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-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime.Debug/DebugTokenStream.cs212
1 files changed, 0 insertions, 212 deletions
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime.Debug/DebugTokenStream.cs b/runtime/CSharp3/Sources/Antlr3.Runtime.Debug/DebugTokenStream.cs
deleted file mode 100644
index ef61376..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime.Debug/DebugTokenStream.cs
+++ /dev/null
@@ -1,212 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Debug
-{
-
- public class DebugTokenStream : ITokenStream
- {
- protected IDebugEventListener dbg;
- public ITokenStream input;
- protected bool initialStreamState = true;
-
- /** <summary>Track the last mark() call result value for use in rewind().</summary> */
- protected int lastMarker;
-
- public DebugTokenStream( ITokenStream input, IDebugEventListener dbg )
- {
- this.input = input;
- DebugListener = dbg;
- // force TokenStream to get at least first valid token
- // so we know if there are any hidden tokens first in the stream
- input.LT( 1 );
- }
-
- #region Properties
-
- public virtual int Index
- {
- get
- {
- return input.Index;
- }
- }
-
- public virtual int Range
- {
- get
- {
- return input.Range;
- }
- }
-
- public virtual IDebugEventListener DebugListener
- {
- get
- {
- return dbg;
- }
- set
- {
- dbg = value;
- }
- }
-
- #endregion
-
- public virtual void Consume()
- {
- if ( initialStreamState )
- {
- ConsumeInitialHiddenTokens();
- }
- int a = input.Index;
- IToken t = input.LT( 1 );
- input.Consume();
- int b = input.Index;
- dbg.ConsumeToken( t );
- if ( b > a + 1 )
- {
- // then we consumed more than one token; must be off channel tokens
- for ( int i = a + 1; i < b; i++ )
- {
- dbg.ConsumeHiddenToken( input.Get( i ) );
- }
- }
- }
-
- /** <summary>Consume all initial off-channel tokens</summary> */
- protected virtual void ConsumeInitialHiddenTokens()
- {
- int firstOnChannelTokenIndex = input.Index;
- for ( int i = 0; i < firstOnChannelTokenIndex; i++ )
- {
- dbg.ConsumeHiddenToken( input.Get( i ) );
- }
- initialStreamState = false;
- }
-
- public virtual IToken LT( int i )
- {
- if ( initialStreamState )
- {
- ConsumeInitialHiddenTokens();
- }
- dbg.LT( i, input.LT( i ) );
- return input.LT( i );
- }
-
- public virtual int LA( int i )
- {
- if ( initialStreamState )
- {
- ConsumeInitialHiddenTokens();
- }
- dbg.LT( i, input.LT( i ) );
- return input.LA( i );
- }
-
- public virtual IToken Get( int i )
- {
- return input.Get( i );
- }
-
- public virtual int Mark()
- {
- lastMarker = input.Mark();
- dbg.Mark( lastMarker );
- return lastMarker;
- }
-
- public virtual void Rewind( int marker )
- {
- dbg.Rewind( marker );
- input.Rewind( marker );
- }
-
- public virtual void Rewind()
- {
- dbg.Rewind();
- input.Rewind( lastMarker );
- }
-
- public virtual void Release( int marker )
- {
- }
-
- public virtual void Seek( int index )
- {
- // TODO: implement seek in dbg interface
- // db.seek(index);
- input.Seek( index );
- }
-
- public virtual int Count
- {
- get
- {
- return input.Count;
- }
- }
-
- public virtual ITokenSource TokenSource
- {
- get
- {
- return input.TokenSource;
- }
- }
-
- public virtual string SourceName
- {
- get
- {
- return TokenSource.SourceName;
- }
- }
-
- public override string ToString()
- {
- return input.ToString();
- }
-
- public virtual string ToString( int start, int stop )
- {
- return input.ToString( start, stop );
- }
-
- public virtual string ToString( IToken start, IToken stop )
- {
- return input.ToString( start, stop );
- }
- }
-}