/* * Copyright (C) 2018, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include "aidl_language.h" // This is used to help generate code targetting C++ (the language) whether using the libbinder or // libbinder_ndk backend. namespace android { namespace aidl { namespace cpp { // These roughly correspond to the various class names in the C++ hierarchy: enum class ClassNames { BASE, // Foo (not a real class, but useful in some circumstances). CLIENT, // BpFoo SERVER, // BnFoo INTERFACE, // IFoo DEFAULT_IMPL, // IFooDefault RAW, // (as shown in the file) }; string ClassName(const AidlDefinedType& defined_type, ClassNames type); // Generate the relative path to a header file. If |use_os_sep| we'll use the // operating system specific path separator rather than C++'s expected '/' when // including headers. std::string HeaderFile(const AidlDefinedType& defined_type, ClassNames class_type, bool use_os_sep = true); void EnterNamespace(CodeWriter& out, const AidlDefinedType& defined_type); void LeaveNamespace(CodeWriter& out, const AidlDefinedType& defined_type); string BuildVarName(const AidlArgument& a); const string GenLogBeforeExecute(const string className, const AidlMethod& method, bool isServer, bool isNdk); const string GenLogAfterExecute(const string className, const AidlInterface& interface, const AidlMethod& method, const string& statusVarName, const string& returnVarName, bool isServer, bool isNdk); } // namespace cpp } // namespace aidl } // namespace android