// Copyright (C) 2015 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package utils import ( "os" "path/filepath" "testing" "time" "android.googlesource.com/platform/tools/gpu/replay" ) const findLocalDeviceAttempts = 5 const msBetweenFindLocalDeviceAttempts = 500 const localDeviceName = "Local machine" // TODO: Remove hard-coded string. // FindLocalDevice returns the replay Device for the local host. If the local // host cannot be found then the test fails and nil is returned. func FindLocalDevice(t *testing.T, mgr *replay.Manager) replay.Device { replay.ConfigureLocalReplayDevice(true, // disable disk-cache filepath.Join(os.Getenv("GOPATH"), "bin", filepath.Base(replay.Replayd)), 9283) for i := 0; i < findLocalDeviceAttempts; i++ { for _, d := range mgr.Devices() { info := d.Info() t.Logf("Found device: '%s'", info.Name) if info.Name == localDeviceName { return d } } time.Sleep(time.Millisecond * msBetweenFindLocalDeviceAttempts) } t.Fatalf("Local replay device not found") return nil }