//////////////////////////////////////////////////////////////////////////////// // Do not modify! // Generated by codergen //////////////////////////////////////////////////////////////////////////////// package test import "android.googlesource.com/platform/tools/gpu/binary" // Call Add type callAdd struct { binary.Generate a uint32 b uint32 } // Result Add type resultAdd struct { binary.Generate value uint32 } // Call EnumToString type callEnumToString struct { binary.Generate e Enum } // Result EnumToString type resultEnumToString struct { binary.Generate value string } // Call GetListNodeChain type callGetListNodeChain struct { binary.Generate } // Result GetListNodeChain type resultGetListNodeChain struct { binary.Generate value *ListNode } // Call GetListNodeChainArray type callGetListNodeChainArray struct { binary.Generate } // Result GetListNodeChainArray type resultGetListNodeChainArray struct { binary.Generate value []*ListNode } // Call GetResource type callGetResource struct { binary.Generate } // Result GetResource type resultGetResource struct { binary.Generate value ResourceID } // Call GetSingleListNode type callGetSingleListNode struct { binary.Generate } // Result GetSingleListNode type resultGetSingleListNode struct { binary.Generate value *ListNode } // Call GetStruct type callGetStruct struct { binary.Generate } // Result GetStruct type resultGetStruct struct { binary.Generate value Struct } // Call ResolveResource type callResolveResource struct { binary.Generate r ResourceID } // Result ResolveResource type resultResolveResource struct { binary.Generate value Resource } // Call SetStruct type callSetStruct struct { binary.Generate s Struct } // Result SetStruct type resultSetStruct struct { binary.Generate } // Call UseResource type callUseResource struct { binary.Generate r ResourceID } // Result UseResource type resultUseResource struct { binary.Generate }