/* * Copyright (C) 2018, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "aidl_language.h" #include "aidl_typenames.h" #include #include #include #include #include #include #include namespace android { namespace aidl { namespace java { using std::map; using std::pair; using std::set; using std::string; using std::unique_ptr; using std::vector; // This header provides functions that translate AIDL things to Java things. std::string ConstantValueDecorator(const AidlTypeSpecifier& type, const std::string& raw_value); // Returns the corresponding Java type name for an AIDL type spec // This excludes generic type parameters and array modifiers. const string& JavaNameOf(const AidlTypeSpecifier& aidl); // Returns the Java type signature of the AIDL type spec // This includes generic type parameters and array modifiers. string JavaSignatureOf(const AidlTypeSpecifier& aidl); // Returns the default Java value of the AIDL type spec string DefaultJavaValueOf(const AidlTypeSpecifier& aidl); // This carries information that is required to generate code for // marshalling and unmarshalling a method argument or a parcelable field struct CodeGeneratorContext { CodeWriter& writer; // CodeWriter::Write() is mutable const AidlTypenames& typenames; const AidlTypeSpecifier& type; const string parcel; const string var; // Set to true when the marshalled data will be returned to the client // This is given as a hint to the Parcelable that is being marshalled // so that the Parcelable can release its resource after the marshalling // is done. const bool is_return_value; // Most of the variables created by AIDL compiler are typed, i.e., the code // knows exactly what type of object is in the parcel -- because the parcel // itself is created by the code generated by AIDL compiler. // // However, for some collection types (List and Map for now), we write the // elements in them untyped (object is flattened along with its type name) // as the AIDL compiler does not know the type of the contained elements. // So, when unmarshalling such collection, we need to provide a classloader // from where the parcel can reflectively find a class object for // the contained element. // // This field is a pointer to a boolean state variable that indicates whether // the code for declaring and getting the classloader has been emitted or not. // We emit the code at most once per an AIDL method, otherwise we are wasting // time doing the same thing multiple time. bool* const is_classloader_created; // for error message printing const string filename; }; // Writes code fragment that writes a variable to the parcel. bool WriteToParcelFor(const CodeGeneratorContext& c); // Writes code fragment that reads data from the parcel into a variable. When // the variable type is array or List, the array or List is created. bool CreateFromParcelFor(const CodeGeneratorContext& c); // Writes code fragment that reads data from the parcel into an existing // array or a List. bool ReadFromParcelFor(const CodeGeneratorContext& c); } // namespace java } // namespace aidl } // namespace android