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authorAlex Deucher <alexander.deucher@amd.com>2014-07-15 09:48:53 -0400
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2014-07-28 08:00:06 -0700
commite1bb259863012b0498678e0c319a9420d2108215 (patch)
tree8e733f3e051c56c79e51acdb6c2b1400fb408d24
parent4003b69e90b58f35a60061e6f78a4d98a6ff2727 (diff)
downloadjuno-e1bb259863012b0498678e0c319a9420d2108215.tar.gz
drm/radeon: set default bl level to something reasonable
commit 201bb62402e0227375c655446ea04fcd0acf7287 upstream. If the value in the scratch register is 0, set it to the max level. This fixes an issue where the console fb blanking code calls back into the backlight driver on unblank and then sets the backlight level to 0 after the driver has already set the mode and enabled the backlight. bugs: https://bugs.freedesktop.org/show_bug.cgi?id=81382 https://bugs.freedesktop.org/show_bug.cgi?id=70207 Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Tested-by: David Heidelberger <david.heidelberger@ixit.cz> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--drivers/gpu/drm/radeon/atombios_encoders.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/drivers/gpu/drm/radeon/atombios_encoders.c b/drivers/gpu/drm/radeon/atombios_encoders.c
index 5802d748635..1b564d7e419 100644
--- a/drivers/gpu/drm/radeon/atombios_encoders.c
+++ b/drivers/gpu/drm/radeon/atombios_encoders.c
@@ -183,7 +183,6 @@ void radeon_atom_backlight_init(struct radeon_encoder *radeon_encoder,
struct backlight_properties props;
struct radeon_backlight_privdata *pdata;
struct radeon_encoder_atom_dig *dig;
- u8 backlight_level;
char bl_name[16];
/* Mac laptops with multiple GPUs use the gmux driver for backlight
@@ -222,12 +221,17 @@ void radeon_atom_backlight_init(struct radeon_encoder *radeon_encoder,
pdata->encoder = radeon_encoder;
- backlight_level = radeon_atom_get_backlight_level_from_reg(rdev);
-
dig = radeon_encoder->enc_priv;
dig->bl_dev = bd;
bd->props.brightness = radeon_atom_backlight_get_brightness(bd);
+ /* Set a reasonable default here if the level is 0 otherwise
+ * fbdev will attempt to turn the backlight on after console
+ * unblanking and it will try and restore 0 which turns the backlight
+ * off again.
+ */
+ if (bd->props.brightness == 0)
+ bd->props.brightness = RADEON_MAX_BL_LEVEL;
bd->props.power = FB_BLANK_UNBLANK;
backlight_update_status(bd);