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author | van Hauser <vh@thc.org> | 2020-03-09 12:33:06 +0100 |
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committer | van Hauser <vh@thc.org> | 2020-03-09 12:33:06 +0100 |
commit | dea1dbfba469c3cc14e6ce19a8da5c693024facf (patch) | |
tree | 55fad1460fa3630e44ce696f64a264a95575d175 /TODO.md | |
parent | 988a32ced5ce08465940c985bb538c87d4c4b4e7 (diff) | |
download | AFLplusplus-dea1dbfba469c3cc14e6ce19a8da5c693024facf.tar.gz |
updated changelog and todo
Diffstat (limited to 'TODO.md')
-rw-r--r-- | TODO.md | 63 |
1 files changed, 2 insertions, 61 deletions
@@ -2,13 +2,7 @@ ## Roadmap 2.63 -Makefile: - - -march=native -Ofast -flto=full (especially for afl-fuzz) - -llvm_mode: - - using lto + opt to instrument at link time and select basic block IDs - that do not result in collisions - (Solution for "The far away future", see bottom of file) + - get "no global vars" working ## Further down the road @@ -25,6 +19,7 @@ gcc_plugin: qemu_mode: - update to 4.x (probably this will be skipped :( ) + - non colliding instrumentation - instrim for QEMU mode via static analysis (with r2pipe? or angr?) Idea: The static analyzer outputs a map in which each edge that must be skipped is marked with 1. QEMU loads it at startup in the parent process. @@ -37,58 +32,4 @@ qemu_mode: custom_mutators: - rip what Superion is doing into custom mutators for js, php, etc. - - uniform python and custom mutators API - - -## The far away future: - -Problem: Average targets (tiff, jpeg, unrar) go through 1500 edges. - At afl's default map that means ~16 collisions and ~3 wrappings. - - - Solution #1: increase map size. - - => speed loss is bad. last resort solution - - every +1 decreases fuzzing speed by ~10% and halfs the collisions - birthday paradox predicts collisions at this # of edges: - - | mapsize | collisions at | speed decrease | - | :-----: | :-----------: | :-------------: | - | 2^16 | 302 | 0% | - | 2^17 | 427 | 10% | - | 2^18 | 603 | 25% | - | 2^19 | 853 | 43% | - | 2^20 | 1207 | 62% | - | 2^21 | 1706 | ?% | - | 2^22 | 2412 | ?% | - | 2^23 | 3411 | ?% | - | 2^24 | 4823 | ?% | - - Increasing the map is an easy solution but also not a complete and - efficient one. - - - Solution #2: use dynamic map size and collision free basic block IDs - - => This works and is the selected solution - - This only works in llvm_mode - obviously. - - - Solution #3: write instruction pointers to a big shared map - - => Tested and it is a dead end - - 512kb/1MB shared map and the instrumented code writes the instruction - pointer into the map. Map must be big enough but could be command line - controlled. - - Good: complete coverage information, nothing is lost. choice of analysis - impacts speed, but this can be decided by user options - - Neutral: a little bit slower but no loss of coverage - - Bad: completely changes how afl uses the map and the scheduling. - Overall another very good solution, Marc Heuse/vanHauser follows this up - - - Solution #4: ??? - other ideas? |