/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _LIBUNWINDSTACK_GLOBAL_DEBUG_INTERFACE_H #define _LIBUNWINDSTACK_GLOBAL_DEBUG_INTERFACE_H #include #include #include namespace unwindstack { // Base class for architecture specific implementations (see "GlobalDebugImpl.h"). // It provides access to JITed ELF files, and loaded DEX files in the ART runtime. template class GlobalDebugInterface { public: virtual ~GlobalDebugInterface() {} virtual bool GetFunctionName(Maps* maps, uint64_t pc, SharedString* name, uint64_t* offset) = 0; virtual Symfile* Find(Maps* maps, uint64_t pc) = 0; protected: bool Load(Maps* maps, std::shared_ptr& memory, uint64_t addr, uint64_t size, /*out*/ std::shared_ptr& dex); }; } // namespace unwindstack #endif // _LIBUNWINDSTACK_GLOBAL_DEBUG_INTERFACE_H