; RUN: llc -mtriple=arm -mattr=+neon %s -o - | FileCheck %s ; Check codegen for 64-bit icmp operations, which don't directly map to any ; instruction. define <2 x i64> @vne(<2 x i64>* %A, <2 x i64>* %B) nounwind { ;CHECK-LABEL: vne: ;CHECK: vceq.i32 ;CHECK-NEXT: vrev64.32 ;CHECK-NEXT: vand ;CHECK-NEXT: vmvn ;CHECK-NEXT: vmov ;CHECK-NEXT: vmov ;CHECK-NEXT: mov pc, lr %tmp1 = load <2 x i64>, <2 x i64>* %A %tmp2 = load <2 x i64>, <2 x i64>* %B %tmp3 = icmp ne <2 x i64> %tmp1, %tmp2 %tmp4 = sext <2 x i1> %tmp3 to <2 x i64> ret <2 x i64> %tmp4 } define <2 x i64> @veq(<2 x i64>* %A, <2 x i64>* %B) nounwind { ;CHECK-LABEL: veq: ;CHECK: vceq.i32 ;CHECK-NEXT: vrev64.32 ;CHECK-NEXT: vand ;CHECK-NEXT: vmov ;CHECK-NEXT: vmov ;CHECK-NEXT: mov pc, lr %tmp1 = load <2 x i64>, <2 x i64>* %A %tmp2 = load <2 x i64>, <2 x i64>* %B %tmp3 = icmp eq <2 x i64> %tmp1, %tmp2 %tmp4 = sext <2 x i1> %tmp3 to <2 x i64> ret <2 x i64> %tmp4 } ; FIXME: We currently generate terrible code for this. ; (Atop < Btop) | ((ATop == BTop) & (ABottom < BBottom)) ; would come out to roughly 6 instructions, but we currently ; scalarize it. define <2 x i64> @vult(<2 x i64>* %A, <2 x i64>* %B) nounwind { ;CHECK-LABEL: vult: ;CHECK: subs ;CHECK: sbcs ;CHECK: subs ;CHECK: sbcs %tmp1 = load <2 x i64>, <2 x i64>* %A %tmp2 = load <2 x i64>, <2 x i64>* %B %tmp3 = icmp ult <2 x i64> %tmp1, %tmp2 %tmp4 = sext <2 x i1> %tmp3 to <2 x i64> ret <2 x i64> %tmp4 }