void, glLoadPaletteFromModelViewMatrixOES, void void, glLogicOp, GLenum opcode void*, glMapBufferOES, GLenum target, GLenum access GLvoid*, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access void, glMaterialf, GLenum face, GLenum pname, GLfloat param void, glMaterialfv, GLenum face, GLenum pname, const GLfloat* params void, glMaterialx, GLenum face, GLenum pname, GLfixed param void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param void, glMaterialxv, GLenum face, GLenum pname, const GLfixed* params void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed* params void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer void, glMatrixMode, GLenum mode void, glMultMatrixf, const GLfloat* m void, glMultMatrixx, const GLfixed* m void, glMultMatrixxOES, const GLfixed* m void, glMultiDrawArraysEXT, GLenum mode, GLint* first, GLsizei* count, GLsizei primcount void, glMultiDrawElementsEXT, GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid* pointer void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar void, glPauseTransformFeedback, void void, glPixelStorei, GLenum pname, GLint param void, glPointParameterf, GLenum pname, GLfloat param void, glPointParameterfv, GLenum pname, const GLfloat* params void, glPointParameterx, GLenum pname, GLfixed param void, glPointParameterxOES, GLenum pname, GLfixed param void, glPointParameterxv, GLenum pname, const GLfixed* params void, glPointParameterxvOES, GLenum pname, const GLfixed* params void, glPointSize, GLfloat size void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid* pointer void, glPointSizex, GLfixed size void, glPointSizexOES, GLfixed size void, glPolygonOffset, GLfloat factor, GLfloat units void, glPolygonOffsetx, GLfixed factor, GLfixed units void, glPolygonOffsetxOES, GLfixed factor, GLfixed units void, glPopGroupMarkerEXT, void void, glPopMatrix, void void, glProgramBinary, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length void, glProgramParameteri, GLuint program, GLenum pname, GLint value void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat x void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value void, glProgramUniform1iEXT, GLuint program, GLint location, GLint x void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat x, GLfloat y void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value void, glProgramUniform2iEXT, GLuint program, GLint location, GLint x, GLint y void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value void, glProgramUniform3iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value void, glProgramUniform4iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glPushGroupMarkerEXT, GLsizei length, const GLchar* marker void, glPushMatrix, void GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16] void, glReadBuffer, GLenum mode void, glReadBufferNV, GLenum mode void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data void, glReleaseShaderCompiler, void void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height void, glResolveMultisampleFramebufferAPPLE, void void, glResumeTransformFeedback, void void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z void, glSampleCoverage, GLclampf value, GLboolean invert void, glSampleCoveragex, GLclampx value, GLboolean invert void, glSampleCoveragexOES, GLclampx value, GLboolean invert void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat* param void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint* param void, glScalef, GLfloat x, GLfloat y, GLfloat z void, glScalex, GLfixed x, GLfixed y, GLfixed z void, glScalexOES, GLfixed x, GLfixed y, GLfixed z void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* countersList void, glSetFenceNV, GLuint fence, GLenum condition void, glShadeModel, GLenum mode void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask void, glStencilFunc, GLenum func, GLint ref, GLuint mask void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask void, glStencilMask, GLuint mask void, glStencilMaskSeparate, GLenum face, GLuint mask void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass GLboolean, glTestFenceNV, GLuint fence void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer void, glTexEnvf, GLenum target, GLenum pname, GLfloat param void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat* params void, glTexEnvi, GLenum target, GLenum pname, GLint param void, glTexEnviv, GLenum target, GLenum pname, const GLint* params void, glTexEnvx, GLenum target, GLenum pname, GLfixed param void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed* params void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed* params void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat* params void, glTexGeniOES, GLenum coord, GLenum pname, GLint param void, glTexGenivOES, GLenum coord, GLenum pname, const GLint* params void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed* params void, glTexImage2D, GLenum target, GLint level, GLEnum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels void, glTexParameterf, GLenum target, GLenum pname, GLfloat param void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat* params void, glTexParameteri, GLenum target, GLenum pname, GLint param void, glTexParameteriv, GLenum target, GLenum pname, const GLint* params void, glTexParameterx, GLenum target, GLenum pname, GLfixed param void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed* params void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed* params void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode void, glTranslatef, GLfloat x, GLfloat y, GLfloat z void, glTranslatex, GLfixed x, GLfixed y, GLfixed z void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z void, glUniform1f, GLint location, GLfloat x void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v void, glUniform1i, GLint location, GLint x void, glUniform1iv, GLint location, GLsizei count, const GLint* v void, glUniform1ui, GLint location, GLuint v0 void, glUniform1uiv, GLint location, GLsizei count, const GLuint* value void, glUniform2f, GLint location, GLfloat x, GLfloat y void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v void, glUniform2i, GLint location, GLint x, GLint y void, glUniform2iv, GLint location, GLsizei count, const GLint* v void, glUniform2ui, GLint location, GLuint v0, GLuint v1 void, glUniform2uiv, GLint location, GLsizei count, const GLuint* value void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v void, glUniform3i, GLint location, GLint x, GLint y, GLint z void, glUniform3iv, GLint location, GLsizei count, const GLint* v void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2 void, glUniform3uiv, GLint location, GLsizei count, const GLuint* value void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w void, glUniform4iv, GLint location, GLsizei count, const GLint* v void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 void, glUniform4uiv, GLint location, GLsizei count, const GLuint* value void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value GLboolean, glUnmapBuffer, GLenum target GLboolean, glUnmapBufferOES, GLenum target void, glUseProgram, GLuint program void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program void, glValidateProgram, GLuint program void, glValidateProgramPipelineEXT, GLuint pipeline void, glVertexAttrib1f, GLuint indx, GLfloat x void, glVertexAttrib1fv, GLuint indx, const GLfloat* values void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y void, glVertexAttrib2fv, GLuint indx, const GLfloat* values void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z void, glVertexAttrib3fv, GLuint indx, const GLfloat* values void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w void, glVertexAttrib4fv, GLuint indx, const GLfloat* values void, glVertexAttribDivisor, GLuint index, GLuint divisor void, glVertexAttribI4i, GLuint index, GLint x, GLint y, GLint z, GLint w void, glVertexAttribI4iv, GLuint index, const GLint* v void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w void, glVertexAttribI4uiv, GLuint index, const GLuint* v void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr void, glVertexAttribPointerData, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLuint minIndex, GLuint maxIndex void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height void, glWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer