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-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/AntlrRuntime_BaseTreeDebugView.cs60
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/AstTreeRuleReturnScope`2.cs60
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BaseTree.cs575
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BaseTreeAdaptor.cs517
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BufferedTreeNodeStream.cs663
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonErrorNode.cs142
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTree.cs296
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTreeAdaptor.cs112
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTreeNodeStream.cs312
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/DotTreeGenerator.cs216
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/IPositionTrackingStream.cs59
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITree.cs173
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeAdaptor.cs346
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeNodeStream.cs146
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeVisitorAction.cs90
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ParseTree.cs167
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteCardinalityException.cs96
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteEarlyExitException.cs72
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteEmptyStreamException.cs72
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleElementStream.cs253
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleNodeStream.cs81
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleSubtreeStream.cs99
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleTokenStream.cs86
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TemplateTreeRuleReturnScope`2.cs60
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeFilter.cs99
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeIterator.cs180
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeParser.cs209
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreePatternLexer.cs162
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreePatternParser.cs183
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeRewriter.cs144
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeRuleReturnScope`1.cs84
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeVisitor.cs83
-rw-r--r--runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeWizard.cs736
33 files changed, 0 insertions, 6633 deletions
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/AntlrRuntime_BaseTreeDebugView.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/AntlrRuntime_BaseTreeDebugView.cs
deleted file mode 100644
index 3346e36..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/AntlrRuntime_BaseTreeDebugView.cs
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2011 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2011 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using System.Diagnostics;
-
- internal sealed class AntlrRuntime_BaseTreeDebugView
- {
- private readonly BaseTree _tree;
-
- public AntlrRuntime_BaseTreeDebugView(BaseTree tree)
- {
- _tree = tree;
- }
-
- [DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
- public ITree[] Children
- {
- get
- {
- if (_tree == null || _tree.Children == null)
- return null;
-
- ITree[] children = new ITree[_tree.Children.Count];
- _tree.Children.CopyTo(children, 0);
- return children;
- }
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/AstTreeRuleReturnScope`2.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/AstTreeRuleReturnScope`2.cs
deleted file mode 100644
index cc8cb6f..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/AstTreeRuleReturnScope`2.cs
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * [The "BSD license"]
- * Copyright (c) 2011 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2011 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- public class AstTreeRuleReturnScope<TOutputTree, TInputTree> : TreeRuleReturnScope<TInputTree>, IAstRuleReturnScope<TOutputTree>, IAstRuleReturnScope
- {
- private TOutputTree _tree;
-
- public TOutputTree Tree
- {
- get
- {
- return _tree;
- }
-
- set
- {
- _tree = value;
- }
- }
-
- object IAstRuleReturnScope.Tree
- {
- get
- {
- return Tree;
- }
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BaseTree.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BaseTree.cs
deleted file mode 100644
index 9327860..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BaseTree.cs
+++ /dev/null
@@ -1,575 +0,0 @@
-/*
- * [The "BSD license"]
- * Copyright (c) 2011 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2011 Sam Harwell, Tunnel Vision Laboratories, LLC
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using System;
- using System.Collections.Generic;
-
- using StringBuilder = System.Text.StringBuilder;
-
- /** <summary>
- * A generic tree implementation with no payload. You must subclass to
- * actually have any user data. ANTLR v3 uses a list of children approach
- * instead of the child-sibling approach in v2. A flat tree (a list) is
- * an empty node whose children represent the list. An empty, but
- * non-null node is called "nil".
- * </summary>
- */
- [System.Serializable]
- [System.Diagnostics.DebuggerTypeProxy(typeof(AntlrRuntime_BaseTreeDebugView))]
- public abstract class BaseTree : ITree
- {
- private IList<ITree> _children;
-
- public BaseTree()
- {
- }
-
- /** <summary>
- * Create a new node from an existing node does nothing for BaseTree
- * as there are no fields other than the children list, which cannot
- * be copied as the children are not considered part of this node.
- * </summary>
- */
- public BaseTree( ITree node )
- {
- }
-
- /** <summary>
- * Get the children internal List; note that if you directly mess with
- * the list, do so at your own risk.
- * </summary>
- */
- public virtual IList<ITree> Children
- {
- get
- {
- return _children;
- }
-
- private set
- {
- _children = value;
- }
- }
-
- #region ITree Members
-
- public virtual int ChildCount
- {
- get
- {
- if ( Children == null )
- return 0;
-
- return Children.Count;
- }
- }
-
- /** <summary>BaseTree doesn't track parent pointers.</summary> */
- public virtual ITree Parent
- {
- get
- {
- return null;
- }
- set
- {
- }
- }
-
- /** <summary>BaseTree doesn't track child indexes.</summary> */
- public virtual int ChildIndex
- {
- get
- {
- return 0;
- }
- set
- {
- }
- }
-
- public virtual bool IsNil
- {
- get
- {
- return false;
- }
- }
-
- public abstract int TokenStartIndex
- {
- get;
- set;
- }
-
- public abstract int TokenStopIndex
- {
- get;
- set;
- }
-
- public abstract int Type
- {
- get;
- set;
- }
-
- public abstract string Text
- {
- get;
- set;
- }
-
- public virtual int Line
- {
- get;
- set;
- }
-
- public virtual int CharPositionInLine
- {
- get;
- set;
- }
-
- #endregion
-
- public virtual ITree GetChild( int i )
- {
- if (i < 0)
- throw new ArgumentOutOfRangeException();
-
- if ( Children == null || i >= Children.Count )
- return null;
-
- return Children[i];
- }
-
- public virtual ITree GetFirstChildWithType( int type )
- {
- foreach ( ITree child in Children )
- {
- if ( child.Type == type )
- return child;
- }
-
- return null;
- }
-
- /** <summary>Add t as child of this node.</summary>
- *
- * <remarks>
- * Warning: if t has no children, but child does
- * and child isNil then this routine moves children to t via
- * t.children = child.children; i.e., without copying the array.
- * </remarks>
- */
- public virtual void AddChild( ITree t )
- {
- //System.out.println("add child "+t.toStringTree()+" "+this.toStringTree());
- //System.out.println("existing children: "+children);
- if ( t == null )
- {
- return; // do nothing upon addChild(null)
- }
- if ( t.IsNil )
- {
- // t is an empty node possibly with children
- BaseTree childTree = t as BaseTree;
- if ( childTree != null && this.Children != null && this.Children == childTree.Children )
- {
- throw new Exception( "attempt to add child list to itself" );
- }
- // just add all of childTree's children to this
- if ( t.ChildCount > 0 )
- {
- if ( this.Children != null || childTree == null )
- {
- if ( this.Children == null )
- this.Children = CreateChildrenList();
-
- // must copy, this has children already
- int n = t.ChildCount;
- for ( int i = 0; i < n; i++ )
- {
- ITree c = t.GetChild( i );
- this.Children.Add( c );
- // handle double-link stuff for each child of nil root
- c.Parent = this;
- c.ChildIndex = Children.Count - 1;
- }
- }
- else
- {
- // no children for this but t is a BaseTree with children;
- // just set pointer call general freshener routine
- this.Children = childTree.Children;
- this.FreshenParentAndChildIndexes();
- }
- }
- }
- else
- {
- // child is not nil (don't care about children)
- if ( Children == null )
- {
- Children = CreateChildrenList(); // create children list on demand
- }
- Children.Add( t );
- t.Parent = this;
- t.ChildIndex = Children.Count - 1;
- }
- // System.out.println("now children are: "+children);
- }
-
- /** <summary>Add all elements of kids list as children of this node</summary> */
- public virtual void AddChildren( IEnumerable<ITree> kids )
- {
- if (kids == null)
- throw new ArgumentNullException("kids");
-
- foreach ( ITree t in kids )
- AddChild( t );
- }
-
- public virtual void SetChild( int i, ITree t )
- {
- if (i < 0)
- throw new ArgumentOutOfRangeException("i");
-
- if ( t == null )
- {
- return;
- }
- if ( t.IsNil )
- {
- throw new ArgumentException( "Can't set single child to a list" );
- }
- if ( Children == null )
- {
- Children = CreateChildrenList();
- }
- Children[i] = t;
- t.Parent = this;
- t.ChildIndex = i;
- }
-
- /** Insert child t at child position i (0..n-1) by shifting children
- * i+1..n-1 to the right one position. Set parent / indexes properly
- * but does NOT collapse nil-rooted t's that come in here like addChild.
- */
- public virtual void InsertChild(int i, ITree t)
- {
- if (i < 0)
- throw new ArgumentOutOfRangeException("i");
- if (i > ChildCount)
- throw new ArgumentException();
-
- if (i == ChildCount)
- {
- AddChild(t);
- return;
- }
-
- Children.Insert(i, t);
-
- // walk others to increment their child indexes
- // set index, parent of this one too
- this.FreshenParentAndChildIndexes(i);
- }
-
- public virtual object DeleteChild( int i )
- {
- if (i < 0)
- throw new ArgumentOutOfRangeException("i");
- if (i >= ChildCount)
- throw new ArgumentException();
-
- if ( Children == null )
- return null;
-
- ITree killed = Children[i];
- Children.RemoveAt( i );
- // walk rest and decrement their child indexes
- this.FreshenParentAndChildIndexes( i );
- return killed;
- }
-
- /** <summary>
- * Delete children from start to stop and replace with t even if t is
- * a list (nil-root tree). num of children can increase or decrease.
- * For huge child lists, inserting children can force walking rest of
- * children to set their childindex; could be slow.
- * </summary>
- */
- public virtual void ReplaceChildren( int startChildIndex, int stopChildIndex, object t )
- {
- if (startChildIndex < 0)
- throw new ArgumentOutOfRangeException();
- if (stopChildIndex < 0)
- throw new ArgumentOutOfRangeException();
- if (t == null)
- throw new ArgumentNullException("t");
- if (stopChildIndex < startChildIndex)
- throw new ArgumentException();
-
- /*
- System.out.println("replaceChildren "+startChildIndex+", "+stopChildIndex+
- " with "+((BaseTree)t).toStringTree());
- System.out.println("in="+toStringTree());
- */
- if ( Children == null )
- {
- throw new ArgumentException( "indexes invalid; no children in list" );
- }
- int replacingHowMany = stopChildIndex - startChildIndex + 1;
- int replacingWithHowMany;
- ITree newTree = (ITree)t;
- IList<ITree> newChildren = null;
- // normalize to a list of children to add: newChildren
- if ( newTree.IsNil )
- {
- BaseTree baseTree = newTree as BaseTree;
- if ( baseTree != null && baseTree.Children != null )
- {
- newChildren = baseTree.Children;
- }
- else
- {
- newChildren = CreateChildrenList();
- int n = newTree.ChildCount;
- for ( int i = 0; i < n; i++ )
- newChildren.Add( newTree.GetChild( i ) );
- }
- }
- else
- {
- newChildren = new List<ITree>( 1 );
- newChildren.Add( newTree );
- }
- replacingWithHowMany = newChildren.Count;
- int numNewChildren = newChildren.Count;
- int delta = replacingHowMany - replacingWithHowMany;
- // if same number of nodes, do direct replace
- if ( delta == 0 )
- {
- int j = 0; // index into new children
- for ( int i = startChildIndex; i <= stopChildIndex; i++ )
- {
- ITree child = newChildren[j];
- Children[i] = child;
- child.Parent = this;
- child.ChildIndex = i;
- j++;
- }
- }
- else if ( delta > 0 )
- {
- // fewer new nodes than there were
- // set children and then delete extra
- for ( int j = 0; j < numNewChildren; j++ )
- {
- Children[startChildIndex + j] = newChildren[j];
- }
- int indexToDelete = startChildIndex + numNewChildren;
- for ( int c = indexToDelete; c <= stopChildIndex; c++ )
- {
- // delete same index, shifting everybody down each time
- Children.RemoveAt( indexToDelete );
- }
- FreshenParentAndChildIndexes( startChildIndex );
- }
- else
- {
- // more new nodes than were there before
- // fill in as many children as we can (replacingHowMany) w/o moving data
- for ( int j = 0; j < replacingHowMany; j++ )
- {
- Children[startChildIndex + j] = newChildren[j];
- }
- int numToInsert = replacingWithHowMany - replacingHowMany;
- for ( int j = replacingHowMany; j < replacingWithHowMany; j++ )
- {
- Children.Insert( startChildIndex + j, newChildren[j] );
- }
- FreshenParentAndChildIndexes( startChildIndex );
- }
- //System.out.println("out="+toStringTree());
- }
-
- /** <summary>Override in a subclass to change the impl of children list</summary> */
- protected virtual IList<ITree> CreateChildrenList()
- {
- return new List<ITree>();
- }
-
- /** <summary>Set the parent and child index values for all child of t</summary> */
- public virtual void FreshenParentAndChildIndexes()
- {
- FreshenParentAndChildIndexes( 0 );
- }
-
- public virtual void FreshenParentAndChildIndexes( int offset )
- {
- int n = ChildCount;
- for ( int c = offset; c < n; c++ )
- {
- ITree child = GetChild( c );
- child.ChildIndex = c;
- child.Parent = this;
- }
- }
-
- public virtual void FreshenParentAndChildIndexesDeeply()
- {
- FreshenParentAndChildIndexesDeeply(0);
- }
-
- public virtual void FreshenParentAndChildIndexesDeeply(int offset)
- {
- int n = ChildCount;
- for (int c = offset; c < n; c++)
- {
- ITree child = GetChild(c);
- child.ChildIndex = c;
- child.Parent = this;
- BaseTree baseTree = child as BaseTree;
- if (baseTree != null)
- baseTree.FreshenParentAndChildIndexesDeeply();
- }
- }
-
- public virtual void SanityCheckParentAndChildIndexes()
- {
- SanityCheckParentAndChildIndexes( null, -1 );
- }
-
- public virtual void SanityCheckParentAndChildIndexes( ITree parent, int i )
- {
- if ( parent != this.Parent )
- {
- throw new InvalidOperationException( "parents don't match; expected " + parent + " found " + this.Parent );
- }
- if ( i != this.ChildIndex )
- {
- throw new InvalidOperationException( "child indexes don't match; expected " + i + " found " + this.ChildIndex );
- }
- int n = this.ChildCount;
- for ( int c = 0; c < n; c++ )
- {
- BaseTree child = (BaseTree)this.GetChild( c );
- child.SanityCheckParentAndChildIndexes( this, c );
- }
- }
-
- /** <summary>Walk upwards looking for ancestor with this token type.</summary> */
- public virtual bool HasAncestor( int ttype )
- {
- return GetAncestor( ttype ) != null;
- }
-
- /** <summary>Walk upwards and get first ancestor with this token type.</summary> */
- public virtual ITree GetAncestor( int ttype )
- {
- ITree t = this;
- t = t.Parent;
- while ( t != null )
- {
- if ( t.Type == ttype )
- return t;
- t = t.Parent;
- }
- return null;
- }
-
- /** <summary>
- * Return a list of all ancestors of this node. The first node of
- * list is the root and the last is the parent of this node.
- * </summary>
- */
- public virtual IList<ITree> GetAncestors()
- {
- if ( Parent == null )
- return null;
-
- List<ITree> ancestors = new List<ITree>();
- ITree t = this;
- t = t.Parent;
- while ( t != null )
- {
- ancestors.Insert( 0, t ); // insert at start
- t = t.Parent;
- }
- return ancestors;
- }
-
- /** <summary>Print out a whole tree not just a node</summary> */
- public virtual string ToStringTree()
- {
- if ( Children == null || Children.Count == 0 )
- {
- return this.ToString();
- }
- StringBuilder buf = new StringBuilder();
- if ( !IsNil )
- {
- buf.Append( "(" );
- buf.Append( this.ToString() );
- buf.Append( ' ' );
- }
- for ( int i = 0; Children != null && i < Children.Count; i++ )
- {
- ITree t = Children[i];
- if ( i > 0 )
- {
- buf.Append( ' ' );
- }
- buf.Append( t.ToStringTree() );
- }
- if ( !IsNil )
- {
- buf.Append( ")" );
- }
- return buf.ToString();
- }
-
- /** <summary>Override to say how a node (not a tree) should look as text</summary> */
- public override abstract string ToString();
-
- #region Tree Members
- public abstract ITree DupNode();
- #endregion
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BaseTreeAdaptor.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BaseTreeAdaptor.cs
deleted file mode 100644
index d77e031..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BaseTreeAdaptor.cs
+++ /dev/null
@@ -1,517 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2011 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2011 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using System.Collections.Generic;
-
- using ArgumentNullException = System.ArgumentNullException;
- using Exception = System.Exception;
- using IDictionary = System.Collections.IDictionary;
- using NotSupportedException = System.NotSupportedException;
-
- /** <summary>A TreeAdaptor that works with any Tree implementation.</summary> */
- public abstract class BaseTreeAdaptor : ITreeAdaptor
- {
- /** <summary>
- * System.identityHashCode() is not always unique; we have to
- * track ourselves. That's ok, it's only for debugging, though it's
- * expensive: we have to create a hashtable with all tree nodes in it.
- * </summary>
- */
- protected IDictionary<object, int> treeToUniqueIDMap;
- protected int uniqueNodeID = 1;
-
- public virtual object Nil()
- {
- return Create( null );
- }
-
- /** <summary>
- * Create tree node that holds the start and stop tokens associated
- * with an error.
- * </summary>
- *
- * <remarks>
- * If you specify your own kind of tree nodes, you will likely have to
- * override this method. CommonTree returns Token.INVALID_TOKEN_TYPE
- * if no token payload but you might have to set token type for diff
- * node type.
- *
- * You don't have to subclass CommonErrorNode; you will likely need to
- * subclass your own tree node class to avoid class cast exception.
- * </remarks>
- */
- public virtual object ErrorNode( ITokenStream input, IToken start, IToken stop,
- RecognitionException e )
- {
- CommonErrorNode t = new CommonErrorNode( input, start, stop, e );
- //System.out.println("returning error node '"+t+"' @index="+input.index());
- return t;
- }
-
- public virtual bool IsNil( object tree )
- {
- return ( (ITree)tree ).IsNil;
- }
-
- public virtual object DupNode(int type, object treeNode)
- {
- object t = DupNode(treeNode);
- SetType(t, type);
- return t;
- }
-
- public virtual object DupNode(object treeNode, string text)
- {
- object t = DupNode(treeNode);
- SetText(t, text);
- return t;
- }
-
- public virtual object DupNode(int type, object treeNode, string text)
- {
- object t = DupNode(treeNode);
- SetType(t, type);
- SetText(t, text);
- return t;
- }
-
- public virtual object DupTree( object tree )
- {
- return DupTree( tree, null );
- }
-
- /** <summary>
- * This is generic in the sense that it will work with any kind of
- * tree (not just ITree interface). It invokes the adaptor routines
- * not the tree node routines to do the construction.
- * </summary>
- */
- public virtual object DupTree( object t, object parent )
- {
- if ( t == null )
- {
- return null;
- }
- object newTree = DupNode( t );
- // ensure new subtree root has parent/child index set
- SetChildIndex( newTree, GetChildIndex( t ) ); // same index in new tree
- SetParent( newTree, parent );
- int n = GetChildCount( t );
- for ( int i = 0; i < n; i++ )
- {
- object child = GetChild( t, i );
- object newSubTree = DupTree( child, t );
- AddChild( newTree, newSubTree );
- }
- return newTree;
- }
-
- /** <summary>
- * Add a child to the tree t. If child is a flat tree (a list), make all
- * in list children of t. Warning: if t has no children, but child does
- * and child isNil then you can decide it is ok to move children to t via
- * t.children = child.children; i.e., without copying the array. Just
- * make sure that this is consistent with have the user will build
- * ASTs.
- * </summary>
- */
- public virtual void AddChild( object t, object child )
- {
- if ( t != null && child != null )
- {
- ( (ITree)t ).AddChild( (ITree)child );
- }
- }
-
- /** <summary>
- * If oldRoot is a nil root, just copy or move the children to newRoot.
- * If not a nil root, make oldRoot a child of newRoot.
- * </summary>
- *
- * <remarks>
- * old=^(nil a b c), new=r yields ^(r a b c)
- * old=^(a b c), new=r yields ^(r ^(a b c))
- *
- * If newRoot is a nil-rooted single child tree, use the single
- * child as the new root node.
- *
- * old=^(nil a b c), new=^(nil r) yields ^(r a b c)
- * old=^(a b c), new=^(nil r) yields ^(r ^(a b c))
- *
- * If oldRoot was null, it's ok, just return newRoot (even if isNil).
- *
- * old=null, new=r yields r
- * old=null, new=^(nil r) yields ^(nil r)
- *
- * Return newRoot. Throw an exception if newRoot is not a
- * simple node or nil root with a single child node--it must be a root
- * node. If newRoot is ^(nil x) return x as newRoot.
- *
- * Be advised that it's ok for newRoot to point at oldRoot's
- * children; i.e., you don't have to copy the list. We are
- * constructing these nodes so we should have this control for
- * efficiency.
- * </remarks>
- */
- public virtual object BecomeRoot( object newRoot, object oldRoot )
- {
- //System.out.println("becomeroot new "+newRoot.toString()+" old "+oldRoot);
- ITree newRootTree = (ITree)newRoot;
- ITree oldRootTree = (ITree)oldRoot;
- if ( oldRoot == null )
- {
- return newRoot;
- }
- // handle ^(nil real-node)
- if ( newRootTree.IsNil )
- {
- int nc = newRootTree.ChildCount;
- if ( nc == 1 )
- newRootTree = (ITree)newRootTree.GetChild( 0 );
- else if ( nc > 1 )
- {
- // TODO: make tree run time exceptions hierarchy
- throw new Exception( "more than one node as root (TODO: make exception hierarchy)" );
- }
- }
- // add oldRoot to newRoot; addChild takes care of case where oldRoot
- // is a flat list (i.e., nil-rooted tree). All children of oldRoot
- // are added to newRoot.
- newRootTree.AddChild( oldRootTree );
- return newRootTree;
- }
-
- /** <summary>Transform ^(nil x) to x and nil to null</summary> */
- public virtual object RulePostProcessing( object root )
- {
- //System.out.println("rulePostProcessing: "+((Tree)root).toStringTree());
- ITree r = (ITree)root;
- if ( r != null && r.IsNil )
- {
- if ( r.ChildCount == 0 )
- {
- r = null;
- }
- else if ( r.ChildCount == 1 )
- {
- r = (ITree)r.GetChild( 0 );
- // whoever invokes rule will set parent and child index
- r.Parent = null;
- r.ChildIndex = -1;
- }
- }
- return r;
- }
-
- public virtual object BecomeRoot( IToken newRoot, object oldRoot )
- {
- return BecomeRoot( Create( newRoot ), oldRoot );
- }
-
- public virtual object Create( int tokenType, IToken fromToken )
- {
- fromToken = CreateToken( fromToken );
- fromToken.Type = tokenType;
- object t = Create( fromToken );
- return t;
- }
-
- public virtual object Create( int tokenType, IToken fromToken, string text )
- {
- if ( fromToken == null )
- return Create( tokenType, text );
-
- fromToken = CreateToken( fromToken );
- fromToken.Type = tokenType;
- fromToken.Text = text;
- object result = Create(fromToken);
- return result;
- }
-
- public virtual object Create(IToken fromToken, string text)
- {
- if (fromToken == null)
- throw new ArgumentNullException("fromToken");
-
- fromToken = CreateToken(fromToken);
- fromToken.Text = text;
- object result = Create(fromToken);
- return result;
- }
-
- public virtual object Create( int tokenType, string text )
- {
- IToken fromToken = CreateToken( tokenType, text );
- object t = Create( fromToken );
- return t;
- }
-
- public virtual int GetType( object t )
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return TokenTypes.Invalid;
-
- return tree.Type;
- }
-
- public virtual void SetType( object t, int type )
- {
- throw new NotSupportedException( "don't know enough about Tree node" );
- }
-
- public virtual string GetText( object t )
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return null;
-
- return tree.Text;
- }
-
- public virtual void SetText( object t, string text )
- {
- throw new NotSupportedException( "don't know enough about Tree node" );
- }
-
- public virtual object GetChild( object t, int i )
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return null;
-
- return tree.GetChild(i);
- }
-
- public virtual void SetChild( object t, int i, object child )
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return;
-
- ITree childTree = GetTree(child);
- tree.SetChild(i, childTree);
- }
-
- public virtual object DeleteChild( object t, int i )
- {
- return ( (ITree)t ).DeleteChild( i );
- }
-
- public virtual int GetChildCount( object t )
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return 0;
-
- return tree.ChildCount;
- }
-
- public virtual int GetUniqueID( object node )
- {
- if ( treeToUniqueIDMap == null )
- {
- treeToUniqueIDMap = new Dictionary<object, int>();
- }
- int id;
- if ( treeToUniqueIDMap.TryGetValue( node, out id ) )
- return id;
-
- id = uniqueNodeID;
- treeToUniqueIDMap[node] = id;
- uniqueNodeID++;
- return id;
- // GC makes these nonunique:
- // return System.identityHashCode(node);
- }
-
- /** <summary>
- * Tell me how to create a token for use with imaginary token nodes.
- * For example, there is probably no input symbol associated with imaginary
- * token DECL, but you need to create it as a payload or whatever for
- * the DECL node as in ^(DECL type ID).
- * </summary>
- *
- * <remarks>
- * If you care what the token payload objects' type is, you should
- * override this method and any other createToken variant.
- * </remarks>
- */
- public abstract IToken CreateToken( int tokenType, string text );
-
- /** <summary>
- * Tell me how to create a token for use with imaginary token nodes.
- * For example, there is probably no input symbol associated with imaginary
- * token DECL, but you need to create it as a payload or whatever for
- * the DECL node as in ^(DECL type ID).
- * </summary>
- *
- * <remarks>
- * This is a variant of createToken where the new token is derived from
- * an actual real input token. Typically this is for converting '{'
- * tokens to BLOCK etc... You'll see
- *
- * r : lc='{' ID+ '}' -> ^(BLOCK[$lc] ID+) ;
- *
- * If you care what the token payload objects' type is, you should
- * override this method and any other createToken variant.
- * </remarks>
- */
- public abstract IToken CreateToken( IToken fromToken );
-
- public abstract object Create( IToken payload );
-
- /** <summary>
- * Duplicate a node. This is part of the factory;
- * override if you want another kind of node to be built.
- * </summary>
- *
- * <remarks>
- * I could use reflection to prevent having to override this
- * but reflection is slow.
- * </remarks>
- */
- public virtual object DupNode(object treeNode)
- {
- ITree tree = GetTree(treeNode);
- if (tree == null)
- return null;
-
- return tree.DupNode();
- }
-
- public abstract IToken GetToken( object t );
-
- /** <summary>
- * Track start/stop token for subtree root created for a rule.
- * Only works with Tree nodes. For rules that match nothing,
- * seems like this will yield start=i and stop=i-1 in a nil node.
- * Might be useful info so I'll not force to be i..i.
- * </summary>
- */
- public virtual void SetTokenBoundaries(object t, IToken startToken, IToken stopToken)
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return;
-
- int start = 0;
- int stop = 0;
-
- if (startToken != null)
- start = startToken.TokenIndex;
- if (stopToken != null)
- stop = stopToken.TokenIndex;
-
- tree.TokenStartIndex = start;
- tree.TokenStopIndex = stop;
- }
-
- public virtual int GetTokenStartIndex(object t)
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return -1;
-
- return tree.TokenStartIndex;
- }
-
- public virtual int GetTokenStopIndex(object t)
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return -1;
-
- return tree.TokenStopIndex;
- }
-
- public virtual object GetParent(object t)
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return null;
-
- return tree.Parent;
- }
-
- public virtual void SetParent(object t, object parent)
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return;
-
- ITree parentTree = GetTree(parent);
- tree.Parent = parentTree;
- }
-
- public virtual int GetChildIndex(object t)
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return 0;
-
- return tree.ChildIndex;
- }
-
- public virtual void SetChildIndex(object t, int index)
- {
- ITree tree = GetTree(t);
- if (tree == null)
- return;
-
- tree.ChildIndex = index;
- }
-
- public virtual void ReplaceChildren(object parent, int startChildIndex, int stopChildIndex, object t)
- {
- ITree tree = GetTree(parent);
- if (tree == null)
- return;
-
- tree.ReplaceChildren(startChildIndex, stopChildIndex, t);
- }
-
- protected virtual ITree GetTree(object t)
- {
- if (t == null)
- return null;
-
- ITree tree = t as ITree;
- if (tree == null)
- throw new NotSupportedException();
-
- return tree;
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BufferedTreeNodeStream.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BufferedTreeNodeStream.cs
deleted file mode 100644
index 3b5a01e..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/BufferedTreeNodeStream.cs
+++ /dev/null
@@ -1,663 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using System.Collections.Generic;
-
- using Console = System.Console;
- using IList = System.Collections.IList;
- using InvalidOperationException = System.InvalidOperationException;
- using StringBuilder = System.Text.StringBuilder;
-
- /** <summary>A buffered stream of tree nodes. Nodes can be from a tree of ANY kind.</summary>
- *
- * This node stream sucks all nodes out of the tree specified in
- * the constructor during construction and makes pointers into
- * the tree using an array of Object pointers. The stream necessarily
- * includes pointers to DOWN and UP and EOF nodes.
- *
- * This stream knows how to mark/release for backtracking.
- *
- * This stream is most suitable for tree interpreters that need to
- * jump around a lot or for tree parsers requiring speed (at cost of memory).
- * There is some duplicated functionality here with UnBufferedTreeNodeStream
- * but just in bookkeeping, not tree walking etc...
- *
- * TARGET DEVELOPERS:
- *
- * This is the old CommonTreeNodeStream that buffered up entire node stream.
- * No need to implement really as new CommonTreeNodeStream is much better
- * and covers what we need.
- *
- * @see CommonTreeNodeStream
- */
- public class BufferedTreeNodeStream : ITreeNodeStream, ITokenStreamInformation
- {
- public const int DEFAULT_INITIAL_BUFFER_SIZE = 100;
- public const int INITIAL_CALL_STACK_SIZE = 10;
-
- protected sealed class StreamIterator : IEnumerator<object>
- {
- BufferedTreeNodeStream _outer;
- int _index;
-
- public StreamIterator( BufferedTreeNodeStream outer )
- {
- _outer = outer;
- _index = -1;
- }
-
- #region IEnumerator<object> Members
-
- public object Current
- {
- get
- {
- if ( _index < _outer.nodes.Count )
- return _outer.nodes[_index];
-
- return _outer.eof;
- }
- }
-
- #endregion
-
- #region IDisposable Members
-
- public void Dispose()
- {
- }
-
- #endregion
-
- #region IEnumerator Members
-
- public bool MoveNext()
- {
- if ( _index < _outer.nodes.Count )
- _index++;
-
- return _index < _outer.nodes.Count;
- }
-
- public void Reset()
- {
- _index = -1;
- }
-
- #endregion
- }
-
- // all these navigation nodes are shared and hence they
- // cannot contain any line/column info
-
- protected object down;
- protected object up;
- protected object eof;
-
- /** <summary>The complete mapping from stream index to tree node.
- * This buffer includes pointers to DOWN, UP, and EOF nodes.
- * It is built upon ctor invocation. The elements are type
- * Object as we don't what the trees look like.</summary>
- *
- * Load upon first need of the buffer so we can set token types
- * of interest for reverseIndexing. Slows us down a wee bit to
- * do all of the if p==-1 testing everywhere though.
- */
- protected IList nodes;
-
- /** <summary>Pull nodes from which tree?</summary> */
- protected object root;
-
- /** <summary>IF this tree (root) was created from a token stream, track it.</summary> */
- protected ITokenStream tokens;
-
- /** <summary>What tree adaptor was used to build these trees</summary> */
- ITreeAdaptor adaptor;
-
- /** <summary>Reuse same DOWN, UP navigation nodes unless this is true</summary> */
- bool uniqueNavigationNodes = false;
-
- /** <summary>The index into the nodes list of the current node (next node
- * to consume). If -1, nodes array not filled yet.</summary>
- */
- protected int p = -1;
-
- /** <summary>Track the last mark() call result value for use in rewind().</summary> */
- protected int lastMarker;
-
- /** <summary>Stack of indexes used for push/pop calls</summary> */
- protected Stack<int> calls;
-
- public BufferedTreeNodeStream( object tree )
- : this( new CommonTreeAdaptor(), tree )
- {
- }
-
- public BufferedTreeNodeStream( ITreeAdaptor adaptor, object tree )
- : this( adaptor, tree, DEFAULT_INITIAL_BUFFER_SIZE )
- {
- }
-
- public BufferedTreeNodeStream( ITreeAdaptor adaptor, object tree, int initialBufferSize )
- {
- this.root = tree;
- this.adaptor = adaptor;
- nodes = new List<object>( initialBufferSize );
- down = adaptor.Create( TokenTypes.Down, "DOWN" );
- up = adaptor.Create( TokenTypes.Up, "UP" );
- eof = adaptor.Create( TokenTypes.EndOfFile, "EOF" );
- }
-
- #region Properties
-
- public virtual int Count
- {
- get
- {
- if ( p == -1 )
- {
- throw new InvalidOperationException( "Cannot determine the Count before the buffer is filled." );
- }
- return nodes.Count;
- }
- }
-
- public virtual object TreeSource
- {
- get
- {
- return root;
- }
- }
-
- public virtual string SourceName
- {
- get
- {
- return TokenStream.SourceName;
- }
- }
-
- public virtual ITokenStream TokenStream
- {
- get
- {
- return tokens;
- }
- set
- {
- tokens = value;
- }
- }
-
- public virtual ITreeAdaptor TreeAdaptor
- {
- get
- {
- return adaptor;
- }
- set
- {
- adaptor = value;
- }
- }
-
- public virtual bool UniqueNavigationNodes
- {
- get
- {
- return uniqueNavigationNodes;
- }
- set
- {
- uniqueNavigationNodes = value;
- }
- }
-
- public virtual IToken LastToken
- {
- get
- {
- return TreeAdaptor.GetToken(LB(1));
- }
- }
-
- public virtual IToken LastRealToken
- {
- get
- {
- int i = 0;
- IToken token;
- do
- {
- i++;
- token = TreeAdaptor.GetToken(LB(i));
- } while (token != null && token.Line <= 0);
-
- return token;
- }
- }
-
- public virtual int MaxLookBehind
- {
- get
- {
- return int.MaxValue;
- }
- }
-
- #endregion
-
- /** Walk tree with depth-first-search and fill nodes buffer.
- * Don't do DOWN, UP nodes if its a list (t is isNil).
- */
- protected virtual void FillBuffer()
- {
- FillBuffer( root );
- //Console.Out.WriteLine( "revIndex=" + tokenTypeToStreamIndexesMap );
- p = 0; // buffer of nodes intialized now
- }
-
- public virtual void FillBuffer( object t )
- {
- bool nil = adaptor.IsNil( t );
- if ( !nil )
- {
- nodes.Add( t ); // add this node
- }
- // add DOWN node if t has children
- int n = adaptor.GetChildCount( t );
- if ( !nil && n > 0 )
- {
- AddNavigationNode( TokenTypes.Down );
- }
- // and now add all its children
- for ( int c = 0; c < n; c++ )
- {
- object child = adaptor.GetChild( t, c );
- FillBuffer( child );
- }
- // add UP node if t has children
- if ( !nil && n > 0 )
- {
- AddNavigationNode( TokenTypes.Up );
- }
- }
-
- /** What is the stream index for node? 0..n-1
- * Return -1 if node not found.
- */
- protected virtual int GetNodeIndex( object node )
- {
- if ( p == -1 )
- {
- FillBuffer();
- }
- for ( int i = 0; i < nodes.Count; i++ )
- {
- object t = nodes[i];
- if ( t == node )
- {
- return i;
- }
- }
- return -1;
- }
-
- /** As we flatten the tree, we use UP, DOWN nodes to represent
- * the tree structure. When debugging we need unique nodes
- * so instantiate new ones when uniqueNavigationNodes is true.
- */
- protected virtual void AddNavigationNode( int ttype )
- {
- object navNode = null;
- if ( ttype == TokenTypes.Down )
- {
- if ( UniqueNavigationNodes )
- {
- navNode = adaptor.Create( TokenTypes.Down, "DOWN" );
- }
- else
- {
- navNode = down;
- }
- }
- else
- {
- if ( UniqueNavigationNodes )
- {
- navNode = adaptor.Create( TokenTypes.Up, "UP" );
- }
- else
- {
- navNode = up;
- }
- }
- nodes.Add( navNode );
- }
-
- public virtual object this[int i]
- {
- get
- {
- if ( p == -1 )
- {
- throw new InvalidOperationException( "Cannot get the node at index i before the buffer is filled." );
- }
- return nodes[i];
- }
- }
-
- public virtual object LT( int k )
- {
- if ( p == -1 )
- {
- FillBuffer();
- }
- if ( k == 0 )
- {
- return null;
- }
- if ( k < 0 )
- {
- return LB( -k );
- }
- //System.out.print("LT(p="+p+","+k+")=");
- if ( ( p + k - 1 ) >= nodes.Count )
- {
- return eof;
- }
- return nodes[p + k - 1];
- }
-
- public virtual object GetCurrentSymbol()
- {
- return LT( 1 );
- }
-
-#if false
- public virtual object getLastTreeNode()
- {
- int i = Index;
- if ( i >= size() )
- {
- i--; // if at EOF, have to start one back
- }
- Console.Out.WriteLine( "start last node: " + i + " size==" + nodes.Count );
- while ( i >= 0 &&
- ( adaptor.getType( this[i] ) == TokenTypes.EOF ||
- adaptor.getType( this[i] ) == TokenTypes.UP ||
- adaptor.getType( this[i] ) == TokenTypes.DOWN ) )
- {
- i--;
- }
- Console.Out.WriteLine( "stop at node: " + i + " " + nodes[i] );
- return nodes[i];
- }
-#endif
-
- /** <summary>Look backwards k nodes</summary> */
- protected virtual object LB( int k )
- {
- if ( k == 0 )
- {
- return null;
- }
- if ( ( p - k ) < 0 )
- {
- return null;
- }
- return nodes[p - k];
- }
-
- public virtual void Consume()
- {
- if ( p == -1 )
- {
- FillBuffer();
- }
- p++;
- }
-
- public virtual int LA( int i )
- {
- return adaptor.GetType( LT( i ) );
- }
-
- public virtual int Mark()
- {
- if ( p == -1 )
- {
- FillBuffer();
- }
- lastMarker = Index;
- return lastMarker;
- }
-
- public virtual void Release( int marker )
- {
- // no resources to release
- }
-
- public virtual int Index
- {
- get
- {
- return p;
- }
- }
-
- public virtual void Rewind( int marker )
- {
- Seek( marker );
- }
-
- public virtual void Rewind()
- {
- Seek( lastMarker );
- }
-
- public virtual void Seek( int index )
- {
- if ( p == -1 )
- {
- FillBuffer();
- }
- p = index;
- }
-
- /** <summary>
- * Make stream jump to a new location, saving old location.
- * Switch back with pop().
- * </summary>
- */
- public virtual void Push( int index )
- {
- if ( calls == null )
- {
- calls = new Stack<int>();
- }
- calls.Push( p ); // save current index
- Seek( index );
- }
-
- /** <summary>
- * Seek back to previous index saved during last push() call.
- * Return top of stack (return index).
- * </summary>
- */
- public virtual int Pop()
- {
- int ret = calls.Pop();
- Seek( ret );
- return ret;
- }
-
- public virtual void Reset()
- {
- p = 0;
- lastMarker = 0;
- if ( calls != null )
- {
- calls.Clear();
- }
- }
-
- public virtual IEnumerator<object> Iterator()
- {
- if ( p == -1 )
- {
- FillBuffer();
- }
-
- return new StreamIterator( this );
- }
-
- // TREE REWRITE INTERFACE
-
- public virtual void ReplaceChildren( object parent, int startChildIndex, int stopChildIndex, object t )
- {
- if ( parent != null )
- {
- adaptor.ReplaceChildren( parent, startChildIndex, stopChildIndex, t );
- }
- }
-
- /** <summary>Used for testing, just return the token type stream</summary> */
- public virtual string ToTokenTypeString()
- {
- if ( p == -1 )
- {
- FillBuffer();
- }
- StringBuilder buf = new StringBuilder();
- for ( int i = 0; i < nodes.Count; i++ )
- {
- object t = nodes[i];
- buf.Append( " " );
- buf.Append( adaptor.GetType( t ) );
- }
- return buf.ToString();
- }
-
- /** <summary>Debugging</summary> */
- public virtual string ToTokenString( int start, int stop )
- {
- if ( p == -1 )
- {
- FillBuffer();
- }
- StringBuilder buf = new StringBuilder();
- for ( int i = start; i < nodes.Count && i <= stop; i++ )
- {
- object t = nodes[i];
- buf.Append( " " );
- buf.Append( adaptor.GetToken( t ) );
- }
- return buf.ToString();
- }
-
- public virtual string ToString( object start, object stop )
- {
- Console.Out.WriteLine( "toString" );
- if ( start == null || stop == null )
- {
- return null;
- }
- if ( p == -1 )
- {
- throw new InvalidOperationException( "Buffer is not yet filled." );
- }
- //Console.Out.WriteLine( "stop: " + stop );
- if ( start is CommonTree )
- Console.Out.Write( "toString: " + ( (CommonTree)start ).Token + ", " );
- else
- Console.Out.WriteLine( start );
- if ( stop is CommonTree )
- Console.Out.WriteLine( ( (CommonTree)stop ).Token );
- else
- Console.Out.WriteLine( stop );
- // if we have the token stream, use that to dump text in order
- if ( tokens != null )
- {
- int beginTokenIndex = adaptor.GetTokenStartIndex( start );
- int endTokenIndex = adaptor.GetTokenStopIndex( stop );
- // if it's a tree, use start/stop index from start node
- // else use token range from start/stop nodes
- if ( adaptor.GetType( stop ) == TokenTypes.Up )
- {
- endTokenIndex = adaptor.GetTokenStopIndex( start );
- }
- else if ( adaptor.GetType( stop ) == TokenTypes.EndOfFile )
- {
- endTokenIndex = Count - 2; // don't use EOF
- }
- return tokens.ToString( beginTokenIndex, endTokenIndex );
- }
- // walk nodes looking for start
- object t = null;
- int i = 0;
- for ( ; i < nodes.Count; i++ )
- {
- t = nodes[i];
- if ( t == start )
- {
- break;
- }
- }
- // now walk until we see stop, filling string buffer with text
- StringBuilder buf = new StringBuilder();
- t = nodes[i];
- while ( t != stop )
- {
- string text = adaptor.GetText( t );
- if ( text == null )
- {
- text = " " + adaptor.GetType( t ).ToString();
- }
- buf.Append( text );
- i++;
- t = nodes[i];
- }
- // include stop node too
- string text2 = adaptor.GetText( stop );
- if ( text2 == null )
- {
- text2 = " " + adaptor.GetType( stop ).ToString();
- }
- buf.Append( text2 );
- return buf.ToString();
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonErrorNode.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonErrorNode.cs
deleted file mode 100644
index 3bd9138..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonErrorNode.cs
+++ /dev/null
@@ -1,142 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
-
- /** <summary>A node representing erroneous token range in token stream</summary> */
- [System.Serializable]
- public class CommonErrorNode : CommonTree
- {
- public IIntStream input;
- public IToken start;
- public IToken stop;
- public RecognitionException trappedException;
-
- public CommonErrorNode( ITokenStream input, IToken start, IToken stop,
- RecognitionException e )
- {
- //System.out.println("start: "+start+", stop: "+stop);
- if ( stop == null ||
- ( stop.TokenIndex < start.TokenIndex &&
- stop.Type != TokenTypes.EndOfFile ) )
- {
- // sometimes resync does not consume a token (when LT(1) is
- // in follow set. So, stop will be 1 to left to start. adjust.
- // Also handle case where start is the first token and no token
- // is consumed during recovery; LT(-1) will return null.
- stop = start;
- }
- this.input = input;
- this.start = start;
- this.stop = stop;
- this.trappedException = e;
- }
-
- #region Properties
- public override bool IsNil
- {
- get
- {
- return false;
- }
- }
- public override string Text
- {
- get
- {
- string badText = null;
- if ( start is IToken )
- {
- int i = ( (IToken)start ).TokenIndex;
- int j = ( (IToken)stop ).TokenIndex;
- if ( ( (IToken)stop ).Type == TokenTypes.EndOfFile )
- {
- j = ( (ITokenStream)input ).Count;
- }
- badText = ( (ITokenStream)input ).ToString( i, j );
- }
- else if ( start is ITree )
- {
- badText = ( (ITreeNodeStream)input ).ToString( start, stop );
- }
- else
- {
- // people should subclass if they alter the tree type so this
- // next one is for sure correct.
- badText = "<unknown>";
- }
- return badText;
- }
- set
- {
- }
- }
- public override int Type
- {
- get
- {
- return TokenTypes.Invalid;
- }
- set
- {
- }
- }
- #endregion
-
- public override string ToString()
- {
- if ( trappedException is MissingTokenException )
- {
- return "<missing type: " +
- ( (MissingTokenException)trappedException ).MissingType +
- ">";
- }
- else if ( trappedException is UnwantedTokenException )
- {
- return "<extraneous: " +
- ( (UnwantedTokenException)trappedException ).UnexpectedToken +
- ", resync=" + Text + ">";
- }
- else if ( trappedException is MismatchedTokenException )
- {
- return "<mismatched token: " + trappedException.Token + ", resync=" + Text + ">";
- }
- else if ( trappedException is NoViableAltException )
- {
- return "<unexpected: " + trappedException.Token +
- ", resync=" + Text + ">";
- }
- return "<error: " + Text + ">";
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTree.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTree.cs
deleted file mode 100644
index 33f9bda..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTree.cs
+++ /dev/null
@@ -1,296 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2011 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2011 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using ArgumentNullException = System.ArgumentNullException;
-
- /** <summary>
- * A tree node that is wrapper for a Token object. After 3.0 release
- * while building tree rewrite stuff, it became clear that computing
- * parent and child index is very difficult and cumbersome. Better to
- * spend the space in every tree node. If you don't want these extra
- * fields, it's easy to cut them out in your own BaseTree subclass.
- * </summary>
- */
- [System.Serializable]
- public class CommonTree : BaseTree
- {
- /** <summary>A single token is the payload</summary> */
- private IToken _token;
-
- /** <summary>
- * What token indexes bracket all tokens associated with this node
- * and below?
- * </summary>
- */
- protected int startIndex = -1;
- protected int stopIndex = -1;
-
- /** <summary>Who is the parent node of this node; if null, implies node is root</summary> */
- CommonTree parent;
-
- /** <summary>What index is this node in the child list? Range: 0..n-1</summary> */
- int childIndex = -1;
-
- public CommonTree()
- {
- }
-
- public CommonTree( CommonTree node )
- : base( node )
- {
- if (node == null)
- throw new ArgumentNullException("node");
-
- this.Token = node.Token;
- this.startIndex = node.startIndex;
- this.stopIndex = node.stopIndex;
- }
-
- public CommonTree( IToken t )
- {
- this.Token = t;
- }
-
- #region Properties
-
- public override int CharPositionInLine
- {
- get
- {
- if ( Token == null || Token.CharPositionInLine == -1 )
- {
- if ( ChildCount > 0 )
- return Children[0].CharPositionInLine;
-
- return 0;
- }
- return Token.CharPositionInLine;
- }
-
- set
- {
- base.CharPositionInLine = value;
- }
- }
-
- public override int ChildIndex
- {
- get
- {
- return childIndex;
- }
-
- set
- {
- childIndex = value;
- }
- }
-
- public override bool IsNil
- {
- get
- {
- return Token == null;
- }
- }
-
- public override int Line
- {
- get
- {
- if ( Token == null || Token.Line == 0 )
- {
- if ( ChildCount > 0 )
- return Children[0].Line;
-
- return 0;
- }
-
- return Token.Line;
- }
-
- set
- {
- base.Line = value;
- }
- }
-
- public override ITree Parent
- {
- get
- {
- return parent;
- }
-
- set
- {
- parent = (CommonTree)value;
- }
- }
-
- public override string Text
- {
- get
- {
- if ( Token == null )
- return null;
-
- return Token.Text;
- }
-
- set
- {
- }
- }
-
- public IToken Token
- {
- get
- {
- return _token;
- }
-
- set
- {
- _token = value;
- }
- }
-
- public override int TokenStartIndex
- {
- get
- {
- if ( startIndex == -1 && Token != null )
- return Token.TokenIndex;
-
- return startIndex;
- }
-
- set
- {
- startIndex = value;
- }
- }
-
- public override int TokenStopIndex
- {
- get
- {
- if ( stopIndex == -1 && Token != null )
- {
- return Token.TokenIndex;
- }
- return stopIndex;
- }
-
- set
- {
- stopIndex = value;
- }
- }
-
- public override int Type
- {
- get
- {
- if ( Token == null )
- return TokenTypes.Invalid;
-
- return Token.Type;
- }
-
- set
- {
- }
- }
-
- #endregion
-
- public override ITree DupNode()
- {
- return new CommonTree( this );
- }
-
- /** <summary>
- * For every node in this subtree, make sure it's start/stop token's
- * are set. Walk depth first, visit bottom up. Only updates nodes
- * with at least one token index &lt; 0.
- * </summary>
- */
- public virtual void SetUnknownTokenBoundaries()
- {
- if ( Children == null )
- {
- if ( startIndex < 0 || stopIndex < 0 )
- startIndex = stopIndex = Token.TokenIndex;
-
- return;
- }
-
- foreach (ITree childTree in Children)
- {
- CommonTree commonTree = childTree as CommonTree;
- if (commonTree == null)
- continue;
-
- commonTree.SetUnknownTokenBoundaries();
- }
-
- if ( startIndex >= 0 && stopIndex >= 0 )
- return; // already set
-
- if ( Children.Count > 0 )
- {
- ITree firstChild = Children[0];
- ITree lastChild = Children[Children.Count - 1];
- startIndex = firstChild.TokenStartIndex;
- stopIndex = lastChild.TokenStopIndex;
- }
- }
-
- public override string ToString()
- {
- if (IsNil)
- return "nil";
-
- if (Type == TokenTypes.Invalid)
- return "<errornode>";
-
- if (Token == null)
- return string.Empty;
-
- return Token.Text;
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTreeAdaptor.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTreeAdaptor.cs
deleted file mode 100644
index 18c7505..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTreeAdaptor.cs
+++ /dev/null
@@ -1,112 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2011 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2011 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
-
- /** <summary>
- * A TreeAdaptor that works with any Tree implementation. It provides
- * really just factory methods; all the work is done by BaseTreeAdaptor.
- * If you would like to have different tokens created than ClassicToken
- * objects, you need to override this and then set the parser tree adaptor to
- * use your subclass.
- * </summary>
- *
- * <remarks>
- * To get your parser to build nodes of a different type, override
- * create(Token), errorNode(), and to be safe, YourTreeClass.dupNode().
- * dupNode is called to duplicate nodes during rewrite operations.
- * </remarks>
- */
- public class CommonTreeAdaptor : BaseTreeAdaptor
- {
- public override object Create( IToken payload )
- {
- return new CommonTree( payload );
- }
-
- /** <summary>
- * Tell me how to create a token for use with imaginary token nodes.
- * For example, there is probably no input symbol associated with imaginary
- * token DECL, but you need to create it as a payload or whatever for
- * the DECL node as in ^(DECL type ID).
- * </summary>
- *
- * <remarks>
- * If you care what the token payload objects' type is, you should
- * override this method and any other createToken variant.
- * </remarks>
- */
- public override IToken CreateToken( int tokenType, string text )
- {
- return new CommonToken( tokenType, text );
- }
-
- /** <summary>
- * Tell me how to create a token for use with imaginary token nodes.
- * For example, there is probably no input symbol associated with imaginary
- * token DECL, but you need to create it as a payload or whatever for
- * the DECL node as in ^(DECL type ID).
- * </summary>
- *
- * <remarks>
- * This is a variant of createToken where the new token is derived from
- * an actual real input token. Typically this is for converting '{'
- * tokens to BLOCK etc... You'll see
- *
- * r : lc='{' ID+ '}' -> ^(BLOCK[$lc] ID+) ;
- *
- * If you care what the token payload objects' type is, you should
- * override this method and any other createToken variant.
- * </remarks>
- */
- public override IToken CreateToken( IToken fromToken )
- {
- return new CommonToken( fromToken );
- }
-
- /** <summary>
- * What is the Token associated with this node? If
- * you are not using CommonTree, then you must
- * override this in your own adaptor.
- * </summary>
- */
- public override IToken GetToken( object t )
- {
- if ( t is CommonTree )
- {
- return ( (CommonTree)t ).Token;
- }
- return null; // no idea what to do
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTreeNodeStream.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTreeNodeStream.cs
deleted file mode 100644
index f9cb0a7..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/CommonTreeNodeStream.cs
+++ /dev/null
@@ -1,312 +0,0 @@
-/*
- * [The "BSD license"]
- * Copyright (c) 2011 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2011 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using System.Collections.Generic;
- using Antlr.Runtime.Misc;
-
- using StringBuilder = System.Text.StringBuilder;
-
- [System.Serializable]
- public class CommonTreeNodeStream : LookaheadStream<object>, ITreeNodeStream, IPositionTrackingStream
- {
- public const int DEFAULT_INITIAL_BUFFER_SIZE = 100;
- public const int INITIAL_CALL_STACK_SIZE = 10;
-
- /** <summary>Pull nodes from which tree?</summary> */
- private readonly object _root;
-
- /** <summary>If this tree (root) was created from a token stream, track it.</summary> */
- protected ITokenStream tokens;
-
- /** <summary>What tree adaptor was used to build these trees</summary> */
- [System.NonSerialized]
- private ITreeAdaptor _adaptor;
-
- /** The tree iterator we are using */
- private readonly TreeIterator _it;
-
- /** <summary>Stack of indexes used for push/pop calls</summary> */
- private Stack<int> _calls;
-
- /** <summary>Tree (nil A B C) trees like flat A B C streams</summary> */
- private bool _hasNilRoot = false;
-
- /** <summary>Tracks tree depth. Level=0 means we're at root node level.</summary> */
- private int _level = 0;
-
- /**
- * Tracks the last node before the start of {@link #data} which contains
- * position information to provide information for error reporting. This is
- * tracked in addition to {@link #prevElement} which may or may not contain
- * position information.
- *
- * @see #hasPositionInformation
- * @see RecognitionException#extractInformationFromTreeNodeStream
- */
- private object _previousLocationElement;
-
- public CommonTreeNodeStream( object tree )
- : this( new CommonTreeAdaptor(), tree )
- {
- }
-
- public CommonTreeNodeStream( ITreeAdaptor adaptor, object tree )
- {
- this._root = tree;
- this._adaptor = adaptor;
- _it = new TreeIterator( adaptor, _root );
- }
-
- #region Properties
-
- public virtual string SourceName
- {
- get
- {
- if ( TokenStream == null )
- return null;
-
- return TokenStream.SourceName;
- }
- }
-
- public virtual ITokenStream TokenStream
- {
- get
- {
- return tokens;
- }
-
- set
- {
- tokens = value;
- }
- }
-
- public virtual ITreeAdaptor TreeAdaptor
- {
- get
- {
- return _adaptor;
- }
-
- set
- {
- _adaptor = value;
- }
- }
-
- public virtual object TreeSource
- {
- get
- {
- return _root;
- }
- }
-
- public virtual bool UniqueNavigationNodes
- {
- get
- {
- return false;
- }
-
- set
- {
- }
- }
-
- #endregion
-
- public override void Reset()
- {
- base.Reset();
- _it.Reset();
- _hasNilRoot = false;
- _level = 0;
- _previousLocationElement = null;
- if ( _calls != null )
- _calls.Clear();
- }
-
- public override object NextElement()
- {
- _it.MoveNext();
- object t = _it.Current;
- //System.out.println("pulled "+adaptor.getType(t));
- if ( t == _it.up )
- {
- _level--;
- if ( _level == 0 && _hasNilRoot )
- {
- _it.MoveNext();
- return _it.Current; // don't give last UP; get EOF
- }
- }
- else if ( t == _it.down )
- {
- _level++;
- }
-
- if ( _level == 0 && TreeAdaptor.IsNil( t ) )
- {
- // if nil root, scarf nil, DOWN
- _hasNilRoot = true;
- _it.MoveNext();
- t = _it.Current; // t is now DOWN, so get first real node next
- _level++;
- _it.MoveNext();
- t = _it.Current;
- }
-
- return t;
- }
-
- public override object Dequeue()
- {
- object result = base.Dequeue();
- if (_p == 0 && HasPositionInformation(PreviousElement))
- _previousLocationElement = PreviousElement;
-
- return result;
- }
-
- public override bool IsEndOfFile(object o)
- {
- return TreeAdaptor.GetType(o) == CharStreamConstants.EndOfFile;
- }
-
- public virtual int LA( int i )
- {
- return TreeAdaptor.GetType( LT( i ) );
- }
-
- /** Make stream jump to a new location, saving old location.
- * Switch back with pop().
- */
- public virtual void Push( int index )
- {
- if ( _calls == null )
- _calls = new Stack<int>();
-
- _calls.Push( _p ); // save current index
- Seek( index );
- }
-
- /** Seek back to previous index saved during last push() call.
- * Return top of stack (return index).
- */
- public virtual int Pop()
- {
- int ret = _calls.Pop();
- Seek( ret );
- return ret;
- }
-
- /**
- * Returns an element containing position information. If {@code allowApproximateLocation} is {@code false}, then
- * this method will return the {@code LT(1)} element if it contains position information, and otherwise return {@code null}.
- * If {@code allowApproximateLocation} is {@code true}, then this method will return the last known element containing position information.
- *
- * @see #hasPositionInformation
- */
- public object GetKnownPositionElement(bool allowApproximateLocation)
- {
- object node = _data[_p];
- if (HasPositionInformation(node))
- return node;
-
- if (!allowApproximateLocation)
- return null;
-
- for (int index = _p - 1; index >= 0; index--)
- {
- node = _data[index];
- if (HasPositionInformation(node))
- return node;
- }
-
- return _previousLocationElement;
- }
-
- public bool HasPositionInformation(object node)
- {
- IToken token = TreeAdaptor.GetToken(node);
- if (token == null)
- return false;
-
- if (token.Line <= 0)
- return false;
-
- return true;
- }
-
- #region Tree rewrite interface
-
- public virtual void ReplaceChildren( object parent, int startChildIndex, int stopChildIndex, object t )
- {
- if ( parent != null )
- {
- TreeAdaptor.ReplaceChildren( parent, startChildIndex, stopChildIndex, t );
- }
- }
-
- #endregion
-
- public virtual string ToString( object start, object stop )
- {
- // we'll have to walk from start to stop in tree; we're not keeping
- // a complete node stream buffer
- return "n/a";
- }
-
- /** <summary>For debugging; destructive: moves tree iterator to end.</summary> */
- public virtual string ToTokenTypeString()
- {
- Reset();
- StringBuilder buf = new StringBuilder();
- object o = LT( 1 );
- int type = TreeAdaptor.GetType( o );
- while ( type != TokenTypes.EndOfFile )
- {
- buf.Append( " " );
- buf.Append( type );
- Consume();
- o = LT( 1 );
- type = TreeAdaptor.GetType( o );
- }
- return buf.ToString();
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/DotTreeGenerator.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/DotTreeGenerator.cs
deleted file mode 100644
index 8a35b45..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/DotTreeGenerator.cs
+++ /dev/null
@@ -1,216 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using System.Collections.Generic;
- using StringBuilder = System.Text.StringBuilder;
-
- /** A utility class to generate DOT diagrams (graphviz) from
- * arbitrary trees. You can pass in your own templates and
- * can pass in any kind of tree or use Tree interface method.
- * I wanted this separator so that you don't have to include
- * ST just to use the org.antlr.runtime.tree.* package.
- * This is a set of non-static methods so you can subclass
- * to override. For example, here is an invocation:
- *
- * CharStream input = new ANTLRInputStream(System.in);
- * TLexer lex = new TLexer(input);
- * CommonTokenStream tokens = new CommonTokenStream(lex);
- * TParser parser = new TParser(tokens);
- * TParser.e_return r = parser.e();
- * Tree t = (Tree)r.tree;
- * System.out.println(t.toStringTree());
- * DOTTreeGenerator gen = new DOTTreeGenerator();
- * StringTemplate st = gen.toDOT(t);
- * System.out.println(st);
- */
- public class DotTreeGenerator
- {
- readonly string[] HeaderLines =
- {
- "digraph {",
- "",
- "\tordering=out;",
- "\tranksep=.4;",
- "\tbgcolor=\"lightgrey\"; node [shape=box, fixedsize=false, fontsize=12, fontname=\"Helvetica-bold\", fontcolor=\"blue\"",
- "\t\twidth=.25, height=.25, color=\"black\", fillcolor=\"white\", style=\"filled, solid, bold\"];",
- "\tedge [arrowsize=.5, color=\"black\", style=\"bold\"]",
- ""
- };
- const string Footer = "}";
- const string NodeFormat = " {0} [label=\"{1}\"];";
- const string EdgeFormat = " {0} -> {1} // \"{2}\" -> \"{3}\"";
-
- /** Track node to number mapping so we can get proper node name back */
- Dictionary<object, int> nodeToNumberMap = new Dictionary<object, int>();
-
- /** Track node number so we can get unique node names */
- int nodeNumber = 0;
-
- /** Generate DOT (graphviz) for a whole tree not just a node.
- * For example, 3+4*5 should generate:
- *
- * digraph {
- * node [shape=plaintext, fixedsize=true, fontsize=11, fontname="Courier",
- * width=.4, height=.2];
- * edge [arrowsize=.7]
- * "+"->3
- * "+"->"*"
- * "*"->4
- * "*"->5
- * }
- *
- * Takes a Tree interface object.
- */
- public virtual string ToDot( object tree, ITreeAdaptor adaptor )
- {
- StringBuilder builder = new StringBuilder();
- foreach ( string line in HeaderLines )
- builder.AppendLine( line );
-
- nodeNumber = 0;
- var nodes = DefineNodes( tree, adaptor );
- nodeNumber = 0;
- var edges = DefineEdges( tree, adaptor );
-
- foreach ( var s in nodes )
- builder.AppendLine( s );
-
- builder.AppendLine();
-
- foreach ( var s in edges )
- builder.AppendLine( s );
-
- builder.AppendLine();
-
- builder.AppendLine( Footer );
- return builder.ToString();
- }
-
- public virtual string ToDot( ITree tree )
- {
- return ToDot( tree, new CommonTreeAdaptor() );
- }
- protected virtual IEnumerable<string> DefineNodes( object tree, ITreeAdaptor adaptor )
- {
- if ( tree == null )
- yield break;
-
- int n = adaptor.GetChildCount( tree );
- if ( n == 0 )
- {
- // must have already dumped as child from previous
- // invocation; do nothing
- yield break;
- }
-
- // define parent node
- yield return GetNodeText( adaptor, tree );
-
- // for each child, do a "<unique-name> [label=text]" node def
- for ( int i = 0; i < n; i++ )
- {
- object child = adaptor.GetChild( tree, i );
- yield return GetNodeText( adaptor, child );
- foreach ( var t in DefineNodes( child, adaptor ) )
- yield return t;
- }
- }
-
- protected virtual IEnumerable<string> DefineEdges( object tree, ITreeAdaptor adaptor )
- {
- if ( tree == null )
- yield break;
-
- int n = adaptor.GetChildCount( tree );
- if ( n == 0 )
- {
- // must have already dumped as child from previous
- // invocation; do nothing
- yield break;
- }
-
- string parentName = "n" + GetNodeNumber( tree );
-
- // for each child, do a parent -> child edge using unique node names
- string parentText = adaptor.GetText( tree );
- for ( int i = 0; i < n; i++ )
- {
- object child = adaptor.GetChild( tree, i );
- string childText = adaptor.GetText( child );
- string childName = "n" + GetNodeNumber( child );
- yield return string.Format( EdgeFormat, parentName, childName, FixString( parentText ), FixString( childText ) );
- foreach ( var t in DefineEdges( child, adaptor ) )
- yield return t;
- }
- }
-
- protected virtual string GetNodeText( ITreeAdaptor adaptor, object t )
- {
- string text = adaptor.GetText( t );
- string uniqueName = "n" + GetNodeNumber( t );
- return string.Format( NodeFormat, uniqueName, FixString( text ) );
- }
-
- protected virtual int GetNodeNumber( object t )
- {
- int i;
- if ( nodeToNumberMap.TryGetValue( t, out i ) )
- {
- return i;
- }
- else
- {
- nodeToNumberMap[t] = nodeNumber;
- nodeNumber++;
- return nodeNumber - 1;
- }
- }
-
- protected virtual string FixString( string text )
- {
- if ( text != null )
- {
- text = System.Text.RegularExpressions.Regex.Replace( text, "\"", "\\\\\"" );
- text = System.Text.RegularExpressions.Regex.Replace( text, "\\t", " " );
- text = System.Text.RegularExpressions.Regex.Replace( text, "\\n", "\\\\n" );
- text = System.Text.RegularExpressions.Regex.Replace( text, "\\r", "\\\\r" );
-
- if ( text.Length > 20 )
- text = text.Substring( 0, 8 ) + "..." + text.Substring( text.Length - 8 );
- }
-
- return text;
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/IPositionTrackingStream.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/IPositionTrackingStream.cs
deleted file mode 100644
index 8bc8945..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/IPositionTrackingStream.cs
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- [The "BSD license"]
- Copyright (c) 2012 Terence Parr
- Copyright (c) 2012 Sam Harwell
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions
- are met:
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- 3. The name of the author may not be used to endorse or promote products
- derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- /**
- *
- * @author Sam Harwell
- */
- public interface IPositionTrackingStream
- {
- /**
- * Returns an element containing concrete information about the current
- * position in the stream.
- *
- * @param allowApproximateLocation if {@code false}, this method returns
- * {@code null} if an element containing exact information about the current
- * position is not available
- */
- object GetKnownPositionElement(bool allowApproximateLocation);
-
- /**
- * Determines if the specified {@code element} contains concrete position
- * information.
- *
- * @param element the element to check
- * @return {@code true} if {@code element} contains concrete position
- * information, otherwise {@code false}
- */
- bool HasPositionInformation(object element);
-
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITree.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITree.cs
deleted file mode 100644
index a3eb034..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITree.cs
+++ /dev/null
@@ -1,173 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using System.Collections.Generic;
-
- /** <summary>
- * What does a tree look like? ANTLR has a number of support classes
- * such as CommonTreeNodeStream that work on these kinds of trees. You
- * don't have to make your trees implement this interface, but if you do,
- * you'll be able to use more support code.
- * </summary>
- *
- * <remarks>
- * NOTE: When constructing trees, ANTLR can build any kind of tree; it can
- * even use Token objects as trees if you add a child list to your tokens.
- *
- * This is a tree node without any payload; just navigation and factory stuff.
- * </remarks>
- */
- public interface ITree
- {
-
- ITree GetChild( int i );
-
- int ChildCount
- {
- get;
- }
-
- // Tree tracks parent and child index now > 3.0
-
- ITree Parent
- {
- get;
- set;
- }
-
- /** <summary>Is there is a node above with token type ttype?</summary> */
- bool HasAncestor( int ttype );
-
- /** <summary>Walk upwards and get first ancestor with this token type.</summary> */
- ITree GetAncestor( int ttype );
-
- /** <summary>
- * Return a list of all ancestors of this node. The first node of
- * list is the root and the last is the parent of this node.
- * </summary>
- */
- IList<ITree> GetAncestors();
-
- /** <summary>This node is what child index? 0..n-1</summary> */
- int ChildIndex
- {
- get;
- set;
- }
-
- /** <summary>Set the parent and child index values for all children</summary> */
- void FreshenParentAndChildIndexes();
-
- /** <summary>
- * Add t as a child to this node. If t is null, do nothing. If t
- * is nil, add all children of t to this' children.
- * </summary>
- */
- void AddChild( ITree t );
-
- /** <summary>Set ith child (0..n-1) to t; t must be non-null and non-nil node</summary> */
- void SetChild( int i, ITree t );
-
- object DeleteChild( int i );
-
- /** <summary>
- * Delete children from start to stop and replace with t even if t is
- * a list (nil-root tree). num of children can increase or decrease.
- * For huge child lists, inserting children can force walking rest of
- * children to set their childindex; could be slow.
- * </summary>
- */
- void ReplaceChildren( int startChildIndex, int stopChildIndex, object t );
-
- /** <summary>
- * Indicates the node is a nil node but may still have children, meaning
- * the tree is a flat list.
- * </summary>
- */
- bool IsNil
- {
- get;
- }
-
- /** <summary>
- * What is the smallest token index (indexing from 0) for this node
- * and its children?
- * </summary>
- */
- int TokenStartIndex
- {
- get;
- set;
- }
-
- /** <summary>
- * What is the largest token index (indexing from 0) for this node
- * and its children?
- * </summary>
- */
- int TokenStopIndex
- {
- get;
- set;
- }
-
- ITree DupNode();
-
- /** <summary>Return a token type; needed for tree parsing</summary> */
- int Type
- {
- get;
- }
-
- string Text
- {
- get;
- }
-
- /** <summary>In case we don't have a token payload, what is the line for errors?</summary> */
- int Line
- {
- get;
- }
-
- int CharPositionInLine
- {
- get;
- }
-
- string ToStringTree();
-
- string ToString();
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeAdaptor.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeAdaptor.cs
deleted file mode 100644
index 30230cc..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeAdaptor.cs
+++ /dev/null
@@ -1,346 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2011 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2011 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
-
- /** <summary>
- * How to create and navigate trees. Rather than have a separate factory
- * and adaptor, I've merged them. Makes sense to encapsulate.
- * </summary>
- *
- * <remarks>
- * This takes the place of the tree construction code generated in the
- * generated code in 2.x and the ASTFactory.
- *
- * I do not need to know the type of a tree at all so they are all
- * generic Objects. This may increase the amount of typecasting needed. :(
- * </remarks>
- */
- public interface ITreeAdaptor
- {
- #region Construction
-
- /** <summary>
- * Create a tree node from Token object; for CommonTree type trees,
- * then the token just becomes the payload. This is the most
- * common create call.
- * </summary>
- *
- * <remarks>
- * Override if you want another kind of node to be built.
- * </remarks>
- */
- object Create(IToken payload);
-
- /** <summary>
- * Create a new node derived from a token, with a new token type.
- * This is invoked from an imaginary node ref on right side of a
- * rewrite rule as IMAG[$tokenLabel].
- * </summary>
- *
- * <remarks>
- * This should invoke createToken(Token).
- * </remarks>
- */
- object Create(int tokenType, IToken fromToken);
-
- /** <summary>
- * Same as create(tokenType,fromToken) except set the text too.
- * This is invoked from an imaginary node ref on right side of a
- * rewrite rule as IMAG[$tokenLabel, "IMAG"].
- * </summary>
- *
- * <remarks>
- * This should invoke createToken(Token).
- * </remarks>
- */
- object Create(int tokenType, IToken fromToken, string text);
-
- /** <summary>
- * Same as create(fromToken) except set the text too.
- * This is invoked when the <c>text</c> terminal option is set, as in
- * IMAG&lt;text='IMAG'&gt;.
- * </summary>
- *
- * <remarks>
- * This should invoke createToken(Token).
- * </remarks>
- */
- object Create(IToken fromToken, string text);
-
- /** <summary>
- * Create a new node derived from a token, with a new token type.
- * This is invoked from an imaginary node ref on right side of a
- * rewrite rule as IMAG["IMAG"].
- * </summary>
- *
- * <remarks>
- * This should invoke createToken(int,String).
- * </remarks>
- */
- object Create(int tokenType, string text);
-
- /** <summary>Duplicate a single tree node.</summary>
- * <remarks>Override if you want another kind of node to be built.</remarks>
- */
- object DupNode(object treeNode);
-
- object DupNode(int type, object treeNode);
-
- object DupNode(object treeNode, string text);
-
- object DupNode(int type, object treeNode, string text);
-
- /** <summary>Duplicate tree recursively, using dupNode() for each node</summary> */
- object DupTree( object tree );
-
- /** <summary>
- * Return a nil node (an empty but non-null node) that can hold
- * a list of element as the children. If you want a flat tree (a list)
- * use "t=adaptor.nil(); t.addChild(x); t.addChild(y);"
- * </summary>
- */
- object Nil();
-
- /** <summary>
- * Return a tree node representing an error. This node records the
- * tokens consumed during error recovery. The start token indicates the
- * input symbol at which the error was detected. The stop token indicates
- * the last symbol consumed during recovery.
- * </summary>
- *
- * </remarks>
- * You must specify the input stream so that the erroneous text can
- * be packaged up in the error node. The exception could be useful
- * to some applications; default implementation stores ptr to it in
- * the CommonErrorNode.
- *
- * This only makes sense during token parsing, not tree parsing.
- * Tree parsing should happen only when parsing and tree construction
- * succeed.
- * </remarks>
- */
- object ErrorNode( ITokenStream input, IToken start, IToken stop, RecognitionException e );
-
- /** <summary>Is tree considered a nil node used to make lists of child nodes?</summary> */
- bool IsNil( object tree );
-
- /** <summary>
- * Add a child to the tree t. If child is a flat tree (a list), make all
- * in list children of t. Warning: if t has no children, but child does
- * and child isNil then you can decide it is ok to move children to t via
- * t.children = child.children; i.e., without copying the array. Just
- * make sure that this is consistent with have the user will build
- * ASTs. Do nothing if t or child is null.
- * </summary>
- */
- void AddChild( object t, object child );
-
- /** <summary>
- * If oldRoot is a nil root, just copy or move the children to newRoot.
- * If not a nil root, make oldRoot a child of newRoot.
- * </summary>
- *
- * <remarks>
- * old=^(nil a b c), new=r yields ^(r a b c)
- * old=^(a b c), new=r yields ^(r ^(a b c))
- *
- * If newRoot is a nil-rooted single child tree, use the single
- * child as the new root node.
- *
- * old=^(nil a b c), new=^(nil r) yields ^(r a b c)
- * old=^(a b c), new=^(nil r) yields ^(r ^(a b c))
- *
- * If oldRoot was null, it's ok, just return newRoot (even if isNil).
- *
- * old=null, new=r yields r
- * old=null, new=^(nil r) yields ^(nil r)
- *
- * Return newRoot. Throw an exception if newRoot is not a
- * simple node or nil root with a single child node--it must be a root
- * node. If newRoot is ^(nil x) return x as newRoot.
- *
- * Be advised that it's ok for newRoot to point at oldRoot's
- * children; i.e., you don't have to copy the list. We are
- * constructing these nodes so we should have this control for
- * efficiency.
- * </remarks>
- */
- object BecomeRoot( object newRoot, object oldRoot );
-
- /** <summary>
- * Given the root of the subtree created for this rule, post process
- * it to do any simplifications or whatever you want. A required
- * behavior is to convert ^(nil singleSubtree) to singleSubtree
- * as the setting of start/stop indexes relies on a single non-nil root
- * for non-flat trees.
- * </summary>
- *
- * <remarks>
- * Flat trees such as for lists like "idlist : ID+ ;" are left alone
- * unless there is only one ID. For a list, the start/stop indexes
- * are set in the nil node.
- *
- * This method is executed after all rule tree construction and right
- * before setTokenBoundaries().
- * </remarks>
- */
- object RulePostProcessing( object root );
-
- /** <summary>For identifying trees.</summary>
- *
- * <remarks>
- * How to identify nodes so we can say "add node to a prior node"?
- * Even becomeRoot is an issue. Use System.identityHashCode(node)
- * usually.
- * </remarks>
- */
- int GetUniqueID( object node );
-
-
- // R e w r i t e R u l e s
-
- /** <summary>
- * Create a node for newRoot make it the root of oldRoot.
- * If oldRoot is a nil root, just copy or move the children to newRoot.
- * If not a nil root, make oldRoot a child of newRoot.
- * </summary>
- *
- * <returns>
- * Return node created for newRoot.
- * </returns>
- *
- * <remarks>
- * Be advised: when debugging ASTs, the DebugTreeAdaptor manually
- * calls create(Token child) and then plain becomeRoot(node, node)
- * because it needs to trap calls to create, but it can't since it delegates
- * to not inherits from the TreeAdaptor.
- * </remarks>
- */
- object BecomeRoot( IToken newRoot, object oldRoot );
-
- #endregion
-
-
- #region Content
-
- /** <summary>For tree parsing, I need to know the token type of a node</summary> */
- int GetType( object t );
-
- /** <summary>Node constructors can set the type of a node</summary> */
- void SetType( object t, int type );
-
- string GetText( object t );
-
- /** <summary>Node constructors can set the text of a node</summary> */
- void SetText( object t, string text );
-
- /** <summary>
- * Return the token object from which this node was created.
- * Currently used only for printing an error message.
- * The error display routine in BaseRecognizer needs to
- * display where the input the error occurred. If your
- * tree of limitation does not store information that can
- * lead you to the token, you can create a token filled with
- * the appropriate information and pass that back. See
- * BaseRecognizer.getErrorMessage().
- * </summary>
- */
- IToken GetToken( object t );
-
- /** <summary>
- * Where are the bounds in the input token stream for this node and
- * all children? Each rule that creates AST nodes will call this
- * method right before returning. Flat trees (i.e., lists) will
- * still usually have a nil root node just to hold the children list.
- * That node would contain the start/stop indexes then.
- * </summary>
- */
- void SetTokenBoundaries( object t, IToken startToken, IToken stopToken );
-
- /** <summary>Get the token start index for this subtree; return -1 if no such index</summary> */
- int GetTokenStartIndex( object t );
-
- /** <summary>Get the token stop index for this subtree; return -1 if no such index</summary> */
- int GetTokenStopIndex( object t );
-
- #endregion
-
-
- #region Navigation / Tree Parsing
-
- /** <summary>Get a child 0..n-1 node</summary> */
- object GetChild( object t, int i );
-
- /** <summary>Set ith child (0..n-1) to t; t must be non-null and non-nil node</summary> */
- void SetChild( object t, int i, object child );
-
- /** <summary>Remove ith child and shift children down from right.</summary> */
- object DeleteChild( object t, int i );
-
- /** <summary>How many children? If 0, then this is a leaf node</summary> */
- int GetChildCount( object t );
-
- /** <summary>
- * Who is the parent node of this node; if null, implies node is root.
- * If your node type doesn't handle this, it's ok but the tree rewrites
- * in tree parsers need this functionality.
- * </summary>
- */
- object GetParent( object t );
- void SetParent( object t, object parent );
-
- /** <summary>
- * What index is this node in the child list? Range: 0..n-1
- * If your node type doesn't handle this, it's ok but the tree rewrites
- * in tree parsers need this functionality.
- * </summary>
- */
- int GetChildIndex( object t );
- void SetChildIndex( object t, int index );
-
- /** <summary>
- * Replace from start to stop child index of parent with t, which might
- * be a list. Number of children may be different after this call.
- * </summary>
- *
- * <remarks>
- * If parent is null, don't do anything; must be at root of overall tree.
- * Can't replace whatever points to the parent externally. Do nothing.
- * </remarks>
- */
- void ReplaceChildren( object parent, int startChildIndex, int stopChildIndex, object t );
-
- #endregion
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeNodeStream.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeNodeStream.cs
deleted file mode 100644
index 8f3f30a..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeNodeStream.cs
+++ /dev/null
@@ -1,146 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- /** <summary>A stream of tree nodes, accessing nodes from a tree of some kind</summary> */
- public interface ITreeNodeStream : IIntStream
- {
- /** <summary>
- * Get a tree node at an absolute index i; 0..n-1.
- * If you don't want to buffer up nodes, then this method makes no
- * sense for you.
- * </summary>
- */
- object this[int i]
- {
- get;
- }
-
- /** <summary>
- * Get tree node at current input pointer + {@code k} ahead where
- * {@code k==1} is next node. {@code k<0} indicates nodes in the past. So
- * {@code LT(-1)} is previous node, but implementations are not required to
- * provide results for {@code k < -1}. {@code LT(0)} is undefined. For
- * {@code k<=n}, return {@code null}. Return {@code null} for {@code LT(0)}
- * and any index that results in an absolute address that is negative.
- * </summary>
- *
- * <remarks>
- * This is analogous to {@link TokenStream#LT}, but this returns a tree node
- * instead of a {@link Token}. Makes code generation identical for both
- * parser and tree grammars.
- * </remarks>
- */
- object LT( int k );
-
- /** <summary>
- * Where is this stream pulling nodes from? This is not the name, but
- * the object that provides node objects.
- * </summary>
- */
- object TreeSource
- {
- get;
- }
-
- /** <summary>
- * If the tree associated with this stream was created from a
- * {@link TokenStream}, you can specify it here. Used to do rule
- * {@code $text} attribute in tree parser. Optional unless you use tree
- * parser rule {@code $text} attribute or {@code output=template} and
- * {@code rewrite=true} options.
- * </summary>
- */
- ITokenStream TokenStream
- {
- get;
- }
-
- /** <summary>
- * What adaptor can tell me how to interpret/navigate nodes and
- * trees. E.g., get text of a node.
- * </summary>
- */
- ITreeAdaptor TreeAdaptor
- {
- get;
- }
-
- /** <summary>
- * As we flatten the tree, we use {@link Token#UP}, {@link Token#DOWN} nodes
- * to represent the tree structure. When debugging we need unique nodes so
- * we have to instantiate new ones. When doing normal tree parsing, it's
- * slow and a waste of memory to create unique navigation nodes. Default
- * should be {@code false}.
- * </summary>
- */
- bool UniqueNavigationNodes
- {
- get;
- set;
- }
-
- /** <summary>
- * Return the text of all nodes from {@code start} to {@code stop},
- * inclusive. If the stream does not buffer all the nodes then it can still
- * walk recursively from start until stop. You can always return
- * {@code null} or {@code ""} too, but users should not access
- * {@code $ruleLabel.text} in an action of course in that case.
- * </summary>
- */
- string ToString( object start, object stop );
-
-
- #region REWRITING TREES (used by tree parser)
-
- /** <summary>
- * Replace children of {@code parent} from index {@code startChildIndex} to
- * {@code stopChildIndex} with {@code t}, which might be a list. Number of
- * children may be different after this call. The stream is notified because
- * it is walking the tree and might need to know you are monkeying with the
- * underlying tree. Also, it might be able to modify the node stream to
- * avoid restreaming for future phases.
- * </summary>
- *
- * <remarks>
- * If {@code parent} is {@code null}, don't do anything; must be at root of
- * overall tree. Can't replace whatever points to the parent externally. Do
- * nothing.
- * </remarks>
- */
- void ReplaceChildren( object parent, int startChildIndex, int stopChildIndex, object t );
-
- #endregion
-
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeVisitorAction.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeVisitorAction.cs
deleted file mode 100644
index bcf0156..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ITreeVisitorAction.cs
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using Antlr.Runtime.Misc;
-
- /** <summary>
- * How to execute code for node t when a visitor visits node t. Execute
- * pre() before visiting children and execute post() after visiting children.
- * </summary>
- */
- public interface ITreeVisitorAction
- {
- /** <summary>
- * Execute an action before visiting children of t. Return t or
- * a rewritten t. It is up to the visitor to decide what to do
- * with the return value. Children of returned value will be
- * visited if using TreeVisitor.visit().
- * </summary>
- */
- object Pre( object t );
-
- /** <summary>
- * Execute an action after visiting children of t. Return t or
- * a rewritten t. It is up to the visitor to decide what to do
- * with the return value.
- * </summary>
- */
- object Post( object t );
- }
-
- public class TreeVisitorAction
- : ITreeVisitorAction
- {
- private readonly Func<object, object> _preAction;
- private readonly Func<object, object> _postAction;
-
- public TreeVisitorAction( Func<object, object> preAction, Func<object, object> postAction )
- {
- _preAction = preAction;
- _postAction = postAction;
- }
-
- public object Pre( object t )
- {
- if ( _preAction != null )
- return _preAction( t );
-
- return t;
- }
-
- public object Post( object t )
- {
- if ( _postAction != null )
- return _postAction( t );
-
- return t;
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ParseTree.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ParseTree.cs
deleted file mode 100644
index 149269a..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ParseTree.cs
+++ /dev/null
@@ -1,167 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using System.Collections.Generic;
-
- using StringBuilder = System.Text.StringBuilder;
-
- /** <summary>
- * A record of the rules used to match a token sequence. The tokens
- * end up as the leaves of this tree and rule nodes are the interior nodes.
- * This really adds no functionality, it is just an alias for CommonTree
- * that is more meaningful (specific) and holds a String to display for a node.
- * </summary>
- */
- [System.Serializable]
- public class ParseTree : BaseTree
- {
- public object payload;
- public List<IToken> hiddenTokens;
-
- public ParseTree( object label )
- {
- this.payload = label;
- }
-
- #region Properties
- public override string Text
- {
- get
- {
- return ToString();
- }
- set
- {
- }
- }
- public override int TokenStartIndex
- {
- get
- {
- return 0;
- }
- set
- {
- }
- }
- public override int TokenStopIndex
- {
- get
- {
- return 0;
- }
- set
- {
- }
- }
- public override int Type
- {
- get
- {
- return 0;
- }
- set
- {
- }
- }
- #endregion
-
- public override ITree DupNode()
- {
- return null;
- }
-
- public override string ToString()
- {
- if ( payload is IToken )
- {
- IToken t = (IToken)payload;
- if ( t.Type == TokenTypes.EndOfFile )
- {
- return "<EOF>";
- }
- return t.Text;
- }
- return payload.ToString();
- }
-
- /** <summary>
- * Emit a token and all hidden nodes before. EOF node holds all
- * hidden tokens after last real token.
- * </summary>
- */
- public virtual string ToStringWithHiddenTokens()
- {
- StringBuilder buf = new StringBuilder();
- if ( hiddenTokens != null )
- {
- for ( int i = 0; i < hiddenTokens.Count; i++ )
- {
- IToken hidden = (IToken)hiddenTokens[i];
- buf.Append( hidden.Text );
- }
- }
- string nodeText = this.ToString();
- if ( !nodeText.Equals( "<EOF>" ) )
- buf.Append( nodeText );
- return buf.ToString();
- }
-
- /** <summary>
- * Print out the leaves of this tree, which means printing original
- * input back out.
- * </summary>
- */
- public virtual string ToInputString()
- {
- StringBuilder buf = new StringBuilder();
- ToStringLeaves( buf );
- return buf.ToString();
- }
-
- protected virtual void ToStringLeaves( StringBuilder buf )
- {
- if ( payload is IToken )
- { // leaf node token?
- buf.Append( this.ToStringWithHiddenTokens() );
- return;
- }
- for ( int i = 0; Children != null && i < Children.Count; i++ )
- {
- ParseTree t = (ParseTree)Children[i];
- t.ToStringLeaves( buf );
- }
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteCardinalityException.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteCardinalityException.cs
deleted file mode 100644
index 4590287..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteCardinalityException.cs
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using ArgumentNullException = System.ArgumentNullException;
- using Exception = System.Exception;
- using SerializationInfo = System.Runtime.Serialization.SerializationInfo;
- using StreamingContext = System.Runtime.Serialization.StreamingContext;
-
- /** <summary>
- * Base class for all exceptions thrown during AST rewrite construction.
- * This signifies a case where the cardinality of two or more elements
- * in a subrule are different: (ID INT)+ where |ID|!=|INT|
- * </summary>
- */
- [System.Serializable]
- public class RewriteCardinalityException : Exception
- {
- private readonly string _elementDescription;
-
- public RewriteCardinalityException()
- {
- }
-
- public RewriteCardinalityException(string elementDescription)
- : this(elementDescription, elementDescription)
- {
- this._elementDescription = elementDescription;
- }
-
- public RewriteCardinalityException(string elementDescription, Exception innerException)
- : this(elementDescription, elementDescription, innerException)
- {
- }
-
- public RewriteCardinalityException(string message, string elementDescription)
- : base(message)
- {
- _elementDescription = elementDescription;
- }
-
- public RewriteCardinalityException(string message, string elementDescription, Exception innerException)
- : base(message, innerException)
- {
- _elementDescription = elementDescription;
- }
-
- protected RewriteCardinalityException(SerializationInfo info, StreamingContext context)
- : base(info, context)
- {
- if (info == null)
- throw new ArgumentNullException("info");
-
- _elementDescription = info.GetString("ElementDescription");
- }
-
- public override void GetObjectData(SerializationInfo info, StreamingContext context)
- {
- if (info == null)
- throw new ArgumentNullException("info");
-
- base.GetObjectData(info, context);
- info.AddValue("ElementDescription", _elementDescription);
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteEarlyExitException.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteEarlyExitException.cs
deleted file mode 100644
index 43c51fe..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteEarlyExitException.cs
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using Exception = System.Exception;
- using SerializationInfo = System.Runtime.Serialization.SerializationInfo;
- using StreamingContext = System.Runtime.Serialization.StreamingContext;
-
- /** <summary>No elements within a (...)+ in a rewrite rule</summary> */
- [System.Serializable]
- public class RewriteEarlyExitException : RewriteCardinalityException
- {
- public RewriteEarlyExitException()
- {
- }
-
- public RewriteEarlyExitException(string elementDescription)
- : base(elementDescription)
- {
- }
-
- public RewriteEarlyExitException(string elementDescription, Exception innerException)
- : base(elementDescription, innerException)
- {
- }
-
- public RewriteEarlyExitException(string message, string elementDescription)
- : base(message, elementDescription)
- {
- }
-
- public RewriteEarlyExitException(string message, string elementDescription, Exception innerException)
- : base(message, elementDescription, innerException)
- {
- }
-
- protected RewriteEarlyExitException(SerializationInfo info, StreamingContext context)
- : base(info, context)
- {
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteEmptyStreamException.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteEmptyStreamException.cs
deleted file mode 100644
index 8390cd6..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteEmptyStreamException.cs
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using Exception = System.Exception;
- using SerializationInfo = System.Runtime.Serialization.SerializationInfo;
- using StreamingContext = System.Runtime.Serialization.StreamingContext;
-
- /** <summary>Ref to ID or expr but no tokens in ID stream or subtrees in expr stream</summary> */
- [System.Serializable]
- public class RewriteEmptyStreamException : RewriteCardinalityException
- {
- public RewriteEmptyStreamException()
- {
- }
-
- public RewriteEmptyStreamException(string elementDescription)
- : base(elementDescription)
- {
- }
-
- public RewriteEmptyStreamException(string elementDescription, Exception innerException)
- : base(elementDescription, innerException)
- {
- }
-
- public RewriteEmptyStreamException(string message, string elementDescription)
- : base(message, elementDescription)
- {
- }
-
- public RewriteEmptyStreamException(string message, string elementDescription, Exception innerException)
- : base(message, elementDescription, innerException)
- {
- }
-
- protected RewriteEmptyStreamException(SerializationInfo info, StreamingContext context)
- : base(info, context)
- {
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleElementStream.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleElementStream.cs
deleted file mode 100644
index cb76ace..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleElementStream.cs
+++ /dev/null
@@ -1,253 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using System.Collections.Generic;
- using IList = System.Collections.IList;
-
- /** <summary>
- * A generic list of elements tracked in an alternative to be used in
- * a -> rewrite rule. We need to subclass to fill in the next() method,
- * which returns either an AST node wrapped around a token payload or
- * an existing subtree.
- * </summary>
- *
- * <remarks>
- * Once you start next()ing, do not try to add more elements. It will
- * break the cursor tracking I believe.
- *
- * TODO: add mechanism to detect/puke on modification after reading from stream
- * </remarks>
- *
- * <see cref="RewriteRuleSubtreeStream"/>
- * <see cref="RewriteRuleTokenStream"/>
- */
- [System.Serializable]
- public abstract class RewriteRuleElementStream
- {
- /** <summary>
- * Cursor 0..n-1. If singleElement!=null, cursor is 0 until you next(),
- * which bumps it to 1 meaning no more elements.
- * </summary>
- */
- protected int cursor = 0;
-
- /** <summary>Track single elements w/o creating a list. Upon 2nd add, alloc list */
- protected object singleElement;
-
- /** <summary>The list of tokens or subtrees we are tracking */
- protected IList elements;
-
- /** <summary>Once a node / subtree has been used in a stream, it must be dup'd
- * from then on. Streams are reset after subrules so that the streams
- * can be reused in future subrules. So, reset must set a dirty bit.
- * If dirty, then next() always returns a dup.</summary>
- */
- protected bool dirty = false;
-
- /** <summary>The element or stream description; usually has name of the token or
- * rule reference that this list tracks. Can include rulename too, but
- * the exception would track that info.
- */
- protected string elementDescription;
- protected ITreeAdaptor adaptor;
-
- public RewriteRuleElementStream( ITreeAdaptor adaptor, string elementDescription )
- {
- this.elementDescription = elementDescription;
- this.adaptor = adaptor;
- }
-
- /** <summary>Create a stream with one element</summary> */
- public RewriteRuleElementStream( ITreeAdaptor adaptor, string elementDescription, object oneElement )
- : this( adaptor, elementDescription )
- {
- Add( oneElement );
- }
-
- /** <summary>Create a stream, but feed off an existing list</summary> */
- public RewriteRuleElementStream( ITreeAdaptor adaptor, string elementDescription, IList elements )
- : this( adaptor, elementDescription )
- {
- this.singleElement = null;
- this.elements = elements;
- }
-
- /** <summary>
- * Reset the condition of this stream so that it appears we have
- * not consumed any of its elements. Elements themselves are untouched.
- * Once we reset the stream, any future use will need duplicates. Set
- * the dirty bit.
- * </summary>
- */
- public virtual void Reset()
- {
- cursor = 0;
- dirty = true;
- }
-
- public virtual void Add( object el )
- {
- //System.out.println("add '"+elementDescription+"' is "+el);
- if ( el == null )
- {
- return;
- }
- if ( elements != null )
- { // if in list, just add
- elements.Add( el );
- return;
- }
- if ( singleElement == null )
- { // no elements yet, track w/o list
- singleElement = el;
- return;
- }
- // adding 2nd element, move to list
- elements = new List<object>( 5 );
- elements.Add( singleElement );
- singleElement = null;
- elements.Add( el );
- }
-
- /** <summary>
- * Return the next element in the stream. If out of elements, throw
- * an exception unless size()==1. If size is 1, then return elements[0].
- * Return a duplicate node/subtree if stream is out of elements and
- * size==1. If we've already used the element, dup (dirty bit set).
- * </summary>
- */
- public virtual object NextTree()
- {
- int n = Count;
- if ( dirty || ( cursor >= n && n == 1 ) )
- {
- // if out of elements and size is 1, dup
- object el = NextCore();
- return Dup( el );
- }
- // test size above then fetch
- object el2 = NextCore();
- return el2;
- }
-
- /** <summary>
- * Do the work of getting the next element, making sure that it's
- * a tree node or subtree. Deal with the optimization of single-
- * element list versus list of size > 1. Throw an exception
- * if the stream is empty or we're out of elements and size>1.
- * protected so you can override in a subclass if necessary.
- * </summary>
- */
- protected virtual object NextCore()
- {
- int n = Count;
- if ( n == 0 )
- {
- throw new RewriteEmptyStreamException( elementDescription );
- }
- if ( cursor >= n )
- { // out of elements?
- if ( n == 1 )
- { // if size is 1, it's ok; return and we'll dup
- return ToTree( singleElement );
- }
- // out of elements and size was not 1, so we can't dup
- throw new RewriteCardinalityException( elementDescription );
- }
- // we have elements
- if ( singleElement != null )
- {
- cursor++; // move cursor even for single element list
- return ToTree( singleElement );
- }
- // must have more than one in list, pull from elements
- object o = ToTree( elements[cursor] );
- cursor++;
- return o;
- }
-
- /** <summary>
- * When constructing trees, sometimes we need to dup a token or AST
- * subtree. Dup'ing a token means just creating another AST node
- * around it. For trees, you must call the adaptor.dupTree() unless
- * the element is for a tree root; then it must be a node dup.
- * </summary>
- */
- protected abstract object Dup( object el );
-
- /** <summary>
- * Ensure stream emits trees; tokens must be converted to AST nodes.
- * AST nodes can be passed through unmolested.
- * </summary>
- */
- protected virtual object ToTree( object el )
- {
- return el;
- }
-
- public virtual bool HasNext
- {
- get
- {
- return ( singleElement != null && cursor < 1 ) ||
- ( elements != null && cursor < elements.Count );
- }
- }
-
- public virtual int Count
- {
- get
- {
- int n = 0;
- if ( singleElement != null )
- {
- n = 1;
- }
- if ( elements != null )
- {
- return elements.Count;
- }
- return n;
- }
- }
-
- public virtual string Description
- {
- get
- {
- return elementDescription;
- }
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleNodeStream.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleNodeStream.cs
deleted file mode 100644
index eb434cc..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleNodeStream.cs
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using IList = System.Collections.IList;
- using NotSupportedException = System.NotSupportedException;
-
- /** <summary>
- * Queues up nodes matched on left side of -> in a tree parser. This is
- * the analog of RewriteRuleTokenStream for normal parsers.
- * </summary>
- */
- [System.Serializable]
- public class RewriteRuleNodeStream : RewriteRuleElementStream
- {
-
- public RewriteRuleNodeStream( ITreeAdaptor adaptor, string elementDescription )
- : base( adaptor, elementDescription )
- {
- }
-
- /** <summary>Create a stream with one element</summary> */
- public RewriteRuleNodeStream( ITreeAdaptor adaptor, string elementDescription, object oneElement )
- : base( adaptor, elementDescription, oneElement )
- {
- }
-
- /** <summary>Create a stream, but feed off an existing list</summary> */
- public RewriteRuleNodeStream( ITreeAdaptor adaptor, string elementDescription, IList elements )
- : base( adaptor, elementDescription, elements )
- {
- }
-
- public virtual object NextNode()
- {
- return NextCore();
- }
-
- protected override object ToTree( object el )
- {
- return adaptor.DupNode( el );
- }
-
- protected override object Dup( object el )
- {
- // we dup every node, so don't have to worry about calling dup; short-
- // circuited next() so it doesn't call.
- throw new NotSupportedException( "dup can't be called for a node stream." );
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleSubtreeStream.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleSubtreeStream.cs
deleted file mode 100644
index 504b891..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleSubtreeStream.cs
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using IList = System.Collections.IList;
-
- [System.Serializable]
- public class RewriteRuleSubtreeStream : RewriteRuleElementStream
- {
- public RewriteRuleSubtreeStream( ITreeAdaptor adaptor, string elementDescription )
- : base( adaptor, elementDescription )
- {
- }
-
- /** <summary>Create a stream with one element</summary> */
- public RewriteRuleSubtreeStream( ITreeAdaptor adaptor, string elementDescription, object oneElement )
- : base( adaptor, elementDescription, oneElement )
- {
- }
-
- /** <summary>Create a stream, but feed off an existing list</summary> */
- public RewriteRuleSubtreeStream( ITreeAdaptor adaptor, string elementDescription, IList elements )
- : base( adaptor, elementDescription, elements )
- {
- }
-
- /** <summary>
- * Treat next element as a single node even if it's a subtree.
- * This is used instead of next() when the result has to be a
- * tree root node. Also prevents us from duplicating recently-added
- * children; e.g., ^(type ID)+ adds ID to type and then 2nd iteration
- * must dup the type node, but ID has been added.
- * </summary>
- *
- * <remarks>
- * Referencing a rule result twice is ok; dup entire tree as
- * we can't be adding trees as root; e.g., expr expr.
- *
- * Hideous code duplication here with super.next(). Can't think of
- * a proper way to refactor. This needs to always call dup node
- * and super.next() doesn't know which to call: dup node or dup tree.
- * </remarks>
- */
- public virtual object NextNode()
- {
- //System.Console.WriteLine("nextNode: elements={0}, singleElement={1}", elements, ((ITree)singleElement).ToStringTree());
- int n = Count;
- if ( dirty || ( cursor >= n && n == 1 ) )
- {
- // if out of elements and size is 1, dup (at most a single node
- // since this is for making root nodes).
- object el = NextCore();
- return adaptor.DupNode( el );
- }
- // test size above then fetch
- object tree = NextCore();
- while (adaptor.IsNil(tree) && adaptor.GetChildCount(tree) == 1)
- tree = adaptor.GetChild(tree, 0);
- //System.Console.WriteLine("_next={0}", ((ITree)tree).ToStringTree());
- object el2 = adaptor.DupNode(tree); // dup just the root (want node here)
- return el2;
- }
-
- protected override object Dup( object el )
- {
- return adaptor.DupTree( el );
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleTokenStream.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleTokenStream.cs
deleted file mode 100644
index 4441e47..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/RewriteRuleTokenStream.cs
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using IList = System.Collections.IList;
- using NotSupportedException = System.NotSupportedException;
-
- [System.Serializable]
- public class RewriteRuleTokenStream : RewriteRuleElementStream
- {
-
- public RewriteRuleTokenStream( ITreeAdaptor adaptor, string elementDescription )
- : base( adaptor, elementDescription )
- {
- }
-
- /** <summary>Create a stream with one element</summary> */
- public RewriteRuleTokenStream( ITreeAdaptor adaptor, string elementDescription, object oneElement )
- : base( adaptor, elementDescription, oneElement )
- {
- }
-
- /** <summary>Create a stream, but feed off an existing list</summary> */
- public RewriteRuleTokenStream( ITreeAdaptor adaptor, string elementDescription, IList elements )
- : base( adaptor, elementDescription, elements )
- {
- }
-
- /** <summary>Get next token from stream and make a node for it</summary> */
- public virtual object NextNode()
- {
- IToken t = (IToken)NextCore();
- return adaptor.Create( t );
- }
-
- public virtual IToken NextToken()
- {
- return (IToken)NextCore();
- }
-
- /** <summary>
- * Don't convert to a tree unless they explicitly call nextTree.
- * This way we can do hetero tree nodes in rewrite.
- * </summary>
- */
- protected override object ToTree( object el )
- {
- return el;
- }
-
- protected override object Dup( object el )
- {
- throw new NotSupportedException( "dup can't be called for a token stream." );
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TemplateTreeRuleReturnScope`2.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TemplateTreeRuleReturnScope`2.cs
deleted file mode 100644
index 96ac54f..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TemplateTreeRuleReturnScope`2.cs
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2011 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2011 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- public class TemplateTreeRuleReturnScope<TTemplate, TTree> : TreeRuleReturnScope<TTree>, ITemplateRuleReturnScope<TTemplate>, ITemplateRuleReturnScope
- {
- private TTemplate _template;
-
- public TTemplate Template
- {
- get
- {
- return _template;
- }
-
- set
- {
- _template = value;
- }
- }
-
- object ITemplateRuleReturnScope.Template
- {
- get
- {
- return Template;
- }
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeFilter.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeFilter.cs
deleted file mode 100644
index ba44e2d..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeFilter.cs
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using Antlr.Runtime.Misc;
-
- public class TreeFilter : TreeParser
- {
- protected ITokenStream originalTokenStream;
- protected ITreeAdaptor originalAdaptor;
-
- public TreeFilter( ITreeNodeStream input )
- : this( input, new RecognizerSharedState() )
- {
- }
- public TreeFilter( ITreeNodeStream input, RecognizerSharedState state )
- : base( input, state )
- {
- originalAdaptor = input.TreeAdaptor;
- originalTokenStream = input.TokenStream;
- }
-
- public virtual void ApplyOnce( object t, Action whichRule )
- {
- if ( t == null )
- return;
-
- try
- {
- // share TreeParser object but not parsing-related state
- SetState(new RecognizerSharedState());
- SetTreeNodeStream(new CommonTreeNodeStream(originalAdaptor, t));
- ( (CommonTreeNodeStream)input ).TokenStream = originalTokenStream;
- BacktrackingLevel = 1;
- whichRule();
- BacktrackingLevel = 0;
- }
- catch ( RecognitionException )
- {
- }
- }
-
- public virtual void Downup( object t )
- {
- TreeVisitor v = new TreeVisitor( new CommonTreeAdaptor() );
- Func<object, object> pre = ( o ) =>
- {
- ApplyOnce( o, Topdown );
- return o;
- };
- Func<object, object> post = ( o ) =>
- {
- ApplyOnce( o, Bottomup );
- return o;
- };
- v.Visit( t, pre, post );
- }
-
- // methods the downup strategy uses to do the up and down rules.
- // to override, just define tree grammar rule topdown and turn on
- // filter=true.
- protected virtual void Topdown()
- {
- }
- protected virtual void Bottomup()
- {
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeIterator.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeIterator.cs
deleted file mode 100644
index 02549d5..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeIterator.cs
+++ /dev/null
@@ -1,180 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using System.Collections.Generic;
-
- /** Return a node stream from a doubly-linked tree whose nodes
- * know what child index they are. No remove() is supported.
- *
- * Emit navigation nodes (DOWN, UP, and EOF) to let show tree structure.
- */
- public class TreeIterator : IEnumerator<object>
- {
- protected ITreeAdaptor adaptor;
- protected object root;
- protected object tree;
- protected bool firstTime = true;
- private bool reachedEof;
-
- // navigation nodes to return during walk and at end
- public object up;
- public object down;
- public object eof;
-
- /** If we emit UP/DOWN nodes, we need to spit out multiple nodes per
- * next() call.
- */
- protected Queue<object> nodes;
-
- public TreeIterator( CommonTree tree )
- : this( new CommonTreeAdaptor(), tree )
- {
- }
-
- public TreeIterator( ITreeAdaptor adaptor, object tree )
- {
- this.adaptor = adaptor;
- this.tree = tree;
- this.root = tree;
- nodes = new Queue<object>();
- down = adaptor.Create( TokenTypes.Down, "DOWN" );
- up = adaptor.Create( TokenTypes.Up, "UP" );
- eof = adaptor.Create( TokenTypes.EndOfFile, "EOF" );
- }
-
- #region IEnumerator<object> Members
-
- public object Current
- {
- get;
- private set;
- }
-
- #endregion
-
- #region IDisposable Members
-
- public void Dispose()
- {
- }
-
- #endregion
-
- #region IEnumerator Members
-
- public bool MoveNext()
- {
- if ( firstTime )
- {
- // initial condition
- firstTime = false;
- if ( adaptor.GetChildCount( tree ) == 0 )
- {
- // single node tree (special)
- nodes.Enqueue( eof );
- }
- Current = tree;
- }
- else
- {
- // if any queued up, use those first
- if ( nodes != null && nodes.Count > 0 )
- {
- Current = nodes.Dequeue();
- }
- else
- {
- // no nodes left?
- if ( tree == null )
- {
- Current = eof;
- }
- else
- {
- // next node will be child 0 if any children
- if ( adaptor.GetChildCount( tree ) > 0 )
- {
- tree = adaptor.GetChild( tree, 0 );
- nodes.Enqueue( tree ); // real node is next after DOWN
- Current = down;
- }
- else
- {
- // if no children, look for next sibling of tree or ancestor
- object parent = adaptor.GetParent( tree );
- // while we're out of siblings, keep popping back up towards root
- while ( parent != null &&
- adaptor.GetChildIndex( tree ) + 1 >= adaptor.GetChildCount( parent ) )
- {
- nodes.Enqueue( up ); // we're moving back up
- tree = parent;
- parent = adaptor.GetParent( tree );
- }
-
- // no nodes left?
- if ( parent == null )
- {
- tree = null; // back at root? nothing left then
- nodes.Enqueue( eof ); // add to queue, might have UP nodes in there
- Current = nodes.Dequeue();
- }
- else
- {
- // must have found a node with an unvisited sibling
- // move to it and return it
- int nextSiblingIndex = adaptor.GetChildIndex( tree ) + 1;
- tree = adaptor.GetChild( parent, nextSiblingIndex );
- nodes.Enqueue( tree ); // add to queue, might have UP nodes in there
- Current = nodes.Dequeue();
- }
- }
- }
- }
- }
-
- bool result = Current != eof || !reachedEof;
- reachedEof = Current == eof;
- return result;
- }
-
- public void Reset()
- {
- firstTime = true;
- tree = root;
- nodes.Clear();
- }
-
- #endregion
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeParser.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeParser.cs
deleted file mode 100644
index f5a1508..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeParser.cs
+++ /dev/null
@@ -1,209 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using ConditionalAttribute = System.Diagnostics.ConditionalAttribute;
- using Regex = System.Text.RegularExpressions.Regex;
- using RegexOptions = System.Text.RegularExpressions.RegexOptions;
-
- /** <summary>
- * A parser for a stream of tree nodes. "tree grammars" result in a subclass
- * of this. All the error reporting and recovery is shared with Parser via
- * the BaseRecognizer superclass.
- * </summary>
- */
- public class TreeParser : BaseRecognizer
- {
- public const int DOWN = TokenTypes.Down;
- public const int UP = TokenTypes.Up;
-
- // precompiled regex used by inContext
- static string dotdot = ".*[^.]\\.\\.[^.].*";
- static string doubleEtc = ".*\\.\\.\\.\\s+\\.\\.\\..*";
- static Regex dotdotPattern = new Regex( dotdot, RegexOptions.Compiled );
- static Regex doubleEtcPattern = new Regex( doubleEtc, RegexOptions.Compiled );
-
- protected ITreeNodeStream input;
-
- public TreeParser( ITreeNodeStream input )
- : base() // highlight that we go to super to set state object
- {
- this.input = input;
- }
-
- public TreeParser( ITreeNodeStream input, RecognizerSharedState state )
- : base( state ) // share the state object with another parser
- {
- this.input = input;
- }
-
- public override void Reset()
- {
- base.Reset(); // reset all recognizer state variables
- if ( input != null )
- {
- input.Seek( 0 ); // rewind the input
- }
- }
-
- /** <summary>Set the input stream</summary> */
- public virtual void SetTreeNodeStream( ITreeNodeStream input )
- {
- this.input = input;
- }
-
- public virtual ITreeNodeStream GetTreeNodeStream()
- {
- return input;
- }
-
- public override string SourceName
- {
- get
- {
- return input.SourceName;
- }
- }
-
- protected override object GetCurrentInputSymbol( IIntStream input )
- {
- return ( (ITreeNodeStream)input ).LT( 1 );
- }
-
- protected override object GetMissingSymbol( IIntStream input,
- RecognitionException e,
- int expectedTokenType,
- BitSet follow )
- {
- string tokenText =
- "<missing " + TokenNames[expectedTokenType] + ">";
- ITreeAdaptor adaptor = ((ITreeNodeStream)e.Input).TreeAdaptor;
- return adaptor.Create(new CommonToken(expectedTokenType, tokenText));
- }
-
- /** <summary>
- * Match '.' in tree parser has special meaning. Skip node or
- * entire tree if node has children. If children, scan until
- * corresponding UP node.
- * </summary>
- */
- public override void MatchAny( IIntStream ignore )
- {
- state.errorRecovery = false;
- state.failed = false;
- // always consume the current node
- input.Consume();
- // if the next node is DOWN, then the current node is a subtree:
- // skip to corresponding UP. must count nesting level to get right UP
- int look = input.LA( 1 );
- if ( look == DOWN )
- {
- input.Consume();
- int level = 1;
- while ( level > 0 )
- {
- switch ( input.LA( 1 ) )
- {
- case DOWN:
- level++;
- break;
- case UP:
- level--;
- break;
- case TokenTypes.EndOfFile:
- return;
- default:
- break;
- }
- input.Consume();
- }
- }
- }
-
- /** <summary>
- * We have DOWN/UP nodes in the stream that have no line info; override.
- * plus we want to alter the exception type. Don't try to recover
- * from tree parser errors inline...
- * </summary>
- */
- protected override object RecoverFromMismatchedToken( IIntStream input, int ttype, BitSet follow )
- {
- throw new MismatchedTreeNodeException( ttype, (ITreeNodeStream)input );
- }
-
- /** <summary>
- * Prefix error message with the grammar name because message is
- * always intended for the programmer because the parser built
- * the input tree not the user.
- * </summary>
- */
- public override string GetErrorHeader( RecognitionException e )
- {
- return GrammarFileName + ": node from " +
- ( e.ApproximateLineInfo ? "after " : "" ) + "line " + e.Line + ":" + e.CharPositionInLine;
- }
-
- /** <summary>
- * Tree parsers parse nodes they usually have a token object as
- * payload. Set the exception token and do the default behavior.
- * </summary>
- */
- public override string GetErrorMessage( RecognitionException e, string[] tokenNames )
- {
- if ( this is TreeParser )
- {
- ITreeAdaptor adaptor = ( (ITreeNodeStream)e.Input ).TreeAdaptor;
- e.Token = adaptor.GetToken( e.Node );
- if ( e.Token == null )
- { // could be an UP/DOWN node
- e.Token = new CommonToken( adaptor.GetType( e.Node ),
- adaptor.GetText( e.Node ) );
- }
- }
- return base.GetErrorMessage( e, tokenNames );
- }
-
- [Conditional("ANTLR_TRACE")]
- public virtual void TraceIn( string ruleName, int ruleIndex )
- {
- base.TraceIn( ruleName, ruleIndex, input.LT( 1 ) );
- }
-
- [Conditional("ANTLR_TRACE")]
- public virtual void TraceOut( string ruleName, int ruleIndex )
- {
- base.TraceOut( ruleName, ruleIndex, input.LT( 1 ) );
- }
-
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreePatternLexer.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreePatternLexer.cs
deleted file mode 100644
index e742205..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreePatternLexer.cs
+++ /dev/null
@@ -1,162 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using StringBuilder = System.Text.StringBuilder;
-
- public class TreePatternLexer
- {
- public const int Begin = 1;
- public const int End = 2;
- public const int Id = 3;
- public const int Arg = 4;
- public const int Percent = 5;
- public const int Colon = 6;
- public const int Dot = 7;
-
- /** <summary>The tree pattern to lex like "(A B C)"</summary> */
- protected string pattern;
-
- /** <summary>Index into input string</summary> */
- protected int p = -1;
-
- /** <summary>Current char</summary> */
- protected int c;
-
- /** <summary>How long is the pattern in char?</summary> */
- protected int n;
-
- /** <summary>Set when token type is ID or ARG (name mimics Java's StreamTokenizer)</summary> */
- public StringBuilder sval = new StringBuilder();
-
- public bool error = false;
-
- public TreePatternLexer( string pattern )
- {
- this.pattern = pattern;
- this.n = pattern.Length;
- Consume();
- }
-
- public virtual int NextToken()
- {
- sval.Length = 0; // reset, but reuse buffer
- while ( c != CharStreamConstants.EndOfFile )
- {
- if ( c == ' ' || c == '\n' || c == '\r' || c == '\t' )
- {
- Consume();
- continue;
- }
- if ( ( c >= 'a' && c <= 'z' ) || ( c >= 'A' && c <= 'Z' ) || c == '_' )
- {
- sval.Append( (char)c );
- Consume();
- while ( ( c >= 'a' && c <= 'z' ) || ( c >= 'A' && c <= 'Z' ) ||
- ( c >= '0' && c <= '9' ) || c == '_' )
- {
- sval.Append( (char)c );
- Consume();
- }
- return Id;
- }
- if ( c == '(' )
- {
- Consume();
- return Begin;
- }
- if ( c == ')' )
- {
- Consume();
- return End;
- }
- if ( c == '%' )
- {
- Consume();
- return Percent;
- }
- if ( c == ':' )
- {
- Consume();
- return Colon;
- }
- if ( c == '.' )
- {
- Consume();
- return Dot;
- }
- if ( c == '[' )
- {
- // grab [x] as a string, returning x
- Consume();
- while ( c != ']' )
- {
- if ( c == '\\' )
- {
- Consume();
- if ( c != ']' )
- {
- sval.Append( '\\' );
- }
- sval.Append( (char)c );
- }
- else
- {
- sval.Append( (char)c );
- }
- Consume();
- }
- Consume();
- return Arg;
- }
- Consume();
- error = true;
- return CharStreamConstants.EndOfFile;
- }
- return CharStreamConstants.EndOfFile;
- }
-
- protected virtual void Consume()
- {
- p++;
- if ( p >= n )
- {
- c = CharStreamConstants.EndOfFile;
- }
- else
- {
- c = pattern[p];
- }
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreePatternParser.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreePatternParser.cs
deleted file mode 100644
index 5112335..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreePatternParser.cs
+++ /dev/null
@@ -1,183 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using InvalidOperationException = System.InvalidOperationException;
-
- public class TreePatternParser
- {
- protected TreePatternLexer tokenizer;
- protected int ttype;
- protected TreeWizard wizard;
- protected ITreeAdaptor adaptor;
-
- public TreePatternParser( TreePatternLexer tokenizer, TreeWizard wizard, ITreeAdaptor adaptor )
- {
- this.tokenizer = tokenizer;
- this.wizard = wizard;
- this.adaptor = adaptor;
- ttype = tokenizer.NextToken(); // kickstart
- }
-
- public virtual object Pattern()
- {
- if ( ttype == TreePatternLexer.Begin )
- {
- return ParseTree();
- }
- else if ( ttype == TreePatternLexer.Id )
- {
- object node = ParseNode();
- if ( ttype == CharStreamConstants.EndOfFile )
- {
- return node;
- }
- return null; // extra junk on end
- }
- return null;
- }
-
- public virtual object ParseTree()
- {
- if ( ttype != TreePatternLexer.Begin )
- throw new InvalidOperationException("No beginning.");
-
- ttype = tokenizer.NextToken();
- object root = ParseNode();
- if ( root == null )
- {
- return null;
- }
- while ( ttype == TreePatternLexer.Begin ||
- ttype == TreePatternLexer.Id ||
- ttype == TreePatternLexer.Percent ||
- ttype == TreePatternLexer.Dot )
- {
- if ( ttype == TreePatternLexer.Begin )
- {
- object subtree = ParseTree();
- adaptor.AddChild( root, subtree );
- }
- else
- {
- object child = ParseNode();
- if ( child == null )
- {
- return null;
- }
- adaptor.AddChild( root, child );
- }
- }
-
- if ( ttype != TreePatternLexer.End )
- throw new InvalidOperationException("No end.");
-
- ttype = tokenizer.NextToken();
- return root;
- }
-
- public virtual object ParseNode()
- {
- // "%label:" prefix
- string label = null;
- if ( ttype == TreePatternLexer.Percent )
- {
- ttype = tokenizer.NextToken();
- if ( ttype != TreePatternLexer.Id )
- {
- return null;
- }
- label = tokenizer.sval.ToString();
- ttype = tokenizer.NextToken();
- if ( ttype != TreePatternLexer.Colon )
- {
- return null;
- }
- ttype = tokenizer.NextToken(); // move to ID following colon
- }
-
- // Wildcard?
- if ( ttype == TreePatternLexer.Dot )
- {
- ttype = tokenizer.NextToken();
- IToken wildcardPayload = new CommonToken( 0, "." );
- TreeWizard.TreePattern node =
- new TreeWizard.WildcardTreePattern( wildcardPayload );
- if ( label != null )
- {
- node.label = label;
- }
- return node;
- }
-
- // "ID" or "ID[arg]"
- if ( ttype != TreePatternLexer.Id )
- {
- return null;
- }
- string tokenName = tokenizer.sval.ToString();
- ttype = tokenizer.NextToken();
- if ( tokenName.Equals( "nil" ) )
- {
- return adaptor.Nil();
- }
- string text = tokenName;
- // check for arg
- string arg = null;
- if ( ttype == TreePatternLexer.Arg )
- {
- arg = tokenizer.sval.ToString();
- text = arg;
- ttype = tokenizer.NextToken();
- }
-
- // create node
- int treeNodeType = wizard.GetTokenType( tokenName );
- if ( treeNodeType == TokenTypes.Invalid )
- {
- return null;
- }
- object node2;
- node2 = adaptor.Create( treeNodeType, text );
- if ( label != null && node2.GetType() == typeof( TreeWizard.TreePattern ) )
- {
- ( (TreeWizard.TreePattern)node2 ).label = label;
- }
- if ( arg != null && node2.GetType() == typeof( TreeWizard.TreePattern ) )
- {
- ( (TreeWizard.TreePattern)node2 ).hasTextArg = true;
- }
- return node2;
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeRewriter.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeRewriter.cs
deleted file mode 100644
index 16a38a2..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeRewriter.cs
+++ /dev/null
@@ -1,144 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using Antlr.Runtime.Misc;
-
- using Console = System.Console;
-
- public class TreeRewriter : TreeParser
- {
- protected bool showTransformations;
-
- protected ITokenStream originalTokenStream;
- protected ITreeAdaptor originalAdaptor;
-
- Func<IAstRuleReturnScope> topdown_func;
- Func<IAstRuleReturnScope> bottomup_func;
-
- public TreeRewriter( ITreeNodeStream input )
- : this( input, new RecognizerSharedState() )
- {
- }
- public TreeRewriter( ITreeNodeStream input, RecognizerSharedState state )
- : base( input, state )
- {
- originalAdaptor = input.TreeAdaptor;
- originalTokenStream = input.TokenStream;
- topdown_func = () => Topdown();
- bottomup_func = () => Bottomup();
- }
-
- public virtual object ApplyOnce( object t, Func<IAstRuleReturnScope> whichRule )
- {
- if ( t == null )
- return null;
-
- try
- {
- // share TreeParser object but not parsing-related state
- SetState(new RecognizerSharedState());
- SetTreeNodeStream(new CommonTreeNodeStream(originalAdaptor, t));
- ( (CommonTreeNodeStream)input ).TokenStream = originalTokenStream;
- BacktrackingLevel = 1;
- IAstRuleReturnScope r = whichRule();
- BacktrackingLevel = 0;
- if ( Failed )
- return t;
-
- if (showTransformations && r != null && !t.Equals(r.Tree) && r.Tree != null)
- ReportTransformation(t, r.Tree);
-
- if ( r != null && r.Tree != null )
- return r.Tree;
- else
- return t;
- }
- catch ( RecognitionException )
- {
- }
-
- return t;
- }
-
- public virtual object ApplyRepeatedly( object t, Func<IAstRuleReturnScope> whichRule )
- {
- bool treeChanged = true;
- while ( treeChanged )
- {
- object u = ApplyOnce( t, whichRule );
- treeChanged = !t.Equals( u );
- t = u;
- }
- return t;
- }
-
- public virtual object Downup( object t )
- {
- return Downup( t, false );
- }
-
- public virtual object Downup( object t, bool showTransformations )
- {
- this.showTransformations = showTransformations;
- TreeVisitor v = new TreeVisitor( new CommonTreeAdaptor() );
- t = v.Visit( t, ( o ) => ApplyOnce( o, topdown_func ), ( o ) => ApplyRepeatedly( o, bottomup_func ) );
- return t;
- }
-
- // methods the downup strategy uses to do the up and down rules.
- // to override, just define tree grammar rule topdown and turn on
- // filter=true.
- protected virtual IAstRuleReturnScope Topdown()
- {
- return null;
- }
-
- protected virtual IAstRuleReturnScope Bottomup()
- {
- return null;
- }
-
- /** Override this if you need transformation tracing to go somewhere
- * other than stdout or if you're not using ITree-derived trees.
- */
- protected virtual void ReportTransformation(object oldTree, object newTree)
- {
- ITree old = oldTree as ITree;
- ITree @new = newTree as ITree;
- string oldMessage = old != null ? old.ToStringTree() : "??";
- string newMessage = @new != null ? @new.ToStringTree() : "??";
- Console.WriteLine("{0} -> {1}", oldMessage, newMessage);
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeRuleReturnScope`1.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeRuleReturnScope`1.cs
deleted file mode 100644
index 2a928e2..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeRuleReturnScope`1.cs
+++ /dev/null
@@ -1,84 +0,0 @@
-/*
- * [The "BSD license"]
- * Copyright (c) 2011 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2011 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- /** <summary>
- * This is identical to the ParserRuleReturnScope except that
- * the start property is a tree nodes not Token object
- * when you are parsing trees.
- * </summary>
- */
- [System.Serializable]
- public class TreeRuleReturnScope<TTree> : IRuleReturnScope<TTree>
- {
- private TTree _start;
-
- /** <summary>Gets the first node or root node of tree matched for this rule.</summary> */
- public TTree Start
- {
- get
- {
- return _start;
- }
-
- set
- {
- _start = value;
- }
- }
-
- object IRuleReturnScope.Start
- {
- get
- {
- return Start;
- }
- }
-
- TTree IRuleReturnScope<TTree>.Stop
- {
- get
- {
- return default(TTree);
- }
- }
-
- object IRuleReturnScope.Stop
- {
- get
- {
- return default(TTree);
- }
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeVisitor.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeVisitor.cs
deleted file mode 100644
index f6e49ea..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeVisitor.cs
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime.Tree
-{
- using Antlr.Runtime.Misc;
-
- /** <summary>Do a depth first walk of a tree, applying pre() and post() actions as we go.</summary> */
- public class TreeVisitor
- {
- protected ITreeAdaptor adaptor;
-
- public TreeVisitor( ITreeAdaptor adaptor )
- {
- this.adaptor = adaptor;
- }
- public TreeVisitor()
- : this( new CommonTreeAdaptor() )
- {
- }
-
- /** <summary>
- * Visit every node in tree t and trigger an action for each node
- * before/after having visited all of its children. Bottom up walk.
- * Execute both actions even if t has no children. Ignore return
- * results from transforming children since they will have altered
- * the child list of this node (their parent). Return result of
- * applying post action to this node.
- * </summary>
- */
- public object Visit( object t, ITreeVisitorAction action )
- {
- // System.out.println("visit "+((Tree)t).toStringTree());
- bool isNil = adaptor.IsNil( t );
- if ( action != null && !isNil )
- {
- t = action.Pre( t ); // if rewritten, walk children of new t
- }
- for ( int i = 0; i < adaptor.GetChildCount(t); i++ )
- {
- object child = adaptor.GetChild( t, i );
- Visit( child, action );
- }
- if ( action != null && !isNil )
- t = action.Post( t );
- return t;
- }
-
- public object Visit( object t, Func<object, object> preAction, Func<object, object> postAction )
- {
- return Visit( t, new TreeVisitorAction( preAction, postAction ) );
- }
- }
-}
diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeWizard.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeWizard.cs
deleted file mode 100644
index 98c759b..0000000
--- a/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/TreeWizard.cs
+++ /dev/null
@@ -1,736 +0,0 @@
-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-// TODO: build indexes for wizard
-//#define BUILD_INDEXES
-
-namespace Antlr.Runtime.Tree
-{
- using System.Collections.Generic;
-
- using IList = System.Collections.IList;
-#if BUILD_INDEXES
- using IDictionary = System.Collections.IDictionary;
-#endif
-
- /** <summary>
- * Build and navigate trees with this object. Must know about the names
- * of tokens so you have to pass in a map or array of token names (from which
- * this class can build the map). I.e., Token DECL means nothing unless the
- * class can translate it to a token type.
- * </summary>
- *
- * <remarks>
- * In order to create nodes and navigate, this class needs a TreeAdaptor.
- *
- * This class can build a token type -> node index for repeated use or for
- * iterating over the various nodes with a particular type.
- *
- * This class works in conjunction with the TreeAdaptor rather than moving
- * all this functionality into the adaptor. An adaptor helps build and
- * navigate trees using methods. This class helps you do it with string
- * patterns like "(A B C)". You can create a tree from that pattern or
- * match subtrees against it.
- * </remarks>
- */
- public class TreeWizard
- {
- protected ITreeAdaptor adaptor;
- protected IDictionary<string, int> tokenNameToTypeMap;
-
- public interface IContextVisitor
- {
- // TODO: should this be called visit or something else?
- void Visit( object t, object parent, int childIndex, IDictionary<string, object> labels );
- }
-
- public abstract class Visitor : IContextVisitor
- {
- public virtual void Visit( object t, object parent, int childIndex, IDictionary<string, object> labels )
- {
- Visit( t );
- }
- public abstract void Visit( object t );
- }
-
- class ActionVisitor : Visitor
- {
- System.Action<object> _action;
-
- public ActionVisitor( System.Action<object> action )
- {
- _action = action;
- }
-
- public override void Visit( object t )
- {
- _action( t );
- }
- }
-
- /** <summary>
- * When using %label:TOKENNAME in a tree for parse(), we must
- * track the label.
- * </summary>
- */
- public class TreePattern : CommonTree
- {
- public string label;
- public bool hasTextArg;
- public TreePattern( IToken payload ) :
- base( payload )
- {
- }
- public override string ToString()
- {
- if ( label != null )
- {
- return "%" + label + ":"; //+ base.ToString();
- }
- else
- {
- return base.ToString();
- }
- }
- }
-
- public class WildcardTreePattern : TreePattern
- {
- public WildcardTreePattern( IToken payload ) :
- base( payload )
- {
- }
- }
-
- /** <summary>This adaptor creates TreePattern objects for use during scan()</summary> */
- public class TreePatternTreeAdaptor : CommonTreeAdaptor
- {
- public override object Create( IToken payload )
- {
- return new TreePattern( payload );
- }
- }
-
-#if BUILD_INDEXES
- // TODO: build indexes for the wizard
-
- /** <summary>
- * During fillBuffer(), we can make a reverse index from a set
- * of token types of interest to the list of indexes into the
- * node stream. This lets us convert a node pointer to a
- * stream index semi-efficiently for a list of interesting
- * nodes such as function definition nodes (you'll want to seek
- * to their bodies for an interpreter). Also useful for doing
- * dynamic searches; i.e., go find me all PLUS nodes.
- * </summary>
- */
- protected IDictionary<int, IList<int>> tokenTypeToStreamIndexesMap;
-
- /** <summary>
- * If tokenTypesToReverseIndex set to INDEX_ALL then indexing
- * occurs for all token types.
- * </summary>
- */
- public static readonly HashSet<int> INDEX_ALL = new HashSet<int>();
-
- /** <summary>
- * A set of token types user would like to index for faster lookup.
- * If this is INDEX_ALL, then all token types are tracked. If null,
- * then none are indexed.
- * </summary>
- */
- protected HashSet<int> tokenTypesToReverseIndex = null;
-#endif
-
- public TreeWizard( ITreeAdaptor adaptor )
- {
- this.adaptor = adaptor;
- }
-
- public TreeWizard( ITreeAdaptor adaptor, IDictionary<string, int> tokenNameToTypeMap )
- {
- this.adaptor = adaptor;
- this.tokenNameToTypeMap = tokenNameToTypeMap;
- }
-
- public TreeWizard( ITreeAdaptor adaptor, string[] tokenNames )
- {
- this.adaptor = adaptor;
- this.tokenNameToTypeMap = ComputeTokenTypes( tokenNames );
- }
-
- public TreeWizard( string[] tokenNames )
- : this( new CommonTreeAdaptor(), tokenNames )
- {
- }
-
- /** <summary>
- * Compute a Map&lt;String, Integer&gt; that is an inverted index of
- * tokenNames (which maps int token types to names).
- * </summary>
- */
- public virtual IDictionary<string, int> ComputeTokenTypes( string[] tokenNames )
- {
- IDictionary<string, int> m = new Dictionary<string, int>();
- if ( tokenNames == null )
- {
- return m;
- }
- for ( int ttype = TokenTypes.Min; ttype < tokenNames.Length; ttype++ )
- {
- string name = tokenNames[ttype];
- m[name] = ttype;
- }
- return m;
- }
-
- /** <summary>Using the map of token names to token types, return the type.</summary> */
- public virtual int GetTokenType( string tokenName )
- {
- if ( tokenNameToTypeMap == null )
- {
- return TokenTypes.Invalid;
- }
-
- int value;
- if ( tokenNameToTypeMap.TryGetValue( tokenName, out value ) )
- return value;
-
- return TokenTypes.Invalid;
- }
-
- /** <summary>
- * Walk the entire tree and make a node name to nodes mapping.
- * For now, use recursion but later nonrecursive version may be
- * more efficient. Returns Map&lt;Integer, List&gt; where the List is
- * of your AST node type. The Integer is the token type of the node.
- * </summary>
- *
- * <remarks>
- * TODO: save this index so that find and visit are faster
- * </remarks>
- */
- public IDictionary<int, IList> Index( object t )
- {
- IDictionary<int, IList> m = new Dictionary<int, IList>();
- IndexCore( t, m );
- return m;
- }
-
- /** <summary>Do the work for index</summary> */
- protected virtual void IndexCore( object t, IDictionary<int, IList> m )
- {
- if ( t == null )
- {
- return;
- }
- int ttype = adaptor.GetType( t );
- IList elements;
- if ( !m.TryGetValue( ttype, out elements ) || elements == null )
- {
- elements = new List<object>();
- m[ttype] = elements;
- }
- elements.Add( t );
- int n = adaptor.GetChildCount( t );
- for ( int i = 0; i < n; i++ )
- {
- object child = adaptor.GetChild( t, i );
- IndexCore( child, m );
- }
- }
-
- class FindTreeWizardVisitor : TreeWizard.Visitor
- {
- IList _nodes;
- public FindTreeWizardVisitor( IList nodes )
- {
- _nodes = nodes;
- }
- public override void Visit( object t )
- {
- _nodes.Add( t );
- }
- }
- class FindTreeWizardContextVisitor : TreeWizard.IContextVisitor
- {
- TreeWizard _outer;
- TreePattern _tpattern;
- IList _subtrees;
- public FindTreeWizardContextVisitor( TreeWizard outer, TreePattern tpattern, IList subtrees )
- {
- _outer = outer;
- _tpattern = tpattern;
- _subtrees = subtrees;
- }
-
- public void Visit( object t, object parent, int childIndex, IDictionary<string, object> labels )
- {
- if ( _outer.ParseCore( t, _tpattern, null ) )
- {
- _subtrees.Add( t );
- }
- }
- }
-
- /** <summary>Return a List of tree nodes with token type ttype</summary> */
- public virtual IList Find( object t, int ttype )
- {
- IList nodes = new List<object>();
- Visit( t, ttype, new FindTreeWizardVisitor( nodes ) );
- return nodes;
- }
-
- /** <summary>Return a List of subtrees matching pattern.</summary> */
- public virtual IList Find( object t, string pattern )
- {
- IList subtrees = new List<object>();
- // Create a TreePattern from the pattern
- TreePatternLexer tokenizer = new TreePatternLexer( pattern );
- TreePatternParser parser =
- new TreePatternParser( tokenizer, this, new TreePatternTreeAdaptor() );
- TreePattern tpattern = (TreePattern)parser.Pattern();
- // don't allow invalid patterns
- if ( tpattern == null ||
- tpattern.IsNil ||
- tpattern.GetType() == typeof( WildcardTreePattern ) )
- {
- return null;
- }
- int rootTokenType = tpattern.Type;
- Visit( t, rootTokenType, new FindTreeWizardContextVisitor( this, tpattern, subtrees ) );
- return subtrees;
- }
-
- public virtual object FindFirst( object t, int ttype )
- {
- return null;
- }
-
- public virtual object FindFirst( object t, string pattern )
- {
- return null;
- }
-
- /** <summary>
- * Visit every ttype node in t, invoking the visitor. This is a quicker
- * version of the general visit(t, pattern) method. The labels arg
- * of the visitor action method is never set (it's null) since using
- * a token type rather than a pattern doesn't let us set a label.
- * </summary>
- */
- public void Visit( object t, int ttype, IContextVisitor visitor )
- {
- VisitCore( t, null, 0, ttype, visitor );
- }
-
- public void Visit( object t, int ttype, System.Action<object> action )
- {
- Visit( t, ttype, new ActionVisitor( action ) );
- }
-
- /** <summary>Do the recursive work for visit</summary> */
- protected virtual void VisitCore( object t, object parent, int childIndex, int ttype, IContextVisitor visitor )
- {
- if ( t == null )
- {
- return;
- }
- if ( adaptor.GetType( t ) == ttype )
- {
- visitor.Visit( t, parent, childIndex, null );
- }
- int n = adaptor.GetChildCount( t );
- for ( int i = 0; i < n; i++ )
- {
- object child = adaptor.GetChild( t, i );
- VisitCore( child, t, i, ttype, visitor );
- }
- }
-
- class VisitTreeWizardContextVisitor : TreeWizard.IContextVisitor
- {
- TreeWizard _outer;
- IContextVisitor _visitor;
- IDictionary<string, object> _labels;
- TreePattern _tpattern;
-
- public VisitTreeWizardContextVisitor( TreeWizard outer, IContextVisitor visitor, IDictionary<string, object> labels, TreePattern tpattern )
- {
- _outer = outer;
- _visitor = visitor;
- _labels = labels;
- _tpattern = tpattern;
- }
-
- public void Visit( object t, object parent, int childIndex, IDictionary<string, object> unusedlabels )
- {
- // the unusedlabels arg is null as visit on token type doesn't set.
- _labels.Clear();
- if ( _outer.ParseCore( t, _tpattern, _labels ) )
- {
- _visitor.Visit( t, parent, childIndex, _labels );
- }
- }
- }
-
- /** <summary>
- * For all subtrees that match the pattern, execute the visit action.
- * The implementation uses the root node of the pattern in combination
- * with visit(t, ttype, visitor) so nil-rooted patterns are not allowed.
- * Patterns with wildcard roots are also not allowed.
- * </summary>
- */
- public void Visit( object t, string pattern, IContextVisitor visitor )
- {
- // Create a TreePattern from the pattern
- TreePatternLexer tokenizer = new TreePatternLexer( pattern );
- TreePatternParser parser =
- new TreePatternParser( tokenizer, this, new TreePatternTreeAdaptor() );
- TreePattern tpattern = (TreePattern)parser.Pattern();
- // don't allow invalid patterns
- if ( tpattern == null ||
- tpattern.IsNil ||
- tpattern.GetType() == typeof( WildcardTreePattern ) )
- {
- return;
- }
- IDictionary<string, object> labels = new Dictionary<string, object>(); // reused for each _parse
- int rootTokenType = tpattern.Type;
- Visit( t, rootTokenType, new VisitTreeWizardContextVisitor( this, visitor, labels, tpattern ) );
- }
-
- /** <summary>
- * Given a pattern like (ASSIGN %lhs:ID %rhs:.) with optional labels
- * on the various nodes and '.' (dot) as the node/subtree wildcard,
- * return true if the pattern matches and fill the labels Map with
- * the labels pointing at the appropriate nodes. Return false if
- * the pattern is malformed or the tree does not match.
- * </summary>
- *
- * <remarks>
- * If a node specifies a text arg in pattern, then that must match
- * for that node in t.
- *
- * TODO: what's a better way to indicate bad pattern? Exceptions are a hassle
- * </remarks>
- */
- public bool Parse( object t, string pattern, IDictionary<string, object> labels )
- {
- TreePatternLexer tokenizer = new TreePatternLexer( pattern );
- TreePatternParser parser =
- new TreePatternParser( tokenizer, this, new TreePatternTreeAdaptor() );
- TreePattern tpattern = (TreePattern)parser.Pattern();
- /*
- System.out.println("t="+((Tree)t).toStringTree());
- System.out.println("scant="+tpattern.toStringTree());
- */
- bool matched = ParseCore( t, tpattern, labels );
- return matched;
- }
-
- public bool Parse( object t, string pattern )
- {
- return Parse( t, pattern, null );
- }
-
- /** <summary>
- * Do the work for parse. Check to see if the t2 pattern fits the
- * structure and token types in t1. Check text if the pattern has
- * text arguments on nodes. Fill labels map with pointers to nodes
- * in tree matched against nodes in pattern with labels.
- * </summary>
- */
- protected virtual bool ParseCore( object t1, TreePattern tpattern, IDictionary<string, object> labels )
- {
- // make sure both are non-null
- if ( t1 == null || tpattern == null )
- {
- return false;
- }
- // check roots (wildcard matches anything)
- if ( tpattern.GetType() != typeof( WildcardTreePattern ) )
- {
- if ( adaptor.GetType( t1 ) != tpattern.Type )
- {
- return false;
- }
- // if pattern has text, check node text
- if ( tpattern.hasTextArg && !adaptor.GetText( t1 ).Equals( tpattern.Text ) )
- {
- return false;
- }
- }
- if ( tpattern.label != null && labels != null )
- {
- // map label in pattern to node in t1
- labels[tpattern.label] = t1;
- }
- // check children
- int n1 = adaptor.GetChildCount( t1 );
- int n2 = tpattern.ChildCount;
- if ( n1 != n2 )
- {
- return false;
- }
- for ( int i = 0; i < n1; i++ )
- {
- object child1 = adaptor.GetChild( t1, i );
- TreePattern child2 = (TreePattern)tpattern.GetChild( i );
- if ( !ParseCore( child1, child2, labels ) )
- {
- return false;
- }
- }
- return true;
- }
-
- /** <summary>
- * Create a tree or node from the indicated tree pattern that closely
- * follows ANTLR tree grammar tree element syntax:
- *
- * (root child1 ... child2).
- * </summary>
- *
- * <remarks>
- * You can also just pass in a node: ID
- *
- * Any node can have a text argument: ID[foo]
- * (notice there are no quotes around foo--it's clear it's a string).
- *
- * nil is a special name meaning "give me a nil node". Useful for
- * making lists: (nil A B C) is a list of A B C.
- * </remarks>
- */
- public virtual object Create( string pattern )
- {
- TreePatternLexer tokenizer = new TreePatternLexer( pattern );
- TreePatternParser parser = new TreePatternParser( tokenizer, this, adaptor );
- object t = parser.Pattern();
- return t;
- }
-
- /** <summary>
- * Compare t1 and t2; return true if token types/text, structure match exactly.
- * The trees are examined in their entirety so that (A B) does not match
- * (A B C) nor (A (B C)).
- * </summary>
- *
- * <remarks>
- * TODO: allow them to pass in a comparator
- * TODO: have a version that is nonstatic so it can use instance adaptor
- *
- * I cannot rely on the tree node's equals() implementation as I make
- * no constraints at all on the node types nor interface etc...
- * </remarks>
- */
- public static bool Equals( object t1, object t2, ITreeAdaptor adaptor )
- {
- return EqualsCore( t1, t2, adaptor );
- }
-
- /** <summary>
- * Compare type, structure, and text of two trees, assuming adaptor in
- * this instance of a TreeWizard.
- * </summary>
- */
- public new bool Equals( object t1, object t2 )
- {
- return EqualsCore( t1, t2, adaptor );
- }
-
- protected static bool EqualsCore( object t1, object t2, ITreeAdaptor adaptor )
- {
- // make sure both are non-null
- if ( t1 == null || t2 == null )
- {
- return false;
- }
- // check roots
- if ( adaptor.GetType( t1 ) != adaptor.GetType( t2 ) )
- {
- return false;
- }
- if ( !adaptor.GetText( t1 ).Equals( adaptor.GetText( t2 ) ) )
- {
- return false;
- }
- // check children
- int n1 = adaptor.GetChildCount( t1 );
- int n2 = adaptor.GetChildCount( t2 );
- if ( n1 != n2 )
- {
- return false;
- }
- for ( int i = 0; i < n1; i++ )
- {
- object child1 = adaptor.GetChild( t1, i );
- object child2 = adaptor.GetChild( t2, i );
- if ( !EqualsCore( child1, child2, adaptor ) )
- {
- return false;
- }
- }
- return true;
- }
-
-#if BUILD_INDEXES
- // TODO: next stuff taken from CommonTreeNodeStream
-
- /** <summary>
- * Given a node, add this to the reverse index tokenTypeToStreamIndexesMap.
- * You can override this method to alter how indexing occurs. The
- * default is to create a
- *
- * Map&lt;Integer token type,ArrayList&lt;Integer stream index&gt;&gt;
- * </summary>
- *
- * <remarks>
- * This data structure allows you to find all nodes with type INT in order.
- *
- * If you really need to find a node of type, say, FUNC quickly then perhaps
- *
- * Map&lt;Integertoken type,Map&lt;Object tree node,Integer stream index&gt;&gt;
- *
- * would be better for you. The interior maps map a tree node to
- * the index so you don't have to search linearly for a specific node.
- *
- * If you change this method, you will likely need to change
- * getNodeIndex(), which extracts information.
- * </remarks>
- */
- protected void fillReverseIndex( object node, int streamIndex )
- {
- //System.out.println("revIndex "+node+"@"+streamIndex);
- if ( tokenTypesToReverseIndex == null )
- {
- return; // no indexing if this is empty (nothing of interest)
- }
- if ( tokenTypeToStreamIndexesMap == null )
- {
- tokenTypeToStreamIndexesMap = new Dictionary<int, IList<int>>(); // first indexing op
- }
- int tokenType = adaptor.getType( node );
- if ( !( tokenTypesToReverseIndex == INDEX_ALL ||
- tokenTypesToReverseIndex.Contains( tokenType ) ) )
- {
- return; // tokenType not of interest
- }
- IList<int> indexes;
-
- if ( !tokenTypeToStreamIndexesMap.TryGetValue( tokenType, out indexes ) || indexes == null )
- {
- indexes = new List<int>(); // no list yet for this token type
- indexes.Add( streamIndex ); // not there yet, add
- tokenTypeToStreamIndexesMap[tokenType] = indexes;
- }
- else
- {
- if ( !indexes.Contains( streamIndex ) )
- {
- indexes.Add( streamIndex ); // not there yet, add
- }
- }
- }
-
- /** <summary>
- * Track the indicated token type in the reverse index. Call this
- * repeatedly for each type or use variant with Set argument to
- * set all at once.
- * </summary>
- *
- * <param name="tokenType" />
- */
- public void reverseIndex( int tokenType )
- {
- if ( tokenTypesToReverseIndex == null )
- {
- tokenTypesToReverseIndex = new HashSet<int>();
- }
- else if ( tokenTypesToReverseIndex == INDEX_ALL )
- {
- return;
- }
- tokenTypesToReverseIndex.add( tokenType );
- }
-
- /** <summary>
- * Track the indicated token types in the reverse index. Set
- * to INDEX_ALL to track all token types.
- * </summary>
- */
- public void reverseIndex( HashSet<int> tokenTypes )
- {
- tokenTypesToReverseIndex = tokenTypes;
- }
-
- /** <summary>
- * Given a node pointer, return its index into the node stream.
- * This is not its Token stream index. If there is no reverse map
- * from node to stream index or the map does not contain entries
- * for node's token type, a linear search of entire stream is used.
- * </summary>
- *
- * <remarks>
- * Return -1 if exact node pointer not in stream.
- * </remarks>
- */
- public int getNodeIndex( object node )
- {
- //System.out.println("get "+node);
- if ( tokenTypeToStreamIndexesMap == null )
- {
- return getNodeIndexLinearly( node );
- }
- int tokenType = adaptor.getType( node );
- IList<int> indexes;
- if ( !tokenTypeToStreamIndexesMap.TryGetValue( tokenType, out indexes ) || indexes == null )
- {
- //System.out.println("found linearly; stream index = "+getNodeIndexLinearly(node));
- return getNodeIndexLinearly( node );
- }
- for ( int i = 0; i < indexes.size(); i++ )
- {
- int streamIndex = indexes[i];
- object n = get( streamIndex );
- if ( n == node )
- {
- //System.out.println("found in index; stream index = "+streamIndexI);
- return streamIndex; // found it!
- }
- }
- return -1;
- }
-#endif
-
- }
-}