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AgeCommit message (Expand)Author
2021-10-04Update ANGLE Metal to Webkit at Sept 29 2021Kyle Piddington
2021-10-01Upstream latest changes to Metal backend from Apple to 7/1/2021Kenneth Russell
2021-09-10Move IntermRebuild.h/cpp to tree_utilGregg Tavares
2021-09-02Convert constructors to function calls where needed.Gregg Tavares
2021-08-27Translator: Facilitate integration in FireFox; Part 2Shahbaz Youssefi
2021-08-26GN: Fix duplicate include of VersionGLSL.hJamie Madill
2021-08-14Vulkan: Retain precision of uniform variablesShahbaz Youssefi
2021-08-05Translator: General clean upShahbaz Youssefi
2021-08-04Remove support for WEBGL_debug_shader_precisionShahbaz Youssefi
2021-08-04GL: Remove the rewriteVectorScalarArithmetic workaroundShahbaz Youssefi
2021-07-30Get direct-to-Metal backend to run angle_end2end_tests.Kenneth Russell
2021-07-29Vulkan: Direct SPIR-V Gen: Support the precise keywordShahbaz Youssefi
2021-07-27Translator: Facilitate integration in FireFoxShahbaz Youssefi
2021-07-20Add missing header to build config.Jeff Gilbert
2021-07-14Limit the size of declared variables in WebGL shaders.Kenneth Russell
2021-07-12Upstream Apple's direct-to-Metal backend: compile libANGLE.Kyle Piddington
2021-06-16Translator: Generate Ops for all built-in functionsShahbaz Youssefi
2021-06-15Vulkan: Generate gl_FragColor/Data declarations in ASTShahbaz Youssefi
2021-06-05Reland "Make SH_CLAMP_INDIRECT_ARRAY_BOUNDS do proper AST transformation"Shahbaz Youssefi
2021-06-03Revert "Make SH_CLAMP_INDIRECT_ARRAY_BOUNDS do proper AST transformation"Yuly Novikov
2021-06-03Make SH_CLAMP_INDIRECT_ARRAY_BOUNDS do proper AST transformationShahbaz Youssefi
2021-06-02Upstream Apple's direct-to-Metal backend: compile translator.Kyle Piddington
2021-05-22Vulkan: SPIR-V Gen: Handle gl_PerVertexShahbaz Youssefi
2021-05-19Vulkan: Generate SPIR-V directly from the translator; Part 1Shahbaz Youssefi
2021-04-13Vulkan: Remove special output of structs and keep them in ASTShahbaz Youssefi
2021-04-10Remove unused translator option bitsShahbaz Youssefi
2021-03-31Add a gl-d3d-only target for the translatorShahbaz Youssefi
2021-03-25Vulkan: Call glslang at compile timeShahbaz Youssefi
2021-02-24Vulkan: Shader support for EXT_shader_framebuffer_fetch_non_coherentMohan Maiya
2021-01-20Vulkan: Emulate R32F images with R32UIShahbaz Youssefi
2021-01-19Implement shader compiler changes for Tessellation.Jamie Madill
2021-01-16Vulkan: Redo RewriteStructSamplersShahbaz Youssefi
2021-01-16Vulkan: Rename ReplaceClipDistanceVariable filesMohan Maiya
2021-01-15Vulkan: Support EXT_clip_cull_distance extensionMohan Maiya
2021-01-15Vulkan: Translator pass to monomorphize problematic functionsShahbaz Youssefi
2021-01-07Move RegenerateStructNames AST transformation to gl/Shahbaz Youssefi
2021-01-06Organize AST transforms per backendShahbaz Youssefi
2020-12-11Vulkan: Generalize FlipRotationSpecConst to SpecializationConstantCharlie Lao
2020-12-09D3D: throw a perf warning for uniform blockXinghua Cao
2020-11-19Vulkan: Support gl_SampleMask with non-const indexMohan Maiya
2020-11-17Vulkan: Experimental: forcing highp to mediump in fragment shader.Charlie Lao
2020-11-12Reland "Vulkan: Let shader use rotation specialized constant"Charlie Lao
2020-11-12Vulkan: Factor out DriverUniform code to tree_utils/DriverUniform.cppCharlie Lao
2020-11-11Revert "Vulkan: Let shader use rotation specialized constant"Tim Van Patten
2020-11-11Vulkan: Let shader use rotation specialized constantCharlie Lao
2020-11-09Vulkan: Rewrite interpolateAtOffset to account for Y-flipMohan Maiya
2020-11-04Restrict to translate uniform block to StructuredBufferXinghua Cao
2020-10-18Vulkan: Implement EXT_texture_sRGB_decodeMohan Maiya
2020-09-22Metal: Support array of matrices varying.Le Hoang Quyen
2020-04-22Implement GL_APPLE_clip_distanceLe Hoang Quyen