diff options
Diffstat (limited to 'python/helpers/pydev/tests_mainloop/gui-wx.py')
-rw-r--r-- | python/helpers/pydev/tests_mainloop/gui-wx.py | 174 |
1 files changed, 88 insertions, 86 deletions
diff --git a/python/helpers/pydev/tests_mainloop/gui-wx.py b/python/helpers/pydev/tests_mainloop/gui-wx.py index 2101e7f214d4..b9c28bfc63ab 100644 --- a/python/helpers/pydev/tests_mainloop/gui-wx.py +++ b/python/helpers/pydev/tests_mainloop/gui-wx.py @@ -11,91 +11,93 @@ To run this: Ref: Modified from wxPython source code wxPython/samples/simple/simple.py """ -import wx - - -class MyFrame(wx.Frame): - """ - This is MyFrame. It just shows a few controls on a wxPanel, - and has a simple menu. - """ - def __init__(self, parent, title): - wx.Frame.__init__(self, parent, -1, title, - pos=(150, 150), size=(350, 200)) - - # Create the menubar - menuBar = wx.MenuBar() - - # and a menu - menu = wx.Menu() - - # add an item to the menu, using \tKeyName automatically - # creates an accelerator, the third param is some help text - # that will show up in the statusbar - menu.Append(wx.ID_EXIT, "E&xit\tAlt-X", "Exit this simple sample") - - # bind the menu event to an event handler - self.Bind(wx.EVT_MENU, self.OnTimeToClose, id=wx.ID_EXIT) - - # and put the menu on the menubar - menuBar.Append(menu, "&File") - self.SetMenuBar(menuBar) - - self.CreateStatusBar() - - # Now create the Panel to put the other controls on. - panel = wx.Panel(self) - - # and a few controls - text = wx.StaticText(panel, -1, "Hello World!") - text.SetFont(wx.Font(14, wx.SWISS, wx.NORMAL, wx.BOLD)) - text.SetSize(text.GetBestSize()) - btn = wx.Button(panel, -1, "Close") - funbtn = wx.Button(panel, -1, "Just for fun...") - - # bind the button events to handlers - self.Bind(wx.EVT_BUTTON, self.OnTimeToClose, btn) - self.Bind(wx.EVT_BUTTON, self.OnFunButton, funbtn) - - # Use a sizer to layout the controls, stacked vertically and with - # a 10 pixel border around each - sizer = wx.BoxSizer(wx.VERTICAL) - sizer.Add(text, 0, wx.ALL, 10) - sizer.Add(btn, 0, wx.ALL, 10) - sizer.Add(funbtn, 0, wx.ALL, 10) - panel.SetSizer(sizer) - panel.Layout() - - - def OnTimeToClose(self, evt): - """Event handler for the button click.""" - print("See ya later!") - self.Close() - - def OnFunButton(self, evt): - """Event handler for the button click.""" - print("Having fun yet?") - - -class MyApp(wx.App): - def OnInit(self): - frame = MyFrame(None, "Simple wxPython App") - self.SetTopWindow(frame) - - print("Print statements go to this stdout window by default.") - - frame.Show(True) - return True - - if __name__ == '__main__': - app = wx.GetApp() - if app is None: - app = MyApp(redirect=False, clearSigInt=False) - else: - frame = MyFrame(None, "Simple wxPython App") - app.SetTopWindow(frame) - print("Print statements go to this stdout window by default.") - frame.Show(True) - + import wx + + + class MyFrame(wx.Frame): + """ + This is MyFrame. It just shows a few controls on a wxPanel, + and has a simple menu. + """ + def __init__(self, parent, title): + wx.Frame.__init__(self, parent, -1, title, + pos=(150, 150), size=(350, 200)) + + # Create the menubar + menuBar = wx.MenuBar() + + # and a menu + menu = wx.Menu() + + # add an item to the menu, using \tKeyName automatically + # creates an accelerator, the third param is some help text + # that will show up in the statusbar + menu.Append(wx.ID_EXIT, "E&xit\tAlt-X", "Exit this simple sample") + + # bind the menu event to an event handler + self.Bind(wx.EVT_MENU, self.OnTimeToClose, id=wx.ID_EXIT) + + # and put the menu on the menubar + menuBar.Append(menu, "&File") + self.SetMenuBar(menuBar) + + self.CreateStatusBar() + + # Now create the Panel to put the other controls on. + panel = wx.Panel(self) + + # and a few controls + text = wx.StaticText(panel, -1, "Hello World!") + text.SetFont(wx.Font(14, wx.SWISS, wx.NORMAL, wx.BOLD)) + text.SetSize(text.GetBestSize()) + btn = wx.Button(panel, -1, "Close") + funbtn = wx.Button(panel, -1, "Just for fun...") + + # bind the button events to handlers + self.Bind(wx.EVT_BUTTON, self.OnTimeToClose, btn) + self.Bind(wx.EVT_BUTTON, self.OnFunButton, funbtn) + + # Use a sizer to layout the controls, stacked vertically and with + # a 10 pixel border around each + sizer = wx.BoxSizer(wx.VERTICAL) + sizer.Add(text, 0, wx.ALL, 10) + sizer.Add(btn, 0, wx.ALL, 10) + sizer.Add(funbtn, 0, wx.ALL, 10) + panel.SetSizer(sizer) + panel.Layout() + + + def OnTimeToClose(self, evt): + """Event handler for the button click.""" + print("See ya later!") + self.Close() + + def OnFunButton(self, evt): + """Event handler for the button click.""" + print("Having fun yet?") + + + class MyApp(wx.App): + def OnInit(self): + frame = MyFrame(None, "Simple wxPython App") + self.SetTopWindow(frame) + + print("Print statements go to this stdout window by default.") + + frame.Show(True) + return True + + + if __name__ == '__main__': + + app = wx.GetApp() + if app is None: + app = MyApp(redirect=False, clearSigInt=False) + else: + frame = MyFrame(None, "Simple wxPython App") + app.SetTopWindow(frame) + print("Print statements go to this stdout window by default.") + frame.Show(True) + |