diff options
Diffstat (limited to 'python/helpers/pydev/tests_mainloop/gui-glut.py')
-rw-r--r-- | python/helpers/pydev/tests_mainloop/gui-glut.py | 80 |
1 files changed, 41 insertions, 39 deletions
diff --git a/python/helpers/pydev/tests_mainloop/gui-glut.py b/python/helpers/pydev/tests_mainloop/gui-glut.py index f05a4bc0beaf..34a16b454171 100644 --- a/python/helpers/pydev/tests_mainloop/gui-glut.py +++ b/python/helpers/pydev/tests_mainloop/gui-glut.py @@ -9,42 +9,44 @@ To run this: 4) run: gl.glClearColor(1,1,1,1) """ -#!/usr/bin/env python -import sys -import OpenGL.GL as gl -import OpenGL.GLUT as glut - -def close(): - glut.glutDestroyWindow(glut.glutGetWindow()) - -def display(): - gl.glClear (gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT) - glut.glutSwapBuffers() - -def resize(width,height): - gl.glViewport(0, 0, width, height+4) - gl.glMatrixMode(gl.GL_PROJECTION) - gl.glLoadIdentity() - gl.glOrtho(0, width, 0, height+4, -1, 1) - gl.glMatrixMode(gl.GL_MODELVIEW) - -if glut.glutGetWindow() > 0: - interactive = True - glut.glutInit(sys.argv) - glut.glutInitDisplayMode(glut.GLUT_DOUBLE | - glut.GLUT_RGBA | - glut.GLUT_DEPTH) -else: - interactive = False - -glut.glutCreateWindow('gui-glut') -glut.glutDisplayFunc(display) -glut.glutReshapeFunc(resize) -# This is necessary on osx to be able to close the window -# (else the close button is disabled) -if sys.platform == 'darwin' and not bool(glut.HAVE_FREEGLUT): - glut.glutWMCloseFunc(close) -gl.glClearColor(0,0,0,1) - -if not interactive: - glut.glutMainLoop() +if __name__ == '__main__': + + #!/usr/bin/env python + import sys + import OpenGL.GL as gl + import OpenGL.GLUT as glut + + def close(): + glut.glutDestroyWindow(glut.glutGetWindow()) + + def display(): + gl.glClear (gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT) + glut.glutSwapBuffers() + + def resize(width,height): + gl.glViewport(0, 0, width, height+4) + gl.glMatrixMode(gl.GL_PROJECTION) + gl.glLoadIdentity() + gl.glOrtho(0, width, 0, height+4, -1, 1) + gl.glMatrixMode(gl.GL_MODELVIEW) + + if glut.glutGetWindow() > 0: + interactive = True + glut.glutInit(sys.argv) + glut.glutInitDisplayMode(glut.GLUT_DOUBLE | + glut.GLUT_RGBA | + glut.GLUT_DEPTH) + else: + interactive = False + + glut.glutCreateWindow('gui-glut') + glut.glutDisplayFunc(display) + glut.glutReshapeFunc(resize) + # This is necessary on osx to be able to close the window + # (else the close button is disabled) + if sys.platform == 'darwin' and not bool(glut.HAVE_FREEGLUT): + glut.glutWMCloseFunc(close) + gl.glClearColor(0,0,0,1) + + if not interactive: + glut.glutMainLoop() |