/* * Copyright (C) 2015-2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include "block_cache.h" #include "block_range.h" #include "block_tree.h" extern bool print_lookup; /* TODO: remove */ #define BLOCK_SET_MAX_DEPTH (BLOCK_TREE_MAX_DEPTH) /** * struct block_set - In-memory state of B+ tree backed block set * @node: List node used to link transaction allocated sets in fs. * @block_tree: Block tree state. * @inserting_range: Block range added to set but not yet in @block_tree. * @updating: %true while updating the set, %false otherwise. If a * set insert or remove operation is re-entered while * @updating is %true, the update is only applied to * @inserting_range/@removing_range. * * In-memory state of B+ tree backed block set. Blocks that are part of the * block-set are tracked as ranges. A range is stored in @block_tree with the * start values as the key and the end value as the data. Unless an update is * in progress, all ranges in @block_tree are non-overlapping, and non-adjacent. * For instance, a block set containing only block 1 and 3 will be stored as two * ranges in @block_tree. Adding block 2 to this block-set will cause those two * ranges to be merged into a single range covering block 1 through 3. */ struct block_set { struct list_node node; struct block_tree block_tree; struct block_range initial_range; bool updating; }; #define BLOCK_SET_INITIAL_VALUE(block_set) \ { \ .node = LIST_INITIAL_CLEARED_VALUE, \ .block_tree = BLOCK_TREE_INITIAL_VALUE(block_set.block_tree), \ .initial_range = BLOCK_RANGE_INITIAL_VALUE(block_set.initial_range), \ .updating = 0, \ } struct transaction; struct fs; void block_set_print(struct transaction* tr, struct block_set* set); bool block_set_check(struct transaction* tr, struct block_set* set); bool block_set_block_in_set(struct transaction* tr, struct block_set* set, data_block_t block); bool block_set_range_in_set(struct transaction* tr, struct block_set* set, struct block_range range); bool block_set_range_not_in_set(struct transaction* tr, struct block_set* set, struct block_range range); data_block_t block_set_find_next_block(struct transaction* tr, struct block_set* set, data_block_t min_block, bool in_set); struct block_range block_set_find_next_range(struct transaction* tr, struct block_set* set, data_block_t min_block); bool block_set_overlap(struct transaction* tr, struct block_set* set_a, struct block_set* set_b); void block_set_add_range(struct transaction* tr, struct block_set* set, struct block_range range); void block_set_add_block(struct transaction* tr, struct block_set* set, data_block_t block); void block_set_remove_range(struct transaction* tr, struct block_set* set, struct block_range range); void block_set_remove_block(struct transaction* tr, struct block_set* set, data_block_t block); void block_set_init(struct fs* fs, struct block_set* set); void block_set_add_initial_range(struct block_set* set, struct block_range range); void block_set_copy(struct transaction* tr, struct block_set* dest, const struct block_set* src); void block_set_copy_ro_fs(struct fs* fs, struct block_set* dest, const struct block_set* src); void block_set_copy_ro(struct transaction* tr, struct block_set* dest, const struct block_set* src);