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Name

    ANGLE_create_surface_swap_interval

Name Strings

    EGL_ANGLE_create_surface_swap_interval

Contributors

    Jamie Madill

Contacts

    Jamie Madill (jmadill 'at' google.com)

Status

    Draft

Version

    Version 1, Aug 16, 2021

Number

    EGL Extension #??

Dependencies

    Requires EGL 1.5.

    Written against the EGL 1.5 specification.

Overview

    This extension allows the user to create a surface with a specified
    swap interval, instead of first creating the surface then using
    eglSwapInterval to change the default. In some cases this can lead to
    less reconfiguration during surface initialization.

New Types

    None

New Procedures and Functions

    None

New Tokens

    Accepted as an attribute name in the <*attrib_list> argument to
    eglCreateWindowSurface:

        EGL_SWAP_INTERVAL_ANGLE 0x322F

Additions to the EGL 1.5 Specification

    Append to section 3.5.1 "Creating On-Screen Rendering Surfaces"

    EGL_SWAP_INTERVAL_ANGLE specifies the initial swap interval used when
    that will elapse before a buffer swap takes place.
    The default value of EGL_SWAP_INTERVAL_ANGLE is 1.

Errors

    None

New State

    None

Conformance Tests

    TBD

Issues

    None

Revision History

    Rev.    Date         Author     Changes
    ----  -------------  ---------  ----------------------------------------
      1   Aug 16, 2021   jmadill    Initial version