//===- InputChunks.h --------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // An InputChunks represents an indivisible opaque region of a input wasm file. // i.e. a single wasm data segment or a single wasm function. // // They are written directly to the mmap'd output file after which relocations // are applied. Because each Chunk is independent they can be written in // parallel. // // Chunks are also unit on which garbage collection (--gc-sections) operates. // //===----------------------------------------------------------------------===// #ifndef LLD_WASM_INPUT_CHUNKS_H #define LLD_WASM_INPUT_CHUNKS_H #include "Config.h" #include "InputFiles.h" #include "lld/Common/ErrorHandler.h" #include "lld/Common/LLVM.h" #include "llvm/Object/Wasm.h" namespace lld { namespace wasm { class ObjFile; class OutputSegment; class OutputSection; class InputChunk { public: enum Kind { DataSegment, Function, SyntheticFunction, Section }; Kind kind() const { return sectionKind; } virtual uint32_t getSize() const { return data().size(); } virtual uint32_t getInputSize() const { return getSize(); }; virtual void writeTo(uint8_t *sectionStart) const; ArrayRef getRelocations() const { return relocations; } void setRelocations(ArrayRef rs) { relocations = rs; } virtual StringRef getName() const = 0; virtual StringRef getDebugName() const = 0; virtual uint32_t getComdat() const = 0; StringRef getComdatName() const; virtual uint32_t getInputSectionOffset() const = 0; size_t getNumRelocations() const { return relocations.size(); } void writeRelocations(llvm::raw_ostream &os) const; ObjFile *file; OutputSection *outputSec = nullptr; // Offset withing the output section int32_t outputOffset = 0; // Signals that the section is part of the output. The garbage collector, // and COMDAT handling can set a sections' Live bit. // If GC is disabled, all sections start out as live by default. unsigned live : 1; // Signals the chunk was discarded by COMDAT handling. unsigned discarded : 1; protected: InputChunk(ObjFile *f, Kind k) : file(f), live(!config->gcSections), discarded(false), sectionKind(k) {} virtual ~InputChunk() = default; virtual ArrayRef data() const = 0; virtual uint64_t getTombstone() const { return 0; } // Verifies the existing data at relocation targets matches our expectations. // This is performed only debug builds as an extra sanity check. void verifyRelocTargets() const; ArrayRef relocations; Kind sectionKind; }; // Represents a WebAssembly data segment which can be included as part of // an output data segments. Note that in WebAssembly, unlike ELF and other // formats, used the term "data segment" to refer to the continuous regions of // memory that make on the data section. See: // https://webassembly.github.io/spec/syntax/modules.html#syntax-data // // For example, by default, clang will produce a separate data section for // each global variable. class InputSegment : public InputChunk { public: InputSegment(const WasmSegment &seg, ObjFile *f) : InputChunk(f, InputChunk::DataSegment), segment(seg) {} static bool classof(const InputChunk *c) { return c->kind() == DataSegment; } void generateRelocationCode(raw_ostream &os) const; uint32_t getAlignment() const { return segment.Data.Alignment; } StringRef getName() const override { return segment.Data.Name; } StringRef getDebugName() const override { return StringRef(); } uint32_t getComdat() const override { return segment.Data.Comdat; } uint32_t getInputSectionOffset() const override { return segment.SectionOffset; } const OutputSegment *outputSeg = nullptr; int32_t outputSegmentOffset = 0; protected: ArrayRef data() const override { return segment.Data.Content; } const WasmSegment &segment; }; // Represents a single wasm function within and input file. These are // combined to create the final output CODE section. class InputFunction : public InputChunk { public: InputFunction(const WasmSignature &s, const WasmFunction *func, ObjFile *f) : InputChunk(f, InputChunk::Function), signature(s), function(func), exportName(func && func->ExportName.hasValue() ? (*func->ExportName).str() : llvm::Optional()) {} static bool classof(const InputChunk *c) { return c->kind() == InputChunk::Function || c->kind() == InputChunk::SyntheticFunction; } void writeTo(uint8_t *sectionStart) const override; StringRef getName() const override { return function->SymbolName; } StringRef getDebugName() const override { return function->DebugName; } llvm::Optional getExportName() const { return exportName.hasValue() ? llvm::Optional(*exportName) : llvm::Optional(); } void setExportName(std::string exportName) { this->exportName = exportName; } uint32_t getComdat() const override { return function->Comdat; } uint32_t getFunctionInputOffset() const { return getInputSectionOffset(); } uint32_t getFunctionCodeOffset() const { return function->CodeOffset; } uint32_t getSize() const override { if (config->compressRelocations && file) { assert(compressedSize); return compressedSize; } return data().size(); } uint32_t getInputSize() const override { return function->Size; } uint32_t getFunctionIndex() const { return functionIndex.getValue(); } bool hasFunctionIndex() const { return functionIndex.hasValue(); } void setFunctionIndex(uint32_t index); uint32_t getInputSectionOffset() const override { return function->CodeSectionOffset; } uint32_t getTableIndex() const { return tableIndex.getValue(); } bool hasTableIndex() const { return tableIndex.hasValue(); } void setTableIndex(uint32_t index); // The size of a given input function can depend on the values of the // LEB relocations within it. This finalizeContents method is called after // all the symbol values have be calculated but before getSize() is ever // called. void calculateSize(); const WasmSignature &signature; protected: ArrayRef data() const override { assert(!config->compressRelocations); return file->codeSection->Content.slice(getInputSectionOffset(), function->Size); } const WasmFunction *function; llvm::Optional exportName; llvm::Optional functionIndex; llvm::Optional tableIndex; uint32_t compressedFuncSize = 0; uint32_t compressedSize = 0; }; class SyntheticFunction : public InputFunction { public: SyntheticFunction(const WasmSignature &s, StringRef name, StringRef debugName = {}) : InputFunction(s, nullptr, nullptr), name(name), debugName(debugName) { sectionKind = InputChunk::SyntheticFunction; } static bool classof(const InputChunk *c) { return c->kind() == InputChunk::SyntheticFunction; } StringRef getName() const override { return name; } StringRef getDebugName() const override { return debugName; } uint32_t getComdat() const override { return UINT32_MAX; } void setBody(ArrayRef body_) { body = body_; } protected: ArrayRef data() const override { return body; } StringRef name; StringRef debugName; ArrayRef body; }; // Represents a single Wasm Section within an input file. class InputSection : public InputChunk { public: InputSection(const WasmSection &s, ObjFile *f) : InputChunk(f, InputChunk::Section), section(s), tombstoneValue(getTombstoneForSection(s.Name)) { assert(section.Type == llvm::wasm::WASM_SEC_CUSTOM); } StringRef getName() const override { return section.Name; } StringRef getDebugName() const override { return StringRef(); } uint32_t getComdat() const override { return UINT32_MAX; } protected: ArrayRef data() const override { return section.Content; } // Offset within the input section. This is only zero since this chunk // type represents an entire input section, not part of one. uint32_t getInputSectionOffset() const override { return 0; } uint64_t getTombstone() const override { return tombstoneValue; } static uint64_t getTombstoneForSection(StringRef name); const WasmSection §ion; const uint64_t tombstoneValue; }; } // namespace wasm std::string toString(const wasm::InputChunk *); StringRef relocTypeToString(uint8_t relocType); } // namespace lld #endif // LLD_WASM_INPUT_CHUNKS_H