Age | Commit message (Expand) | Author |
---|---|---|
2021-03-25 | Vulkan: Call glslang at compile time | Shahbaz Youssefi |
2019-08-14 | Standardize copyright notices to project style | Stuart Morgan |
2019-03-11 | Reland "Fix unit test for setting locale creating malformed HLSL shader code | Jonah Ryan-Davis |
2019-02-19 | Revert "Fix unit test for setting locale creating malformed HLSL shader code" | Jonah Ryan-Davis |
2019-02-05 | Fix unit test for setting locale creating malformed HLSL shader code | Jonah Ryan-Davis |
2018-06-20 | Refactor debug output of types | Olli Etuaho |
2018-02-06 | Store symbol names as a ImmutableString | Olli Etuaho |
2018-01-29 | Resubmit: Use ImmutableString for HLSL texture references | Olli Etuaho |
2016-12-19 | Unify Diagnostics interface | Olli Etuaho |
2016-12-12 | Fix up translator style. | Jamie Madill |
2016-11-08 | translator: Scope all classes with "sh". | Jamie Madill |
2014-11-24 | Fix include guards. | Geoff Lang |
2013-12-09 | Fix build on QNX. | Jamie Madill |
2013-10-17 | Moved the compiler source files into directories based on their project and a... | Geoff Lang |