/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __ADB_H #define __ADB_H #include #include #include #include #include #include "adb_trace.h" #include "fdevent.h" #include "socket.h" constexpr size_t MAX_PAYLOAD_V1 = 4 * 1024; constexpr size_t MAX_PAYLOAD_V2 = 256 * 1024; constexpr size_t MAX_PAYLOAD = MAX_PAYLOAD_V2; #define A_SYNC 0x434e5953 #define A_CNXN 0x4e584e43 #define A_OPEN 0x4e45504f #define A_OKAY 0x59414b4f #define A_CLSE 0x45534c43 #define A_WRTE 0x45545257 #define A_AUTH 0x48545541 // ADB protocol version. #define A_VERSION 0x01000000 // Used for help/version information. #define ADB_VERSION_MAJOR 1 #define ADB_VERSION_MINOR 0 std::string adb_version(); // Increment this when we want to force users to start a new adb server. #define ADB_SERVER_VERSION 37 class atransport; struct usb_handle; struct amessage { uint32_t command; /* command identifier constant */ uint32_t arg0; /* first argument */ uint32_t arg1; /* second argument */ uint32_t data_length; /* length of payload (0 is allowed) */ uint32_t data_check; /* checksum of data payload */ uint32_t magic; /* command ^ 0xffffffff */ }; struct apacket { apacket *next; size_t len; char* ptr; amessage msg; char data[MAX_PAYLOAD]; }; uint32_t calculate_apacket_checksum(const apacket* packet); /* the adisconnect structure is used to record a callback that ** will be called whenever a transport is disconnected (e.g. by the user) ** this should be used to cleanup objects that depend on the ** transport (e.g. remote sockets, listeners, etc...) */ struct adisconnect { void (*func)(void* opaque, atransport* t); void* opaque; }; // A transport object models the connection to a remote device or emulator there // is one transport per connected device/emulator. A "local transport" connects // through TCP (for the emulator), while a "usb transport" through USB (for real // devices). // // Note that kTransportHost doesn't really correspond to a real transport // object, it's a special value used to indicate that a client wants to connect // to a service implemented within the ADB server itself. enum TransportType { kTransportUsb, kTransportLocal, kTransportAny, kTransportHost, }; #define TOKEN_SIZE 20 enum ConnectionState { kCsAny = -1, kCsOffline = 0, kCsBootloader, kCsDevice, kCsHost, kCsRecovery, kCsNoPerm, // Insufficient permissions to communicate with the device. kCsSideload, kCsUnauthorized, }; void print_packet(const char *label, apacket *p); // These use the system (v)fprintf, not the adb prefixed ones defined in sysdeps.h, so they // shouldn't be tagged with ADB_FORMAT_ARCHETYPE. void fatal(const char* fmt, ...) __attribute__((noreturn, format(__printf__, 1, 2))); void fatal_errno(const char* fmt, ...) __attribute__((noreturn, format(__printf__, 1, 2))); void handle_packet(apacket *p, atransport *t); int launch_server(const std::string& socket_spec); int adb_server_main(int is_daemon, const std::string& socket_spec, int ack_reply_fd); /* initialize a transport object's func pointers and state */ #if ADB_HOST int get_available_local_transport_index(); #endif int init_socket_transport(atransport *t, int s, int port, int local); void init_usb_transport(atransport *t, usb_handle *usb, ConnectionState state); std::string getEmulatorSerialString(int console_port); #if ADB_HOST atransport* find_emulator_transport_by_adb_port(int adb_port); atransport* find_emulator_transport_by_console_port(int console_port); #endif int service_to_fd(const char* name, const atransport* transport); #if ADB_HOST asocket *host_service_to_socket(const char* name, const char *serial); #endif #if !ADB_HOST int init_jdwp(void); asocket* create_jdwp_service_socket(); asocket* create_jdwp_tracker_service_socket(); int create_jdwp_connection_fd(int jdwp_pid); #endif int handle_forward_request(const char* service, TransportType type, const char* serial, int reply_fd); #if !ADB_HOST void framebuffer_service(int fd, void *cookie); void set_verity_enabled_state_service(int fd, void* cookie); #endif /* packet allocator */ apacket *get_apacket(void); void put_apacket(apacket *p); // Define it if you want to dump packets. #define DEBUG_PACKETS 0 #if !DEBUG_PACKETS #define print_packet(tag,p) do {} while (0) #endif #if ADB_HOST_ON_TARGET /* adb and adbd are coexisting on the target, so use 5038 for adb * to avoid conflicting with adbd's usage of 5037 */ # define DEFAULT_ADB_PORT 5038 #else # define DEFAULT_ADB_PORT 5037 #endif #define DEFAULT_ADB_LOCAL_TRANSPORT_PORT 5555 #define ADB_CLASS 0xff #define ADB_SUBCLASS 0x42 #define ADB_PROTOCOL 0x1 void local_init(int port); bool local_connect(int port); int local_connect_arbitrary_ports(int console_port, int adb_port, std::string* error); // USB host/client interface. void usb_init(); int usb_write(usb_handle *h, const void *data, int len); int usb_read(usb_handle *h, void *data, int len); int usb_close(usb_handle *h); void usb_kick(usb_handle *h); // USB device detection. #if ADB_HOST int is_adb_interface(int usb_class, int usb_subclass, int usb_protocol); #endif ConnectionState connection_state(atransport *t); extern const char* adb_device_banner; #if !ADB_HOST extern int SHELL_EXIT_NOTIFY_FD; #endif // !ADB_HOST #define CHUNK_SIZE (64*1024) #if !ADB_HOST #define USB_ADB_PATH "/dev/android_adb" #define USB_FFS_ADB_PATH "/dev/usb-ffs/adb/" #define USB_FFS_ADB_EP(x) USB_FFS_ADB_PATH#x #define USB_FFS_ADB_EP0 USB_FFS_ADB_EP(ep0) #define USB_FFS_ADB_OUT USB_FFS_ADB_EP(ep1) #define USB_FFS_ADB_IN USB_FFS_ADB_EP(ep2) #endif int handle_host_request(const char* service, TransportType type, const char* serial, int reply_fd, asocket *s); void handle_online(atransport *t); void handle_offline(atransport *t); void send_connect(atransport *t); void parse_banner(const std::string&, atransport* t); #endif