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Diffstat (limited to 'runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITree.cs')
-rw-r--r-- | runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITree.cs | 173 |
1 files changed, 0 insertions, 173 deletions
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITree.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITree.cs deleted file mode 100644 index a3eb034..0000000 --- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITree.cs +++ /dev/null @@ -1,173 +0,0 @@ -/* - * [The "BSD licence"] - * Copyright (c) 2005-2008 Terence Parr - * All rights reserved. - * - * Conversion to C#: - * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * 3. The name of the author may not be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR - * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES - * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. - * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, - * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT - * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF - * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -namespace Antlr.Runtime.Tree -{ - using System.Collections.Generic; - - /** <summary> - * What does a tree look like? ANTLR has a number of support classes - * such as CommonTreeNodeStream that work on these kinds of trees. You - * don't have to make your trees implement this interface, but if you do, - * you'll be able to use more support code. - * </summary> - * - * <remarks> - * NOTE: When constructing trees, ANTLR can build any kind of tree; it can - * even use Token objects as trees if you add a child list to your tokens. - * - * This is a tree node without any payload; just navigation and factory stuff. - * </remarks> - */ - public interface ITree - { - - ITree GetChild( int i ); - - int ChildCount - { - get; - } - - // Tree tracks parent and child index now > 3.0 - - ITree Parent - { - get; - set; - } - - /** <summary>Is there is a node above with token type ttype?</summary> */ - bool HasAncestor( int ttype ); - - /** <summary>Walk upwards and get first ancestor with this token type.</summary> */ - ITree GetAncestor( int ttype ); - - /** <summary> - * Return a list of all ancestors of this node. The first node of - * list is the root and the last is the parent of this node. - * </summary> - */ - IList<ITree> GetAncestors(); - - /** <summary>This node is what child index? 0..n-1</summary> */ - int ChildIndex - { - get; - set; - } - - /** <summary>Set the parent and child index values for all children</summary> */ - void FreshenParentAndChildIndexes(); - - /** <summary> - * Add t as a child to this node. If t is null, do nothing. If t - * is nil, add all children of t to this' children. - * </summary> - */ - void AddChild( ITree t ); - - /** <summary>Set ith child (0..n-1) to t; t must be non-null and non-nil node</summary> */ - void SetChild( int i, ITree t ); - - object DeleteChild( int i ); - - /** <summary> - * Delete children from start to stop and replace with t even if t is - * a list (nil-root tree). num of children can increase or decrease. - * For huge child lists, inserting children can force walking rest of - * children to set their childindex; could be slow. - * </summary> - */ - void ReplaceChildren( int startChildIndex, int stopChildIndex, object t ); - - /** <summary> - * Indicates the node is a nil node but may still have children, meaning - * the tree is a flat list. - * </summary> - */ - bool IsNil - { - get; - } - - /** <summary> - * What is the smallest token index (indexing from 0) for this node - * and its children? - * </summary> - */ - int TokenStartIndex - { - get; - set; - } - - /** <summary> - * What is the largest token index (indexing from 0) for this node - * and its children? - * </summary> - */ - int TokenStopIndex - { - get; - set; - } - - ITree DupNode(); - - /** <summary>Return a token type; needed for tree parsing</summary> */ - int Type - { - get; - } - - string Text - { - get; - } - - /** <summary>In case we don't have a token payload, what is the line for errors?</summary> */ - int Line - { - get; - } - - int CharPositionInLine - { - get; - } - - string ToStringTree(); - - string ToString(); - } -} |