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+
Android MediaRecorder Sample
-==============================
+===================================
This sample uses the camera/camcorder as the A/V source for the MediaRecorder API.
A TextureView is used as the camera preview which limits the code to API 14+. This
can be easily replaced with a SurfaceView to run on older devices.
+Introduction
+------------
+
+This sample shows how to use the [MediaRecorder][1] API.
+It uses the [Camera][2] as input source and displays a preview on a [TextureView][3]
+The sample features a button to capture the input and stop capturing afterwards.
+
+It demonstrates how to correctly gain control and release the camera.
+The sample also shows how to save the captured audio and video to persistant storage
+and basic error handling.
+
+
+[1]: https://developer.android.com/reference/android/media/MediaRecorder.html
+[2]: https://developer.android.com/reference/android/graphics/Camera.html
+[3]: https://developer.android.com/reference/android/view/TextureView.html
+
Pre-requisites
--------------
-- Android SDK v20
-- Android Build Tools v20
+- Android SDK v23
+- Android Build Tools v22.0.1
- Android Support Repository
+Screenshots
+-------------
+
+<img src="screenshots/screenshot1.png" height="400" alt="Screenshot"/> <img src="screenshots/screenshot2.png" height="400" alt="Screenshot"/>
+
Getting Started
---------------
@@ -42,7 +64,7 @@ file to you under the Apache License, Version 2.0 (the "License"); you may not
use this file except in compliance with the License. You may obtain a copy of
the License at
- http://www.apache.org/licenses/LICENSE-2.0
+http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, WITHOUT