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+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package org.apache.commons.math3.analysis.interpolation;
+
+import org.apache.commons.math3.analysis.polynomials.PolynomialFunction;
+import org.apache.commons.math3.analysis.polynomials.PolynomialSplineFunction;
+import org.apache.commons.math3.exception.DimensionMismatchException;
+import org.apache.commons.math3.exception.NonMonotonicSequenceException;
+import org.apache.commons.math3.exception.NumberIsTooSmallException;
+import org.apache.commons.math3.exception.util.LocalizedFormats;
+import org.apache.commons.math3.util.MathArrays;
+
+/**
+ * Computes a natural (also known as "free", "unclamped") cubic spline interpolation for the data set.
+ * <p>
+ * The {@link #interpolate(double[], double[])} method returns a {@link PolynomialSplineFunction}
+ * consisting of n cubic polynomials, defined over the subintervals determined by the x values,
+ * {@code x[0] < x[i] ... < x[n].} The x values are referred to as "knot points."
+ * <p>
+ * The value of the PolynomialSplineFunction at a point x that is greater than or equal to the smallest
+ * knot point and strictly less than the largest knot point is computed by finding the subinterval to which
+ * x belongs and computing the value of the corresponding polynomial at <code>x - x[i] </code> where
+ * <code>i</code> is the index of the subinterval. See {@link PolynomialSplineFunction} for more details.
+ * </p>
+ * <p>
+ * The interpolating polynomials satisfy: <ol>
+ * <li>The value of the PolynomialSplineFunction at each of the input x values equals the
+ * corresponding y value.</li>
+ * <li>Adjacent polynomials are equal through two derivatives at the knot points (i.e., adjacent polynomials
+ * "match up" at the knot points, as do their first and second derivatives).</li>
+ * </ol>
+ * <p>
+ * The cubic spline interpolation algorithm implemented is as described in R.L. Burden, J.D. Faires,
+ * <u>Numerical Analysis</u>, 4th Ed., 1989, PWS-Kent, ISBN 0-53491-585-X, pp 126-131.
+ * </p>
+ *
+ */
+public class SplineInterpolator implements UnivariateInterpolator {
+ /**
+ * Computes an interpolating function for the data set.
+ * @param x the arguments for the interpolation points
+ * @param y the values for the interpolation points
+ * @return a function which interpolates the data set
+ * @throws DimensionMismatchException if {@code x} and {@code y}
+ * have different sizes.
+ * @throws NonMonotonicSequenceException if {@code x} is not sorted in
+ * strict increasing order.
+ * @throws NumberIsTooSmallException if the size of {@code x} is smaller
+ * than 3.
+ */
+ public PolynomialSplineFunction interpolate(double x[], double y[])
+ throws DimensionMismatchException,
+ NumberIsTooSmallException,
+ NonMonotonicSequenceException {
+ if (x.length != y.length) {
+ throw new DimensionMismatchException(x.length, y.length);
+ }
+
+ if (x.length < 3) {
+ throw new NumberIsTooSmallException(LocalizedFormats.NUMBER_OF_POINTS,
+ x.length, 3, true);
+ }
+
+ // Number of intervals. The number of data points is n + 1.
+ final int n = x.length - 1;
+
+ MathArrays.checkOrder(x);
+
+ // Differences between knot points
+ final double h[] = new double[n];
+ for (int i = 0; i < n; i++) {
+ h[i] = x[i + 1] - x[i];
+ }
+
+ final double mu[] = new double[n];
+ final double z[] = new double[n + 1];
+ mu[0] = 0d;
+ z[0] = 0d;
+ double g = 0;
+ for (int i = 1; i < n; i++) {
+ g = 2d * (x[i+1] - x[i - 1]) - h[i - 1] * mu[i -1];
+ mu[i] = h[i] / g;
+ z[i] = (3d * (y[i + 1] * h[i - 1] - y[i] * (x[i + 1] - x[i - 1])+ y[i - 1] * h[i]) /
+ (h[i - 1] * h[i]) - h[i - 1] * z[i - 1]) / g;
+ }
+
+ // cubic spline coefficients -- b is linear, c quadratic, d is cubic (original y's are constants)
+ final double b[] = new double[n];
+ final double c[] = new double[n + 1];
+ final double d[] = new double[n];
+
+ z[n] = 0d;
+ c[n] = 0d;
+
+ for (int j = n -1; j >=0; j--) {
+ c[j] = z[j] - mu[j] * c[j + 1];
+ b[j] = (y[j + 1] - y[j]) / h[j] - h[j] * (c[j + 1] + 2d * c[j]) / 3d;
+ d[j] = (c[j + 1] - c[j]) / (3d * h[j]);
+ }
+
+ final PolynomialFunction polynomials[] = new PolynomialFunction[n];
+ final double coefficients[] = new double[4];
+ for (int i = 0; i < n; i++) {
+ coefficients[0] = y[i];
+ coefficients[1] = b[i];
+ coefficients[2] = c[i];
+ coefficients[3] = d[i];
+ polynomials[i] = new PolynomialFunction(coefficients);
+ }
+
+ return new PolynomialSplineFunction(x, polynomials);
+ }
+}