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authorChristopher Ferris <cferris@google.com>2021-06-30 19:11:30 +0000
committerChristopher Ferris <cferris@google.com>2021-06-30 23:34:13 +0000
commit43a522ffee45af96705c79a6e2db49346a36d9a8 (patch)
tree95e5a5dd3bd46e2beab56133a65ccd1993b80ef3 /libunwindstack/Android.bp
parent65af60dfc834060b08bcb0df8d8584ba7c03fbcb (diff)
downloadunwinding-43a522ffee45af96705c79a6e2db49346a36d9a8.tar.gz
Move compression memory object into its own file.
The Memory.cpp file is crowded with too much code making it harder and harder to find modify. Since the MemoryXz object is a pretty substantial piece of code, break it out into its own file. Also, remove the extra include files in ElfInterface.cpp that reference the compression includes since that is all encapsulated in the MemoryXz object. Test: Builds and all unit tests pass. Change-Id: I194c9d1309192e7fe08594af15bf4a52537cffe8
Diffstat (limited to 'libunwindstack/Android.bp')
-rw-r--r--libunwindstack/Android.bp1
1 files changed, 1 insertions, 0 deletions
diff --git a/libunwindstack/Android.bp b/libunwindstack/Android.bp
index 36a9883..5649c5a 100644
--- a/libunwindstack/Android.bp
+++ b/libunwindstack/Android.bp
@@ -68,6 +68,7 @@ libunwindstack_common_src_files = [
"Maps.cpp",
"Memory.cpp",
"MemoryMte.cpp",
+ "MemoryXz.cpp",
"LocalUnwinder.cpp",
"Regs.cpp",
"RegsArm.cpp",