diff options
-rw-r--r-- | simpleperf/Android.bp | 23 | ||||
-rw-r--r-- | simpleperf/cmd_record_test.cpp | 2 |
2 files changed, 22 insertions, 3 deletions
diff --git a/simpleperf/Android.bp b/simpleperf/Android.bp index 089a71ad..f1f2d6bc 100644 --- a/simpleperf/Android.bp +++ b/simpleperf/Android.bp @@ -166,7 +166,6 @@ cc_defaults { linux: { static_libs: [ "libunwindstack", - "libdexfile_support_static", "libcutils", "libprocinfo", "libevent", @@ -327,6 +326,13 @@ cc_library_static { "libbuildversion", ], use_version_lib: false, + + target: { + linux: { + // See note for libdexfile_support_static in simpleperf_ndk. + static_libs: ["libdexfile_support"], + }, + }, } // simpleperf shipped in system image @@ -406,6 +412,14 @@ cc_binary { dir: "simpleperf/darwin/x86_64", }, }, + linux: { + // In the NDK we need libdexfile_support_static which links + // libdexfile_external and its ART dependencies statically. However + // in other libraries we must use libdexfile_support, which dlopen's + // libdexfile_external.so from the ART APEX, to avoid getting ART + // internals in the system image. + static_libs: ["libdexfile_support_static"], + }, linux_glibc_x86: { dist: { dir: "simpleperf/linux/x86", @@ -450,6 +464,10 @@ cc_library { windows: { enabled: false, }, + linux: { + // See note for libdexfile_support_static in simpleperf_ndk. + static_libs: ["libdexfile_support"], + }, }, } @@ -473,6 +491,9 @@ cc_library_shared { }, linux: { ldflags: ["-Wl,--exclude-libs,ALL"], + // See note for libdexfile_support_static in simpleperf_ndk. This is + // part of the NDK, so use libdexfile_support_static. + static_libs: ["libdexfile_support_static"], }, darwin: { dist: { diff --git a/simpleperf/cmd_record_test.cpp b/simpleperf/cmd_record_test.cpp index c6bc3f22..0879f955 100644 --- a/simpleperf/cmd_record_test.cpp +++ b/simpleperf/cmd_record_test.cpp @@ -892,12 +892,10 @@ TEST(record_cmd, record_native_app) { // 4. Check perf.data. auto process_symbol = [&](const char* name) { -#if !defined(IN_CTS_TEST) const char* expected_name_with_keyguard = "NativeActivity"; // when screen is locked if (strstr(name, expected_name_with_keyguard) != nullptr) { return true; } -#endif const char* expected_name = "PlayScene::DoFrame"; // when screen is awake return strstr(name, expected_name) != nullptr; }; |