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Diffstat (limited to 'media/MediaRecorder/README.md')
-rw-r--r-- | media/MediaRecorder/README.md | 30 |
1 files changed, 26 insertions, 4 deletions
diff --git a/media/MediaRecorder/README.md b/media/MediaRecorder/README.md index 46fb1d4b..eccf9d01 100644 --- a/media/MediaRecorder/README.md +++ b/media/MediaRecorder/README.md @@ -1,17 +1,39 @@ + Android MediaRecorder Sample -============================== +=================================== This sample uses the camera/camcorder as the A/V source for the MediaRecorder API. A TextureView is used as the camera preview which limits the code to API 14+. This can be easily replaced with a SurfaceView to run on older devices. +Introduction +------------ + +This sample shows how to use the [MediaRecorder][1] API. +It uses the [Camera][2] as input source and displays a preview on a [TextureView][3] +The sample features a button to capture the input and stop capturing afterwards. + +It demonstrates how to correctly gain control and release the camera. +The sample also shows how to save the captured audio and video to persistant storage +and basic error handling. + + +[1]: https://developer.android.com/reference/android/media/MediaRecorder.html +[2]: https://developer.android.com/reference/android/graphics/Camera.html +[3]: https://developer.android.com/reference/android/view/TextureView.html + Pre-requisites -------------- -- Android SDK v20 -- Android Build Tools v20 +- Android SDK v23 +- Android Build Tools v22.0.1 - Android Support Repository +Screenshots +------------- + +<img src="screenshots/screenshot1.png" height="400" alt="Screenshot"/> <img src="screenshots/screenshot2.png" height="400" alt="Screenshot"/> + Getting Started --------------- @@ -42,7 +64,7 @@ file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at - http://www.apache.org/licenses/LICENSE-2.0 +http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |