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/*
 * Copyright (C) 2010 ARM Limited. All rights reserved.
 *
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <hardware/hardware.h>
#include "gralloc_priv.h"

// Create a framebuffer device
int framebuffer_device_open(hw_module_t const *module, const char *name, hw_device_t **device);

// Initialize the framebuffer (must keep module lock before calling
int init_frame_buffer_locked(struct private_module_t *module);

// Allocate framebuffer buffer
int fb_alloc_framebuffer(mali_gralloc_module *m, uint64_t consumer_usage, uint64_t producer_usage,
                         buffer_handle_t *pHandle, int *stride, int *byte_stride);