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# com.android.ide.eclipse.gltrace.glentries, v1
# This file is a slightly processed version of $ANDROID_SRC/frameworks/base/opengl/libs/entries.in
# The only differences are that the GL_ENTRY() text is removed, and all pointers are associated
# with the data type as opposed to the variable name. e.g. "void *data" will is converted to
# "void* data".
void, eglCreateContext, int version, int context
void, eglMakeCurrent, int context
void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program
void, glActiveTexture, GLenum texture
void, glAlphaFunc, GLenum func, GLclampf ref
void, glAlphaFuncQCOM, GLenum func, GLclampf ref
void, glAlphaFuncx, GLenum func, GLclampx ref
void, glAlphaFuncxOES, GLenum func, GLclampx ref
void, glAttachShader, GLuint program, GLuint shader
void, glBeginPerfMonitorAMD, GLuint monitor
void, glBeginQuery, GLenum target, GLuint id
void, glBeginQueryEXT, GLenum target, GLuint id
void, glBeginTransformFeedback, GLenum primitiveMode
void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name
void, glBindBuffer, GLenum target, GLuint buffer
void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer
void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size
void, glBindFramebuffer, GLenum target, GLuint framebuffer
void, glBindFramebufferOES, GLenum target, GLuint framebuffer
void, glBindProgramPipelineEXT, GLuint pipeline
void, glBindRenderbuffer, GLenum target, GLuint renderbuffer
void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer
void, glBindSampler, GLuint unit, GLuint sampler
void, glBindTexture, GLenum target, GLuint texture
void, glBindTransformFeedback, GLenum target, GLuint id
void, glBindVertexArray, GLuint array
void, glBindVertexArrayOES, GLuint array
void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha
void, glBlendEquation,  GLenum mode
void, glBlendEquationOES, GLenum mode
void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha
void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha
void, glBlendFunc, GLenum sfactor, GLenum dfactor
void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha
void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha
void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter
void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter
void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage
void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data
GLenum, glCheckFramebufferStatus, GLenum target
GLenum, glCheckFramebufferStatusOES, GLenum target
void, glClear, GLbitfield mask
void, glClearBufferfi, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil
void, glClearBufferfv, GLenum buffer, GLint drawbuffer, const GLfloat* value
void, glClearBufferiv, GLenum buffer, GLint drawbuffer, const GLint* value
void, glClearBufferuiv, GLenum buffer, GLint drawbuffer, const GLuint* value
void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha
void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha
void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha
void, glClearDepthf, GLclampf depth
void, glClearDepthfOES, GLclampf depth
void, glClearDepthx, GLclampx depth
void, glClearDepthxOES, GLclampx depth
void, glClearStencil, GLint s
void, glClientActiveTexture, GLenum texture
GLenum, glClientWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout
void, glClipPlanef, GLenum plane, const GLfloat* equation
void, glClipPlanefIMG, GLenum p, const GLfloat* eqn
void, glClipPlanefOES, GLenum plane, const GLfloat* equation
void, glClipPlanex, GLenum plane, const GLfixed* equation
void, glClipPlanexIMG, GLenum p, const GLfixed* eqn
void, glClipPlanexOES, GLenum plane, const GLfixed* equation
void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha
void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha
void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha
void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha
void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha
void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
void, glCompileShader, GLuint shader
void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data
void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data
void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data
void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data
void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data
void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data
void, glCopyBufferSubData, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size
void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border
void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height
void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height
void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height
void, glCoverageMaskNV, GLboolean mask
void, glCoverageOperationNV, GLenum operation
GLuint, glCreateProgram, void
GLuint, glCreateShader, GLenum type
GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar** strings
void, glCullFace, GLenum mode
void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex
void, glDeleteBuffers, GLsizei n, const GLuint* buffers
void, glDeleteFencesNV, GLsizei n, const GLuint* fences
void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers
void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers
void, glDeletePerfMonitorsAMD, GLsizei n, GLuint* monitors
void, glDeleteProgram, GLuint program
void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint* pipelines
void, glDeleteQueries, GLsizei n, const GLuint* ids
void, glDeleteQueriesEXT, GLsizei n, const GLuint* ids
void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers
void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers
void, glDeleteSamplers, GLsizei count, const GLuint* samplers
void, glDeleteShader, GLuint shader
void, glDeleteSync, GLsync sync
void, glDeleteTextures, GLsizei n, const GLuint* textures
void, glDeleteTransformFeedbacks, GLsizei n, const GLuint* ids
void, glDeleteVertexArrays, GLsizei n, const GLuint* arrays
void, glDeleteVertexArraysOES, GLsizei n, const GLuint* arrays
void, glDepthFunc, GLenum func
void, glDepthMask, GLboolean flag
void, glDepthRangef, GLclampf zNear, GLclampf zFar
void, glDepthRangefOES, GLclampf zNear, GLclampf zFar
void, glDepthRangex, GLclampx zNear, GLclampx zFar
void, glDepthRangexOES, GLclampx zNear, GLclampx zFar
void, glDetachShader, GLuint program, GLuint shader
void, glDisable, GLenum cap
void, glDisableClientState, GLenum array
void, glDisableDriverControlQCOM, GLuint driverControl
void, glDisableVertexAttribArray, GLuint index
void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum* attachments
void, glDrawArrays, GLenum mode, GLint first, GLsizei count
void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei instanceCount
void, glDrawBuffers, GLsizei n, const GLenum* bufs
void, glDrawBuffersNV, GLsizei n, const GLenum* bufs
void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices
void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount
void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices
void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height
void, glDrawTexfvOES, const GLfloat* coords
void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height
void, glDrawTexivOES, const GLint* coords
void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height
void, glDrawTexsvOES, const GLshort* coords
void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height
void, glDrawTexxvOES, const GLfixed* coords
void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image
void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image
void, glEnable, GLenum cap
void, glEnableClientState, GLenum array
void, glEnableDriverControlQCOM, GLuint driverControl
void, glEnableVertexAttribArray, GLuint index
void, glEndPerfMonitorAMD, GLuint monitor
void, glEndQuery, GLenum target
void, glEndQueryEXT, GLenum target
void, glEndTilingQCOM, GLbitfield preserveMask
void, glEndTransformFeedback, void
void, glExtGetBufferPointervQCOM, GLenum target, GLvoid** params
void, glExtGetBuffersQCOM, GLuint* buffers, GLint maxBuffers, GLint* numBuffers
void, glExtGetFramebuffersQCOM, GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers
void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar* source, GLint* length
void, glExtGetProgramsQCOM, GLuint* programs, GLint maxPrograms, GLint* numPrograms
void, glExtGetRenderbuffersQCOM, GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers
void, glExtGetShadersQCOM, GLuint* shaders, GLint maxShaders, GLint* numShaders
void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params
void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels
void, glExtGetTexturesQCOM, GLuint* textures, GLint maxTextures, GLint* numTextures
GLboolean, glExtIsProgramBinaryQCOM, GLuint program
void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param
GLsync, glFenceSync, GLenum condition, GLbitfield flags
void, glFinish, void
void, glFinishFenceNV, GLuint fence
void, glFlush, void
void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length
void, glFogf, GLenum pname, GLfloat param
void, glFogfv, GLenum pname, const GLfloat* params
void, glFogx, GLenum pname, GLfixed param
void, glFogxOES, GLenum pname, GLfixed param
void, glFogxv, GLenum pname, const GLfixed* params
void, glFogxvOES, GLenum pname, const GLfixed* params
void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer
void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer
void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level
void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples
void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples
void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level
void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset
void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer
void, glFrontFace, GLenum mode
void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
void, glGenBuffers, GLsizei n, GLuint* buffers
void, glGenFencesNV, GLsizei n, GLuint* fences
void, glGenFramebuffers, GLsizei n, GLuint* framebuffers
void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers
void, glGenPerfMonitorsAMD, GLsizei n, GLuint* monitors
void, glGenProgramPipelinesEXT, GLsizei n, GLuint* pipelines
void, glGenQueries, GLsizei n, GLuint* ids
void, glGenQueriesEXT, GLsizei n, GLuint* ids
void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers
void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers
void, glGenSamplers, GLsizei count, GLuint* samplers
void, glGenTextures, GLsizei n, GLuint* textures
void, glGenTransformFeedbacks, GLsizei n, GLuint* ids
void, glGenVertexArrays, GLsizei n, GLuint* arrays
void, glGenVertexArraysOES, GLsizei n, GLuint* arrays
void, glGenerateMipmap, GLenum target
void, glGenerateMipmapOES, GLenum target
void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name
void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name
void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName
void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params
void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params
void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders
GLint, glGetAttribLocation, GLuint program, const GLchar* name
void, glGetBooleanv, GLenum pname, GLboolean* params
void, glGetBufferParameteri64v, GLenum target, GLenum pname, GLint64* params
void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint* params
void, glGetBufferPointerv, GLenum target, GLenum pname, GLvoid** params
void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid**  params
void, glGetClipPlanef, GLenum pname, GLfloat eqn[4]
void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4]
void, glGetClipPlanex, GLenum pname, GLfixed eqn[4]
void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4]
void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString
void, glGetDriverControlsQCOM, GLint* num, GLsizei size, GLuint* driverControls
GLenum, glGetError, void
void, glGetFenceivNV, GLuint fence, GLenum pname, GLint* params
void, glGetFixedv, GLenum pname, GLfixed* params
void, glGetFixedvOES, GLenum pname, GLfixed* params
void, glGetFloatv, GLenum pname, GLfloat* params
GLint, glGetFragDataLocation, GLuint program, const GLchar* name
void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params
void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params
GLenum, glGetGraphicsResetStatusEXT, void
void, glGetInteger64i_v, GLenum target, GLuint index, GLint64* data
void, glGetInteger64v, GLenum pname, GLint64* params
void, glGetIntegeri_v, GLenum target, GLuint index, GLint* data
void, glGetIntegerv, GLenum pname, GLint* params
void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params
void, glGetLightfv, GLenum light, GLenum pname, GLfloat* params
void, glGetLightxv, GLenum light, GLenum pname, GLfixed* params
void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed* params
void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat* params
void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed* params
void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed* params
void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label
void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten
void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid* data
void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString
void, glGetPerfMonitorCountersAMD, GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters
void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString
void, glGetPerfMonitorGroupsAMD, GLint* numGroups, GLsizei groupsSize, GLuint* groups
void, glGetPointerv, GLenum pname, GLvoid** params
void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary
void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary
void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog
void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog
void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint* params
void, glGetProgramiv, GLuint program, GLenum pname, GLint* params
void, glGetQueryObjectuiv, GLuint id, GLenum pname, GLuint* params
void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint* params
void, glGetQueryiv, GLenum target, GLenum pname, GLint* params
void, glGetQueryivEXT, GLenum target, GLenum pname, GLint* params
void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params
void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params
void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat* params
void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint* params
void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog
void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision
void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source
void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params
const GLchar* , glGetString, GLenum name
const GLubyte*, glGetStringi, GLenum name, GLuint index
void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values
void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat* params
void, glGetTexEnviv, GLenum env, GLenum pname, GLint* params
void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed* params
void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed* params
void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat* params
void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint* params
void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed* params
void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat* params
void, glGetTexParameteriv, GLenum target, GLenum pname, GLint* params
void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed* params
void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed* params
void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name
GLuint, glGetUniformBlockIndex, GLuint program, const GLchar* uniformBlockName
void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices
GLint, glGetUniformLocation, GLuint program, const GLchar* name
void, glGetUniformfv, GLuint program, GLint location, GLfloat* params
void, glGetUniformiv, GLuint program, GLint location, GLint* params
void, glGetUniformuiv, GLuint program, GLint location, GLuint* params
void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint* params
void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint* params
void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer
void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params
void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params
void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, float* params
void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint* params
void, glHint, GLenum target, GLenum mode
void, glInsertEventMarkerEXT, GLsizei length, const GLchar* marker
void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments
void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height
GLboolean, glIsBuffer, GLuint buffer
GLboolean, glIsEnabled, GLenum cap
GLboolean, glIsFenceNV, GLuint fence
GLboolean, glIsFramebuffer, GLuint framebuffer
GLboolean, glIsFramebufferOES, GLuint framebuffer
GLboolean, glIsProgram, GLuint program
GLboolean, glIsProgramPipelineEXT, GLuint pipeline
GLboolean, glIsQuery, GLuint id
GLboolean, glIsQueryEXT, GLuint id
GLboolean, glIsRenderbuffer, GLuint renderbuffer
GLboolean, glIsRenderbufferOES, GLuint renderbuffer
GLboolean, glIsSampler, GLuint sampler
GLboolean, glIsShader, GLuint shader
GLboolean, glIsSync, GLsync sync
GLboolean, glIsTexture, GLuint texture
GLboolean, glIsTransformFeedback, GLuint id
GLboolean, glIsVertexArray, GLuint array
GLboolean, glIsVertexArrayOES, GLuint array
void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar* label
void, glLightModelf, GLenum pname, GLfloat param
void, glLightModelfv, GLenum pname, const GLfloat* params
void, glLightModelx, GLenum pname, GLfixed param
void, glLightModelxOES, GLenum pname, GLfixed param
void, glLightModelxv, GLenum pname, const GLfixed* params
void, glLightModelxvOES, GLenum pname, const GLfixed* params
void, glLightf, GLenum light, GLenum pname, GLfloat param
void, glLightfv, GLenum light, GLenum pname, const GLfloat* params
void, glLightx, GLenum light, GLenum pname, GLfixed param
void, glLightxOES, GLenum light, GLenum pname, GLfixed param
void, glLightxv, GLenum light, GLenum pname, const GLfixed* params
void, glLightxvOES, GLenum light, GLenum pname, const GLfixed* params
void, glLineWidth, GLfloat width
void, glLineWidthx, GLfixed width
void, glLineWidthxOES, GLfixed width
void, glLinkProgram, GLuint program
void, glLoadIdentity, void
void, glLoadMatrixf, const GLfloat* m
void, glLoadMatrixx, const GLfixed* m
void, glLoadMatrixxOES, const GLfixed* m
void, glLoadPaletteFromModelViewMatrixOES, void
void, glLogicOp, GLenum opcode
void*, glMapBufferOES, GLenum target, GLenum access
GLvoid*, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access
void, glMaterialf, GLenum face, GLenum pname, GLfloat param
void, glMaterialfv, GLenum face, GLenum pname, const GLfloat* params
void, glMaterialx, GLenum face, GLenum pname, GLfixed param
void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param
void, glMaterialxv, GLenum face, GLenum pname, const GLfixed* params
void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed* params
void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
void, glMatrixMode, GLenum mode
void, glMultMatrixf, const GLfloat* m
void, glMultMatrixx, const GLfixed* m
void, glMultMatrixxOES, const GLfixed* m
void, glMultiDrawArraysEXT, GLenum mode, GLint* first, GLsizei* count, GLsizei primcount
void, glMultiDrawElementsEXT, GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount
void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q
void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q
void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q
void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz
void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz
void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz
void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid* pointer
void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar
void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar
void, glPauseTransformFeedback, void
void, glPixelStorei, GLenum pname, GLint param
void, glPointParameterf, GLenum pname, GLfloat param
void, glPointParameterfv, GLenum pname, const GLfloat* params
void, glPointParameterx, GLenum pname, GLfixed param
void, glPointParameterxOES, GLenum pname, GLfixed param
void, glPointParameterxv, GLenum pname, const GLfixed* params
void, glPointParameterxvOES, GLenum pname, const GLfixed* params
void, glPointSize, GLfloat size
void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid* pointer
void, glPointSizex, GLfixed size
void, glPointSizexOES, GLfixed size
void, glPolygonOffset, GLfloat factor, GLfloat units
void, glPolygonOffsetx, GLfixed factor, GLfixed units
void, glPolygonOffsetxOES, GLfixed factor, GLfixed units
void, glPopGroupMarkerEXT, void
void, glPopMatrix, void
void, glProgramBinary, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length
void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length
void, glProgramParameteri, GLuint program, GLenum pname, GLint value
void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value
void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat x
void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
void, glProgramUniform1iEXT, GLuint program, GLint location, GLint x
void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat x, GLfloat y
void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
void, glProgramUniform2iEXT, GLuint program, GLint location, GLint x, GLint y
void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z
void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
void, glProgramUniform3iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z
void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w
void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value
void, glProgramUniform4iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w
void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value
void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glPushGroupMarkerEXT, GLsizei length, const GLchar* marker
void, glPushMatrix, void
GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16]
void, glReadBuffer, GLenum mode
void, glReadBufferNV, GLenum mode
void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels
void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data
void, glReleaseShaderCompiler, void
void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height
void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height
void, glResolveMultisampleFramebufferAPPLE, void
void, glResumeTransformFeedback, void
void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z
void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z
void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z
void, glSampleCoverage, GLclampf value, GLboolean invert
void, glSampleCoveragex, GLclampx value, GLboolean invert
void, glSampleCoveragexOES, GLclampx value, GLboolean invert
void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param
void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat* param
void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param
void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint* param
void, glScalef, GLfloat x, GLfloat y, GLfloat z
void, glScalex, GLfixed x, GLfixed y, GLfixed z
void, glScalexOES, GLfixed x, GLfixed y, GLfixed z
void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height
void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* countersList
void, glSetFenceNV, GLuint fence, GLenum condition
void, glShadeModel, GLenum mode
void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length
void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length
void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask
void, glStencilFunc, GLenum func, GLint ref, GLuint mask
void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask
void, glStencilMask, GLuint mask
void, glStencilMaskSeparate, GLenum face, GLuint mask
void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass
void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass
GLboolean, glTestFenceNV, GLuint fence
void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
void, glTexEnvf, GLenum target, GLenum pname, GLfloat param
void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat* params
void, glTexEnvi, GLenum target, GLenum pname, GLint param
void, glTexEnviv, GLenum target, GLenum pname, const GLint* params
void, glTexEnvx, GLenum target, GLenum pname, GLfixed param
void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param
void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed* params
void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed* params
void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param
void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat* params
void, glTexGeniOES, GLenum coord, GLenum pname, GLint param
void, glTexGenivOES, GLenum coord, GLenum pname, const GLint* params
void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param
void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed* params
void, glTexImage2D, GLenum target, GLint level, GLEnum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels
void, glTexImage3D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels
void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels
void, glTexParameterf, GLenum target, GLenum pname, GLfloat param
void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat* params
void, glTexParameteri, GLenum target, GLenum pname, GLint param
void, glTexParameteriv, GLenum target, GLenum pname, const GLint* params
void, glTexParameterx, GLenum target, GLenum pname, GLfixed param
void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param
void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed* params
void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed* params
void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width
void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height
void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height
void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth
void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth
void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels
void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels
void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels
void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width
void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height
void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth
void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode
void, glTranslatef, GLfloat x, GLfloat y, GLfloat z
void, glTranslatex, GLfixed x, GLfixed y, GLfixed z
void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z
void, glUniform1f, GLint location, GLfloat x
void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v
void, glUniform1i, GLint location, GLint x
void, glUniform1iv, GLint location, GLsizei count, const GLint* v
void, glUniform1ui, GLint location, GLuint v0
void, glUniform1uiv, GLint location, GLsizei count, const GLuint* value
void, glUniform2f, GLint location, GLfloat x, GLfloat y
void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v
void, glUniform2i, GLint location, GLint x, GLint y
void, glUniform2iv, GLint location, GLsizei count, const GLint* v
void, glUniform2ui, GLint location, GLuint v0, GLuint v1
void, glUniform2uiv, GLint location, GLsizei count, const GLuint* value
void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z
void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v
void, glUniform3i, GLint location, GLint x, GLint y, GLint z
void, glUniform3iv, GLint location, GLsizei count, const GLint* v
void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2
void, glUniform3uiv, GLint location, GLsizei count, const GLuint* value
void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w
void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v
void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w
void, glUniform4iv, GLint location, GLsizei count, const GLint* v
void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3
void, glUniform4uiv, GLint location, GLsizei count, const GLuint* value
void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding
void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value
GLboolean, glUnmapBuffer, GLenum target
GLboolean, glUnmapBufferOES, GLenum target
void, glUseProgram, GLuint program
void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program
void, glValidateProgram, GLuint program
void, glValidateProgramPipelineEXT, GLuint pipeline
void, glVertexAttrib1f, GLuint indx, GLfloat x
void, glVertexAttrib1fv, GLuint indx, const GLfloat* values
void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y
void, glVertexAttrib2fv, GLuint indx, const GLfloat* values
void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z
void, glVertexAttrib3fv, GLuint indx, const GLfloat* values
void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w
void, glVertexAttrib4fv, GLuint indx, const GLfloat* values
void, glVertexAttribDivisor, GLuint index, GLuint divisor
void, glVertexAttribI4i, GLuint index, GLint x, GLint y, GLint z, GLint w
void, glVertexAttribI4iv, GLuint index, const GLint* v
void, glVertexAttribI4ui, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w
void, glVertexAttribI4uiv, GLuint index, const GLuint* v
void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr
void, glVertexAttribPointerData, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLuint minIndex, GLuint maxIndex
void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer
void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height
void, glWaitSync, GLsync sync, GLbitfield flags, GLuint64 timeout
void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer