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//
// Copyright 2024 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayWgpu.h:
// Defines the class interface for DisplayWgpu, implementing DisplayImpl.
//
#ifndef LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_
#define LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_
#include <dawn/native/DawnNative.h>
#include <dawn/webgpu_cpp.h>
#include "libANGLE/renderer/DisplayImpl.h"
#include "libANGLE/renderer/ShareGroupImpl.h"
namespace rx
{
class ShareGroupWgpu : public ShareGroupImpl
{
public:
ShareGroupWgpu(const egl::ShareGroupState &state) : ShareGroupImpl(state) {}
};
class AllocationTrackerWgpu;
class DisplayWgpu : public DisplayImpl
{
public:
DisplayWgpu(const egl::DisplayState &state);
~DisplayWgpu() override;
egl::Error initialize(egl::Display *display) override;
void terminate() override;
egl::Error makeCurrent(egl::Display *display,
egl::Surface *drawSurface,
egl::Surface *readSurface,
gl::Context *context) override;
egl::ConfigSet generateConfigs() override;
bool testDeviceLost() override;
egl::Error restoreLostDevice(const egl::Display *display) override;
bool isValidNativeWindow(EGLNativeWindowType window) const override;
std::string getRendererDescription() override;
std::string getVendorString() override;
std::string getVersionString(bool includeFullVersion) override;
DeviceImpl *createDevice() override;
egl::Error waitClient(const gl::Context *context) override;
egl::Error waitNative(const gl::Context *context, EGLint engine) override;
gl::Version getMaxSupportedESVersion() const override;
gl::Version getMaxConformantESVersion() const override;
Optional<gl::Version> getMaxSupportedDesktopVersion() const override;
SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs) override;
SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs) override;
ImageImpl *createImage(const egl::ImageState &state,
const gl::Context *context,
EGLenum target,
const egl::AttributeMap &attribs) override;
ContextImpl *createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs) override;
StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType,
const egl::AttributeMap &attribs) override;
ShareGroupImpl *createShareGroup(const egl::ShareGroupState &state) override;
void populateFeatureList(angle::FeatureList *features) override {}
wgpu::Device &getDevice() { return mDevice; }
wgpu::Queue &getQueue() { return mQueue; }
wgpu::Instance getInstance() const;
private:
void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
void generateCaps(egl::Caps *outCaps) const override;
egl::Error createWgpuDevice();
std::unique_ptr<dawn::native::Instance> mInstance;
wgpu::Device mDevice;
wgpu::Queue mQueue;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_WGPU_DISPLAYWGPU_H_
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