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diff --git a/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/ParseTree.cs b/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/ParseTree.cs
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+++ b/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/ParseTree.cs
@@ -0,0 +1,141 @@
+/*
+ * [The "BSD licence"]
+ * Copyright (c) 2005-2008 Terence Parr
+ * All rights reserved.
+ *
+ * Conversion to C#:
+ * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace Antlr.Runtime.Tree {
+ using System.Collections.Generic;
+
+ using StringBuilder = System.Text.StringBuilder;
+
+ /** <summary>
+ * A record of the rules used to match a token sequence. The tokens
+ * end up as the leaves of this tree and rule nodes are the interior nodes.
+ * This really adds no functionality, it is just an alias for CommonTree
+ * that is more meaningful (specific) and holds a String to display for a node.
+ * </summary>
+ */
+ [System.Serializable]
+ public class ParseTree : BaseTree {
+ public object payload;
+ public List<IToken> hiddenTokens;
+
+ public ParseTree(object label) {
+ this.payload = label;
+ }
+
+ #region Properties
+ public override string Text {
+ get {
+ return ToString();
+ }
+ set {
+ }
+ }
+ public override int TokenStartIndex {
+ get {
+ return 0;
+ }
+ set {
+ }
+ }
+ public override int TokenStopIndex {
+ get {
+ return 0;
+ }
+ set {
+ }
+ }
+ public override int Type {
+ get {
+ return 0;
+ }
+ set {
+ }
+ }
+ #endregion
+
+ public override ITree DupNode() {
+ return null;
+ }
+
+ public override string ToString() {
+ if (payload is IToken) {
+ IToken t = (IToken)payload;
+ if (t.Type == TokenTypes.EndOfFile) {
+ return "<EOF>";
+ }
+ return t.Text;
+ }
+ return payload.ToString();
+ }
+
+ /** <summary>
+ * Emit a token and all hidden nodes before. EOF node holds all
+ * hidden tokens after last real token.
+ * </summary>
+ */
+ public virtual string ToStringWithHiddenTokens() {
+ StringBuilder buf = new StringBuilder();
+ if (hiddenTokens != null) {
+ for (int i = 0; i < hiddenTokens.Count; i++) {
+ IToken hidden = (IToken)hiddenTokens[i];
+ buf.Append(hidden.Text);
+ }
+ }
+ string nodeText = this.ToString();
+ if (!nodeText.Equals("<EOF>"))
+ buf.Append(nodeText);
+ return buf.ToString();
+ }
+
+ /** <summary>
+ * Print out the leaves of this tree, which means printing original
+ * input back out.
+ * </summary>
+ */
+ public virtual string ToInputString() {
+ StringBuilder buf = new StringBuilder();
+ ToStringLeaves(buf);
+ return buf.ToString();
+ }
+
+ protected virtual void ToStringLeaves(StringBuilder buf) {
+ if (payload is IToken) { // leaf node token?
+ buf.Append(this.ToStringWithHiddenTokens());
+ return;
+ }
+ for (int i = 0; Children != null && i < Children.Count; i++) {
+ ParseTree t = (ParseTree)Children[i];
+ t.ToStringLeaves(buf);
+ }
+ }
+ }
+}