Change log for Android SDK Tools. Revision 20: - Ant build system: - Ant build system: * the location of the SDK can now be set through the ANDROID_HOME environment variable (requires updating the project's build.xml file) * Fixed issues with compilation, deployment of test projects and running tests. Both separate test projects and self-contained app+test projects now work. * Aidl files from library projects are now in the import list. Revision 19: - Fix GPU rendering Revision 18: * Fix Ant issues where some jar libraries in libs/ are not picked in some cases * New version of SdkController Revision 17: * Bug fixes. * ProGuard updated to version 4.7. In addition to many new features, this will fix the "Conversion to Dalvik format failed with error 1" error some users have experienced. * The default proguard.cfg file has been updated with better flags. * Lint now checks Java code, and checks which previously performed pattern based searches in the Java code (such as the unused resource check) have been rewritten to use the more accurate Java parse trees. * Lint supports library projects, so for example the unused resource check will properly handle resources declared in a library project and referenced in a downstream project. * Lint warnings can be suppressed in Java code with the new @SuppressLint annotation, and in XML files with the new tools: namespace and ignore-attribute. * New lint checks: * Find Android API calls that require a version of Android higher than the minimum supported version. You can use the new @TargetApi annotation to specify local overrides for conditionally loaded code. * Find object allocations within onDraw, onMeasure and onLayout calls * Find usages of HashMap which can be replaced by the more efficient SparseArray, SparseIntArray or SparseBooleanArray * Find typos in XML namespace declarations, as well as unused custom namespace declarations and usages of custom namespaces in library projects which do not yet work * Find manifest files which declare more than one elements, or which fail to declare minSdkVersion or targetSdkVersion * Check dialog button order such that OK/Cancel are in the right order (depending on the target version of Android), that they are using the standard case ("OK", not "Ok" or "ok" etc), and that there aren't any Back buttons. * Check menus to ensure that they are using "ifRoom" instead of "always" for the showAsAction attribute (unless it's used sparingly) * Find hardcoded android:debuggable attributes on elements. This can lead to accidentally leaving debug information in published applications. * Find errors in format strings. This includes inconsistencies between translated versions, as well as incompatible types declared in XML and supplied in the String.format call in Java. * Find incorrect casts in Java code where the cast is incompatible with the view type declared in XML layouts. * Find hardcoded references to "/sdcard" in Java code; these should be using Environment.getExternalStorageDirectory().getPath() instead * Find "import android.R" statements in Java code, which can lead to confusing compilation error messages * Find Java code which creates world-writeable files (which can lead to security problems) * Find references to private resources (which can lead to runtime errors on devices that do not provide the resource, since private resources may disappear any time, and may not be present on all platforms.) * Find invalid @id references (where for example a RelativeLayout references an id that does not exist anywhere). If no match is found, it looks for spelling mistakes and suggests other similar ids in the error message. * Finds method calls to java.lang.Math where a float variable is cast to a double and/or the return value is cast to a float, and suggests replacing it with the equivalent android.util.FloatMath method. * Finds calls to a getter on the same class where a field could be accessed instead. * Find XML files using a different encoding format than UTF-8, since this can lead to subtle bugs (and lint was fixed to properly use the specified encoding) * Find XML resource files that contain text which should not be there (such as in layouts). This can identify accidentally malformed documents which happen to be valid XML, such as a missing "<" tag opening character. * Find style references which lead to cycles, such as extending self. Revision 16: * New "lint" tool which scans Android project trees for potential problems such as missing translations, duplicate ids between layouts that include each other, using px instead of dp units, hardcoded strings, missing contentDescriptions, obsolete Proguard configuration files, etc. For a full list of available issues run "lint --show" (and see eclipse/changes.txt for further details). * layoutopt was removed; its functionality is replaced by the new lint tool Revision 14: - Build performance improvements: * resource compilation and packaging now properly use dependency to only be executed if a resource changed. * Optimized resource compilation for projects with libraries. This should speed up this phase significantly for large projects with libraries. * PNG files that are optimized during resource packaging are now cached and only re-optimized if they changed instead of doing at every build. - New library project mechanism: * Revision 13: Revision 12: (07/2011): - The AVD manager and emulator can now use system images compiled for ARM v7 and x86 CPUs. Revision 11 (05/2011): - See eclipse/changes.txt for ADT related changes. Revision 10 (02/2011): - The tools now automatically generate Java Programming Language source files (in the gen directory) and bytecode (in the res/raw directory) from your native .rs files Revision 9 (01/2011): - Fix packaging issue that broke draw9patch - Ant build rules will now check the Ant version and fail if it's older than 1.8 - Fix "folder locked" errors when installing packages in SDK Manager on Windows. - Support https proxy when installing from SDK Manager. - SDK Manager now suggests to install missing base platform for add-ons. - Default proguard config file changes: * ignore classes extending android.preference.Preference * ignore classes extending android.app.backup.BackupAgentHelper - Ant lib rules now allow for overriding java.encoding, java.source, and java.target - Default encoding for Ant javac is now UTF-8 - Logcat view in DDMS now properly displays UTF-8 characters. Revision 8 (12/2010): - New SDK component: platform-tools. This makes all platforms use the same latest version of aapt/aidl/dx. - Support for true debug build. No need to change the value of debuggable in the Android Manifest. "ant debug" will automatically insert debuggable==true, while "ant release" will not. If debuggable=true is set, then "ant release" will actually do a debug build. - Automatic Proguard support in release builds. Only need to have a proguard.config property in default.properties that points to a proguard config file. - new overridable Ant javac properties: java.encoding, java.source, and java.target (default to "ascii", "1.5" and "1.5") Revision 7 (09/2010): - Support for Ant rules provided by the Tools components (override the one in the platform component) - Added support for libraries with library dependencies. - Support for aidl files in library projects. - Support for extension targets in Ant build to perform tasks between the normal tasks: -pre-build, -pre-compile, -post-compile. - Headless SDK update. See 'android -h update sdk' for more info. - Fixed location control in DDMS to work in any locale not using '.' as a decimal point. Revision 6 (05/2010) - Support for library project to share code/resources among projects - Updated Ant rules and custom tasks - New "android create lib-project", "android update lib-project" actions. - New parameter for "android update project" Revision 5 (03/2010): - AVD/SDK Manager: - Fixed SSL download for the standalone version of the SDK Updater. - Fixed issue with 64bit JVM on windows. - Add support for samples components. - improved support for dependency between components. - AVDs now sorted by API level. - Prevent deletion of running AVDs. - Settings are now automatically saved, no need to click Apply. - Emulator now requires sd card to be 9MB and above. - Fixed layoutopt.bat to correctly execute on Windows.